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https://codeberg.org/Duvelcorp/MetaHunt.git
synced 2026-10-17 21:50:49 +00:00
Remove temporary fx load-path debug tracer
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@@ -16,17 +16,6 @@ local function MTH_FX_L(key, default)
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return default or key
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end
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-- ---------------------------------------------------------------------------
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-- DEBUG: load-path tracer. Global so /mth fxdebug can dump it. Records how far
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-- this file got at load time and any error from the one executable file-scope
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-- block (RegisterType). TEMP diagnostic.
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-- ---------------------------------------------------------------------------
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MTH_FX_DBG = {
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sauceType = type(PizzaSauce),
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createFrameType = type(CreateFrame),
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step = "1-top",
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}
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-- ---------------------------------------------------------------------------
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-- Animation settings (shared by the effect code and the options "Animations" tab)
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-- ---------------------------------------------------------------------------
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@@ -212,7 +201,6 @@ end
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-- Register a one-shot "ballistic" tween type: a spark that flies out from the
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-- center along a velocity vector while gravity pulls it back down.
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MTH_FX_DBG.step = "2-before-registertype"
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if Sauce and type(Sauce.RegisterType) == "function" and not Sauce.MTH_HasBallistic then
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local ok, err = pcall(function()
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Sauce.MTH_HasBallistic = true
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@@ -234,12 +222,7 @@ if Sauce and type(Sauce.RegisterType) == "function" and not Sauce.MTH_HasBallist
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end,
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})
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end)
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MTH_FX_DBG.registerOk = ok
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MTH_FX_DBG.registerErr = err
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else
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MTH_FX_DBG.registerSkipped = true
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end
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MTH_FX_DBG.step = "3-after-registertype"
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-- Register a decaying "shake" tween type: oscillates the frame around its own
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-- current anchor point, with the amplitude fading to zero over the tween so it
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@@ -262,8 +245,6 @@ if Sauce and type(Sauce.RegisterType) == "function" and not Sauce.MTH_HasShake t
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end,
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})
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end)
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MTH_FX_DBG.shakeOk = ok
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MTH_FX_DBG.shakeErr = err
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end
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if Sauce and type(Sauce.RegisterType) == "function" and not Sauce.MTH_HasSpiral then
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@@ -283,8 +264,6 @@ if Sauce and type(Sauce.RegisterType) == "function" and not Sauce.MTH_HasSpiral
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end,
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})
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end)
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MTH_FX_DBG.spiralOk = ok
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MTH_FX_DBG.spiralErr = err
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end
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-- Reusable flash: overlays a short additive colour glow on any frame/button and
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@@ -837,10 +816,3 @@ function MTH_CelebrateAmmoZero(ammoType)
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Sauce:FadeOut(MTH_FX_MsgFrame, 0.7, "inQuad", { delay = 5 }),
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})
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end
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-- DEBUG: mark that the whole file finished loading and record which globals it
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-- successfully defined. TEMP diagnostic.
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MTH_FX_DBG.step = "4-complete"
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MTH_FX_DBG.hasCelebrate = type(MTH_Celebrate)
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MTH_FX_DBG.hasIsEnabled = type(MTH_FX_IsEnabled)
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MTH_FX_DBG.hasAnimEnabled = type(MTH_FX_AnimationsEnabled)
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