diff --git a/CHANGELOG.md b/CHANGELOG.md index 815ebcd..f659792 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -3,7 +3,7 @@ All notable changes to MetaHunt will be documented in this file. -## [2.1.0] - Unreleased +## [2.1.0] - 2026-10-08 ### Added @@ -23,6 +23,8 @@ All notable changes to MetaHunt will be documented in this file. - **zAmmo — capacity-based counter colouring**: The heat colour on the ammo stack counters now scales to your real quiver/pouch capacity instead of a fixed number, so a stack turns green as it approaches filling your quiver (falls back to the old scale when no quiver/pouch is equipped). +- **SmartAmmo — clearer out-of-ammo alert**: The centre-screen auto-fallback message now names the ammo that ran out (e.g. "Out of Rough Arrow!") instead of a generic "Out of ammo!", so you instantly know which stack emptied. + ### Fixed - **MM Widget — immune schools now show SKIP**: When the current target is immune to the active Explosive Ammunition school, the widget already skipped the special shot (casting Aimed/Steady instead), but the action cell still read "USE" — indistinguishable from a normal shot. It now shows a red **SKIP** with the skipped shot's icon so the skip is visible. diff --git a/MetaHunt.toc b/MetaHunt.toc index 09aa0dc..f635a16 100644 --- a/MetaHunt.toc +++ b/MetaHunt.toc @@ -1,5 +1,5 @@ ## Interface: 11200 -## Version: 2.0.0 +## Version: 2.1.0 ## Title: MetaHunt - |cff00ff00Hunter ## Author: Metasploit and his Copilot ;) ## Notes: Unified addon suite for huntards making old addons compatible with Twow, and adding an arsenal of never seen Hunter's utilities. diff --git a/api/constants.lua b/api/constants.lua index 24b74e8..acb7623 100644 --- a/api/constants.lua +++ b/api/constants.lua @@ -1,5 +1,5 @@ MTH_CONST = MTH_CONST or {} -MTH_CONST.version = MTH_CONST.version or "2.0.0" +MTH_CONST.version = MTH_CONST.version or "2.1.0" MTH_CONST.WEAPON_TYPES = { BOWS = "Bows", diff --git a/api/core-framework.lua b/api/core-framework.lua index 305d972..f9e69d7 100644 --- a/api/core-framework.lua +++ b/api/core-framework.lua @@ -1,5 +1,5 @@ MTH = MTH or { - version = "2.0.0", + version = "2.1.0", name = "MetaHunt", modules = {}, config = {}, diff --git a/api/fx-celebrate.lua b/api/fx-celebrate.lua index d76b859..3bdb56b 100644 --- a/api/fx-celebrate.lua +++ b/api/fx-celebrate.lua @@ -754,7 +754,7 @@ function MTH_CelebrateAmmoFallback(previousAmmo, newAmmo) if not MTH_FX_IsEnabled("combat.ammoout") or not Sauce or not MTH_FX_EnsureFrames() then return end MTH_FX_TitleFS:SetTextColor(1, 0.15, 0.15) - MTH_FX_TitleFS:SetText("Out of ammo!") + MTH_FX_TitleFS:SetText("Out of " .. tostring(previousAmmo or "ammo") .. "!") MTH_FX_SubFS:SetText("Equipped " .. tostring(newAmmo or "fallback ammunition")) Sauce:Stop(MTH_FX_MsgFrame)