This commit is contained in:
DuvelCorp
2026-03-11 00:40:35 +01:00
parent ab34946775
commit c0c2c275eb
53 changed files with 6668 additions and 7524 deletions
+4 -4
View File
@@ -6,7 +6,7 @@
local MTH_AutoBuy = {
name = "autobuy",
enabled = false,
version = "1.1.0",
version = "1.2.0",
events = {
"VARIABLES_LOADED",
"MERCHANT_SHOW",
@@ -33,7 +33,7 @@ local function AB_EnsureBridgeFrame(moduleRef)
return MTH_AutoBuy._bridgeFrame
end
local frame = CreateFrame("Frame", "MTH_AutoBuyBridgeFrame")
local frame = CreateFrame("Frame", "MTH_AutoBuyBridge")
if not frame then
AB_Log("failed to create bridge frame", "error")
return nil
@@ -42,8 +42,8 @@ local function AB_EnsureBridgeFrame(moduleRef)
frame:RegisterEvent("MERCHANT_SHOW")
frame:RegisterEvent("MERCHANT_UPDATE")
frame:RegisterEvent("MERCHANT_CLOSED")
frame:SetScript("OnEvent", function(_, eventName)
eventName = eventName or event
frame:SetScript("OnEvent", function()
local eventName = event
local engine = AB_Engine()
if not engine then
AB_Trace("bridge event=" .. tostring(eventName) .. " engine missing")
+27 -62
View File
@@ -6,7 +6,7 @@
local MTH_AutoQuest = {
name = "autoquest",
enabled = false,
version = "1.1.0",
version = "1.2.0",
events = {
"GOSSIP_SHOW",
"QUEST_GREETING",
@@ -34,7 +34,6 @@ local QA_ITEM_BLASTED_BOAR_LUNG_NAME = "Blasted Boar Lung"
local QA_ITEM_VULTURE_GIZZARD_NAME = "Vulture Gizzard"
local QA_ITEM_GROUND_SCORPOK_ASSAY_NAME = "Ground Scorpok Assay"
local QA_DirectEventFrame = nil
local QA_TooltipHooked = false
local QA_TooltipPollFrame = nil
local QA_TooltipRefreshFrame = nil
@@ -292,7 +291,8 @@ local function QA_CountItemInBags(expectedId, expectedName)
for slot = 1, slots do
local link = getContainerItemLink(bag, slot)
if type(link) == "string" and link ~= "" then
local itemId = tonumber(string.match(link, "item:(%d+)"))
local _, _, itemIdStr = string.find(link, "item:(%d+)")
local itemId = tonumber(itemIdStr)
local itemName = nil
if type(getItemInfo) == "function" then
itemName = getItemInfo(link)
@@ -456,8 +456,8 @@ local function QA_EnsureTooltipHook()
if hasHookScript and onTooltipSetUnitExists then
pcall(function()
GameTooltip:HookScript("OnTooltipSetUnit", function(self)
QA_AppendDrazialTooltip(self, "hook:setunit")
GameTooltip:HookScript("OnTooltipSetUnit", function()
QA_AppendDrazialTooltip(this, "hook:setunit")
end)
end)
elseif hasSetScript and hasGetScript and onTooltipSetUnitExists then
@@ -466,11 +466,11 @@ local function QA_EnsureTooltipHook()
end)
if okGetPrev then
pcall(function()
GameTooltip:SetScript("OnTooltipSetUnit", function(self)
GameTooltip:SetScript("OnTooltipSetUnit", function()
if type(previous) == "function" then
previous(self)
previous()
end
QA_AppendDrazialTooltip(self, "script:setunit")
QA_AppendDrazialTooltip(this, "script:setunit")
end)
end)
end
@@ -478,8 +478,8 @@ local function QA_EnsureTooltipHook()
if hasHookScript and onShowExists then
pcall(function()
GameTooltip:HookScript("OnShow", function(self)
QA_AppendDrazialTooltip(self, "hook:show")
GameTooltip:HookScript("OnShow", function()
QA_AppendDrazialTooltip(this, "hook:show")
end)
end)
elseif hasSetScript and hasGetScript and onShowExists then
@@ -488,11 +488,11 @@ local function QA_EnsureTooltipHook()
end)
if okGetPrevShow then
pcall(function()
GameTooltip:SetScript("OnShow", function(self)
GameTooltip:SetScript("OnShow", function()
if type(previousShow) == "function" then
previousShow(self)
previousShow()
end
QA_AppendDrazialTooltip(self, "script:show")
QA_AppendDrazialTooltip(this, "script:show")
end)
end)
end
@@ -505,17 +505,17 @@ local function QA_EnsureTooltipPoller()
if QA_TooltipPollFrame then
return
end
local frame = CreateFrame("Frame", "MTH_AutoQuestTooltipPollFrame")
local frame = CreateFrame("Frame", "MTH_AQTooltipPoll")
if not frame then
return
end
frame._mthElapsed = 0
frame:SetScript("OnUpdate", function(self, elapsed)
self._mthElapsed = (self._mthElapsed or 0) + (elapsed or arg1 or 0)
if self._mthElapsed < 0.20 then
frame:SetScript("OnUpdate", function()
this._mthElapsed = (this._mthElapsed or 0) + (arg1 or 0)
if this._mthElapsed < 0.20 then
return
end
self._mthElapsed = 0
this._mthElapsed = 0
if not (MTH_AutoQuest and MTH_AutoQuest.enabled) then
return
end
@@ -591,16 +591,16 @@ end
local function QA_RequestTooltipRefresh(delaySeconds)
delaySeconds = tonumber(delaySeconds) or 0.10
if not QA_TooltipRefreshFrame then
QA_TooltipRefreshFrame = CreateFrame("Frame", "MTH_AutoQuestTooltipRefreshFrame")
QA_TooltipRefreshFrame = CreateFrame("Frame", "MTH_AQTooltipRefresh")
if not QA_TooltipRefreshFrame then
return
end
QA_TooltipRefreshFrame:SetScript("OnUpdate", function(self, elapsed)
local frameRef = self or this or QA_TooltipRefreshFrame
QA_TooltipRefreshFrame:SetScript("OnUpdate", function()
local frameRef = this or QA_TooltipRefreshFrame
if not frameRef then
return
end
frameRef._elapsed = (frameRef._elapsed or 0) + (elapsed or arg1 or 0)
frameRef._elapsed = (frameRef._elapsed or 0) + (arg1 or 0)
if frameRef._elapsed < (frameRef._delay or 0.10) then
return
end
@@ -915,48 +915,14 @@ local function QA_RunProfileAutomation(eventName, profile)
end
end
local function QA_SetDirectEventFrameActive(active)
if not QA_DirectEventFrame then
return
end
if active then
QA_DirectEventFrame:RegisterEvent("GOSSIP_SHOW")
QA_DirectEventFrame:RegisterEvent("QUEST_GREETING")
QA_DirectEventFrame:RegisterEvent("QUEST_DETAIL")
QA_DirectEventFrame:RegisterEvent("QUEST_PROGRESS")
QA_DirectEventFrame:RegisterEvent("QUEST_COMPLETE")
else
QA_DirectEventFrame:UnregisterAllEvents()
end
end
local function QA_EnsureDirectEventFrame(moduleRef)
if QA_DirectEventFrame then
return QA_DirectEventFrame
end
local frame = CreateFrame("Frame", "MTH_AutoQuestEventFrame")
if not frame then
QA_Debug("direct frame create failed")
return nil
end
frame:SetScript("OnEvent", function(_, eventName)
eventName = eventName or event
if not (moduleRef and moduleRef.enabled) then
return
end
QA_Debug("directEvent=" .. tostring(eventName))
QA_RunProfileAutomation(eventName, QA_PROFILE_SCORPOK)
QA_RunProfileAutomation(eventName, QA_PROFILE_SISSIES)
end)
QA_DirectEventFrame = frame
return frame
end
-- NOTE: QA_DirectEventFrame removed (Phase 2 fix #22b)
-- The central event router already dispatches GOSSIP_SHOW, QUEST_GREETING,
-- QUEST_DETAIL, QUEST_PROGRESS, QUEST_COMPLETE to MTH_AutoQuest:onEvent().
-- Having a second frame register the same events caused double-dispatch.
function MTH_AutoQuest:init()
local store = QA_GetOptionsStore()
self.initialized = true
QA_EnsureDirectEventFrame(self)
QA_SetDirectEventFrameActive(self.enabled and true or false)
QA_Debug("init: module active=" .. tostring(self.enabled and true or false)
.. ", option scorpokDrazial=" .. tostring(store and store.scorpokDrazial and true or false)
.. ", option arrowsForSissies=" .. tostring(store and store.arrowsForSissies and true or false)
@@ -965,7 +931,6 @@ end
function MTH_AutoQuest:setEnabled(enabled)
self.enabled = enabled and true or false
QA_SetDirectEventFrameActive(self.enabled and true or false)
end
function MTH_AutoQuest:onEvent(eventName)
@@ -981,7 +946,7 @@ function MTH_AutoQuest:onEvent(eventName)
end
function MTH_AutoQuest:cleanup()
QA_SetDirectEventFrameActive(false)
-- no-op: direct event frame removed in Phase 2
end
MTH:RegisterModule("autoquest", MTH_AutoQuest)
+29 -25
View File
@@ -485,16 +485,22 @@ local function getActionSpell(slot)
end
if not Chronometer._scanTooltip then
Chronometer._scanTooltip = CreateFrame("GameTooltip", "MTH_ChronometerScanTooltip", UIParent, "GameTooltipTemplate")
Chronometer._scanTooltip:SetOwner(UIParent, "ANCHOR_NONE")
local tip = CreateFrame("GameTooltip", "MTH_ChrBarProbe", UIParent)
tip:SetOwner(UIParent, "ANCHOR_NONE")
for i = 1, 4 do
local L = tip:CreateFontString("MTH_ChrBarProbeTextLeft"..i, "ARTWORK", "GameTooltipText")
local R = tip:CreateFontString("MTH_ChrBarProbeTextRight"..i, "ARTWORK", "GameTooltipText")
tip:AddFontStrings(L, R)
end
Chronometer._scanTooltip = tip
end
local tooltip = Chronometer._scanTooltip
tooltip:ClearLines()
tooltip:SetAction(slot)
local left1 = getglobal("MTH_ChronometerScanTooltipTextLeft1")
local left2 = getglobal("MTH_ChronometerScanTooltipTextLeft2")
local left1 = getglobal("MTH_ChrBarProbeTextLeft1")
local left2 = getglobal("MTH_ChrBarProbeTextLeft2")
local spellName = left1 and left1:GetText() or nil
if not spellName or spellName == "" then
return nil, 0
@@ -1191,7 +1197,7 @@ function Chronometer:ToggleAnchor()
end
function Chronometer:CreateAnchor(text, r, g, b)
local frame = CreateFrame("Button", "MTHChronometerAnchor", UIParent)
local frame = CreateFrame("Button", "MTH_ChronometerAnchor", UIParent)
frame:SetWidth(220)
frame:SetHeight(25)
frame.owner = self
@@ -1219,25 +1225,23 @@ function Chronometer:CreateAnchor(text, r, g, b)
MTH_CHRON_Trace("CreateAnchor default point=" .. MTH_CHRON_DescribePoint(frame))
end
frame:SetScript("OnDragStart", function(self)
self = self or this
if not self or not self.StartMoving then
frame:SetScript("OnDragStart", function()
if not this or not this.StartMoving then
return
end
MTH_CHRON_Trace("anchor drag-start point=" .. MTH_CHRON_DescribePoint(self))
self:StartMoving()
MTH_CHRON_Trace("anchor drag-start point=" .. MTH_CHRON_DescribePoint(this))
this:StartMoving()
end)
frame:SetScript("OnDragStop", function(self)
self = self or this
if not self then
frame:SetScript("OnDragStop", function()
if not this then
return
end
if self.StopMovingOrSizing then
self:StopMovingOrSizing()
if this.StopMovingOrSizing then
this:StopMovingOrSizing()
end
local point, _, _, x, y = self:GetPoint()
local point, _, _, x, y = this:GetPoint()
x = tonumber(x)
y = tonumber(y)
if not x or not y then
@@ -1246,16 +1250,16 @@ function Chronometer:CreateAnchor(text, r, g, b)
x = math.floor(x + 0.5)
y = math.floor(y + 0.5)
self:ClearAllPoints()
self:SetPoint(point or "TOPLEFT", UIParent, point or "TOPLEFT", x, y)
this:ClearAllPoints()
this:SetPoint(point or "TOPLEFT", UIParent, point or "TOPLEFT", x, y)
if self.owner and self.owner.profile and type(self.owner.profile.barposition) == "table" then
self.owner.profile.barposition.point = point or "TOPLEFT"
self.owner.profile.barposition.relativePoint = point or "TOPLEFT"
self.owner.profile.barposition.x = x
self.owner.profile.barposition.y = y
MTH_CHRON_Trace("anchor drag-stop saved profile=" .. MTH_CHRON_FormatBarPosition(self.owner.profile)
.. " frame=" .. MTH_CHRON_DescribePoint(self))
if this.owner and this.owner.profile and type(this.owner.profile.barposition) == "table" then
this.owner.profile.barposition.point = point or "TOPLEFT"
this.owner.profile.barposition.relativePoint = point or "TOPLEFT"
this.owner.profile.barposition.x = x
this.owner.profile.barposition.y = y
MTH_CHRON_Trace("anchor drag-stop saved profile=" .. MTH_CHRON_FormatBarPosition(this.owner.profile)
.. " frame=" .. MTH_CHRON_DescribePoint(this))
end
end)
@@ -8,7 +8,6 @@ Documentation: http://web.archive.org/web/20070314234510/http://wowace.com/wiki/
Description: A timer bars library.
Dependencies: AceLibrary, AceOO-2.0, PaintChips-2.0
]]
local match = string.match
local getn,setn,tinsert = table.getn, table.setn,table.insert
local vmajor, vminor = "CandyBar-2.0", "$Revision: 16011 $"
+1 -1
View File
@@ -1,7 +1,7 @@
local MTH_ChronometerModule = {
name = "chronometer",
enabled = true,
version = "1.1.0",
version = "1.2.0",
events = {},
initialized = false,
}
+31 -20
View File
@@ -780,7 +780,7 @@ local function FOM_DebugLogMerchantFoods(sourceEvent)
end
end
function FOM_FeedButton_OnClick()
function MTH_FOM_FeedButton_OnClick()
if (arg1 == "RightButton") then
if (MTH_OpenOptions) then
MTH_OpenOptions("FeedOMatic");
@@ -790,7 +790,7 @@ function FOM_FeedButton_OnClick()
end
end
function FOM_FeedButton_OnEnter()
function MTH_FOM_FeedButton_OnEnter()
if ( PetFrameHappiness.tooltip ) then
GameTooltip:SetOwner(PetFrameHappiness, "ANCHOR_RIGHT");
GameTooltip:SetText(PetFrameHappiness.tooltip);
@@ -807,7 +807,7 @@ function FOM_FeedButton_OnEnter()
end
end
function FOM_FeedButton_OnLeave()
function MTH_FOM_FeedButton_OnLeave()
GameTooltip:Hide();
end
@@ -985,13 +985,13 @@ function FOM_OnEvent(event, arg1)
this:RegisterEvent("PLAYER_REGEN_ENABLED");
end
if (FOM_FeedButton == nil) then
FOM_FeedButton = CreateFrame("Button", "FOM_FeedButton", PetFrameHappiness);
FOM_FeedButton:SetAllPoints(PetFrameHappiness);
FOM_FeedButton:RegisterForClicks("LeftButtonUp", "RightButtonUp");
FOM_FeedButton:SetScript("OnClick", FOM_FeedButton_OnClick);
FOM_FeedButton:SetScript("OnEnter", FOM_FeedButton_OnEnter);
FOM_FeedButton:SetScript("OnLeave", FOM_FeedButton_OnLeave);
if (MTH_FOM_FeedButton == nil) then
MTH_FOM_FeedButton = CreateFrame("Button", "MTH_FOM_FeedButton", PetFrameHappiness);
MTH_FOM_FeedButton:SetAllPoints(PetFrameHappiness);
MTH_FOM_FeedButton:RegisterForClicks("LeftButtonUp", "RightButtonUp");
MTH_FOM_FeedButton:SetScript("OnClick", MTH_FOM_FeedButton_OnClick);
MTH_FOM_FeedButton:SetScript("OnEnter", MTH_FOM_FeedButton_OnEnter);
MTH_FOM_FeedButton:SetScript("OnLeave", MTH_FOM_FeedButton_OnLeave);
end
if (FOM_Config.Level == "happy") then
@@ -1236,16 +1236,27 @@ function FOM_DifficultyToNum(level)
end
end
local FOM_CachedPlayerClass = nil
local FOM_OnUpdateElapsed = 0
function FOM_OnUpdate(elapsed)
_, realClass = UnitClass("player");
if (realClass ~= "HUNTER") then return; end
FOM_OnUpdateElapsed = FOM_OnUpdateElapsed + (elapsed or 0)
if FOM_OnUpdateElapsed < 0.05 then
return
end
local dt = FOM_OnUpdateElapsed
FOM_OnUpdateElapsed = 0
if not FOM_CachedPlayerClass then
_, FOM_CachedPlayerClass = UnitClass("player")
end
if (FOM_CachedPlayerClass ~= "HUNTER") then return; end
-- If it's been more than a second since our last tradeskill update,
-- we can allow the event to process again.
FOM_TradeSkillLock.EventTimer = FOM_TradeSkillLock.EventTimer + elapsed;
FOM_TradeSkillLock.EventTimer = FOM_TradeSkillLock.EventTimer + dt;
if (FOM_TradeSkillLock.Locked) then
FOM_TradeSkillLock.EventCooldown = FOM_TradeSkillLock.EventCooldown + elapsed;
FOM_TradeSkillLock.EventCooldown = FOM_TradeSkillLock.EventCooldown + dt;
if (FOM_TradeSkillLock.EventCooldown > FOM_TradeSkillLock.EventCooldownTime) then
FOM_TradeSkillLock.EventCooldown = 0;
@@ -1415,8 +1426,8 @@ function FOM_CanFeed()
if ( UnitLevel("player") >= 40 ) then
for _, buffTexture in mountTextureSubStrings do
if ( string.find(buff, buffTexture) ) then
FOMTooltip:SetUnitBuff("player", buffIndex+1);
local msg = FOMTooltipTextLeft1:GetText();
MTH_FOM_Tooltip:SetUnitBuff("player", buffIndex+1);
local msg = MTH_FOM_TooltipTextLeft1:GetText();
if (msg ~= nil) then
msg = string.lower(msg);
for _, mountName in FOM_MOUNT_NAME_SUBSTRINGS do
@@ -2567,9 +2578,9 @@ function FOM_IsTemporaryFood(itemLink)
end
return false;
end
FOMTooltip:ClearLines();
FOMTooltip:SetHyperlink(link);
if (FOMTooltipTextLeft2:GetText() == ITEM_CONJURED) then
MTH_FOM_Tooltip:ClearLines();
MTH_FOM_Tooltip:SetHyperlink(link);
if (MTH_FOM_TooltipTextLeft2:GetText() == ITEM_CONJURED) then
if (numericItemId ~= nil) then
FOM_TEMP_FOOD_CACHE[numericItemId] = true;
end
+1 -127
View File
@@ -4,7 +4,7 @@
------------------------------------------------------
-- Key bindings
BINDING_HEADER_FEEDOMATIC = "Fizzwidget Feed-O-Matic";
-- NOTE: BINDING_HEADER_FEEDOMATIC is defined in api/localization.lua via the MTH_L() system.
BINDING_NAME_FEEDOMATIC = "Feed Pet";
-- Diet names. These should be the all-lowercase versions of the six diets returned from GetPetFoodTypes(). (Want to get them all nice and quick for your localization? Go tame a bear... they eat anything.)
@@ -111,110 +111,6 @@ FOM_OptionsButtonText = {
};
------------------------------------------------------
if (GetLocale() == "frFR") then
-- Diet names. These should be the all-lowercase versions of the six diets returned from GetPetFoodTypes(). (Want to get them all nice and quick for your localization? Go tame a bear... they eat anything.)
-- THESE STRINGS MUST BE LOCALIZED for Feed-O-Matic to work properly in other locales.
FOM_DIET_MEAT = "viande";
FOM_DIET_FISH = "poisson";
FOM_DIET_BREAD = "pain";
FOM_DIET_CHEESE = "fromage";
FOM_DIET_FRUIT = "fruit";
FOM_DIET_FUNGUS = "champignon";
-- If the player has a buff whose icon name contains "Ability_Mount" and whose name contains one of these substrings, we assume the player is mounted. We have to use this rather oblique way to check for mounted because some other buffs use the Ability_Mount_* icons. If these aren't localized, we may not recognize when the player is mounted and still try to feed the pet.
FOM_MOUNT_NAME_SUBSTRINGS = { "kodo", "loup", "raptor", "steed", "cheval", "bélier", "tigre", "mécanotrotteur", };
-- It's not clear whether the 5th and 6th returns from GetItemInfo() are supposed to be localized... so we have localized keys for them just in case. If these aren't localized, we'll just needlessly search your ammo bags for food.
FOM_AMMO_POUCH = "Giberne";
FOM_QUIVER = "Carquois";
-- From here on down, the localized strings are just for readability... they don't affect whether Feed-O-Matic works.
-- Two special diets; one is used for tracking food that provides a bonus (or at least, that you don't want to have fed to your pet when the 'savebonus' option is on), and another that's used in the chat-line interface for listing all diets.
FOM_DIET_BONUS = "bonus";
FOM_DIET_ALL = "tous";
-- Used in tooltips to indicate food quality.
FOM_QUALITY_UNKNOWN = "%s peut le manger, mais n'a jamais essayé.";
FOM_QUALITY_UNDER = "%s n'en mange plus désormais.";
FOM_QUALITY_MIGHT = "%s en mangera peut-être.";
FOM_QUALITY_WILL = "%s en mangera.";
FOM_QUALITY_LIKE = "%s aime en manger.";
FOM_QUALITY_LOVE = "%s adore en manger.";
-- User-visible errors
FOM_ERROR_NO_PET = "Vous n'avez pas de familier.";
FOM_ERROR_PET_DEAD = "Votre familier est mort.";
FOM_ERROR_NO_FEEDABLE_PET = "Vous n'avez pas de familier capable de manger.";
FOM_ERROR_FOOD_NOT_FOUND = "%s n'a pas trouvé de %s dans votre sac.";
FOM_ERROR_NO_FOOD = "%s n'a pas trouvé de nourriture dans votre sac.";
-- Feeding status messages
FOM_FEEDING_EAT_ANOTHER = "%s n'aime pas cette nourriture et va essayer autre chose..."
FOM_FEEDING_FEED_ANOTHER = "cherche autre chose à donner à %s...";
FOM_FEEDING_EAT = "%s mange un(e) %s.";
FOM_FEEDING_FEED = "donne à %s à manger un(e) %s. ";
-- Beast family names
BAT = "Chauve-souris";
BEAR = "Ours";
BOAR = "Sanglier";
CARRION_BIRD = "Charognard";
CAT = "Félin";
CRAB = "Crabe";
CROCOLISK = "Crocilisque";
GORILLA = "Gorille";
HYENA = "Hyène";
OWL = "Chouette";
RAPTOR = "Raptor";
SCORPID = "Scorpide";
SPIDER = "Araignée";
TALLSTRIDER = "Haut-trotteur";
TURTLE = "Tortue";
WIND_SERPENT = "Serpent des vents";
WOLF = "Loup";
FOM_PET_HUNGRY = "%s a faim!";
FOM_PET_VERY_HUNGRY = "%s a très faim!";
FOM_OPTIONS_HEADER = "Feed-O-Matic Options";
FOM_OPTIONS_GENERAL = "Options générales:";
FOM_OPTIONS_FOOD_CHOICE = "Eviter la nourriture utilisée en cuisine:";
FOM_OPTIONS_FEED_NOTIFY = "Prévenir lorsque votre familier est nourrit:";
FOM_OPTIONS_WARNING = "Avertir quand votre familier a besoin d'être nourrit:";
FOM_KEEPOPEN = "Essayer de garder au moins";
FOM_KEEPOPEN_SLOTS = "emplacements de sac libres";
FOM_KEEPOPEN_INFO = "(Le familier choisira la nourriture des piles les plus petites, sans tenir compte de ses préférences.)";
FOM_OptionsButtonText = {
["Tooltip"] = "Afficher l'avis de votre familier concernant la nourriture",
["AvoidQuestFood"] = "Eviter la nourriture utile dans les quêtes",
["AvoidBonusFood"] = "Eviter la nourriture donnant un bonus",
["PreferHigherQuality"] = "Privilégier la nourriture que votre familier préfère",
["Fallback"] = "Utiliser la nourriture évitée s'il n'y en a plus d'autres",
["SaveForCook_All"] = "Toutes nourritures utilisées pour la cuisine",
["SaveForCook_Green"] = "si elle est utilisée dans les recettes |cff3fbf3f\"faciles\"|r ou supérieures",
["SaveForCook_Yellow"] = "si elle est utilisée dans les recettes |cffffff00\"moyennes\"|r ou supérieures",
["SaveForCook_Orange"] = "si elle est utilisée dans les recettes |cffff7f3f\"difficiles\"|r",
["SaveForCook_None"] = "Ne pas éviter la nourriture utilisée en cuisine",
["IconWarning"] = "Clignoter l'icône",
["TextWarning"] = "Afficher un texte",
["AudioWarning"] = "Jouer un son",
["AudioWarningBell"] = "Un son de cloche au lieu du cri du familier",
["AlertEmote"] = "Via emote (visible par les autres)",
["AlertChat"] = "Dans la fenêtre de discussion (visible uniquement par vous)",
["AlertNone"] = "Ne pas prévenir",
["LevelContent"] = "quand \"content\"",
["LevelUnhappy"] = "quand \"mécontent\"",
["LevelOff"] = "Ne pas avertir",
};
end
------------------------------------------------------
if (GetLocale() == "deDE") then
-- Diet names. These should be the all-lowercase versions of the six diets returned from GetPetFoodTypes(). (Want to get them all nice and quick for your localization? Go tame a bear... they eat anything.)
@@ -279,26 +175,4 @@ if (GetLocale() == "deDE") then
WIND_SERPENT = "Windnatter";
-- WOLF = "Wolf"; -- same as enUS
end
------------------------------------------------------
if (GetLocale() == "koKR") then
-- Diet names. These should be the all-lowercase versions of the six diets returned from GetPetFoodTypes(). (Want to get them all nice and quick for your localization? Go tame a bear... they eat anything.)
-- THESE STRINGS MUST BE LOCALIZED for Feed-O-Matic to work properly in other locales.
-- FOM_DIET_MEAT = "meat";
-- FOM_DIET_FISH = "fish";
-- FOM_DIET_BREAD = "bread";
-- FOM_DIET_CHEESE = "cheese";
-- FOM_DIET_FRUIT = "fruit";
-- FOM_DIET_FUNGUS = "fungus";
-- If the player has a buff whose icon name contains "Ability_Mount" and whose name contains one of these substrings, we assume the player is mounted. We have to use this rather oblique way to check for mounted because some other buffs use the Ability_Mount_* icons.
-- FOM_MOUNT_NAME_SUBSTRINGS = { "kodo", "wolf", "raptor", "steed", "horse", "ram", "saber", "mechanostrider" };
-- It's not clear whether the 5th and 6th returns from GetItemInfo() are supposed to be localized... so we have localized keys for them just in case.
-- FOM_AMMO_POUCH = "Ammo Pouch";
FOM_QUIVER = "화살통";
end
+17 -17
View File
@@ -6,7 +6,7 @@
local MTH_FeedOMatic = {
name = "feedomatic",
enabled = false,
version = "1.1.0",
version = "1.2.0",
events = {
"VARIABLES_LOADED",
"MERCHANT_SHOW",
@@ -32,7 +32,7 @@ local MTH_FeedOMatic = {
}
local MTH_PETL_HOOK_BOUNDARY_KEY = "pet-lifecycle-hooks"
local MTH_FeedOMatic_MerchantProbeFrame = nil
local MTH_FOM_MerchantProbe = nil
function MTH_FeedOMatic_OnUpdate(elapsed)
if not elapsed then
@@ -47,7 +47,7 @@ function MTH_FeedOMatic_OnUpdate(elapsed)
end
local function MTH_FeedOMatic_GetRuntimeFrame()
return getglobal("Frame_GFW_FeedOMatic")
return getglobal("MTH_FOM_OnUpdateFrame")
end
local function MTH_FeedOMatic_CaptureHookBoundary()
@@ -216,16 +216,16 @@ end
local function MTH_FeedOMatic_SetMerchantProbeEnabled(enabled)
if not enabled then
if MTH_FeedOMatic_MerchantProbeFrame then
MTH_FeedOMatic_MerchantProbeFrame:UnregisterEvent("MERCHANT_SHOW")
MTH_FeedOMatic_MerchantProbeFrame:UnregisterEvent("MERCHANT_UPDATE")
if MTH_FOM_MerchantProbe then
MTH_FOM_MerchantProbe:UnregisterEvent("MERCHANT_SHOW")
MTH_FOM_MerchantProbe:UnregisterEvent("MERCHANT_UPDATE")
end
return
end
if not MTH_FeedOMatic_MerchantProbeFrame then
MTH_FeedOMatic_MerchantProbeFrame = CreateFrame("Frame", "MTH_FeedOMatic_MerchantProbeFrame")
MTH_FeedOMatic_MerchantProbeFrame:SetScript("OnEvent", function()
if not MTH_FOM_MerchantProbe then
MTH_FOM_MerchantProbe = CreateFrame("Frame", "MTH_FOM_MerchantProbe")
MTH_FOM_MerchantProbe:SetScript("OnEvent", function()
local evt = event
if evt == "MERCHANT_SHOW" or evt == "MERCHANT_UPDATE" then
MTH_FeedOMatic_Log("probe event received: " .. tostring(evt), "debug")
@@ -234,8 +234,8 @@ local function MTH_FeedOMatic_SetMerchantProbeEnabled(enabled)
end)
end
MTH_FeedOMatic_MerchantProbeFrame:RegisterEvent("MERCHANT_SHOW")
MTH_FeedOMatic_MerchantProbeFrame:RegisterEvent("MERCHANT_UPDATE")
MTH_FOM_MerchantProbe:RegisterEvent("MERCHANT_SHOW")
MTH_FOM_MerchantProbe:RegisterEvent("MERCHANT_UPDATE")
MTH_FeedOMatic_Log("merchant probe enabled", "debug")
end
@@ -277,8 +277,8 @@ function MTH_FeedOMatic:setEnabled(enabled)
MTH_FeedOMatic_SyncSavedVariables()
MTH_FeedOMatic_EnsureVariablesLoaded(self)
MTH_FeedOMatic_SetMerchantProbeEnabled(false)
if FOM_FeedButton then
FOM_FeedButton:Show()
if MTH_FOM_FeedButton then
MTH_FOM_FeedButton:Show()
end
else
-- Disable FeedOMatic functionality
@@ -287,8 +287,8 @@ function MTH_FeedOMatic:setEnabled(enabled)
FOM_State.ShouldFeed = false
end
MTH_FeedOMatic_SetMerchantProbeEnabled(false)
if FOM_FeedButton then
FOM_FeedButton:Hide()
if MTH_FOM_FeedButton then
MTH_FOM_FeedButton:Hide()
end
end
end
@@ -316,8 +316,8 @@ function MTH_FeedOMatic:cleanup()
FOM_State.ShouldFeed = false
end
MTH_FeedOMatic_SetMerchantProbeEnabled(false)
if FOM_FeedButton then
FOM_FeedButton:Hide();
if MTH_FOM_FeedButton then
MTH_FOM_FeedButton:Hide();
end
end
+2 -2
View File
@@ -3,7 +3,7 @@ FeedOMatic Runtime Frame Loader (MetaHunt)
Minimal runtime XML without legacy options window definitions.
-->
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\..\..\FrameXML\UI.xsd">
<Frame name="Frame_GFW_FeedOMatic">
<Frame name="MTH_FOM_OnUpdateFrame">
<Scripts>
<OnUpdate>
if (MTH_FOM_OnUpdate) then
@@ -15,7 +15,7 @@ Minimal runtime XML without legacy options window definitions.
</Scripts>
</Frame>
<GameTooltip name="FOMTooltip" frameStrata="TOOLTIP" hidden="true" parent="UIParent" inherits="GameTooltipTemplate">
<GameTooltip name="MTH_FOM_Tooltip" frameStrata="TOOLTIP" hidden="true" parent="UIParent" inherits="GameTooltipTemplate">
<Scripts>
<OnLoad>
this:SetOwner(UIParent, "ANCHOR_NONE");
+1127 -1127
View File
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -6,7 +6,7 @@
local MTH_ICU = {
name = "icu",
enabled = false,
version = "1.1.0",
version = "1.2.0",
events = {
"VARIABLES_LOADED",
},
File diff suppressed because it is too large Load Diff
+2 -2
View File
@@ -7,10 +7,10 @@ MTH_SA_MANAGED_HOOKS = true
local MTH_SmartAmmo = {
name = "smartammo",
enabled = true,
version = "1.1.0",
version = "1.2.0",
events = {
"VARIABLES_LOADED",
"PLAYER_ENTERING_WORLD",
-- PLAYER_ENTERING_WORLD handled by engine's own frame
},
}
+13 -16
View File
@@ -6,7 +6,7 @@
local MTH_Tooltips = {
name = "tooltips",
enabled = true,
version = "1.1.0",
version = "1.2.0",
events = {
"UPDATE_MOUSEOVER_UNIT",
"UNIT_NAME_UPDATE",
@@ -1545,19 +1545,18 @@ local function MTH_TT_EnsureInjectFrame()
if MTH_Tooltips.injectFrame then
return MTH_Tooltips.injectFrame
end
local frame = CreateFrame("Frame", "MTH_TooltipsInjectFrame")
local frame = CreateFrame("Frame", "MTH_TooltipsInject")
frame.pending = false
frame.onUpdate = function(self)
self = self or this
if not self then
frame.onUpdate = function()
if not this then
return
end
if not self.pending then
self:SetScript("OnUpdate", nil)
if not this.pending then
this:SetScript("OnUpdate", nil)
return
end
self.pending = false
self:SetScript("OnUpdate", nil)
this.pending = false
this:SetScript("OnUpdate", nil)
if MTH_Tooltips and MTH_Tooltips.enabled then
MTH_TT_AddTooltip("mouseover")
end
@@ -1581,14 +1580,13 @@ local function MTH_TT_EnsurePollFrame()
return MTH_Tooltips.pollFrame
end
local frame = CreateFrame("Frame", "MTH_TooltipsPollFrame")
frame:SetScript("OnUpdate", function(_, elapsed)
local frame = CreateFrame("Frame", "MTH_TooltipsPoll")
frame:SetScript("OnUpdate", function()
if not (MTH_Tooltips and MTH_Tooltips.enabled) then
return
end
elapsed = elapsed or arg1
MTH_Tooltips.hintElapsed = (MTH_Tooltips.hintElapsed or 0) + (elapsed or 0)
MTH_Tooltips.hintElapsed = (MTH_Tooltips.hintElapsed or 0) + (arg1 or 0)
if MTH_Tooltips.hintElapsed >= 0.25 then
MTH_Tooltips.hintElapsed = 0
if GameTooltip and GameTooltip.IsShown and GameTooltip:IsShown() then
@@ -1648,13 +1646,12 @@ local function MTH_TT_SetRuntimeActive(active)
local pollFrame = MTH_Tooltips.pollFrame
if pollFrame then
if active then
pollFrame:SetScript("OnUpdate", pollFrame:GetScript("OnUpdate") or function(_, elapsed)
pollFrame:SetScript("OnUpdate", pollFrame:GetScript("OnUpdate") or function()
if not (MTH_Tooltips and MTH_Tooltips.enabled) then
return
end
elapsed = elapsed or arg1
MTH_Tooltips.hintElapsed = (MTH_Tooltips.hintElapsed or 0) + (elapsed or 0)
MTH_Tooltips.hintElapsed = (MTH_Tooltips.hintElapsed or 0) + (arg1 or 0)
if MTH_Tooltips.hintElapsed >= 0.25 then
MTH_Tooltips.hintElapsed = 0
if GameTooltip and GameTooltip.IsShown and GameTooltip:IsShown() then
+217 -217
View File
@@ -1,217 +1,217 @@
if not ZHunterMod_Saved then
ZHunterMod_Saved = {}
end
BINDING_HEADER_ZAspectHeader = "ZAspect Buttons"
BINDING_HEADER_ZTrackHeader = "ZTrack Buttons"
BINDING_HEADER_ZTrapHeader = "ZTrap Buttons"
BINDING_HEADER_ZPetHeader = "ZPet Buttons"
BINDING_HEADER_ZAmmoHeader = "ZAmmo Buttons"
BINDING_HEADER_ZMountsHeader = "ZMounts Buttons"
BINDING_HEADER_ZCompanionsHeader = "ZCompanions Buttons"
BINDING_HEADER_ZToysHeader = "ZToys Buttons"
ZHunterModTooltip = CreateFrame("GameTooltip", "ZHunterModScan", nil, "GameTooltipTemplate")
ZHunterModTooltipTextLeft1 = getglobal("ZHunterModScanTextLeft1")
MTH_ZH_TRACE_ENABLED = false
local function MTH_ZH_DescribePoint(frame)
if not (frame and frame.GetPoint) then
return "<no-frame>"
end
local point, relTo, relPoint, x, y = frame:GetPoint()
local relName = "nil"
if type(relTo) == "table" and relTo.GetName then
relName = tostring(relTo:GetName() or "<anon>")
elseif relTo then
relName = tostring(relTo)
end
return tostring(point or "nil")
.. "->" .. relName
.. ":" .. tostring(relPoint or "nil")
.. " @(" .. tostring(x) .. "," .. tostring(y) .. ")"
end
function MTH_ZH_Trace(msg)
if not MTH_ZH_TRACE_ENABLED then
return
end
if MTH and MTH.Print then
MTH:Print("[ZHTRACE] " .. tostring(msg), "debug")
elseif DEFAULT_CHAT_FRAME and DEFAULT_CHAT_FRAME.AddMessage then
DEFAULT_CHAT_FRAME:AddMessage("[ZHTRACE] " .. tostring(msg))
end
end
function MTH_ZH_TraceButtonPoint(frame, reason)
if not MTH_ZH_TRACE_ENABLED then
return
end
if not frame then
MTH_ZH_Trace("point " .. tostring(reason or "") .. " frame=nil")
return
end
local name = frame.GetName and frame:GetName() or "<unnamed>"
MTH_ZH_Trace("point " .. tostring(reason or "") .. " " .. tostring(name) .. " " .. MTH_ZH_DescribePoint(frame))
end
function MTH_ZH_TraceAllButtonPoints(reason)
if not MTH_ZH_TRACE_ENABLED then
return
end
local names = {
"zButtonAspect",
"zButtonAmmo",
"zButtonTrack",
"zButtonTrap",
"zButtonRanged",
"zButtonPet",
"zButtonMounts",
"zButtonCompanions",
"zButtonToys",
}
MTH_ZH_Trace("snapshot begin reason=" .. tostring(reason or ""))
for i = 1, table.getn(names) do
local frame = getglobal(names[i])
MTH_ZH_TraceButtonPoint(frame, tostring(reason or "") .. ":" .. tostring(names[i]))
end
MTH_ZH_Trace("snapshot end reason=" .. tostring(reason or ""))
end
function MTH_ZH_IsModuleEnabled()
if not (MTH and MTH.IsModuleEnabled) then
return true
end
return MTH:IsModuleEnabled("zhunter", true)
end
function MTH_ZH_GetSavedRoot()
if type(ZHunterMod_Saved) ~= "table" then
ZHunterMod_Saved = {}
end
return ZHunterMod_Saved
end
function MTH_ZH_GetSavedTable(key)
local root = MTH_ZH_GetSavedRoot()
if type(key) ~= "string" or key == "" then
return root
end
if type(root[key]) ~= "table" then
root[key] = {}
end
return root[key]
end
local function MTH_ZH_MigrateButtonSavedKeys_Replace()
local root = MTH_ZH_GetSavedRoot()
if type(root) ~= "table" then
return
end
local mapping = {
{"ZHunterButtonAspect", "zButtonAspect"},
{"ZHunterButtonTrack", "zButtonTrack"},
{"ZHunterButtonTrap", "zButtonTrap"},
{"ZHunterButtonAmmo", "zButtonAmmo"},
{"ZHunterButtonPet", "zButtonPet"},
{"ZHunterButtonMounts", "zButtonMounts"},
{"ZHunterButtonCompanions", "zButtonCompanions"},
{"ZHunterButtonToys", "zButtonToys"},
}
for i = 1, table.getn(mapping) do
local oldKey = mapping[i][1]
local newKey = mapping[i][2]
if root[oldKey] ~= nil then
root[newKey] = root[oldKey]
root[oldKey] = nil
end
end
end
MTH_ZH_MigrateButtonSavedKeys_Replace()
function MTH_ZH_Print(message, severity)
if type(MTH_Log) == "function" then
MTH_Log(message, severity)
return
end
if MTH and MTH.Print then
MTH:Print(message, severity)
return
end
if DEFAULT_CHAT_FRAME and DEFAULT_CHAT_FRAME.AddMessage then
DEFAULT_CHAT_FRAME:AddMessage("[MetaHunt] " .. tostring(message or ""), 1, 0.9, 0.3)
end
end
function MTH_ZH_HandleDisabledSlash(message, tableKey, fieldKey)
if MTH_ZH_IsModuleEnabled() then
return false
end
if type(tableKey) == "string" and tableKey ~= "" then
if fieldKey then
local tbl = MTH_ZH_GetSavedTable(tableKey)
tbl[fieldKey] = nil
else
local root = MTH_ZH_GetSavedRoot()
root[tableKey] = nil
end
end
if message then
MTH_ZH_Print(message)
end
return true
end
function ZHunterMod_AlignButtons()
MTH_ZH_TraceAllButtonPoints("AlignButtons:before")
zButtonAmmo:ClearAllPoints()
zButtonAmmo:SetPoint("TOP", zButtonAspect, "BOTTOM", 0, -15)
zButtonTrack:ClearAllPoints()
zButtonTrack:SetPoint("TOP", zButtonAmmo, "BOTTOM", 0, -15)
zButtonTrap:ClearAllPoints()
zButtonTrap:SetPoint("TOP", zButtonTrack, "BOTTOM", 0, -15)
zButtonPet:ClearAllPoints()
zButtonPet:SetPoint("TOP", zButtonTrap, "BOTTOM", 0, -15)
zButtonMounts:ClearAllPoints()
zButtonMounts:SetPoint("TOP", zButtonPet, "BOTTOM", 0, -15)
zButtonCompanions:ClearAllPoints()
zButtonCompanions:SetPoint("TOP", zButtonMounts, "BOTTOM", 0, -15)
zButtonToys:ClearAllPoints()
zButtonToys:SetPoint("TOP", zButtonCompanions, "BOTTOM", 0, -15)
if AutoStripDisplay then
AutoStripDisplay:ClearAllPoints()
AutoStripDisplay:SetPoint("TOP", zButtonToys, "BOTTOM", 0, -10)
end
MTH_ZH_TraceAllButtonPoints("AlignButtons:after")
end
function ZMarkTarget()
if not MTH_ZH_IsModuleEnabled() then
return
end
if not UnitExists("target") then return end
for i=1, 40 do
if not UnitDebuff("target", i) then break end
ZHunterModTooltip:SetOwner(UIParent, "ANCHOR_NONE")
ZHunterModTooltip:SetUnitDebuff("target", i)
local spell = ZHunterModTooltipTextLeft1:GetText()
if spell == ZHUNTER_HUNTERSMARK then
return
end
end
CastSpellByName(ZHUNTER_HUNTERSMARK)
return 1
end
SLASH_ZHunterMod1 = "/zhunter"
SlashCmdList["ZHunterMod"] = function(msg)
MTH_ZH_Print("Possible Slash Commands: \"/zammo\", \"/zaspect\", \"/ztrack\", \"/ztrap\", \"/zpet\", \"/zmounts\", \"/zcompanions\", \"/zminipets\", \"/ztoys\", \"/zstrip\", \"/zantidaze\"")
end
if not ZHunterMod_Saved then
ZHunterMod_Saved = {}
end
BINDING_HEADER_ZAspectHeader = "ZAspect Buttons"
BINDING_HEADER_ZTrackHeader = "ZTrack Buttons"
BINDING_HEADER_ZTrapHeader = "ZTrap Buttons"
BINDING_HEADER_ZPetHeader = "ZPet Buttons"
BINDING_HEADER_ZAmmoHeader = "ZAmmo Buttons"
BINDING_HEADER_ZMountsHeader = "ZMounts Buttons"
BINDING_HEADER_ZCompanionsHeader = "ZCompanions Buttons"
BINDING_HEADER_ZToysHeader = "ZToys Buttons"
ZHunterModTooltip = CreateFrame("GameTooltip", "MTH_ZH_AbilityProbe", nil, "GameTooltipTemplate")
ZHunterModTooltipTextLeft1 = getglobal("MTH_ZH_AbilityProbeTextLeft1")
MTH_ZH_TRACE_ENABLED = false
local function MTH_ZH_DescribePoint(frame)
if not (frame and frame.GetPoint) then
return "<no-frame>"
end
local point, relTo, relPoint, x, y = frame:GetPoint()
local relName = "nil"
if type(relTo) == "table" and relTo.GetName then
relName = tostring(relTo:GetName() or "<anon>")
elseif relTo then
relName = tostring(relTo)
end
return tostring(point or "nil")
.. "->" .. relName
.. ":" .. tostring(relPoint or "nil")
.. " @(" .. tostring(x) .. "," .. tostring(y) .. ")"
end
function MTH_ZH_Trace(msg)
if not MTH_ZH_TRACE_ENABLED then
return
end
if MTH and MTH.Print then
MTH:Print("[ZHTRACE] " .. tostring(msg), "debug")
elseif DEFAULT_CHAT_FRAME and DEFAULT_CHAT_FRAME.AddMessage then
DEFAULT_CHAT_FRAME:AddMessage("[ZHTRACE] " .. tostring(msg))
end
end
function MTH_ZH_TraceButtonPoint(frame, reason)
if not MTH_ZH_TRACE_ENABLED then
return
end
if not frame then
MTH_ZH_Trace("point " .. tostring(reason or "") .. " frame=nil")
return
end
local name = frame.GetName and frame:GetName() or "<unnamed>"
MTH_ZH_Trace("point " .. tostring(reason or "") .. " " .. tostring(name) .. " " .. MTH_ZH_DescribePoint(frame))
end
function MTH_ZH_TraceAllButtonPoints(reason)
if not MTH_ZH_TRACE_ENABLED then
return
end
local names = {
"zButtonAspect",
"zButtonAmmo",
"zButtonTrack",
"zButtonTrap",
"zButtonRanged",
"zButtonPet",
"zButtonMounts",
"zButtonCompanions",
"zButtonToys",
}
MTH_ZH_Trace("snapshot begin reason=" .. tostring(reason or ""))
for i = 1, table.getn(names) do
local frame = getglobal(names[i])
MTH_ZH_TraceButtonPoint(frame, tostring(reason or "") .. ":" .. tostring(names[i]))
end
MTH_ZH_Trace("snapshot end reason=" .. tostring(reason or ""))
end
function MTH_ZH_IsModuleEnabled()
if not (MTH and MTH.IsModuleEnabled) then
return true
end
return MTH:IsModuleEnabled("zhunter", true)
end
function MTH_ZH_GetSavedRoot()
if type(ZHunterMod_Saved) ~= "table" then
ZHunterMod_Saved = {}
end
return ZHunterMod_Saved
end
function MTH_ZH_GetSavedTable(key)
local root = MTH_ZH_GetSavedRoot()
if type(key) ~= "string" or key == "" then
return root
end
if type(root[key]) ~= "table" then
root[key] = {}
end
return root[key]
end
local function MTH_ZH_MigrateButtonSavedKeys_Replace()
local root = MTH_ZH_GetSavedRoot()
if type(root) ~= "table" then
return
end
local mapping = {
{"ZHunterButtonAspect", "zButtonAspect"},
{"ZHunterButtonTrack", "zButtonTrack"},
{"ZHunterButtonTrap", "zButtonTrap"},
{"ZHunterButtonAmmo", "zButtonAmmo"},
{"ZHunterButtonPet", "zButtonPet"},
{"ZHunterButtonMounts", "zButtonMounts"},
{"ZHunterButtonCompanions", "zButtonCompanions"},
{"ZHunterButtonToys", "zButtonToys"},
}
for i = 1, table.getn(mapping) do
local oldKey = mapping[i][1]
local newKey = mapping[i][2]
if root[oldKey] ~= nil then
root[newKey] = root[oldKey]
root[oldKey] = nil
end
end
end
MTH_ZH_MigrateButtonSavedKeys_Replace()
function MTH_ZH_Print(message, severity)
if type(MTH_Log) == "function" then
MTH_Log(message, severity)
return
end
if MTH and MTH.Print then
MTH:Print(message, severity)
return
end
if DEFAULT_CHAT_FRAME and DEFAULT_CHAT_FRAME.AddMessage then
DEFAULT_CHAT_FRAME:AddMessage("[MetaHunt] " .. tostring(message or ""), 1, 0.9, 0.3)
end
end
function MTH_ZH_HandleDisabledSlash(message, tableKey, fieldKey)
if MTH_ZH_IsModuleEnabled() then
return false
end
if type(tableKey) == "string" and tableKey ~= "" then
if fieldKey then
local tbl = MTH_ZH_GetSavedTable(tableKey)
tbl[fieldKey] = nil
else
local root = MTH_ZH_GetSavedRoot()
root[tableKey] = nil
end
end
if message then
MTH_ZH_Print(message)
end
return true
end
function ZHunterMod_AlignButtons()
MTH_ZH_TraceAllButtonPoints("AlignButtons:before")
zButtonAmmo:ClearAllPoints()
zButtonAmmo:SetPoint("TOP", zButtonAspect, "BOTTOM", 0, -15)
zButtonTrack:ClearAllPoints()
zButtonTrack:SetPoint("TOP", zButtonAmmo, "BOTTOM", 0, -15)
zButtonTrap:ClearAllPoints()
zButtonTrap:SetPoint("TOP", zButtonTrack, "BOTTOM", 0, -15)
zButtonPet:ClearAllPoints()
zButtonPet:SetPoint("TOP", zButtonTrap, "BOTTOM", 0, -15)
zButtonMounts:ClearAllPoints()
zButtonMounts:SetPoint("TOP", zButtonPet, "BOTTOM", 0, -15)
zButtonCompanions:ClearAllPoints()
zButtonCompanions:SetPoint("TOP", zButtonMounts, "BOTTOM", 0, -15)
zButtonToys:ClearAllPoints()
zButtonToys:SetPoint("TOP", zButtonCompanions, "BOTTOM", 0, -15)
if AutoStripDisplay then
AutoStripDisplay:ClearAllPoints()
AutoStripDisplay:SetPoint("TOP", zButtonToys, "BOTTOM", 0, -10)
end
MTH_ZH_TraceAllButtonPoints("AlignButtons:after")
end
function ZMarkTarget()
if not MTH_ZH_IsModuleEnabled() then
return
end
if not UnitExists("target") then return end
for i=1, 40 do
if not UnitDebuff("target", i) then break end
ZHunterModTooltip:SetOwner(UIParent, "ANCHOR_NONE")
ZHunterModTooltip:SetUnitDebuff("target", i)
local spell = ZHunterModTooltipTextLeft1:GetText()
if spell == ZHUNTER_HUNTERSMARK then
return
end
end
CastSpellByName(ZHUNTER_HUNTERSMARK)
return 1
end
SLASH_ZHunterMod1 = "/zhunter"
SlashCmdList["ZHunterMod"] = function(msg)
MTH_ZH_Print("Possible Slash Commands: \"/zammo\", \"/zaspect\", \"/ztrack\", \"/ztrap\", \"/zpet\", \"/zmounts\", \"/zcompanions\", \"/zminipets\", \"/ztoys\", \"/zstrip\", \"/zantidaze\"")
end
File diff suppressed because it is too large Load Diff
+36 -20
View File
@@ -8,10 +8,10 @@ MTH_ZH_MANAGED_HOOKS = true
local MTH_ZHunter = {
name = "zhunter",
enabled = true,
version = "1.1.0",
version = "1.2.0",
events = {
"VARIABLES_LOADED",
"PLAYER_ENTERING_WORLD",
-- PLAYER_ENTERING_WORLD handled by bootstrap frame + adjustment frames
"MTH_PET_LIVE_STATE_CHANGED",
},
features = {
@@ -37,7 +37,7 @@ local function MTH_ZH_TraceLocal(msg)
end
end
local MTH_ZH_PostLoginRestoreFrame = nil
local MTH_ZH_PostLoginRestore = nil
local MTH_ZH_BootstrapFrame = nil
local MTH_ZH_SyncSavedVariables
local MTH_ZH_SetButtonsVisible
@@ -116,15 +116,15 @@ function MTH_ZH_OnDeferredInitComplete()
end
MTH_ZH_QueuePostLoginRestore = function(tag)
if not MTH_ZH_PostLoginRestoreFrame then
MTH_ZH_PostLoginRestoreFrame = CreateFrame("Frame", "MTH_ZH_PostLoginRestoreFrame")
if not MTH_ZH_PostLoginRestoreFrame then
if not MTH_ZH_PostLoginRestore then
MTH_ZH_PostLoginRestore = CreateFrame("Frame", "MTH_ZH_PostLoginRestore")
if not MTH_ZH_PostLoginRestore then
return
end
end
MTH_ZH_PostLoginRestoreFrame._mthElapsed = 0
MTH_ZH_PostLoginRestoreFrame:SetScript("OnUpdate", function()
MTH_ZH_PostLoginRestore._mthElapsed = 0
MTH_ZH_PostLoginRestore:SetScript("OnUpdate", function()
this._mthElapsed = (this._mthElapsed or 0) + (arg1 or 0)
if this._mthElapsed < 0.2 then
return
@@ -149,7 +149,7 @@ local function MTH_ZH_EnsureBootstrapRestoreFrame()
return MTH_ZH_BootstrapFrame
end
MTH_ZH_BootstrapFrame = CreateFrame("Frame", "MTH_ZH_BootstrapRestoreFrame")
MTH_ZH_BootstrapFrame = CreateFrame("Frame", "MTH_ZH_BootstrapRestore")
if not MTH_ZH_BootstrapFrame then
return nil
end
@@ -297,10 +297,26 @@ MTH_ZH_SetButtonsVisible = function(visible)
if type(MTH_ZH_TraceButtonPoint) == "function" then
MTH_ZH_TraceButtonPoint(button, "set-buttons-visible:before:" .. tostring(buttonName))
end
MTH_ZH_SetChildButtonsVisible(button, buttonName, visible)
if visible then
button:Show()
-- Respect per-button enabled state
local getterName = buttonName .. "_GetSaved"
local getter = getglobal(getterName)
local shouldShow = true
if type(getter) == "function" then
local ok, saved = pcall(getter)
if ok and type(saved) == "table" and (saved["enabled"] == false or saved["enabled"] == 0) then
shouldShow = false
end
end
if shouldShow then
MTH_ZH_SetChildButtonsVisible(button, buttonName, true)
button:Show()
else
MTH_ZH_SetChildButtonsVisible(button, buttonName, false)
button:Hide()
end
else
MTH_ZH_SetChildButtonsVisible(button, buttonName, false)
button:Hide()
end
if type(MTH_ZH_TraceButtonPoint) == "function" then
@@ -316,15 +332,15 @@ end
local function MTH_ZH_SetAdjustmentHandlersActive(active)
local frameSpecs = {
{ frame = "zButtonAspectAdjustment", handler = "zButtonAspectAdjustment_OnEvent", getter = "zButtonAspect_GetSaved" },
{ frame = "zButtonTrackAdjustment", handler = "zButtonTrackAdjustment_OnEvent", getter = "zButtonTrack_GetSaved" },
{ frame = "zButtonTrapAdjustment", handler = "zButtonTrapAdjustment_OnEvent", getter = "zButtonTrap_GetSaved" },
{ frame = "zButtonRangedAdjustment", handler = "zButtonRangedAdjustment_OnEvent", getter = "zButtonRanged_GetSaved" },
{ frame = "zButtonAmmoAdjustment", handler = "zButtonAmmoAdjustment_OnEvent", getter = "zButtonAmmo_GetSaved" },
{ frame = "zButtonPetAdjustment", handler = "zButtonPetAdjustment_OnEvent", getter = "zButtonPet_GetSaved" },
{ frame = "zButtonMountsAdjustment", handler = "zButtonMountsAdjustment_OnEvent", getter = "zButtonMounts_GetSaved" },
{ frame = "zButtonCompanionsAdjustment", handler = "zButtonCompanionsAdjustment_OnEvent", getter = "zButtonCompanions_GetSaved" },
{ frame = "zButtonToysAdjustment", handler = "zButtonToysAdjustment_OnEvent", getter = "zButtonToys_GetSaved" },
{ frame = "MTH_ZH_AspectAdjust", handler = "MTH_ZH_AspectAdjust_OnEvent", getter = "zButtonAspect_GetSaved" },
{ frame = "MTH_ZH_TrackAdjust", handler = "MTH_ZH_TrackAdjust_OnEvent", getter = "zButtonTrack_GetSaved" },
{ frame = "MTH_ZH_TrapAdjust", handler = "MTH_ZH_TrapAdjust_OnEvent", getter = "zButtonTrap_GetSaved" },
{ frame = "MTH_ZH_RangedAdjust", handler = "MTH_ZH_RangedAdjust_OnEvent", getter = "zButtonRanged_GetSaved" },
{ frame = "MTH_ZH_AmmoAdjust", handler = "MTH_ZH_AmmoAdjust_OnEvent", getter = "zButtonAmmo_GetSaved" },
{ frame = "MTH_ZH_PetAdjust", handler = "MTH_ZH_PetAdjust_OnEvent", getter = "zButtonPet_GetSaved" },
{ frame = "MTH_ZH_MountsAdjust", handler = "MTH_ZH_MountsAdjust_OnEvent", getter = "zButtonMounts_GetSaved" },
{ frame = "MTH_ZH_CompanionsAdjust", handler = "MTH_ZH_CompanionsAdjust_OnEvent", getter = "zButtonCompanions_GetSaved" },
{ frame = "MTH_ZH_ToysAdjust", handler = "MTH_ZH_ToysAdjust_OnEvent", getter = "zButtonToys_GetSaved" },
}
local function isFeatureEnabled(getterName)
File diff suppressed because it is too large Load Diff
+392 -390
View File
@@ -1,391 +1,393 @@
local function zButtonAspect_GetRoot()
return MTH_ZH_GetSavedRoot()
end
local root = zButtonAspect_GetRoot()
if not root["zButtonAspect"] then
root["zButtonAspect"] = {}
root["zButtonAspect"]["spells"] = {1, 2, 3, 4, 5, 6, 7}
root["zButtonAspect"]["rows"] = 1
root["zButtonAspect"]["horizontal"] = nil
root["zButtonAspect"]["vertical"] = nil
root["zButtonAspect"]["firstbutton"] = "RIGHT"
root["zButtonAspect"]["enabled"] = 1
root["zButtonAspect"]["tooltip"] = 1
root["zButtonAspect"]["parent"] = {}
root["zButtonAspect"]["parent"]["size"] = 36
root["zButtonAspect"]["parent"]["hide"] = nil
root["zButtonAspect"]["parent"]["circle"] = 1
root["zButtonAspect"]["children"] = {}
root["zButtonAspect"]["children"]["size"] = 36
root["zButtonAspect"]["children"]["hideonclick"] = 1
end
ZHunterMod_Aspect_Spells = {
ZHUNTER_ASPECT_HAWK,
ZHUNTER_ASPECT_MONKEY,
ZHUNTER_ASPECT_WOLF,
ZHUNTER_ASPECT_CHEETAH,
ZHUNTER_ASPECT_PACK,
ZHUNTER_ASPECT_WILD,
ZHUNTER_ASPECT_BEAST
}
local ZHUNTER_ASPECT_MAX = table.getn(ZHunterMod_Aspect_Spells)
local zButtonAspect_LastAuraUpdateAt = 0
local zButtonAspect_MinAuraInterval = 0.15
local zButtonAspect_MinAuraIntervalCombat = 0.60
local zButtonAspect_LastAuraTexture = nil
local zButtonAspect_LastParentId = nil
local zButtonAspect_AuraProbeTextLeft1 = nil
local function zButtonAspect_GetSaved()
local currentRoot = zButtonAspect_GetRoot()
if not currentRoot["zButtonAspect"] then
currentRoot["zButtonAspect"] = {}
end
return currentRoot["zButtonAspect"]
end
local function zButtonAspect_EnsureConfig()
local saved = zButtonAspect_GetSaved()
saved["count"] = nil
if saved["rows"] == nil then
saved["rows"] = 1
end
if saved["firstbutton"] == nil then
saved["firstbutton"] = "RIGHT"
end
if saved["enabled"] == nil then
saved["enabled"] = 1
end
if saved["tooltip"] == nil then
saved["tooltip"] = 1
end
if not saved["parent"] then
saved["parent"] = {}
end
if saved["parent"]["size"] == nil then
saved["parent"]["size"] = 36
end
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if not saved["children"] then
saved["children"] = {}
end
if saved["children"]["size"] == nil then
saved["children"]["size"] = 36
end
if saved["children"]["hideonclick"] == nil then
saved["children"]["hideonclick"] = 1
end
if not saved["spells"] then
saved["spells"] = {}
end
if not saved["visible"] then
saved["visible"] = {}
end
for i = 1, ZHUNTER_ASPECT_MAX do
if not tonumber(saved["spells"][i]) then
saved["spells"][i] = i
end
if saved["visible"][i] == nil then
saved["visible"][i] = 1
end
end
end
local function zButtonAspect_ApplyRuntimeSettings()
if not zButtonAspect then
return
end
local saved = zButtonAspect_GetSaved()
zButtonAspect.tooltip = saved["tooltip"] and true or false
zButtonAspect.hideonclick = saved["children"] and saved["children"]["hideonclick"] and true or false
end
local function zButtonAspect_IsKnownAspectSpellId(spellId)
if not spellId then
return false
end
local spellName = GetSpellName(spellId, "spell")
if not spellName or spellName == "" then
return false
end
for i = 1, table.getn(ZHunterMod_Aspect_Spells) do
if ZHunterMod_Aspect_Spells[i] == spellName then
return true
end
end
return false
end
local function zButtonAspect_EnsureValidParentId()
if not (zButtonAspect and zButtonAspect.count) then
return
end
if zButtonAspect_IsKnownAspectSpellId(zButtonAspect.id) then
return
end
for i = 1, zButtonAspect.count do
local child = getglobal(zButtonAspect.name .. i)
if child and child.id and zButtonAspect_IsKnownAspectSpellId(child.id) then
zButtonAspect.id = child.id
zButtonAspect.isspell = 1
ZSpellButton_UpdateButton(zButtonAspect)
ZSpellButton_UpdateCooldown(zButtonAspect)
return
end
end
end
function zButtonAspect_OnLoad()
this:RegisterEvent("VARIABLES_LOADED")
end
function zButtonAspect_OnEvent()
if event == "VARIABLES_LOADED" then
if not zButtonAspect then
return
end
if UnitClass("player") ~= ZHUNTER_HUNTER then
zButtonAspect:UnregisterAllEvents()
zButtonAspect:Hide()
return
end
zButtonAspect_CreateButtons()
zButtonAspectAdjustment = CreateFrame("Frame", "zButtonAspectAdjustment")
zButtonAspectAdjustment:RegisterEvent("PLAYER_AURAS_CHANGED")
zButtonAspectAdjustment:RegisterEvent("PLAYER_ENTERING_WORLD")
zButtonAspectAdjustment:RegisterEvent("SPELLS_CHANGED")
zButtonAspectAdjustment:RegisterEvent("CHARACTER_POINTS_CHANGED")
zButtonAspectAdjustment:RegisterEvent("LEARNED_SPELL_IN_TAB")
zButtonAspectAdjustment:SetScript("OnEvent", zButtonAspectAdjustment_OnEvent)
zButtonAspect_Tooltip = CreateFrame("GameTooltip", "zButtonAspect_AuraProbeScan", nil, "GameTooltipTemplate")
if zButtonAspect_Tooltip and zButtonAspect_Tooltip.GetName then
local tooltipName = zButtonAspect_Tooltip:GetName()
if tooltipName then
zButtonAspect_AuraProbeTextLeft1 = getglobal(tooltipName .. "TextLeft1")
end
end
zButtonAspect_SetupSizeAndPosition()
end
end
function zButtonAspect_CreateButtons()
zButtonAspect_EnsureConfig()
local saved = zButtonAspect_GetSaved()
ZSpellButton_CreateChildren(zButtonAspect, "zButtonAspect", ZHUNTER_ASPECT_MAX)
local info = {}
local infoIndex = 1
for i=1, table.getn(ZHunterMod_Aspect_Spells) do
if not tonumber(saved["spells"][i]) then
info = ZHunterMod_Aspect_Spells
saved["spells"] = {1, 2, 3, 4, 5, 6, 7}
break
end
local spellIndex = saved["spells"][i]
if saved["visible"][spellIndex] ~= false then
info[infoIndex] = ZHunterMod_Aspect_Spells[spellIndex]
infoIndex = infoIndex + 1
end
end
zButtonAspect.found = ZSpellButton_SetButtons(zButtonAspect, info)
zButtonAspect_ApplyRuntimeSettings()
zButtonAspect_EnsureValidParentId()
end
function zButtonAspect_SetupSizeAndPosition()
zButtonAspect_EnsureConfig()
local saved = zButtonAspect_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if zButtonAspectAdjustment and zButtonAspectAdjustment.SetScript then
zButtonAspectAdjustment:SetScript("OnEvent", nil)
end
if zButtonAspect and zButtonAspect.Hide then
zButtonAspect:Hide()
end
return
end
if zButtonAspectAdjustment and zButtonAspectAdjustment.SetScript then
zButtonAspectAdjustment:SetScript("OnEvent", zButtonAspectAdjustment_OnEvent)
end
local displayCount = zButtonAspect.found or ZHUNTER_ASPECT_MAX
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonAspect, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonAspect, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonAspect, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonAspect, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
function zButtonAspect_Reset()
local currentRoot = zButtonAspect_GetRoot()
currentRoot["zButtonAspect"] = {}
local saved = zButtonAspect_GetSaved()
saved["spells"] = {1, 2, 3, 4, 5, 6, 7}
saved["rows"] = 1
saved["horizontal"] = nil
saved["vertical"] = nil
saved["firstbutton"] = "RIGHT"
saved["enabled"] = 1
saved["tooltip"] = 1
saved["parent"] = {}
saved["parent"]["size"] = 36
saved["parent"]["hide"] = nil
saved["parent"]["circle"] = 1
saved["children"] = {}
saved["children"]["size"] = 36
saved["children"]["hideonclick"] = 1
saved["visible"] = {1, 1, 1, 1, 1, 1, 1}
zButtonAspect_EnsureConfig()
end
function zButtonAspectAdjustment_OnEvent()
if not zButtonAspect or not zButtonAspect.count then
return
end
if event == "PLAYER_AURAS_CHANGED" then
local now = GetTime and GetTime() or 0
local minInterval = zButtonAspect_MinAuraInterval
if UnitAffectingCombat and UnitAffectingCombat("player") then
minInterval = zButtonAspect_MinAuraIntervalCombat
end
if now > 0 and zButtonAspect_LastAuraUpdateAt > 0 and (now - zButtonAspect_LastAuraUpdateAt) < minInterval then
return
end
zButtonAspect_LastAuraUpdateAt = now
end
if event == "SPELLS_CHANGED" or event == "CHARACTER_POINTS_CHANGED" or event == "LEARNED_SPELL_IN_TAB" then
zButtonAspect_CreateButtons()
zButtonAspect_SetupSizeAndPosition()
zButtonAspect_EnsureValidParentId()
end
if event == "PLAYER_AURAS_CHANGED" or event == "PLAYER_ENTERING_WORLD"
or event == "SPELLS_CHANGED" or event == "CHARACTER_POINTS_CHANGED" or event == "LEARNED_SPELL_IN_TAB" then
zButtonAspect_EnsureValidParentId()
if not zButtonAspect1.id then
return
end
local button
local isParentTooltipOwned = GameTooltip and GameTooltip.IsOwned and GameTooltip:IsOwned(zButtonAspect)
local childrenShown = zButtonAspect.children and zButtonAspect.children.IsShown and zButtonAspect.children:IsShown()
local needChildIconScan = (event ~= "PLAYER_AURAS_CHANGED") or childrenShown or isParentTooltipOwned
local buttontextures = nil
local hasDuplicateChildTexture = nil
if needChildIconScan then
buttontextures = {}
local textureSeen = {}
for i=1, zButtonAspect.count do
button = getglobal(zButtonAspect.name..i)
button.icon = nil
if button.id then
local btnTexture = GetSpellTexture(button.id, "spell")
if btnTexture then
if textureSeen[btnTexture] then
hasDuplicateChildTexture = true
elseif hasDuplicateChildTexture == nil then
hasDuplicateChildTexture = false
end
textureSeen[btnTexture] = 1
buttontextures[btnTexture] = button
end
end
end
end
local i = 1
local texture = GetSpellTexture(zButtonAspect1.id, "spell")
local buff = UnitBuff("player", i)
local spellname, buffname
local newParentId = zButtonAspect1.id
while buff do
if texture == buff and zButtonAspect2.id then
newParentId = zButtonAspect2.id
end
if needChildIconScan and buttontextures[buff] then
if hasDuplicateChildTexture then
zButtonAspect_Tooltip:SetOwner(this, "ANCHOR_NONE")
zButtonAspect_Tooltip:SetUnitBuff("player", i)
if zButtonAspect_AuraProbeTextLeft1 and zButtonAspect_AuraProbeTextLeft1.GetText then
buffname = zButtonAspect_AuraProbeTextLeft1:GetText()
else
buffname = nil
end
spellname = GetSpellName(buttontextures[buff].id, "spell")
if buffname == spellname then
buttontextures[buff].icon = "Interface\\Icons\\Spell_Nature_WispSplode"
end
else
buttontextures[buff].icon = "Interface\\Icons\\Spell_Nature_WispSplode"
end
end
i = i + 1
buff = UnitBuff("player", i)
end
if event == "PLAYER_AURAS_CHANGED" and zButtonAspect_LastAuraTexture == texture and zButtonAspect.id == newParentId and zButtonAspect_LastParentId == newParentId and not isParentTooltipOwned then
return
end
zButtonAspect_LastAuraTexture = texture
zButtonAspect_LastParentId = newParentId
zButtonAspect.id = newParentId
ZSpellButton_UpdateButton(zButtonAspect)
ZSpellButton_UpdateCooldown(zButtonAspect)
if needChildIconScan then
for i=1, zButtonAspect.count do
button = getglobal(zButtonAspect.name..i)
if button.id then
ZSpellButton_UpdateButton(button)
end
end
end
if isParentTooltipOwned then
ZSpellButtonParent_OnEnter(zButtonAspect)
end
end
end
function zButtonAspect_KeyBinding(index)
if MTH_ZH_IsModuleEnabled and not MTH_ZH_IsModuleEnabled() then
return
end
local button
if index then
button = getglobal("zButtonAspect"..index)
else
button = zButtonAspect
end
if button.id then
CastSpell(button.id, "spell")
if zButtonAspect.hideonclick then
if type(ZSpellButton_SetChildrenExpanded) == "function" then
ZSpellButton_SetChildrenExpanded(zButtonAspect, false)
elseif zButtonAspect.children then
zButtonAspect.children:Hide()
end
end
end
end
SLASH_zButtonAspect1 = "/ZAspect"
SlashCmdList["zButtonAspect"] = function(msg)
if MTH_ZH_HandleDisabledSlash and MTH_ZH_HandleDisabledSlash("Aspect button is disabled while module 'zhunter' is disabled.") then
return
end
if msg == "reset" then
zButtonAspect_Reset()
zButtonAspect:ClearAllPoints()
zButtonAspect:SetPoint("CENTER", UIParent, "CENTER", -60, 0)
elseif msg == "options" then
MTH_OpenOptions("Aspect")
else
MTH_ZH_Print("Possible Commands: \"options\", \"reset\"")
end
local function zButtonAspect_GetRoot()
return MTH_ZH_GetSavedRoot()
end
local root = zButtonAspect_GetRoot()
if not root["zButtonAspect"] then
root["zButtonAspect"] = {}
root["zButtonAspect"]["spells"] = {1, 2, 3, 4, 5, 6, 7}
root["zButtonAspect"]["rows"] = 1
root["zButtonAspect"]["horizontal"] = nil
root["zButtonAspect"]["vertical"] = nil
root["zButtonAspect"]["firstbutton"] = "RIGHT"
root["zButtonAspect"]["enabled"] = 1
root["zButtonAspect"]["tooltip"] = 1
root["zButtonAspect"]["parent"] = {}
root["zButtonAspect"]["parent"]["size"] = 36
root["zButtonAspect"]["parent"]["hide"] = nil
root["zButtonAspect"]["parent"]["circle"] = 1
root["zButtonAspect"]["children"] = {}
root["zButtonAspect"]["children"]["size"] = 36
root["zButtonAspect"]["children"]["hideonclick"] = 1
end
ZHunterMod_Aspect_Spells = {
ZHUNTER_ASPECT_HAWK,
ZHUNTER_ASPECT_MONKEY,
ZHUNTER_ASPECT_WOLF,
ZHUNTER_ASPECT_CHEETAH,
ZHUNTER_ASPECT_PACK,
ZHUNTER_ASPECT_WILD,
ZHUNTER_ASPECT_BEAST
}
local ZHUNTER_ASPECT_MAX = table.getn(ZHunterMod_Aspect_Spells)
local zButtonAspect_LastAuraUpdateAt = 0
local zButtonAspect_MinAuraInterval = 0.15
local zButtonAspect_MinAuraIntervalCombat = 0.60
local zButtonAspect_LastAuraTexture = nil
local zButtonAspect_LastParentId = nil
local zButtonAspect_AuraProbeTextLeft1 = nil
local function zButtonAspect_GetSaved()
local currentRoot = zButtonAspect_GetRoot()
if not currentRoot["zButtonAspect"] then
currentRoot["zButtonAspect"] = {}
end
return currentRoot["zButtonAspect"]
end
local function zButtonAspect_EnsureConfig()
local saved = zButtonAspect_GetSaved()
saved["count"] = nil
if saved["rows"] == nil then
saved["rows"] = 1
end
if saved["firstbutton"] == nil then
saved["firstbutton"] = "RIGHT"
end
if saved["enabled"] == nil then
saved["enabled"] = 1
end
if saved["tooltip"] == nil then
saved["tooltip"] = 1
end
if not saved["parent"] then
saved["parent"] = {}
end
if saved["parent"]["size"] == nil then
saved["parent"]["size"] = 36
end
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if not saved["children"] then
saved["children"] = {}
end
if saved["children"]["size"] == nil then
saved["children"]["size"] = 36
end
if saved["children"]["hideonclick"] == nil then
saved["children"]["hideonclick"] = 1
end
if not saved["spells"] then
saved["spells"] = {}
end
if not saved["visible"] then
saved["visible"] = {}
end
for i = 1, ZHUNTER_ASPECT_MAX do
if not tonumber(saved["spells"][i]) then
saved["spells"][i] = i
end
if saved["visible"][i] == nil then
saved["visible"][i] = 1
end
end
end
local function zButtonAspect_ApplyRuntimeSettings()
if not zButtonAspect then
return
end
local saved = zButtonAspect_GetSaved()
zButtonAspect.tooltip = saved["tooltip"] and true or false
zButtonAspect.hideonclick = saved["children"] and saved["children"]["hideonclick"] and true or false
zButtonAspect.expandonhover = saved["children"] and saved["children"]["expandonhover"] and true or false
zButtonAspect.fadetimer = saved["children"] and tonumber(saved["children"]["fadetimer"]) or 0
end
local function zButtonAspect_IsKnownAspectSpellId(spellId)
if not spellId then
return false
end
local spellName = GetSpellName(spellId, "spell")
if not spellName or spellName == "" then
return false
end
for i = 1, table.getn(ZHunterMod_Aspect_Spells) do
if ZHunterMod_Aspect_Spells[i] == spellName then
return true
end
end
return false
end
local function zButtonAspect_EnsureValidParentId()
if not (zButtonAspect and zButtonAspect.count) then
return
end
if zButtonAspect_IsKnownAspectSpellId(zButtonAspect.id) then
return
end
for i = 1, zButtonAspect.count do
local child = getglobal(zButtonAspect.name .. i)
if child and child.id and zButtonAspect_IsKnownAspectSpellId(child.id) then
zButtonAspect.id = child.id
zButtonAspect.isspell = 1
ZSpellButton_UpdateButton(zButtonAspect)
ZSpellButton_UpdateCooldown(zButtonAspect)
return
end
end
end
function zButtonAspect_OnLoad()
this:RegisterEvent("VARIABLES_LOADED")
end
function zButtonAspect_OnEvent()
if event == "VARIABLES_LOADED" then
if not zButtonAspect then
return
end
if UnitClass("player") ~= ZHUNTER_HUNTER then
zButtonAspect:UnregisterAllEvents()
zButtonAspect:Hide()
return
end
zButtonAspect_CreateButtons()
MTH_ZH_AspectAdjust = CreateFrame("Frame", "MTH_ZH_AspectAdjust")
MTH_ZH_AspectAdjust:RegisterEvent("PLAYER_AURAS_CHANGED")
MTH_ZH_AspectAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_AspectAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_AspectAdjust:RegisterEvent("CHARACTER_POINTS_CHANGED")
MTH_ZH_AspectAdjust:RegisterEvent("LEARNED_SPELL_IN_TAB")
MTH_ZH_AspectAdjust:SetScript("OnEvent", MTH_ZH_AspectAdjust_OnEvent)
zButtonAspect_Tooltip = CreateFrame("GameTooltip", "MTH_ZH_AspectProbe", nil, "GameTooltipTemplate")
if zButtonAspect_Tooltip and zButtonAspect_Tooltip.GetName then
local tooltipName = zButtonAspect_Tooltip:GetName()
if tooltipName then
zButtonAspect_AuraProbeTextLeft1 = getglobal(tooltipName .. "TextLeft1")
end
end
zButtonAspect_SetupSizeAndPosition()
end
end
function zButtonAspect_CreateButtons()
zButtonAspect_EnsureConfig()
local saved = zButtonAspect_GetSaved()
ZSpellButton_CreateChildren(zButtonAspect, "zButtonAspect", ZHUNTER_ASPECT_MAX)
local info = {}
local infoIndex = 1
for i=1, table.getn(ZHunterMod_Aspect_Spells) do
if not tonumber(saved["spells"][i]) then
info = ZHunterMod_Aspect_Spells
saved["spells"] = {1, 2, 3, 4, 5, 6, 7}
break
end
local spellIndex = saved["spells"][i]
if saved["visible"][spellIndex] ~= false then
info[infoIndex] = ZHunterMod_Aspect_Spells[spellIndex]
infoIndex = infoIndex + 1
end
end
zButtonAspect.found = ZSpellButton_SetButtons(zButtonAspect, info)
zButtonAspect_ApplyRuntimeSettings()
zButtonAspect_EnsureValidParentId()
end
function zButtonAspect_SetupSizeAndPosition()
zButtonAspect_EnsureConfig()
local saved = zButtonAspect_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if MTH_ZH_AspectAdjust and MTH_ZH_AspectAdjust.SetScript then
MTH_ZH_AspectAdjust:SetScript("OnEvent", nil)
end
if zButtonAspect and zButtonAspect.Hide then
zButtonAspect:Hide()
end
return
end
if MTH_ZH_AspectAdjust and MTH_ZH_AspectAdjust.SetScript then
MTH_ZH_AspectAdjust:SetScript("OnEvent", MTH_ZH_AspectAdjust_OnEvent)
end
local displayCount = zButtonAspect.found or ZHUNTER_ASPECT_MAX
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonAspect, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonAspect, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonAspect, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonAspect, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
function zButtonAspect_Reset()
local currentRoot = zButtonAspect_GetRoot()
currentRoot["zButtonAspect"] = {}
local saved = zButtonAspect_GetSaved()
saved["spells"] = {1, 2, 3, 4, 5, 6, 7}
saved["rows"] = 1
saved["horizontal"] = nil
saved["vertical"] = nil
saved["firstbutton"] = "RIGHT"
saved["enabled"] = 1
saved["tooltip"] = 1
saved["parent"] = {}
saved["parent"]["size"] = 36
saved["parent"]["hide"] = nil
saved["parent"]["circle"] = 1
saved["children"] = {}
saved["children"]["size"] = 36
saved["children"]["hideonclick"] = 1
saved["visible"] = {1, 1, 1, 1, 1, 1, 1}
zButtonAspect_EnsureConfig()
end
function MTH_ZH_AspectAdjust_OnEvent()
if not zButtonAspect or not zButtonAspect.count then
return
end
if event == "PLAYER_AURAS_CHANGED" then
local now = GetTime and GetTime() or 0
local minInterval = zButtonAspect_MinAuraInterval
if UnitAffectingCombat and UnitAffectingCombat("player") then
minInterval = zButtonAspect_MinAuraIntervalCombat
end
if now > 0 and zButtonAspect_LastAuraUpdateAt > 0 and (now - zButtonAspect_LastAuraUpdateAt) < minInterval then
return
end
zButtonAspect_LastAuraUpdateAt = now
end
if event == "SPELLS_CHANGED" or event == "CHARACTER_POINTS_CHANGED" or event == "LEARNED_SPELL_IN_TAB" then
zButtonAspect_CreateButtons()
zButtonAspect_SetupSizeAndPosition()
zButtonAspect_EnsureValidParentId()
end
if event == "PLAYER_AURAS_CHANGED" or event == "PLAYER_ENTERING_WORLD"
or event == "SPELLS_CHANGED" or event == "CHARACTER_POINTS_CHANGED" or event == "LEARNED_SPELL_IN_TAB" then
zButtonAspect_EnsureValidParentId()
if not zButtonAspect1.id then
return
end
local button
local isParentTooltipOwned = GameTooltip and GameTooltip.IsOwned and GameTooltip:IsOwned(zButtonAspect)
local childrenShown = zButtonAspect.children and zButtonAspect.children.IsShown and zButtonAspect.children:IsShown()
local needChildIconScan = (event ~= "PLAYER_AURAS_CHANGED") or childrenShown or isParentTooltipOwned
local buttontextures = nil
local hasDuplicateChildTexture = nil
if needChildIconScan then
buttontextures = {}
local textureSeen = {}
for i=1, zButtonAspect.count do
button = getglobal(zButtonAspect.name..i)
button.icon = nil
if button.id then
local btnTexture = GetSpellTexture(button.id, "spell")
if btnTexture then
if textureSeen[btnTexture] then
hasDuplicateChildTexture = true
elseif hasDuplicateChildTexture == nil then
hasDuplicateChildTexture = false
end
textureSeen[btnTexture] = 1
buttontextures[btnTexture] = button
end
end
end
end
local i = 1
local texture = GetSpellTexture(zButtonAspect1.id, "spell")
local buff = UnitBuff("player", i)
local spellname, buffname
local newParentId = zButtonAspect1.id
while buff do
if texture == buff and zButtonAspect2.id then
newParentId = zButtonAspect2.id
end
if needChildIconScan and buttontextures[buff] then
if hasDuplicateChildTexture then
zButtonAspect_Tooltip:SetOwner(this, "ANCHOR_NONE")
zButtonAspect_Tooltip:SetUnitBuff("player", i)
if zButtonAspect_AuraProbeTextLeft1 and zButtonAspect_AuraProbeTextLeft1.GetText then
buffname = zButtonAspect_AuraProbeTextLeft1:GetText()
else
buffname = nil
end
spellname = GetSpellName(buttontextures[buff].id, "spell")
if buffname == spellname then
buttontextures[buff].icon = "Interface\\Icons\\Spell_Nature_WispSplode"
end
else
buttontextures[buff].icon = "Interface\\Icons\\Spell_Nature_WispSplode"
end
end
i = i + 1
buff = UnitBuff("player", i)
end
if event == "PLAYER_AURAS_CHANGED" and zButtonAspect_LastAuraTexture == texture and zButtonAspect.id == newParentId and zButtonAspect_LastParentId == newParentId and not isParentTooltipOwned then
return
end
zButtonAspect_LastAuraTexture = texture
zButtonAspect_LastParentId = newParentId
zButtonAspect.id = newParentId
ZSpellButton_UpdateButton(zButtonAspect)
ZSpellButton_UpdateCooldown(zButtonAspect)
if needChildIconScan then
for i=1, zButtonAspect.count do
button = getglobal(zButtonAspect.name..i)
if button.id then
ZSpellButton_UpdateButton(button)
end
end
end
if isParentTooltipOwned then
ZSpellButtonParent_OnEnter(zButtonAspect)
end
end
end
function zButtonAspect_KeyBinding(index)
if MTH_ZH_IsModuleEnabled and not MTH_ZH_IsModuleEnabled() then
return
end
local button
if index then
button = getglobal("zButtonAspect"..index)
else
button = zButtonAspect
end
if button.id then
CastSpell(button.id, "spell")
if zButtonAspect.hideonclick then
if type(ZSpellButton_SetChildrenExpanded) == "function" then
ZSpellButton_SetChildrenExpanded(zButtonAspect, false)
elseif zButtonAspect.children then
zButtonAspect.children:Hide()
end
end
end
end
SLASH_zButtonAspect1 = "/ZAspect"
SlashCmdList["zButtonAspect"] = function(msg)
if MTH_ZH_HandleDisabledSlash and MTH_ZH_HandleDisabledSlash("Aspect button is disabled while module 'zhunter' is disabled.") then
return
end
if msg == "reset" then
zButtonAspect_Reset()
zButtonAspect:ClearAllPoints()
zButtonAspect:SetPoint("CENTER", UIParent, "CENTER", -60, 0)
elseif msg == "options" then
MTH_OpenOptions("Aspect")
else
MTH_ZH_Print("Possible Commands: \"options\", \"reset\"")
end
end
+11 -9
View File
@@ -93,6 +93,8 @@ local function zButtonCompanions_ApplyRuntimeSettings()
local saved = zButtonCompanions_GetSaved()
zButtonCompanions.tooltip = saved["tooltip"] and true or false
zButtonCompanions.hideonclick = saved["children"] and saved["children"]["hideonclick"] and true or false
zButtonCompanions.expandonhover = saved["children"] and saved["children"]["expandonhover"] and true or false
zButtonCompanions.fadetimer = saved["children"] and tonumber(saved["children"]["fadetimer"]) or 0
end
local function zButtonCompanions_NormalizeTabName(value)
@@ -225,10 +227,10 @@ function zButtonCompanions_OnEvent()
return
end
zButtonCompanions_CreateButtons()
zButtonCompanionsAdjustment = CreateFrame("Frame", "zButtonCompanionsAdjustment")
zButtonCompanionsAdjustment:RegisterEvent("SPELLS_CHANGED")
zButtonCompanionsAdjustment:RegisterEvent("PLAYER_ENTERING_WORLD")
zButtonCompanionsAdjustment:SetScript("OnEvent", zButtonCompanionsAdjustment_OnEvent)
MTH_ZH_CompanionsAdjust = CreateFrame("Frame", "MTH_ZH_CompanionsAdjust")
MTH_ZH_CompanionsAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_CompanionsAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_CompanionsAdjust:SetScript("OnEvent", MTH_ZH_CompanionsAdjust_OnEvent)
zButtonCompanions_SetupSizeAndPosition()
end
end
@@ -247,16 +249,16 @@ end
function zButtonCompanions_SetupSizeAndPosition()
local saved = zButtonCompanions_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if zButtonCompanionsAdjustment and zButtonCompanionsAdjustment.SetScript then
zButtonCompanionsAdjustment:SetScript("OnEvent", nil)
if MTH_ZH_CompanionsAdjust and MTH_ZH_CompanionsAdjust.SetScript then
MTH_ZH_CompanionsAdjust:SetScript("OnEvent", nil)
end
if zButtonCompanions and zButtonCompanions.Hide then
zButtonCompanions:Hide()
end
return
end
if zButtonCompanionsAdjustment and zButtonCompanionsAdjustment.SetScript then
zButtonCompanionsAdjustment:SetScript("OnEvent", zButtonCompanionsAdjustment_OnEvent)
if MTH_ZH_CompanionsAdjust and MTH_ZH_CompanionsAdjust.SetScript then
MTH_ZH_CompanionsAdjust:SetScript("OnEvent", MTH_ZH_CompanionsAdjust_OnEvent)
end
local displayCount = zButtonCompanions.found or 0
if displayCount < 0 then
@@ -291,7 +293,7 @@ function zButtonCompanions_Reset()
zButtonCompanions_EnsureConfig()
end
function zButtonCompanionsAdjustment_OnEvent()
function MTH_ZH_CompanionsAdjust_OnEvent()
if not zButtonCompanions then
return
end
+11 -9
View File
@@ -93,6 +93,8 @@ local function zButtonMounts_ApplyRuntimeSettings()
local saved = zButtonMounts_GetSaved()
zButtonMounts.tooltip = saved["tooltip"] and true or false
zButtonMounts.hideonclick = saved["children"] and saved["children"]["hideonclick"] and true or false
zButtonMounts.expandonhover = saved["children"] and saved["children"]["expandonhover"] and true or false
zButtonMounts.fadetimer = saved["children"] and tonumber(saved["children"]["fadetimer"]) or 0
end
local function zButtonMounts_NormalizeTabName(value)
@@ -225,10 +227,10 @@ function zButtonMounts_OnEvent()
return
end
zButtonMounts_CreateButtons()
zButtonMountsAdjustment = CreateFrame("Frame", "zButtonMountsAdjustment")
zButtonMountsAdjustment:RegisterEvent("SPELLS_CHANGED")
zButtonMountsAdjustment:RegisterEvent("PLAYER_ENTERING_WORLD")
zButtonMountsAdjustment:SetScript("OnEvent", zButtonMountsAdjustment_OnEvent)
MTH_ZH_MountsAdjust = CreateFrame("Frame", "MTH_ZH_MountsAdjust")
MTH_ZH_MountsAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_MountsAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_MountsAdjust:SetScript("OnEvent", MTH_ZH_MountsAdjust_OnEvent)
zButtonMounts_SetupSizeAndPosition()
end
end
@@ -247,16 +249,16 @@ end
function zButtonMounts_SetupSizeAndPosition()
local saved = zButtonMounts_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if zButtonMountsAdjustment and zButtonMountsAdjustment.SetScript then
zButtonMountsAdjustment:SetScript("OnEvent", nil)
if MTH_ZH_MountsAdjust and MTH_ZH_MountsAdjust.SetScript then
MTH_ZH_MountsAdjust:SetScript("OnEvent", nil)
end
if zButtonMounts and zButtonMounts.Hide then
zButtonMounts:Hide()
end
return
end
if zButtonMountsAdjustment and zButtonMountsAdjustment.SetScript then
zButtonMountsAdjustment:SetScript("OnEvent", zButtonMountsAdjustment_OnEvent)
if MTH_ZH_MountsAdjust and MTH_ZH_MountsAdjust.SetScript then
MTH_ZH_MountsAdjust:SetScript("OnEvent", MTH_ZH_MountsAdjust_OnEvent)
end
local displayCount = zButtonMounts.found or 0
if displayCount < 0 then
@@ -291,7 +293,7 @@ function zButtonMounts_Reset()
zButtonMounts_EnsureConfig()
end
function zButtonMountsAdjustment_OnEvent()
function MTH_ZH_MountsAdjust_OnEvent()
if not zButtonMounts then
return
end
File diff suppressed because it is too large Load Diff
+12 -10
View File
@@ -232,6 +232,8 @@ local function zButtonRanged_ApplyRuntimeSettings()
local saved = zButtonRanged_GetSaved()
zButtonRanged.tooltip = saved["tooltip"] and true or false
zButtonRanged.hideonclick = saved["children"] and saved["children"]["hideonclick"] and true or false
zButtonRanged.expandonhover = saved["children"] and saved["children"]["expandonhover"] and true or false
zButtonRanged.fadetimer = saved["children"] and tonumber(saved["children"]["fadetimer"]) or 0
end
local function zButtonRanged_UpdateDurabilityText(button)
@@ -602,11 +604,11 @@ function zButtonRanged_OnEvent()
zButtonRanged.customUpdateButton = zButtonRanged_UpdateButton
zButtonRanged.beforeclick = zButtonRanged_BeforeClick
zButtonRanged_CreateButtons()
zButtonRangedAdjustment = CreateFrame("Frame", "zButtonRangedAdjustment")
zButtonRangedAdjustment:RegisterEvent("UNIT_INVENTORY_CHANGED")
zButtonRangedAdjustment:RegisterEvent("BAG_UPDATE")
zButtonRangedAdjustment:RegisterEvent("PLAYER_ENTERING_WORLD")
zButtonRangedAdjustment:SetScript("OnEvent", zButtonRangedAdjustment_OnEvent)
MTH_ZH_RangedAdjust = CreateFrame("Frame", "MTH_ZH_RangedAdjust")
MTH_ZH_RangedAdjust:RegisterEvent("UNIT_INVENTORY_CHANGED")
MTH_ZH_RangedAdjust:RegisterEvent("BAG_UPDATE")
MTH_ZH_RangedAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_RangedAdjust:SetScript("OnEvent", MTH_ZH_RangedAdjust_OnEvent)
zButtonRanged_SetupSizeAndPosition()
end
end
@@ -635,16 +637,16 @@ end
function zButtonRanged_SetupSizeAndPosition()
local saved = zButtonRanged_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if zButtonRangedAdjustment and zButtonRangedAdjustment.SetScript then
zButtonRangedAdjustment:SetScript("OnEvent", nil)
if MTH_ZH_RangedAdjust and MTH_ZH_RangedAdjust.SetScript then
MTH_ZH_RangedAdjust:SetScript("OnEvent", nil)
end
if zButtonRanged and zButtonRanged.Hide then
zButtonRanged:Hide()
end
return
end
if zButtonRangedAdjustment and zButtonRangedAdjustment.SetScript then
zButtonRangedAdjustment:SetScript("OnEvent", zButtonRangedAdjustment_OnEvent)
if MTH_ZH_RangedAdjust and MTH_ZH_RangedAdjust.SetScript then
MTH_ZH_RangedAdjust:SetScript("OnEvent", MTH_ZH_RangedAdjust_OnEvent)
end
local displayCount = zButtonRanged.found or 0
if displayCount < 0 then
@@ -679,7 +681,7 @@ function zButtonRanged_Reset()
zButtonRanged_EnsureConfig()
end
function zButtonRangedAdjustment_OnEvent()
function MTH_ZH_RangedAdjust_OnEvent()
if not zButtonRanged then
return
end
+11 -9
View File
@@ -93,6 +93,8 @@ local function zButtonToys_ApplyRuntimeSettings()
local saved = zButtonToys_GetSaved()
zButtonToys.tooltip = saved["tooltip"] and true or false
zButtonToys.hideonclick = saved["children"] and saved["children"]["hideonclick"] and true or false
zButtonToys.expandonhover = saved["children"] and saved["children"]["expandonhover"] and true or false
zButtonToys.fadetimer = saved["children"] and tonumber(saved["children"]["fadetimer"]) or 0
end
local function zButtonToys_NormalizeTabName(value)
@@ -225,10 +227,10 @@ function zButtonToys_OnEvent()
return
end
zButtonToys_CreateButtons()
zButtonToysAdjustment = CreateFrame("Frame", "zButtonToysAdjustment")
zButtonToysAdjustment:RegisterEvent("SPELLS_CHANGED")
zButtonToysAdjustment:RegisterEvent("PLAYER_ENTERING_WORLD")
zButtonToysAdjustment:SetScript("OnEvent", zButtonToysAdjustment_OnEvent)
MTH_ZH_ToysAdjust = CreateFrame("Frame", "MTH_ZH_ToysAdjust")
MTH_ZH_ToysAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_ToysAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_ToysAdjust:SetScript("OnEvent", MTH_ZH_ToysAdjust_OnEvent)
zButtonToys_SetupSizeAndPosition()
end
end
@@ -247,16 +249,16 @@ end
function zButtonToys_SetupSizeAndPosition()
local saved = zButtonToys_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if zButtonToysAdjustment and zButtonToysAdjustment.SetScript then
zButtonToysAdjustment:SetScript("OnEvent", nil)
if MTH_ZH_ToysAdjust and MTH_ZH_ToysAdjust.SetScript then
MTH_ZH_ToysAdjust:SetScript("OnEvent", nil)
end
if zButtonToys and zButtonToys.Hide then
zButtonToys:Hide()
end
return
end
if zButtonToysAdjustment and zButtonToysAdjustment.SetScript then
zButtonToysAdjustment:SetScript("OnEvent", zButtonToysAdjustment_OnEvent)
if MTH_ZH_ToysAdjust and MTH_ZH_ToysAdjust.SetScript then
MTH_ZH_ToysAdjust:SetScript("OnEvent", MTH_ZH_ToysAdjust_OnEvent)
end
local displayCount = zButtonToys.found or 0
if displayCount < 0 then
@@ -291,7 +293,7 @@ function zButtonToys_Reset()
zButtonToys_EnsureConfig()
end
function zButtonToysAdjustment_OnEvent()
function MTH_ZH_ToysAdjust_OnEvent()
if not zButtonToys then
return
end
+411 -409
View File
@@ -1,410 +1,412 @@
local function zButtonTrack_GetRoot()
return MTH_ZH_GetSavedRoot()
end
local root = zButtonTrack_GetRoot()
if not root["zButtonTrack"] then
root["zButtonTrack"] = {}
root["zButtonTrack"]["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
root["zButtonTrack"]["rows"] = 1
root["zButtonTrack"]["horizontal"] = nil
root["zButtonTrack"]["vertical"] = nil
root["zButtonTrack"]["firstbutton"] = "RIGHT"
root["zButtonTrack"]["enabled"] = 1
root["zButtonTrack"]["tooltip"] = 1
root["zButtonTrack"]["parent"] = {}
root["zButtonTrack"]["parent"]["size"] = 36
root["zButtonTrack"]["parent"]["hide"] = nil
root["zButtonTrack"]["parent"]["circle"] = 1
root["zButtonTrack"]["children"] = {}
root["zButtonTrack"]["children"]["size"] = 36
root["zButtonTrack"]["children"]["hideonclick"] = 1
end
ZHunterMod_Track_Spells = {
ZHUNTER_TRACK_HIDDEN,
ZHUNTER_TRACK_HUMANOIDS,
ZHUNTER_TRACK_UNDEAD,
ZHUNTER_TRACK_BEASTS,
ZHUNTER_TRACK_DEMONS,
ZHUNTER_TRACK_ELEMENTALS,
ZHUNTER_TRACK_DRAGONKIN,
ZHUNTER_TRACK_GIANTS,
ZHUNTER_TRACK_MINERALS,
ZHUNTER_TRACK_HERBS,
ZHUNTER_TRACK_TREASURE
}
local ZHUNTER_TRACK_MAX = table.getn(ZHunterMod_Track_Spells)
local zButtonTrack_LastTrackingTexture = nil
local zButtonTrack_SyncActiveChild
local zButtonTrack_GetSaved
local function zButtonTrack_NormalizeTexture(texture)
if not texture then
return ""
end
local value = string.lower(tostring(texture))
value = string.gsub(value, "\\", "/")
local _, _, basename = string.find(value, "([^/]+)$")
return basename or value
end
local function zButtonTrack_FindSpellIdByTrackingTexture(trackingTexture)
if not trackingTexture or not zButtonTrack or not zButtonTrack.count then
return nil
end
local wanted = zButtonTrack_NormalizeTexture(trackingTexture)
for i = 1, zButtonTrack.count do
local child = getglobal("zButtonTrack" .. i)
if child and child.id then
local spellTexture = GetSpellTexture and GetSpellTexture(child.id, "spell") or nil
if zButtonTrack_NormalizeTexture(spellTexture) == wanted then
return child.id
end
if child.icon and zButtonTrack_NormalizeTexture(child.icon) == wanted then
return child.id
end
if child.icontexture and child.icontexture.GetTexture then
local childTexture = child.icontexture:GetTexture()
if zButtonTrack_NormalizeTexture(childTexture) == wanted then
return child.id
end
end
end
end
return nil
end
local function zButtonTrack_FindSpellIdByTrackingName(trackingName)
if not trackingName or trackingName == "" or not zButtonTrack or not zButtonTrack.count then
return nil
end
for i = 1, zButtonTrack.count do
local child = getglobal("zButtonTrack" .. i)
if child and child.id then
local spellName = GetSpellName and GetSpellName(child.id, "spell") or nil
if spellName == trackingName then
return child.id
end
end
end
return nil
end
local function zButtonTrack_GetActiveTrackingSpellId()
local activeName = nil
local activeTexture = nil
if GetNumTrackingTypes and GetTrackingInfo then
local numTracking = GetNumTrackingTypes() or 0
for i = 1, numTracking do
local name, texture, active = GetTrackingInfo(i)
if active then
activeName = name
activeTexture = texture
break
end
end
end
local byName = zButtonTrack_FindSpellIdByTrackingName(activeName)
if byName then
return byName, activeTexture
end
if activeTexture then
return zButtonTrack_FindSpellIdByTrackingTexture(activeTexture), activeTexture
end
local buff = GetTrackingTexture and GetTrackingTexture() or nil
return zButtonTrack_FindSpellIdByTrackingTexture(buff), buff
end
local function zButtonTrack_AfterClick(button)
if not zButtonTrack then
return
end
if button and button.id then
zButtonTrack.id = button.id
ZSpellButton_UpdateButton(zButtonTrack)
ZSpellButton_UpdateCooldown(zButtonTrack)
zButtonTrack_SyncActiveChild(button.id)
if GetSpellTexture then
zButtonTrack_LastTrackingTexture = GetSpellTexture(button.id, "spell") or zButtonTrack_LastTrackingTexture
end
local isOwned = GameTooltip and GameTooltip.IsOwned and GameTooltip:IsOwned(zButtonTrack)
if isOwned then
ZSpellButtonParent_OnEnter(zButtonTrack)
end
end
end
zButtonTrack_SyncActiveChild = function(activeId)
if not zButtonTrack or not zButtonTrack.count then
return
end
for i = 1, zButtonTrack.count do
local child = getglobal("zButtonTrack" .. i)
if child and child.SetChecked then
child:SetChecked((activeId and child.id == activeId) and 1 or 0)
end
end
if zButtonTrack.SetChecked then
zButtonTrack:SetChecked(0)
end
end
local function zButtonTrack_RefreshTrackingState()
if not zButtonTrack or not zButtonTrack.count then
return
end
local newId, trackingTexture = zButtonTrack_GetActiveTrackingSpellId()
local buff = trackingTexture or (GetTrackingTexture and GetTrackingTexture() or nil)
if not newId and not buff then
if zButtonTrack.id then
zButtonTrack_SyncActiveChild(zButtonTrack.id)
else
zButtonTrack_LastTrackingTexture = nil
zButtonTrack_SyncActiveChild(nil)
end
return
end
if not newId then
newId = zButtonTrack.id or nil
end
if not newId then
return
end
if zButtonTrack_NormalizeTexture(zButtonTrack_LastTrackingTexture) == zButtonTrack_NormalizeTexture(buff) and zButtonTrack.id == newId then
zButtonTrack_SyncActiveChild(newId)
return
end
local isOwned = GameTooltip and GameTooltip.IsOwned and GameTooltip:IsOwned(zButtonTrack)
zButtonTrack_LastTrackingTexture = buff
zButtonTrack.id = newId
ZSpellButton_UpdateButton(zButtonTrack)
ZSpellButton_UpdateCooldown(zButtonTrack)
zButtonTrack_SyncActiveChild(newId)
if isOwned then
ZSpellButtonParent_OnEnter(zButtonTrack)
end
end
zButtonTrack_GetSaved = function()
local currentRoot = zButtonTrack_GetRoot()
if not currentRoot["zButtonTrack"] then
currentRoot["zButtonTrack"] = {}
end
return currentRoot["zButtonTrack"]
end
local function zButtonTrack_EnsureConfig()
local saved = zButtonTrack_GetSaved()
saved["count"] = nil
if saved["rows"] == nil then
saved["rows"] = 1
end
if saved["firstbutton"] == nil then
saved["firstbutton"] = "RIGHT"
end
if saved["enabled"] == nil then
saved["enabled"] = 1
end
if saved["tooltip"] == nil then
saved["tooltip"] = 1
end
if not saved["parent"] then
saved["parent"] = {}
end
if saved["parent"]["size"] == nil then
saved["parent"]["size"] = 36
end
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if not saved["children"] then
saved["children"] = {}
end
if saved["children"]["size"] == nil then
saved["children"]["size"] = 36
end
if saved["children"]["hideonclick"] == nil then
saved["children"]["hideonclick"] = 1
end
if not saved["spells"] then
saved["spells"] = {}
end
if not saved["visible"] then
saved["visible"] = {}
end
for i = 1, ZHUNTER_TRACK_MAX do
if not tonumber(saved["spells"][i]) then
saved["spells"][i] = i
end
if saved["visible"][i] == nil then
saved["visible"][i] = 1
end
end
end
local function zButtonTrack_ApplyRuntimeSettings()
if not zButtonTrack then
return
end
local saved = zButtonTrack_GetSaved()
zButtonTrack.tooltip = saved["tooltip"] and true or false
zButtonTrack.hideonclick = saved["children"] and saved["children"]["hideonclick"] and true or false
end
function zButtonTrack_OnLoad()
this:RegisterEvent("VARIABLES_LOADED")
end
function zButtonTrack_OnEvent()
if event == "VARIABLES_LOADED" then
if not zButtonTrack then
return
end
if UnitClass("player") ~= ZHUNTER_HUNTER then
zButtonTrack:UnregisterAllEvents()
zButtonTrack:Hide()
return
end
zButtonTrack_CreateButtons()
zButtonTrack.afterclick = zButtonTrack_AfterClick
zButtonTrackAdjustment = CreateFrame("Frame", "zButtonTrackAdjustment")
zButtonTrackAdjustment:RegisterEvent("MINIMAP_UPDATE_TRACKING")
zButtonTrackAdjustment:RegisterEvent("PLAYER_ENTERING_WORLD")
zButtonTrackAdjustment:RegisterEvent("SPELLS_CHANGED")
zButtonTrackAdjustment:RegisterEvent("CHARACTER_POINTS_CHANGED")
zButtonTrackAdjustment:RegisterEvent("LEARNED_SPELL_IN_TAB")
zButtonTrackAdjustment:SetScript("OnEvent", zButtonTrackAdjustment_OnEvent)
zButtonTrack_SetupSizeAndPosition()
end
end
function zButtonTrack_CreateButtons()
zButtonTrack_EnsureConfig()
local saved = zButtonTrack_GetSaved()
ZSpellButton_CreateChildren(zButtonTrack, "zButtonTrack", ZHUNTER_TRACK_MAX)
local info = {}
local infoIndex = 1
for i=1, table.getn(ZHunterMod_Track_Spells) do
if not tonumber(saved["spells"][i]) then
info = ZHunterMod_Track_Spells
saved["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
break
end
local spellIndex = saved["spells"][i]
if saved["visible"][spellIndex] ~= false then
info[infoIndex] = ZHunterMod_Track_Spells[spellIndex]
infoIndex = infoIndex + 1
end
end
zButtonTrack.found = ZSpellButton_SetButtons(zButtonTrack, info)
zButtonTrack_ApplyRuntimeSettings()
end
function zButtonTrack_SetupSizeAndPosition()
zButtonTrack_EnsureConfig()
local saved = zButtonTrack_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if zButtonTrackAdjustment and zButtonTrackAdjustment.SetScript then
zButtonTrackAdjustment:SetScript("OnEvent", nil)
end
if zButtonTrack and zButtonTrack.Hide then
zButtonTrack:Hide()
end
return
end
if zButtonTrackAdjustment and zButtonTrackAdjustment.SetScript then
zButtonTrackAdjustment:SetScript("OnEvent", zButtonTrackAdjustment_OnEvent)
end
local displayCount = zButtonTrack.found or ZHUNTER_TRACK_MAX
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonTrack, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonTrack, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonTrack, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonTrack, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
zButtonTrack_RefreshTrackingState()
end
function zButtonTrack_Reset()
local currentRoot = zButtonTrack_GetRoot()
currentRoot["zButtonTrack"] = {}
local saved = zButtonTrack_GetSaved()
saved["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
saved["rows"] = 1
saved["horizontal"] = nil
saved["vertical"] = nil
saved["firstbutton"] = "RIGHT"
saved["enabled"] = 1
saved["tooltip"] = 1
saved["parent"] = {}
saved["parent"]["size"] = 36
saved["parent"]["hide"] = nil
saved["parent"]["circle"] = 1
saved["children"] = {}
saved["children"]["size"] = 36
saved["children"]["hideonclick"] = 1
saved["visible"] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}
zButtonTrack_EnsureConfig()
end
function zButtonTrackAdjustment_OnEvent()
if not zButtonTrack or not zButtonTrack.count then
return
end
if event == "SPELLS_CHANGED" or event == "CHARACTER_POINTS_CHANGED" or event == "LEARNED_SPELL_IN_TAB" then
zButtonTrack_CreateButtons()
zButtonTrack_SetupSizeAndPosition()
end
if event == "MINIMAP_UPDATE_TRACKING" or event == "PLAYER_ENTERING_WORLD"
or event == "SPELLS_CHANGED" or event == "CHARACTER_POINTS_CHANGED" or event == "LEARNED_SPELL_IN_TAB" then
zButtonTrack_RefreshTrackingState()
end
end
function zButtonTrack_KeyBinding(index)
if MTH_ZH_IsModuleEnabled and not MTH_ZH_IsModuleEnabled() then
return
end
local button
if index then
button = getglobal("zButtonTrack"..index)
else
button = zButtonTrack
end
if button.id then
CastSpell(button.id, "spell")
if zButtonTrack.hideonclick then
if type(ZSpellButton_SetChildrenExpanded) == "function" then
ZSpellButton_SetChildrenExpanded(zButtonTrack, false)
elseif zButtonTrack.children then
zButtonTrack.children:Hide()
end
end
end
end
SLASH_zButtonTrack1 = "/ZTrack"
SlashCmdList["zButtonTrack"] = function(msg)
if MTH_ZH_HandleDisabledSlash and MTH_ZH_HandleDisabledSlash("Track button is disabled while module 'zhunter' is disabled.") then
return
end
msg = tostring(msg or "")
if msg == "reset" then
zButtonTrack_Reset()
zButtonTrack:ClearAllPoints()
zButtonTrack:SetPoint("CENTER", UIParent, "CENTER", 0, 0)
elseif msg == "options" then
MTH_OpenOptions("Track")
else
MTH_ZH_Print("Possible Commands: \"options\", \"reset\"")
end
local function zButtonTrack_GetRoot()
return MTH_ZH_GetSavedRoot()
end
local root = zButtonTrack_GetRoot()
if not root["zButtonTrack"] then
root["zButtonTrack"] = {}
root["zButtonTrack"]["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
root["zButtonTrack"]["rows"] = 1
root["zButtonTrack"]["horizontal"] = nil
root["zButtonTrack"]["vertical"] = nil
root["zButtonTrack"]["firstbutton"] = "RIGHT"
root["zButtonTrack"]["enabled"] = 1
root["zButtonTrack"]["tooltip"] = 1
root["zButtonTrack"]["parent"] = {}
root["zButtonTrack"]["parent"]["size"] = 36
root["zButtonTrack"]["parent"]["hide"] = nil
root["zButtonTrack"]["parent"]["circle"] = 1
root["zButtonTrack"]["children"] = {}
root["zButtonTrack"]["children"]["size"] = 36
root["zButtonTrack"]["children"]["hideonclick"] = 1
end
ZHunterMod_Track_Spells = {
ZHUNTER_TRACK_HIDDEN,
ZHUNTER_TRACK_HUMANOIDS,
ZHUNTER_TRACK_UNDEAD,
ZHUNTER_TRACK_BEASTS,
ZHUNTER_TRACK_DEMONS,
ZHUNTER_TRACK_ELEMENTALS,
ZHUNTER_TRACK_DRAGONKIN,
ZHUNTER_TRACK_GIANTS,
ZHUNTER_TRACK_MINERALS,
ZHUNTER_TRACK_HERBS,
ZHUNTER_TRACK_TREASURE
}
local ZHUNTER_TRACK_MAX = table.getn(ZHunterMod_Track_Spells)
local zButtonTrack_LastTrackingTexture = nil
local zButtonTrack_SyncActiveChild
local zButtonTrack_GetSaved
local function zButtonTrack_NormalizeTexture(texture)
if not texture then
return ""
end
local value = string.lower(tostring(texture))
value = string.gsub(value, "\\", "/")
local _, _, basename = string.find(value, "([^/]+)$")
return basename or value
end
local function zButtonTrack_FindSpellIdByTrackingTexture(trackingTexture)
if not trackingTexture or not zButtonTrack or not zButtonTrack.count then
return nil
end
local wanted = zButtonTrack_NormalizeTexture(trackingTexture)
for i = 1, zButtonTrack.count do
local child = getglobal("zButtonTrack" .. i)
if child and child.id then
local spellTexture = GetSpellTexture and GetSpellTexture(child.id, "spell") or nil
if zButtonTrack_NormalizeTexture(spellTexture) == wanted then
return child.id
end
if child.icon and zButtonTrack_NormalizeTexture(child.icon) == wanted then
return child.id
end
if child.icontexture and child.icontexture.GetTexture then
local childTexture = child.icontexture:GetTexture()
if zButtonTrack_NormalizeTexture(childTexture) == wanted then
return child.id
end
end
end
end
return nil
end
local function zButtonTrack_FindSpellIdByTrackingName(trackingName)
if not trackingName or trackingName == "" or not zButtonTrack or not zButtonTrack.count then
return nil
end
for i = 1, zButtonTrack.count do
local child = getglobal("zButtonTrack" .. i)
if child and child.id then
local spellName = GetSpellName and GetSpellName(child.id, "spell") or nil
if spellName == trackingName then
return child.id
end
end
end
return nil
end
local function zButtonTrack_GetActiveTrackingSpellId()
local activeName = nil
local activeTexture = nil
if GetNumTrackingTypes and GetTrackingInfo then
local numTracking = GetNumTrackingTypes() or 0
for i = 1, numTracking do
local name, texture, active = GetTrackingInfo(i)
if active then
activeName = name
activeTexture = texture
break
end
end
end
local byName = zButtonTrack_FindSpellIdByTrackingName(activeName)
if byName then
return byName, activeTexture
end
if activeTexture then
return zButtonTrack_FindSpellIdByTrackingTexture(activeTexture), activeTexture
end
local buff = GetTrackingTexture and GetTrackingTexture() or nil
return zButtonTrack_FindSpellIdByTrackingTexture(buff), buff
end
local function zButtonTrack_AfterClick(button)
if not zButtonTrack then
return
end
if button and button.id then
zButtonTrack.id = button.id
ZSpellButton_UpdateButton(zButtonTrack)
ZSpellButton_UpdateCooldown(zButtonTrack)
zButtonTrack_SyncActiveChild(button.id)
if GetSpellTexture then
zButtonTrack_LastTrackingTexture = GetSpellTexture(button.id, "spell") or zButtonTrack_LastTrackingTexture
end
local isOwned = GameTooltip and GameTooltip.IsOwned and GameTooltip:IsOwned(zButtonTrack)
if isOwned then
ZSpellButtonParent_OnEnter(zButtonTrack)
end
end
end
zButtonTrack_SyncActiveChild = function(activeId)
if not zButtonTrack or not zButtonTrack.count then
return
end
for i = 1, zButtonTrack.count do
local child = getglobal("zButtonTrack" .. i)
if child and child.SetChecked then
child:SetChecked((activeId and child.id == activeId) and 1 or 0)
end
end
if zButtonTrack.SetChecked then
zButtonTrack:SetChecked(0)
end
end
local function zButtonTrack_RefreshTrackingState()
if not zButtonTrack or not zButtonTrack.count then
return
end
local newId, trackingTexture = zButtonTrack_GetActiveTrackingSpellId()
local buff = trackingTexture or (GetTrackingTexture and GetTrackingTexture() or nil)
if not newId and not buff then
if zButtonTrack.id then
zButtonTrack_SyncActiveChild(zButtonTrack.id)
else
zButtonTrack_LastTrackingTexture = nil
zButtonTrack_SyncActiveChild(nil)
end
return
end
if not newId then
newId = zButtonTrack.id or nil
end
if not newId then
return
end
if zButtonTrack_NormalizeTexture(zButtonTrack_LastTrackingTexture) == zButtonTrack_NormalizeTexture(buff) and zButtonTrack.id == newId then
zButtonTrack_SyncActiveChild(newId)
return
end
local isOwned = GameTooltip and GameTooltip.IsOwned and GameTooltip:IsOwned(zButtonTrack)
zButtonTrack_LastTrackingTexture = buff
zButtonTrack.id = newId
ZSpellButton_UpdateButton(zButtonTrack)
ZSpellButton_UpdateCooldown(zButtonTrack)
zButtonTrack_SyncActiveChild(newId)
if isOwned then
ZSpellButtonParent_OnEnter(zButtonTrack)
end
end
zButtonTrack_GetSaved = function()
local currentRoot = zButtonTrack_GetRoot()
if not currentRoot["zButtonTrack"] then
currentRoot["zButtonTrack"] = {}
end
return currentRoot["zButtonTrack"]
end
local function zButtonTrack_EnsureConfig()
local saved = zButtonTrack_GetSaved()
saved["count"] = nil
if saved["rows"] == nil then
saved["rows"] = 1
end
if saved["firstbutton"] == nil then
saved["firstbutton"] = "RIGHT"
end
if saved["enabled"] == nil then
saved["enabled"] = 1
end
if saved["tooltip"] == nil then
saved["tooltip"] = 1
end
if not saved["parent"] then
saved["parent"] = {}
end
if saved["parent"]["size"] == nil then
saved["parent"]["size"] = 36
end
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if not saved["children"] then
saved["children"] = {}
end
if saved["children"]["size"] == nil then
saved["children"]["size"] = 36
end
if saved["children"]["hideonclick"] == nil then
saved["children"]["hideonclick"] = 1
end
if not saved["spells"] then
saved["spells"] = {}
end
if not saved["visible"] then
saved["visible"] = {}
end
for i = 1, ZHUNTER_TRACK_MAX do
if not tonumber(saved["spells"][i]) then
saved["spells"][i] = i
end
if saved["visible"][i] == nil then
saved["visible"][i] = 1
end
end
end
local function zButtonTrack_ApplyRuntimeSettings()
if not zButtonTrack then
return
end
local saved = zButtonTrack_GetSaved()
zButtonTrack.tooltip = saved["tooltip"] and true or false
zButtonTrack.hideonclick = saved["children"] and saved["children"]["hideonclick"] and true or false
zButtonTrack.expandonhover = saved["children"] and saved["children"]["expandonhover"] and true or false
zButtonTrack.fadetimer = saved["children"] and tonumber(saved["children"]["fadetimer"]) or 0
end
function zButtonTrack_OnLoad()
this:RegisterEvent("VARIABLES_LOADED")
end
function zButtonTrack_OnEvent()
if event == "VARIABLES_LOADED" then
if not zButtonTrack then
return
end
if UnitClass("player") ~= ZHUNTER_HUNTER then
zButtonTrack:UnregisterAllEvents()
zButtonTrack:Hide()
return
end
zButtonTrack_CreateButtons()
zButtonTrack.afterclick = zButtonTrack_AfterClick
MTH_ZH_TrackAdjust = CreateFrame("Frame", "MTH_ZH_TrackAdjust")
MTH_ZH_TrackAdjust:RegisterEvent("MINIMAP_UPDATE_TRACKING")
MTH_ZH_TrackAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_TrackAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_TrackAdjust:RegisterEvent("CHARACTER_POINTS_CHANGED")
MTH_ZH_TrackAdjust:RegisterEvent("LEARNED_SPELL_IN_TAB")
MTH_ZH_TrackAdjust:SetScript("OnEvent", MTH_ZH_TrackAdjust_OnEvent)
zButtonTrack_SetupSizeAndPosition()
end
end
function zButtonTrack_CreateButtons()
zButtonTrack_EnsureConfig()
local saved = zButtonTrack_GetSaved()
ZSpellButton_CreateChildren(zButtonTrack, "zButtonTrack", ZHUNTER_TRACK_MAX)
local info = {}
local infoIndex = 1
for i=1, table.getn(ZHunterMod_Track_Spells) do
if not tonumber(saved["spells"][i]) then
info = ZHunterMod_Track_Spells
saved["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
break
end
local spellIndex = saved["spells"][i]
if saved["visible"][spellIndex] ~= false then
info[infoIndex] = ZHunterMod_Track_Spells[spellIndex]
infoIndex = infoIndex + 1
end
end
zButtonTrack.found = ZSpellButton_SetButtons(zButtonTrack, info)
zButtonTrack_ApplyRuntimeSettings()
end
function zButtonTrack_SetupSizeAndPosition()
zButtonTrack_EnsureConfig()
local saved = zButtonTrack_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if MTH_ZH_TrackAdjust and MTH_ZH_TrackAdjust.SetScript then
MTH_ZH_TrackAdjust:SetScript("OnEvent", nil)
end
if zButtonTrack and zButtonTrack.Hide then
zButtonTrack:Hide()
end
return
end
if MTH_ZH_TrackAdjust and MTH_ZH_TrackAdjust.SetScript then
MTH_ZH_TrackAdjust:SetScript("OnEvent", MTH_ZH_TrackAdjust_OnEvent)
end
local displayCount = zButtonTrack.found or ZHUNTER_TRACK_MAX
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonTrack, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonTrack, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonTrack, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonTrack, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
zButtonTrack_RefreshTrackingState()
end
function zButtonTrack_Reset()
local currentRoot = zButtonTrack_GetRoot()
currentRoot["zButtonTrack"] = {}
local saved = zButtonTrack_GetSaved()
saved["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
saved["rows"] = 1
saved["horizontal"] = nil
saved["vertical"] = nil
saved["firstbutton"] = "RIGHT"
saved["enabled"] = 1
saved["tooltip"] = 1
saved["parent"] = {}
saved["parent"]["size"] = 36
saved["parent"]["hide"] = nil
saved["parent"]["circle"] = 1
saved["children"] = {}
saved["children"]["size"] = 36
saved["children"]["hideonclick"] = 1
saved["visible"] = {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}
zButtonTrack_EnsureConfig()
end
function MTH_ZH_TrackAdjust_OnEvent()
if not zButtonTrack or not zButtonTrack.count then
return
end
if event == "SPELLS_CHANGED" or event == "CHARACTER_POINTS_CHANGED" or event == "LEARNED_SPELL_IN_TAB" then
zButtonTrack_CreateButtons()
zButtonTrack_SetupSizeAndPosition()
end
if event == "MINIMAP_UPDATE_TRACKING" or event == "PLAYER_ENTERING_WORLD"
or event == "SPELLS_CHANGED" or event == "CHARACTER_POINTS_CHANGED" or event == "LEARNED_SPELL_IN_TAB" then
zButtonTrack_RefreshTrackingState()
end
end
function zButtonTrack_KeyBinding(index)
if MTH_ZH_IsModuleEnabled and not MTH_ZH_IsModuleEnabled() then
return
end
local button
if index then
button = getglobal("zButtonTrack"..index)
else
button = zButtonTrack
end
if button.id then
CastSpell(button.id, "spell")
if zButtonTrack.hideonclick then
if type(ZSpellButton_SetChildrenExpanded) == "function" then
ZSpellButton_SetChildrenExpanded(zButtonTrack, false)
elseif zButtonTrack.children then
zButtonTrack.children:Hide()
end
end
end
end
SLASH_zButtonTrack1 = "/ZTrack"
SlashCmdList["zButtonTrack"] = function(msg)
if MTH_ZH_HandleDisabledSlash and MTH_ZH_HandleDisabledSlash("Track button is disabled while module 'zhunter' is disabled.") then
return
end
msg = tostring(msg or "")
if msg == "reset" then
zButtonTrack_Reset()
zButtonTrack:ClearAllPoints()
zButtonTrack:SetPoint("CENTER", UIParent, "CENTER", 0, 0)
elseif msg == "options" then
MTH_OpenOptions("Track")
else
MTH_ZH_Print("Possible Commands: \"options\", \"reset\"")
end
end
+280 -278
View File
@@ -1,279 +1,281 @@
local function zButtonTrap_GetRoot()
return MTH_ZH_GetSavedRoot()
end
local root = zButtonTrap_GetRoot()
if not root["zButtonTrap"] then
root["zButtonTrap"] = {}
root["zButtonTrap"]["spells"] = {1, 2, 3, 4}
root["zButtonTrap"]["rows"] = 1
root["zButtonTrap"]["horizontal"] = nil
root["zButtonTrap"]["vertical"] = nil
root["zButtonTrap"]["firstbutton"] = "RIGHT"
root["zButtonTrap"]["enabled"] = 1
root["zButtonTrap"]["tooltip"] = 1
root["zButtonTrap"]["parent"] = {}
root["zButtonTrap"]["parent"]["size"] = 36
root["zButtonTrap"]["parent"]["hide"] = nil
root["zButtonTrap"]["parent"]["circle"] = 1
root["zButtonTrap"]["children"] = {}
root["zButtonTrap"]["children"]["size"] = 36
root["zButtonTrap"]["children"]["hideonclick"] = 1
end
ZHunterMod_Trap_Spells = {
ZHUNTER_TRAP_FREEZING,
ZHUNTER_TRAP_FROST,
ZHUNTER_TRAP_IMMOLATION,
ZHUNTER_TRAP_EXPLOSIVE
}
local ZHUNTER_TRAP_MAX = table.getn(ZHunterMod_Trap_Spells)
local zButtonTrap_LastParentId = nil
local zButtonTrap_LastCombatState = nil
local function zButtonTrap_GetSaved()
local currentRoot = zButtonTrap_GetRoot()
if not currentRoot["zButtonTrap"] then
currentRoot["zButtonTrap"] = {}
end
return currentRoot["zButtonTrap"]
end
local function zButtonTrap_EnsureConfig()
local saved = zButtonTrap_GetSaved()
saved["count"] = nil
if saved["rows"] == nil then
saved["rows"] = 1
end
if saved["firstbutton"] == nil then
saved["firstbutton"] = "RIGHT"
end
if saved["enabled"] == nil then
saved["enabled"] = 1
end
if saved["tooltip"] == nil then
saved["tooltip"] = 1
end
if not saved["parent"] then
saved["parent"] = {}
end
if saved["parent"]["size"] == nil then
saved["parent"]["size"] = 36
end
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if not saved["children"] then
saved["children"] = {}
end
if saved["children"]["size"] == nil then
saved["children"]["size"] = 36
end
if saved["children"]["hideonclick"] == nil then
saved["children"]["hideonclick"] = 1
end
if not saved["spells"] then
saved["spells"] = {}
end
if not saved["visible"] then
saved["visible"] = {}
end
for i = 1, ZHUNTER_TRAP_MAX do
if not tonumber(saved["spells"][i]) then
saved["spells"][i] = i
end
if saved["visible"][i] == nil then
saved["visible"][i] = 1
end
end
end
local function zButtonTrap_ApplyRuntimeSettings()
if not zButtonTrap then
return
end
local saved = zButtonTrap_GetSaved()
zButtonTrap.tooltip = saved["tooltip"] and true or false
zButtonTrap.hideonclick = saved["children"] and saved["children"]["hideonclick"] and true or false
end
function zButtonTrap_OnLoad()
this:RegisterEvent("VARIABLES_LOADED")
end
function zButtonTrap_OnEvent()
if event == "VARIABLES_LOADED" then
if not zButtonTrap then
return
end
if UnitClass("player") ~= ZHUNTER_HUNTER then
zButtonTrap:UnregisterAllEvents()
zButtonTrap:Hide()
return
end
zButtonTrap_CreateButtons()
zButtonTrapAdjustment = CreateFrame("Frame", "zButtonTrapAdjustment")
zButtonTrapAdjustment:RegisterEvent("PLAYER_REGEN_ENABLED")
zButtonTrapAdjustment:RegisterEvent("PLAYER_REGEN_DISABLED")
zButtonTrapAdjustment:RegisterEvent("PLAYER_ENTERING_WORLD")
zButtonTrapAdjustment:RegisterEvent("SPELLS_CHANGED")
zButtonTrapAdjustment:RegisterEvent("CHARACTER_POINTS_CHANGED")
zButtonTrapAdjustment:SetScript("OnEvent", zButtonTrapAdjustment_OnEvent)
zButtonTrap_SetupSizeAndPosition()
end
end
function zButtonTrap_CreateButtons()
zButtonTrap_EnsureConfig()
local saved = zButtonTrap_GetSaved()
ZSpellButton_CreateChildren(zButtonTrap, "zButtonTrap", ZHUNTER_TRAP_MAX)
local info = {}
local infoIndex = 1
for i=1, table.getn(ZHunterMod_Trap_Spells) do
if not tonumber(saved["spells"][i]) then
info = ZHunterMod_Trap_Spells
saved["spells"] = {1, 2, 3, 4}
break
end
local spellIndex = saved["spells"][i]
if saved["visible"][spellIndex] ~= false then
info[infoIndex] = ZHunterMod_Trap_Spells[spellIndex]
infoIndex = infoIndex + 1
end
end
zButtonTrap.found = ZSpellButton_SetButtons(zButtonTrap, info)
zButtonTrap_ApplyRuntimeSettings()
end
function zButtonTrap_SetupSizeAndPosition()
zButtonTrap_EnsureConfig()
local saved = zButtonTrap_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if zButtonTrapAdjustment and zButtonTrapAdjustment.SetScript then
zButtonTrapAdjustment:SetScript("OnEvent", nil)
end
if zButtonTrap and zButtonTrap.Hide then
zButtonTrap:Hide()
end
return
end
if zButtonTrapAdjustment and zButtonTrapAdjustment.SetScript then
zButtonTrapAdjustment:SetScript("OnEvent", zButtonTrapAdjustment_OnEvent)
end
local displayCount = zButtonTrap.found or ZHUNTER_TRAP_MAX
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonTrap, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonTrap, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonTrap, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonTrap, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
function zButtonTrap_Reset()
local currentRoot = zButtonTrap_GetRoot()
currentRoot["zButtonTrap"] = {}
local saved = zButtonTrap_GetSaved()
saved["spells"] = {1, 2, 3, 4}
saved["rows"] = 1
saved["horizontal"] = nil
saved["vertical"] = nil
saved["firstbutton"] = "RIGHT"
saved["enabled"] = 1
saved["tooltip"] = 1
saved["parent"] = {}
saved["parent"]["size"] = 36
saved["parent"]["hide"] = nil
saved["parent"]["circle"] = 1
saved["children"] = {}
saved["children"]["size"] = 36
saved["children"]["hideonclick"] = 1
saved["visible"] = {1, 1, 1, 1}
zButtonTrap_EnsureConfig()
end
function zButtonTrapAdjustment_OnEvent()
if not zButtonTrap or not zButtonTrap.count then
return
end
local rebuild = false
if event == "SPELLS_CHANGED" or event == "CHARACTER_POINTS_CHANGED" then
zButtonTrap_CreateButtons()
zButtonTrap_SetupSizeAndPosition()
rebuild = true
end
local nextbutton
local button
local combat = event == "PLAYER_REGEN_DISABLED"
for i=1, zButtonTrap.count do
button = getglobal(zButtonTrap.name..i)
button.customcolor = nil
if button.id then
if not nextbutton then
nextbutton = button
end
if combat then
button.icontexture:SetVertexColor(0.4, 0.4, 0.4)
button.customcolor = 1
else
button.icontexture:SetVertexColor(1.0, 1.0, 1.0)
end
end
end
local newParentId = nextbutton and nextbutton.id or zButtonTrap1.id
if (not rebuild) and zButtonTrap_LastParentId == newParentId and zButtonTrap_LastCombatState == combat and not GameTooltip:IsOwned(zButtonTrap) then
return
end
zButtonTrap_LastParentId = newParentId
zButtonTrap_LastCombatState = combat
zButtonTrap.id = newParentId
ZSpellButton_UpdateButton(zButtonTrap)
ZSpellButton_UpdateCooldown(zButtonTrap)
if GameTooltip:IsOwned(zButtonTrap) then
ZSpellButtonParent_OnEnter(zButtonTrap)
end
end
function zButtonTrap_KeyBinding(index)
if MTH_ZH_IsModuleEnabled and not MTH_ZH_IsModuleEnabled() then
return
end
local button
if index then
button = getglobal("zButtonTrap"..index)
else
button = zButtonTrap
end
if button.id then
CastSpell(button.id, "spell")
if zButtonTrap.hideonclick then
if type(ZSpellButton_SetChildrenExpanded) == "function" then
ZSpellButton_SetChildrenExpanded(zButtonTrap, false)
elseif zButtonTrap.children then
zButtonTrap.children:Hide()
end
end
end
end
SLASH_zButtonTrap1 = "/ZTrap"
SlashCmdList["zButtonTrap"] = function(msg)
if MTH_ZH_HandleDisabledSlash and MTH_ZH_HandleDisabledSlash("Trap button is disabled while module 'zhunter' is disabled.") then
return
end
if msg == "reset" then
zButtonTrap_Reset()
zButtonTrap:ClearAllPoints()
zButtonTrap:SetPoint("CENTER", UIParent, "CENTER", 60, 0)
elseif msg == "options" then
MTH_OpenOptions("Trap")
else
MTH_ZH_Print("Possible Commands: \"options\", \"reset\"")
end
local function zButtonTrap_GetRoot()
return MTH_ZH_GetSavedRoot()
end
local root = zButtonTrap_GetRoot()
if not root["zButtonTrap"] then
root["zButtonTrap"] = {}
root["zButtonTrap"]["spells"] = {1, 2, 3, 4}
root["zButtonTrap"]["rows"] = 1
root["zButtonTrap"]["horizontal"] = nil
root["zButtonTrap"]["vertical"] = nil
root["zButtonTrap"]["firstbutton"] = "RIGHT"
root["zButtonTrap"]["enabled"] = 1
root["zButtonTrap"]["tooltip"] = 1
root["zButtonTrap"]["parent"] = {}
root["zButtonTrap"]["parent"]["size"] = 36
root["zButtonTrap"]["parent"]["hide"] = nil
root["zButtonTrap"]["parent"]["circle"] = 1
root["zButtonTrap"]["children"] = {}
root["zButtonTrap"]["children"]["size"] = 36
root["zButtonTrap"]["children"]["hideonclick"] = 1
end
ZHunterMod_Trap_Spells = {
ZHUNTER_TRAP_FREEZING,
ZHUNTER_TRAP_FROST,
ZHUNTER_TRAP_IMMOLATION,
ZHUNTER_TRAP_EXPLOSIVE
}
local ZHUNTER_TRAP_MAX = table.getn(ZHunterMod_Trap_Spells)
local zButtonTrap_LastParentId = nil
local zButtonTrap_LastCombatState = nil
local function zButtonTrap_GetSaved()
local currentRoot = zButtonTrap_GetRoot()
if not currentRoot["zButtonTrap"] then
currentRoot["zButtonTrap"] = {}
end
return currentRoot["zButtonTrap"]
end
local function zButtonTrap_EnsureConfig()
local saved = zButtonTrap_GetSaved()
saved["count"] = nil
if saved["rows"] == nil then
saved["rows"] = 1
end
if saved["firstbutton"] == nil then
saved["firstbutton"] = "RIGHT"
end
if saved["enabled"] == nil then
saved["enabled"] = 1
end
if saved["tooltip"] == nil then
saved["tooltip"] = 1
end
if not saved["parent"] then
saved["parent"] = {}
end
if saved["parent"]["size"] == nil then
saved["parent"]["size"] = 36
end
if saved["parent"]["circle"] == nil then
saved["parent"]["circle"] = 1
end
if not saved["children"] then
saved["children"] = {}
end
if saved["children"]["size"] == nil then
saved["children"]["size"] = 36
end
if saved["children"]["hideonclick"] == nil then
saved["children"]["hideonclick"] = 1
end
if not saved["spells"] then
saved["spells"] = {}
end
if not saved["visible"] then
saved["visible"] = {}
end
for i = 1, ZHUNTER_TRAP_MAX do
if not tonumber(saved["spells"][i]) then
saved["spells"][i] = i
end
if saved["visible"][i] == nil then
saved["visible"][i] = 1
end
end
end
local function zButtonTrap_ApplyRuntimeSettings()
if not zButtonTrap then
return
end
local saved = zButtonTrap_GetSaved()
zButtonTrap.tooltip = saved["tooltip"] and true or false
zButtonTrap.hideonclick = saved["children"] and saved["children"]["hideonclick"] and true or false
zButtonTrap.expandonhover = saved["children"] and saved["children"]["expandonhover"] and true or false
zButtonTrap.fadetimer = saved["children"] and tonumber(saved["children"]["fadetimer"]) or 0
end
function zButtonTrap_OnLoad()
this:RegisterEvent("VARIABLES_LOADED")
end
function zButtonTrap_OnEvent()
if event == "VARIABLES_LOADED" then
if not zButtonTrap then
return
end
if UnitClass("player") ~= ZHUNTER_HUNTER then
zButtonTrap:UnregisterAllEvents()
zButtonTrap:Hide()
return
end
zButtonTrap_CreateButtons()
MTH_ZH_TrapAdjust = CreateFrame("Frame", "MTH_ZH_TrapAdjust")
MTH_ZH_TrapAdjust:RegisterEvent("PLAYER_REGEN_ENABLED")
MTH_ZH_TrapAdjust:RegisterEvent("PLAYER_REGEN_DISABLED")
MTH_ZH_TrapAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_ZH_TrapAdjust:RegisterEvent("SPELLS_CHANGED")
MTH_ZH_TrapAdjust:RegisterEvent("CHARACTER_POINTS_CHANGED")
MTH_ZH_TrapAdjust:SetScript("OnEvent", MTH_ZH_TrapAdjust_OnEvent)
zButtonTrap_SetupSizeAndPosition()
end
end
function zButtonTrap_CreateButtons()
zButtonTrap_EnsureConfig()
local saved = zButtonTrap_GetSaved()
ZSpellButton_CreateChildren(zButtonTrap, "zButtonTrap", ZHUNTER_TRAP_MAX)
local info = {}
local infoIndex = 1
for i=1, table.getn(ZHunterMod_Trap_Spells) do
if not tonumber(saved["spells"][i]) then
info = ZHunterMod_Trap_Spells
saved["spells"] = {1, 2, 3, 4}
break
end
local spellIndex = saved["spells"][i]
if saved["visible"][spellIndex] ~= false then
info[infoIndex] = ZHunterMod_Trap_Spells[spellIndex]
infoIndex = infoIndex + 1
end
end
zButtonTrap.found = ZSpellButton_SetButtons(zButtonTrap, info)
zButtonTrap_ApplyRuntimeSettings()
end
function zButtonTrap_SetupSizeAndPosition()
zButtonTrap_EnsureConfig()
local saved = zButtonTrap_GetSaved()
if saved["enabled"] == false or saved["enabled"] == 0 then
if MTH_ZH_TrapAdjust and MTH_ZH_TrapAdjust.SetScript then
MTH_ZH_TrapAdjust:SetScript("OnEvent", nil)
end
if zButtonTrap and zButtonTrap.Hide then
zButtonTrap:Hide()
end
return
end
if MTH_ZH_TrapAdjust and MTH_ZH_TrapAdjust.SetScript then
MTH_ZH_TrapAdjust:SetScript("OnEvent", MTH_ZH_TrapAdjust_OnEvent)
end
local displayCount = zButtonTrap.found or ZHUNTER_TRAP_MAX
if displayCount < 0 then
displayCount = 0
end
ZSpellButton_SetSize(zButtonTrap, saved["parent"]["size"])
ZSpellButton_SetSize(zButtonTrap, saved["children"]["size"], 1)
ZSpellButton_SetExpandDirection(zButtonTrap, saved["firstbutton"])
ZSpellButton_ArrangeChildren(zButtonTrap, saved["rows"],
displayCount, saved["horizontal"],
saved["vertical"])
end
function zButtonTrap_Reset()
local currentRoot = zButtonTrap_GetRoot()
currentRoot["zButtonTrap"] = {}
local saved = zButtonTrap_GetSaved()
saved["spells"] = {1, 2, 3, 4}
saved["rows"] = 1
saved["horizontal"] = nil
saved["vertical"] = nil
saved["firstbutton"] = "RIGHT"
saved["enabled"] = 1
saved["tooltip"] = 1
saved["parent"] = {}
saved["parent"]["size"] = 36
saved["parent"]["hide"] = nil
saved["parent"]["circle"] = 1
saved["children"] = {}
saved["children"]["size"] = 36
saved["children"]["hideonclick"] = 1
saved["visible"] = {1, 1, 1, 1}
zButtonTrap_EnsureConfig()
end
function MTH_ZH_TrapAdjust_OnEvent()
if not zButtonTrap or not zButtonTrap.count then
return
end
local rebuild = false
if event == "SPELLS_CHANGED" or event == "CHARACTER_POINTS_CHANGED" then
zButtonTrap_CreateButtons()
zButtonTrap_SetupSizeAndPosition()
rebuild = true
end
local nextbutton
local button
local combat = event == "PLAYER_REGEN_DISABLED"
for i=1, zButtonTrap.count do
button = getglobal(zButtonTrap.name..i)
button.customcolor = nil
if button.id then
if not nextbutton then
nextbutton = button
end
if combat then
button.icontexture:SetVertexColor(0.4, 0.4, 0.4)
button.customcolor = 1
else
button.icontexture:SetVertexColor(1.0, 1.0, 1.0)
end
end
end
local newParentId = nextbutton and nextbutton.id or zButtonTrap1.id
if (not rebuild) and zButtonTrap_LastParentId == newParentId and zButtonTrap_LastCombatState == combat and not GameTooltip:IsOwned(zButtonTrap) then
return
end
zButtonTrap_LastParentId = newParentId
zButtonTrap_LastCombatState = combat
zButtonTrap.id = newParentId
ZSpellButton_UpdateButton(zButtonTrap)
ZSpellButton_UpdateCooldown(zButtonTrap)
if GameTooltip:IsOwned(zButtonTrap) then
ZSpellButtonParent_OnEnter(zButtonTrap)
end
end
function zButtonTrap_KeyBinding(index)
if MTH_ZH_IsModuleEnabled and not MTH_ZH_IsModuleEnabled() then
return
end
local button
if index then
button = getglobal("zButtonTrap"..index)
else
button = zButtonTrap
end
if button.id then
CastSpell(button.id, "spell")
if zButtonTrap.hideonclick then
if type(ZSpellButton_SetChildrenExpanded) == "function" then
ZSpellButton_SetChildrenExpanded(zButtonTrap, false)
elseif zButtonTrap.children then
zButtonTrap.children:Hide()
end
end
end
end
SLASH_zButtonTrap1 = "/ZTrap"
SlashCmdList["zButtonTrap"] = function(msg)
if MTH_ZH_HandleDisabledSlash and MTH_ZH_HandleDisabledSlash("Trap button is disabled while module 'zhunter' is disabled.") then
return
end
if msg == "reset" then
zButtonTrap_Reset()
zButtonTrap:ClearAllPoints()
zButtonTrap:SetPoint("CENTER", UIParent, "CENTER", 60, 0)
elseif msg == "options" then
MTH_OpenOptions("Trap")
else
MTH_ZH_Print("Possible Commands: \"options\", \"reset\"")
end
end