Animations: add option-tab fade, minimap pulse, zButton expand fade, map-pin drop-in; wire BeastTraining debug log to /mth err

This commit is contained in:
DuvelCorp
2026-09-10 16:05:36 +02:00
parent 566f3f4925
commit d2fb04f7c5
7 changed files with 91 additions and 2 deletions
+1 -1
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@@ -9,7 +9,7 @@ Resurrecting on Octowow.
### Added
- **Animations**: MetaHunt now plays optional animations that make the interface feel alive. A firework-and-banner celebration bursts on screen when your pet learns a new ability or a new rank, the Great Book slides up and fades in when you open it and gently fades its list when you switch tabs, and the options window slides in when opened. Everything is optional and off-switchable: a new **Animations** tab (Options → Animations) lets you toggle each effect on its own — or disable them all at once. Powered by the PizzaSauce animation library.
- **Animations**: MetaHunt now plays optional animations that make the interface feel alive. A firework-and-banner celebration bursts on screen when your pet learns a new ability or a new rank, the Great Book slides up and fades in when you open it and gently fades its list when you switch tabs, the options window slides in when opened and its tabs fade as you switch them, the minimap button pulses when clicked, collapsible zButton bars fade their buttons in as they expand, and world-map markers fade in when you locate a beast, vendor or master. Everything is optional and off-switchable: a new **Animations** tab (Options → Animations) lets you toggle each effect on its own — or disable them all at once. Powered by the PizzaSauce animation library.
- **zTrack — Find Fish**: Added new spell Find Fish to the zTrack list of trackings.