Animations: add option-tab fade, minimap pulse, zButton expand fade, map-pin drop-in; wire BeastTraining debug log to /mth err

This commit is contained in:
DuvelCorp
2026-09-10 16:05:36 +02:00
parent 566f3f4925
commit d2fb04f7c5
7 changed files with 91 additions and 2 deletions
+16
View File
@@ -58,6 +58,22 @@ MTH_FX_ANIM_DEFS = {
label = "Slide the options window open", labelKey = "ANIM_UI_OPTIONS",
tooltip = "Slide and fade the MetaHunt options window in when you open it.",
tooltipKey = "ANIM_UI_OPTIONS_TIP" },
{ key = "ui.optiontabs", section = "ui", default = true,
label = "Fade options tab changes", labelKey = "ANIM_UI_OPTIONTABS",
tooltip = "Fade the settings panel when you switch tabs inside the options window.",
tooltipKey = "ANIM_UI_OPTIONTABS_TIP" },
{ key = "ui.minimap", section = "ui", default = true,
label = "Pulse the minimap button on click", labelKey = "ANIM_UI_MINIMAP",
tooltip = "Give the minimap button a quick pulse when you click it.",
tooltipKey = "ANIM_UI_MINIMAP_TIP" },
{ key = "ui.zbuttons", section = "ui", default = true,
label = "Fade zButton bars open", labelKey = "ANIM_UI_ZBUTTONS",
tooltip = "Fade the child buttons in when a collapsible zButton bar (pet, tracking, aspects...) expands.",
tooltipKey = "ANIM_UI_ZBUTTONS_TIP" },
{ key = "ui.mappins", section = "ui", default = true,
label = "Fade map markers in", labelKey = "ANIM_UI_MAPPINS",
tooltip = "Fade the world map markers in when you locate a beast, vendor or master.",
tooltipKey = "ANIM_UI_MAPPINS_TIP" },
}
local function MTH_FX_Store()