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Animations: add option-tab fade, minimap pulse, zButton expand fade, map-pin drop-in; wire BeastTraining debug log to /mth err
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@@ -58,6 +58,22 @@ MTH_FX_ANIM_DEFS = {
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label = "Slide the options window open", labelKey = "ANIM_UI_OPTIONS",
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tooltip = "Slide and fade the MetaHunt options window in when you open it.",
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tooltipKey = "ANIM_UI_OPTIONS_TIP" },
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{ key = "ui.optiontabs", section = "ui", default = true,
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label = "Fade options tab changes", labelKey = "ANIM_UI_OPTIONTABS",
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tooltip = "Fade the settings panel when you switch tabs inside the options window.",
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tooltipKey = "ANIM_UI_OPTIONTABS_TIP" },
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{ key = "ui.minimap", section = "ui", default = true,
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label = "Pulse the minimap button on click", labelKey = "ANIM_UI_MINIMAP",
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tooltip = "Give the minimap button a quick pulse when you click it.",
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tooltipKey = "ANIM_UI_MINIMAP_TIP" },
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{ key = "ui.zbuttons", section = "ui", default = true,
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label = "Fade zButton bars open", labelKey = "ANIM_UI_ZBUTTONS",
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tooltip = "Fade the child buttons in when a collapsible zButton bar (pet, tracking, aspects...) expands.",
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tooltipKey = "ANIM_UI_ZBUTTONS_TIP" },
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{ key = "ui.mappins", section = "ui", default = true,
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label = "Fade map markers in", labelKey = "ANIM_UI_MAPPINS",
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tooltip = "Fade the world map markers in when you locate a beast, vendor or master.",
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tooltipKey = "ANIM_UI_MAPPINS_TIP" },
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}
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local function MTH_FX_Store()
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