MTH_LocaleData = MTH_LocaleData or {} MTH_LocaleData.spells = MTH_LocaleData.spells or {} MTH_LocaleData.spells.zhCN = { ["Aimed Shot"] = "瞄准射击", ["Aspect of the Viper"] = "毒蛇图腾", ["Kill Command"] = "猎杀命令", ["Lock and Load"] = "Lock and Load", ["Scent of Blood"] = "血腥气息", ["Banish"] = "放逐术", ["Bestial Wrath"] = "狂野怒火", ["Concussive Shot"] = "震荡射击", ["Counterattack"] = "反击", ["Critical Mass"] = "火焰重击", ["Clever Traps"] = "灵巧陷阱", ["Deterrence"] = "威慑", ["Explosive Trap"] = "爆炸陷阱", ["Explosive Trap Effect"] = "爆炸陷阱效果", ["Feed Pet"] = "喂养宠物", ["Flare"] = "照明弹", ["Freezing Trap"] = "冰冻陷阱", ["Freezing Trap Effect"] = "冰冻陷阱效果", ["Frost Trap"] = "冰霜陷阱", ["Frost Trap Aura"] = "冰霜陷阱光环", ["Hunter's Mark"] = "猎人印记", ["Holy Strength"] = "Holy Strength", ["Immolation Trap"] = "献祭陷阱", ["Immolation Trap Effect"] = "献祭陷阱效果", ["Improved Concussive Shot"] = "强化震荡射击", ["Improved Wing Clip"] = "强化摔绊", ["Perception"] = "感知", ["Piercing Shot"] = "Piercing Shot", ["Piercing Shots"] = "Piercing Shots", ["Quick Shots"] = "Quick Shots", ["Rapid Fire"] = "急速射击", ["Scare Beast"] = "恐吓野兽", ["Scatter Shot"] = "驱散射击", ["Scorpid Poison"] = "蝎毒", ["Scorpid Sting"] = "毒蝎钉刺", ["Serpent Sting"] = "毒蛇钉刺", ["Stoneform"] = "石像形态", ["Unstable Power"] = "Unstable Power", ["Ephemeral Power"] = "Ephemeral Power", ["Viper Sting"] = "蝰蛇钉刺", ["War Stomp"] = "战争践踏", ["Will of the Forsaken"] = "亡灵意志", ["Wing Clip"] = "摔绊", ["Wyvern Sting"] = "翼龙钉刺", ["Blood Fury"] = "血性狂暴", ["Berserking"] = "狂暴", }