-- MetaHunt: "Animations" options panel. -- Global enable/disable plus a per-animation checkbox for each effect, grouped -- into sections (Pet, Book, ...). The animation registry lives in fx-celebrate.lua -- (MTH_FX_ANIM_SECTIONS / MTH_FX_ANIM_DEFS) so both the effects and this panel -- stay in sync. local MTH_ANIM_READY = MTH_OptionsRequire and MTH_OptionsRequire("options-animations", { "MTH_GetFrame", "MTH_ClearContainer", "MTH_CreateCheckbox", }) -- DEBUG: load-path tracer, global so /mth fxdebug can dump it. TEMP diagnostic. MTH_ANIM_DBG = { ready = tostring(MTH_ANIM_READY), reqType = type(MTH_OptionsRequire), getFrameType = type(MTH_GetFrame), clearType = type(MTH_ClearContainer), checkboxType = type(MTH_CreateCheckbox), step = "1-top", } local MTH_ANIM_LINK = "https://codeberg.org/Pizzahawaii/PizzaSauce" local MTH_ANIM_CTRL = {} local function MTH_ANIM_L(key, default) if MTH and MTH.GetLocalization then return MTH:GetLocalization(key, default) end return default or key end local function MTH_ANIM_InsertLink(url) local link = tostring(url or "") if link == "" then return end if type(MTH_InsertLinkToChat) == "function" and MTH_InsertLinkToChat(link) then if MTH and MTH.Print then MTH:Print(MTH_ANIM_L("ANIM_LINK_INSERTED", "Link inserted in chat: ") .. link) end return end if MTH and MTH.Print then MTH:Print(MTH_ANIM_L("ANIM_LINK_FALLBACK", "Link: ") .. link) end end local function MTH_ANIM_UpdateChildStates() local master = MTH_FX_AnimationsEnabled() local i = 1 while i <= table.getn(MTH_ANIM_CTRL) do local cb = MTH_ANIM_CTRL[i] if cb then cb:SetChecked(MTH_FX_GetFlag(cb.mthKey)) if master then cb:Enable() else cb:Disable() end end i = i + 1 end end function MTH_SetupAnimationsOptions() MTH_ANIM_DBG.setupCalled = true MTH_ANIM_DBG.fxEnabledType = type(MTH_FX_AnimationsEnabled) if not MTH_ANIM_READY then MTH_ANIM_DBG.setupResult = "abort-not-ready" return end if type(MTH_FX_AnimationsEnabled) ~= "function" then MTH_ANIM_DBG.setupResult = "abort-no-fx-globals" return end local container = MTH_GetFrame("MetaHuntOptionsAnimations") MTH_ANIM_DBG.containerType = type(container) if not container then MTH_ANIM_DBG.setupResult = "abort-no-container" return end local panel = MTH_Layout.Panel(container) panel:Title(MTH_ANIM_L("ANIM_TITLE", "Animations")) panel:Note(MTH_ANIM_L("ANIM_CREDIT", "Animations are powered by PizzaSauce, a WoW 1.12 animation library kindly made and shared by Pizzahawaii. Thank you!"), { color = MTH_Layout.Theme.colText, lines = 2 }) panel:Link("MetaHuntOptionsAnimLink", MTH_ANIM_LINK, function() MTH_ANIM_InsertLink(MTH_ANIM_LINK) end) MTH_ANIM_CTRL = {} -- Global master toggle (full width, above the columns). panel:TopCheckbox("MetaHuntOptionsAnimMaster", MTH_ANIM_L("ANIM_ENABLE_ALL", "Enable animations"), { checked = MTH_FX_AnimationsEnabled, onClick = function() local cb = getglobal("MetaHuntOptionsAnimMaster") MTH_FX_SetAnimationsEnabled(cb:GetChecked()) MTH_ANIM_UpdateChildStates() end, }) -- Keep the two columns balanced at standard Options-window sizes. The -- Interface section is intentionally paired with Pet instead of stacked -- below Leveling and Combat, where it would run below the window. local s = 1 while MTH_FX_ANIM_SECTIONS and s <= table.getn(MTH_FX_ANIM_SECTIONS) do local sec = MTH_FX_ANIM_SECTIONS[s] -- Collect this section's defs in order. local secDefs = {} local d = 1 while MTH_FX_ANIM_DEFS and d <= table.getn(MTH_FX_ANIM_DEFS) do local def = MTH_FX_ANIM_DEFS[d] if def.section == sec.id then table.insert(secDefs, def) end d = d + 1 end local count = table.getn(secDefs) if count > 0 then local side = (sec.id == "pet" or sec.id == "ui") and "left" or "right" local box = panel:Box(side, "MetaHuntOptionsAnimBox_" .. tostring(sec.id), MTH_ANIM_L(sec.titleKey, sec.title)) local di = 1 while di <= count do local def = secDefs[di] local cbName = "MetaHuntOptionsAnim_" .. string.gsub(def.key, "%.", "_") local cb = box:Checkbox(cbName, MTH_ANIM_L(def.labelKey, def.label), { checked = function() return MTH_FX_GetFlag(def.key) end, tooltip = (def.tooltip and def.tooltip ~= "") and MTH_ANIM_L(def.tooltipKey, def.tooltip) or nil, }) if cb then cb.mthKey = def.key cb:SetScript("OnClick", function() MTH_FX_SetFlag(cb.mthKey, cb:GetChecked()) end) table.insert(MTH_ANIM_CTRL, cb) end di = di + 1 end end s = s + 1 end panel:Finish() MTH_ANIM_UpdateChildStates() MTH_ANIM_DBG.setupResult = "ok" end -- DEBUG: mark that the whole file finished loading. TEMP diagnostic. MTH_ANIM_DBG.step = "2-complete" MTH_ANIM_DBG.hasSetup = type(MTH_SetupAnimationsOptions)