if not ZHunterMod_Saved then ZHunterMod_Saved = {} end BINDING_HEADER_ZAspectHeader = "ZAspect Buttons" BINDING_HEADER_ZTrackHeader = "ZTrack Buttons" BINDING_HEADER_ZTrapHeader = "ZTrap Buttons" BINDING_HEADER_ZPetHeader = "ZPet Buttons" function ZHunterMod_AlignButtons() zButtonTrack:ClearAllPoints() zButtonTrack:SetPoint("TOP", zButtonAspect, "BOTTOM", 0, -15) zButtonTrap:ClearAllPoints() zButtonTrap:SetPoint("TOP", zButtonTrack, "BOTTOM", 0, -15) if AutoStripDisplay then AutoStripDisplay:ClearAllPoints() AutoStripDisplay:SetPoint("TOP", zButtonTrap, "BOTTOM", 0, -10) end end -- //////////////////////////////////////////////////////////////// -- ENGLISH -- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ZHUNTER_MAGMADAR = "Magmadar" ZHUNTER_FLAMEGORE = "Flamegore" ZHUNTER_CHROMMAGUS = "Chrommagus" ZHUNTER_HUHURAN = "Princess Huhuran" ZHUNTER_GLUTH = "Gluth" ZHUNTER_YOU = "You" ZHUNTER_HUNTER = "Hunter" ZHUNTER_BOWS = "Bows" ZHUNTER_CROSSBOWS = "Crossbows" ZHUNTER_GUNS = "Guns" ZHUNTER_AFFLICTED_DAZED = "(.+) (.+) afflicted by Dazed" ZHUNTER_BULLETS_LIGHT = "Light Shot" ZHUNTER_BULLETS_CRAFTLIGHT = "Crafted Light Shot" ZHUNTER_BULLETS_FLASH = "Flash Pellet" ZHUNTER_BULLETS_HEAVY = "Heavy Shot" ZHUNTER_BULLETS_PEBBLE = "Smooth Pebble" ZHUNTER_BULLETS_CRAFTHEAVY = "Crafted Heavy Shot" ZHUNTER_BULLETS_SOLID = "Solid Shot" ZHUNTER_BULLETS_CRAFTSOLID = "Crafted Solid Shot" ZHUNTER_BULLETS_EXPLODING = "Exploding Shot" ZHUNTER_BULLETS_MITHRILSLUG = "Hi-impact Mithril Slugs" ZHUNTER_BULLETS_ACCURATE = "Accurate Slugs" ZHUNTER_BULLETS_GYROSHOT = "Mithril Gyro-Shot" ZHUNTER_BULLETS_ICETHREADED = "Ice Threaded Bullet" ZHUNTER_BULLETS_THORIUM = "Thorium Shells" ZHUNTER_BULLETS_ROCKSHARD = "Rockshard Pellets" ZHUNTER_BULLETS_CANNONBALL = "Miniature Cannon Balls" ZHUNTER_ARROWS_ROUGH = "Rough Arrow" ZHUNTER_ARROWS_SHARP = "Sharp Arrow" ZHUNTER_ARROWS_RAZOR = "Razor Arrow" ZHUNTER_ARROWS_FEATHER = "Feathered Arrow" ZHUNTER_ARROWS_PRECISION = "Precision Arrow" ZHUNTER_ARROWS_JAGGED = "Jagged Arrow" ZHUNTER_ARROWS_ICETHREADED = "Ice Threaded Arrow" ZHUNTER_ARROWS_THORIUM = "Thorium Headed Arrow" ZHUNTER_ARROWS_DOOMSHOT = "Doomshot" ZHUNTER_RAPIDFIRE = "Rapid Fire" ZHUNTER_IMPROVEDHAWK = "Quick Shots" ZHUNTER_BERSERKING = "Berserking" ZHUNTER_AUTO = "Auto Shot" ZHUNTER_AIMED = "Aimed Shot" ZHUNTER_SERPENT = "Serpent Sting" ZHUNTER_SCORPID = "Scorpid Sting" ZHUNTER_VIPER = "Viper Sting" ZHUNTER_ARCANE = "Arcane Shot" ZHUNTER_CONCUSSIVE = "Concussive Shot" ZHUNTER_DISTRACTING = "Distracting Shot" ZHUNTER_VOLLEY = "Volley" ZHUNTER_TRACK_HUMANOIDS = "Track Humanoids" ZHUNTER_TRACK_HIDDEN = "Track Hidden" ZHUNTER_TRACK_BEASTS = "Track Beasts" ZHUNTER_TRACK_ELEMENTALS = "Track Elementals" ZHUNTER_TRACK_DEMONS = "Track Demons" ZHUNTER_TRACK_DRAGONKIN = "Track Dragonkin" ZHUNTER_TRACK_UNDEAD = "Track Undead" ZHUNTER_TRACK_GIANTS = "Track Giants" ZHUNTER_TRACK_MINERALS = "Find Minerals" ZHUNTER_TRACK_HERBS = "Find Herbs" ZHUNTER_TRACK_TREASURE = "Find Treasure" ZHUNTER_TRACK_TREES = "Find Trees" ZHUNTER_TRAP_FREEZING = "Freezing Trap" ZHUNTER_TRAP_FROST = "Frost Trap" ZHUNTER_TRAP_IMMOLATION = "Immolation Trap" ZHUNTER_TRAP_EXPLOSIVE = "Explosive Trap" ZHUNTER_ASPECT_HAWK = "Aspect of the Hawk" ZHUNTER_ASPECT_MONKEY = "Aspect of the Monkey" ZHUNTER_ASPECT_CHEETAH = "Aspect of the Cheetah" ZHUNTER_ASPECT_BEAST = "Aspect of the Beast" ZHUNTER_ASPECT_PACK = "Aspect of the Pack" ZHUNTER_ASPECT_WILD = "Aspect of the Wild" ZHUNTER_PET_EYES = "Eyes of the Beast" ZHUNTER_PET_DISMISS = "Dismiss Pet" ZHUNTER_PET_MEND = "Mend Pet" ZHUNTER_PET_FEED = "Feed Pet" ZHUNTER_PET_CALL = "Call Pet" ZHUNTER_PET_REVIVE = "Revive Pet" ZHUNTER_PET_LORE = "Beast Lore" ZHUNTER_PET_TRAINING = "Beast Training" ZHUNTER_PET_TAMING = "Tame Beast" -------------------------------------------------------------------- -- Meta 09 Feb 2026 -- Twow spells addition ZHUNTER_PET_POSITION = "Pet Command: Take Position" ZHUNTER_ASPECT_WOLF = "Aspect of the Wolf" ZHUNTER_ASPECT_VIPER = "Aspect of the Viper" ZHUNTER_STEADY = "Steady Shot" ZHUNTER_BAITED = "Baited Shot" ZHUNTER_INTIMIDATION = "Intimidation" ZHUNTER_KILLCOMMAND = "Kill Command" ZHUNTER_CARVE = "Carve" ZHUNTER_LACERATE = "Lacerate" -------------------------------------------------------------------- -- //////////////////////////////////////////////////////////////// -- FRENCH -- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -- � = \195\136 � = \195\168 -- � = \195\137 � = \195\169 -- � = \195\138 � = \195\170 -- � = \195\143 � = \195\175 -- � = \195\135 � = \195\167 if ( GetLocale() == "frFR" ) then --ZHUNTER_MAGMADAR = "Magmadar" --ZHUNTER_FLAMEGORE = "Flamegore" --ZHUNTER_CHROMMAGUS = "Chrommagus" --ZHUNTER_HUHURAN = "Princess Huhuran" --ZHUNTER_GLUTH = "Gluth" ZHUNTER_YOU = "Vous" ZHUNTER_HUNTER = "Chasseur" --ZHUNTER_BOWS = "Bows" ZHUNTER_CROSSBOWS = "Arbal\195\168tes" ZHUNTER_GUNS = "Armes\195\160feus" --ZHUNTER_AFFLICTED_DAZED = "(.+) (.+) afflicted by Dazed" ZHUNTER_BULLETS_LIGHT = "Balle l\195\169g\195\168re" ZHUNTER_BULLETS_CRAFTLIGHT = "Balle l\195\169g\195\168re fabriqu\195\169e" ZHUNTER_BULLETS_FLASH = "Bille d'\195\169clair" ZHUNTER_BULLETS_HEAVY = "Balle lourde" ZHUNTER_BULLETS_PEBBLE = "Caillou lisse" ZHUNTER_BULLETS_CRAFTHEAVY = "Balle lourde fabriqu\195\169e" ZHUNTER_BULLETS_SOLID = "Balle dure" ZHUNTER_BULLETS_CRAFTSOLID = "Balle dure fabriqu\195\169e" ZHUNTER_BULLETS_EXPLODING = "Balle explosive" ZHUNTER_BULLETS_MITHRILSLUG = "Balle per\195\167antes en mithril" ZHUNTER_BULLETS_ACCURATE = "Balles de pr\195\169cision" ZHUNTER_BULLETS_GYROSHOT = "Balle gyroscopique en mithril" ZHUNTER_BULLETS_ICETHREADED = "Balle de glace" ZHUNTER_BULLETS_THORIUM = "Obus en thorium" ZHUNTER_BULLETS_ROCKSHARD = "Balle de roche" ZHUNTER_BULLETS_CANNONBALL = "Boulet de canon miniature" ZHUNTER_ARROWS_ROUGH = "Fl\195\168che grossi\195\168re" ZHUNTER_ARROWS_SHARP = "Fl\195\168che pointue" ZHUNTER_ARROWS_RAZOR = "Fl\195\168che rasoir" ZHUNTER_ARROWS_FEATHER = "Fl\195\168che \195\160 plumes" ZHUNTER_ARROWS_PRECISION = "Fl\195\168che de pr\195\169cision" ZHUNTER_ARROWS_JAGGED = "Fl\195\168che barbel\195\169e" ZHUNTER_ARROWS_ICETHREADED = "Fl\195\168che de glace" ZHUNTER_ARROWS_THORIUM = "Fl\195\168ches \195\160 pointe de thorium" ZHUNTER_ARROWS_DOOMSHOT = "Tir maudit" ZHUNTER_RAPIDFIRE = "Tir rapide" --ZHUNTER_IMPROVEDHAWK = "Quick Shots" --ZHUNTER_BERSERKING = "Berserking" ZHUNTER_AUTO = "Tir automatique" ZHUNTER_AIMED = "Vis\195\169e" ZHUNTER_SERPENT = "Morsure de serpent" ZHUNTER_SCORPID = "Piq\195\187re de scorpide" ZHUNTER_VIPER = "Morsure de vip\195\168re" ZHUNTER_ARCANE = "Tir des arcanes" ZHUNTER_CONCUSSIVE = "Trait de choc" ZHUNTER_DISTRACTING = "Trait provocateur" ZHUNTER_TRACK_HUMANOIDS = "Pistage des humano\195\175des" ZHUNTER_TRACK_HIDDEN = "Pistage des camoufl\195\169s" ZHUNTER_TRACK_BEASTS = "Pistage des b\195\170tes" ZHUNTER_TRACK_ELEMENTALS = "Pistage des \195\169l\195\169mentaires" ZHUNTER_TRACK_DEMONS = "Pistage des d\195\169mons" ZHUNTER_TRACK_DRAGONKIN = "Pistage des draconiens" ZHUNTER_TRACK_UNDEAD = "Pistage des morts-vivants" ZHUNTER_TRACK_GIANTS = "Pistage des g\195\169ants" --ZHUNTER_TRACK_MINERALS = "Find Minerals" --ZHUNTER_TRACK_HERBS = "Find Herbs" --ZHUNTER_TRACK_TREASURE = "Find Treasure" ZHUNTER_TRAP_FREEZING = "Pi\195\168ge givrant" ZHUNTER_TRAP_FROST = "Pi\195\168ge de givre" ZHUNTER_TRAP_IMMOLATION = "Pi\195\168ge d'Immolation" ZHUNTER_TRAP_EXPLOSIVE = "Pi\195\168ge explosif" ZHUNTER_ASPECT_HAWK = "Aspect du faucon" ZHUNTER_ASPECT_MONKEY = "Aspect du singe" ZHUNTER_ASPECT_CHEETAH = "Aspect du gu\195\169pard" ZHUNTER_ASPECT_BEAST = "Aspect de la b\195\170te" ZHUNTER_ASPECT_PACK = "Aspect de la meute" ZHUNTER_ASPECT_WILD = "Aspect de la nature" ZHUNTER_PET_EYES = "oeil de la b\195\170te" --ZHUNTER_PET_DISMISS = "Dismiss Pet" --ZHUNTER_PET_MEND = "Mend Pet" --ZHUNTER_PET_FEED = "Feed Pet" --ZHUNTER_PET_CALL = "Call Pet" --ZHUNTER_PET_REVIVE = "Revive Pet" end -- //////////////////////////////////////////////////////////////// -- GERMAN -- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ -- � = /195/164 -- � = /195/188 -- � = /195/182 if ( GetLocale() == "deDE" ) then ZHUNTER_MAGMADAR = "Magmadar" ZHUNTER_FLAMEGORE = "Flammenmaul" ZHUNTER_CHROMMAGUS = "Chrommagus" ZHUNTER_HUHURAN = "Prinzessin Huhuran" --ZHUNTER_GLUTH = "Gluth" ZHUNTER_YOU = "Ihr" ZHUNTER_HUNTER = "J\195\164ger" ZHUNTER_BOWS = "B\195\182gen" ZHUNTER_CROSSBOWS = "Armbr\195\188ste" ZHUNTER_GUNS = "Schusswaffen" ZHUNTER_AFFLICTED_DAZED = "(.+) (.+) ersch\195\188ttert" ZHUNTER_BULLETS_LIGHT = "Leichtes Geschoss" ZHUNTER_BULLETS_CRAFTLIGHT = "Gefertigtes leichtes Geschoss" ZHUNTER_BULLETS_FLASH = "Blitzk\195\188gelchen" ZHUNTER_BULLETS_HEAVY = "Schweres Geschoss" ZHUNTER_BULLETS_PEBBLE = "Glatter Kiesel" ZHUNTER_BULLETS_CRAFTHEAVY = "Gefertigtes schweres Geschoss" ZHUNTER_BULLETS_SOLID = "Robustes Geschoss" ZHUNTER_BULLETS_CRAFTSOLID = "Gefertigtes robustes Geschoss" ZHUNTER_BULLETS_EXPLODING = "Explosivgeschoss" ZHUNTER_BULLETS_MITHRILSLUG = "Stark einschlagende Mithrilpatronen" ZHUNTER_BULLETS_ACCURATE = "Genaue Patronen" ZHUNTER_BULLETS_GYROSHOT = "Gyro-Mithrilgeschoss" ZHUNTER_BULLETS_ICETHREADED = "Eisgewirkte Kugel" ZHUNTER_BULLETS_THORIUM = "Thoriumpatronen" ZHUNTER_BULLETS_ROCKSHARD = "Felssplitterk\195\188gelchen" ZHUNTER_BULLETS_CANNONBALL = "Miniaturkanonenkugeln" ZHUNTER_ARROWS_ROUGH = "Rauer Pfeil" ZHUNTER_ARROWS_SHARP = "Scharfer Pfeil" ZHUNTER_ARROWS_RAZOR = "Schneidenpfeil" ZHUNTER_ARROWS_FEATHER = "Gefiederter Pfeil" ZHUNTER_ARROWS_PRECISION = "Pr\195\164zisionspfeil" ZHUNTER_ARROWS_JAGGED = "Gezackter Pfeil" ZHUNTER_ARROWS_ICETHREADED = "Eisgewirkter Pfeil" ZHUNTER_ARROWS_THORIUM = "Thoriumpfeile" ZHUNTER_ARROWS_DOOMSHOT = "Verdammnisgeschoss" ZHUNTER_RAPIDFIRE = "Schnellfeuer" ZHUNTER_IMPROVEDHAWK = "Schnelle Sch\195\188sse" ZHUNTER_BERSERKING = "Berserker" ZHUNTER_AUTO = "Autom. Schuss" ZHUNTER_AIMED = "Gezielter Schuss" ZHUNTER_SERPENT = "Schlangenbiss" ZHUNTER_SCORPID = "Skorpidstich" ZHUNTER_VIPER = "Vipernbiss" ZHUNTER_ARCANE = "Arkaner Schuss" ZHUNTER_CONCUSSIVE = "Ersch\195\188tternder Schuss" ZHUNTER_DISTRACTING = "Ablenkender Schuss" ZHUNTER_TRACK_HUMANOIDS = "Humanoide aufsp\195\188ren" ZHUNTER_TRACK_HIDDEN = "Verborgenes aufsp\195\188ren" ZHUNTER_TRACK_BEASTS = "Wildtiere aufsp\195\188ren" ZHUNTER_TRACK_ELEMENTALS = "Elementare aufsp\195\188ren" ZHUNTER_TRACK_DEMONS = "D\195\164monen aufsp\195\188ren" ZHUNTER_TRACK_DRAGONKIN = "Drachkin aufsp\195\188ren" ZHUNTER_TRACK_UNDEAD = "Untote aufsp\195\188ren" ZHUNTER_TRACK_GIANTS = "Riesen aufsp\195\188ren" ZHUNTER_TRACK_MINERALS = "Mineraliensuche" ZHUNTER_TRACK_HERBS = "Kr\195\164utersuche" ZHUNTER_TRACK_TREASURE = "Schatzsucher" ZHUNTER_TRAP_FREEZING = "Eisk\195\164ltefalle" ZHUNTER_TRAP_FROST = "Frostfalle" ZHUNTER_TRAP_IMMOLATION = "Feuerbrandfalle" ZHUNTER_TRAP_EXPLOSIVE = "Sprengfalle" ZHUNTER_ASPECT_HAWK = "Aspekt des Falken" ZHUNTER_ASPECT_MONKEY = "Aspekt des Affen" ZHUNTER_ASPECT_CHEETAH = "Aspekt des Geparden" ZHUNTER_ASPECT_BEAST = "Aspekt des Wildtiers" ZHUNTER_ASPECT_PACK = "Aspekt des Rudels" ZHUNTER_ASPECT_WILD = "Aspekt der Wildnis" ZHUNTER_PET_EYES = "Augen des Wildtiers" ZHUNTER_PET_DISMISS = "Tier freigeben" ZHUNTER_PET_MEND = "Tier heilen" ZHUNTER_PET_FEED = "Tier f\195\188ttern" ZHUNTER_PET_CALL = "Tier rufen" ZHUNTER_PET_REVIVE = "Tier wiederbeleben" ZHUNTER_PET_TAMING = "Wildtier z\195\164hmen" ZHUNTER_PET_TRAINING = "Wildtierausbildung" ZHUNTER_PET_POSITION = "Pet Command: Take Position" end