Files
MetaHunt/data/ds-trainer-catalog.lua
T
2026-09-11 13:45:58 +02:00

1647 lines
54 KiB
Lua

-- Generated from live Octowow trainer scans. Do not edit manually.
-- Prices are undiscounted Ironforge trainer costs, in copper.
MTH_DS_TrainerCatalog = {
version = 1,
trainers = {},
hunter = {},
pet = {},
byNameRank = {},
}
local catalog = MTH_DS_TrainerCatalog
catalog.trainers["Olmin Burningbeard"] = { kind = "hunter", city = "Ironforge", rows = {
{
section = "Beast Mastery",
name = "Aspect of the Monkey",
rank = "",
requiredLevel = 4,
trainerCost = 100,
icon = "Interface\\Icons\\Ability_Hunter_AspectOfTheMonkey",
description = "The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.",
},
{
section = "Beast Mastery",
name = "Aspect of the Hawk",
rank = "Rank 1",
requiredLevel = 10,
trainerCost = 400,
icon = "Interface\\Icons\\Spell_Nature_RavenForm",
description = "The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.",
},
{
section = "Beast Mastery",
name = "Aspect of the Wolf",
rank = "Rank 1",
requiredLevel = 10,
trainerCost = 400,
icon = "Interface\\Icons\\Ability_Mount_WhiteDireWolf",
description = "The hunter takes on the aspects of a wolf, increasing melee attack power by 20. Only one Aspect can be active at a time.",
},
{
section = "Beast Mastery",
name = "Mend Pet",
rank = "Rank 1",
requiredLevel = 12,
trainerCost = 600,
icon = "Interface\\Icons\\Ability_Hunter_MendPet",
description = "Heals your pet 24 health every second while you focus. Lasts 5 sec.",
},
{
section = "Beast Mastery",
name = "Eagle Eye",
rank = "",
requiredLevel = 14,
trainerCost = 1200,
icon = "Interface\\Icons\\Ability_Hunter_EagleEye",
description = "Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min.",
},
{
section = "Beast Mastery",
name = "Eyes of the Beast",
rank = "",
requiredLevel = 14,
trainerCost = 1200,
icon = "Interface\\Icons\\Ability_EyeOfTheOwl",
description = "Take direct control of your pet and see through its eyes for 1 min.",
},
{
section = "Beast Mastery",
name = "Scare Beast",
rank = "Rank 1",
requiredLevel = 14,
trainerCost = 1200,
icon = "Interface\\Icons\\Ability_Druid_Cower",
description = "Scares a beast, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.",
},
{
section = "Beast Mastery",
name = "Aspect of the Hawk",
rank = "Rank 2",
requiredLevel = 18,
trainerCost = 2000,
icon = "Interface\\Icons\\Spell_Nature_RavenForm",
description = "The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time.",
prerequisites = {"Aspect of the Hawk (Rank 1)", },
},
{
section = "Beast Mastery",
name = "Aspect of the Wolf",
rank = "Rank 2",
requiredLevel = 18,
trainerCost = 2000,
icon = "Interface\\Icons\\Ability_Mount_WhiteDireWolf",
description = "The hunter takes on the aspects of a wolf, increasing melee attack power by 35. Only one Aspect can be active at a time.",
prerequisites = {"Aspect of the Wolf (Rank 1)", },
},
{
section = "Beast Mastery",
name = "Aspect of the Cheetah",
rank = "",
requiredLevel = 20,
trainerCost = 2200,
icon = "Interface\\Icons\\Ability_Mount_JungleTiger",
description = "The hunter takes on the aspects of a cheetah, increasing movement speed by 36%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.",
},
{
section = "Beast Mastery",
name = "Mend Pet",
rank = "Rank 2",
requiredLevel = 20,
trainerCost = 2200,
icon = "Interface\\Icons\\Ability_Hunter_MendPet",
description = "Heals your pet 45 to 46 health every second while you focus. Lasts 5 sec.",
prerequisites = {"Mend Pet (Rank 1)", },
},
{
section = "Beast Mastery",
name = "Beast Lore",
rank = "",
requiredLevel = 24,
trainerCost = 7000,
icon = "Interface\\Icons\\Ability_Physical_Taunt",
description = "Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.",
},
{
section = "Beast Mastery",
name = "Aspect of the Hawk",
rank = "Rank 3",
requiredLevel = 28,
trainerCost = 8000,
icon = "Interface\\Icons\\Spell_Nature_RavenForm",
description = "The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time.",
prerequisites = {"Aspect of the Hawk (Rank 2)", },
},
{
section = "Beast Mastery",
name = "Aspect of the Wolf",
rank = "Rank 3",
requiredLevel = 28,
trainerCost = 8000,
icon = "Interface\\Icons\\Ability_Mount_WhiteDireWolf",
description = "The hunter takes on the aspects of a wolf, increasing melee attack power by 50. Only one Aspect can be active at a time.",
prerequisites = {"Aspect of the Wolf (Rank 2)", },
},
{
section = "Beast Mastery",
name = "Mend Pet",
rank = "Rank 3",
requiredLevel = 28,
trainerCost = 8000,
icon = "Interface\\Icons\\Ability_Hunter_MendPet",
description = "Heals your pet 81 to 82 health every second while you focus. Lasts 5 sec.",
prerequisites = {"Mend Pet (Rank 2)", },
},
{
section = "Beast Mastery",
name = "Aspect of the Beast",
rank = "",
requiredLevel = 30,
trainerCost = 8000,
icon = "Interface\\Icons\\Ability_Mount_PinkTiger",
description = "The hunter takes on the aspects of a beast, becoming untrackable. Only one Aspect can be active at a time.",
},
{
section = "Beast Mastery",
name = "Scare Beast",
rank = "Rank 2",
requiredLevel = 30,
trainerCost = 8000,
icon = "Interface\\Icons\\Ability_Druid_Cower",
description = "Scares a beast, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.",
prerequisites = {"Scare Beast (Rank 1)", },
},
{
section = "Beast Mastery",
name = "Mend Pet",
rank = "Rank 4",
requiredLevel = 36,
trainerCost = 14000,
icon = "Interface\\Icons\\Ability_Hunter_MendPet",
description = "Heals your pet 123 to 124 health every second while you focus. Lasts 5 sec.",
prerequisites = {"Mend Pet (Rank 3)", },
},
{
section = "Beast Mastery",
name = "Aspect of the Hawk",
rank = "Rank 4",
requiredLevel = 38,
trainerCost = 16000,
icon = "Interface\\Icons\\Spell_Nature_RavenForm",
description = "The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time.",
prerequisites = {"Aspect of the Hawk (Rank 3)", },
},
{
section = "Beast Mastery",
name = "Aspect of the Wolf",
rank = "Rank 4",
requiredLevel = 38,
trainerCost = 16000,
icon = "Interface\\Icons\\Ability_Mount_WhiteDireWolf",
description = "The hunter takes on the aspects of a wolf, increasing melee attack power by 70. Only one Aspect can be active at a time.",
prerequisites = {"Aspect of the Wolf (Rank 3)", },
},
{
section = "Beast Mastery",
name = "Aspect of the Pack",
rank = "",
requiredLevel = 40,
trainerCost = 18000,
icon = "Interface\\Icons\\Ability_Mount_WhiteTiger",
description = "The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 36%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.",
},
{
section = "Beast Mastery",
name = "Mend Pet",
rank = "Rank 5",
requiredLevel = 44,
trainerCost = 26000,
icon = "Interface\\Icons\\Ability_Hunter_MendPet",
description = "Heals your pet 170 to 171 health every second while you focus. Lasts 5 sec.",
prerequisites = {"Mend Pet (Rank 4)", },
},
{
section = "Beast Mastery",
name = "Aspect of the Wild",
rank = "Rank 1",
requiredLevel = 46,
trainerCost = 28000,
icon = "Interface\\Icons\\Spell_Nature_ProtectionformNature",
description = "The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.",
},
{
section = "Beast Mastery",
name = "Scare Beast",
rank = "Rank 3",
requiredLevel = 46,
trainerCost = 28000,
icon = "Interface\\Icons\\Ability_Druid_Cower",
description = "Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.",
prerequisites = {"Scare Beast (Rank 2)", },
},
{
section = "Beast Mastery",
name = "Aspect of the Hawk",
rank = "Rank 5",
requiredLevel = 48,
trainerCost = 32000,
icon = "Interface\\Icons\\Spell_Nature_RavenForm",
description = "The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 90. Only one Aspect can be active at a time.",
prerequisites = {"Aspect of the Hawk (Rank 4)", },
},
{
section = "Beast Mastery",
name = "Aspect of the Wolf",
rank = "Rank 5",
requiredLevel = 48,
trainerCost = 32000,
icon = "Interface\\Icons\\Ability_Mount_WhiteDireWolf",
description = "The hunter takes on the aspects of a wolf, increasing melee attack power by 90. Only one Aspect can be active at a time.",
prerequisites = {"Aspect of the Wolf (Rank 4)", },
},
{
section = "Beast Mastery",
name = "Mend Pet",
rank = "Rank 6",
requiredLevel = 52,
trainerCost = 40000,
icon = "Interface\\Icons\\Ability_Hunter_MendPet",
description = "Heals your pet 226 to 227 health every second while you focus. Lasts 5 sec.",
prerequisites = {"Mend Pet (Rank 5)", },
},
{
section = "Beast Mastery",
name = "Aspect of the Viper",
rank = "",
requiredLevel = 56,
trainerCost = 46000,
icon = "Interface\\Icons\\ability_hunter_aspectoftheviper",
description = "The hunter takes on the aspects of the viper, regenerating 5% of maximum mana every 5 sec. Only one Aspect can be active at a time.",
},
{
section = "Beast Mastery",
name = "Aspect of the Wild",
rank = "Rank 2",
requiredLevel = 56,
trainerCost = 46000,
icon = "Interface\\Icons\\Spell_Nature_ProtectionformNature",
description = "The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.",
prerequisites = {"Aspect of the Wild (Rank 1)", },
},
{
section = "Beast Mastery",
name = "Aspect of the Hawk",
rank = "Rank 6",
requiredLevel = 58,
trainerCost = 48000,
icon = "Interface\\Icons\\Spell_Nature_RavenForm",
description = "The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 110. Only one Aspect can be active at a time.",
prerequisites = {"Aspect of the Hawk (Rank 5)", },
},
{
section = "Beast Mastery",
name = "Aspect of the Wolf",
rank = "Rank 6",
requiredLevel = 58,
trainerCost = 48000,
icon = "Interface\\Icons\\Ability_Mount_WhiteDireWolf",
description = "The hunter takes on the aspects of a wolf, increasing melee attack power by 110. Only one Aspect can be active at a time.",
prerequisites = {"Aspect of the Wolf (Rank 5)", },
},
{
section = "Beast Mastery",
name = "Mend Pet",
rank = "Rank 7",
requiredLevel = 60,
trainerCost = 50000,
icon = "Interface\\Icons\\Ability_Hunter_MendPet",
description = "Heals your pet 294 health every second while you focus. Lasts 5 sec.",
prerequisites = {"Mend Pet (Rank 6)", },
},
{
section = "Defense",
name = "Parry",
rank = "",
requiredLevel = 8,
trainerCost = 200,
icon = "Interface\\Icons\\Ability_Parry",
description = "Gives a chance to parry enemy melee attacks.",
},
{
section = "Dual Wield",
name = "Dual Wield",
rank = "",
requiredLevel = 20,
trainerCost = 2200,
icon = "Interface\\Icons\\Ability_DualWield",
description = "Allows one-hand and off-hand weapons to be equipped in the off-hand.",
},
{
section = "Mail",
name = "Mail",
rank = "",
requiredLevel = 40,
trainerCost = 18000,
icon = "Interface\\Icons\\INV_Chest_Chain_05",
},
{
section = "Marksmanship",
name = "Serpent Sting",
rank = "Rank 1",
requiredLevel = 4,
trainerCost = 100,
icon = "Interface\\Icons\\Ability_Hunter_Quickshot",
description = "Stings the target, causing 20 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.",
},
{
section = "Marksmanship",
name = "Arcane Shot",
rank = "Rank 1",
requiredLevel = 6,
trainerCost = 100,
icon = "Interface\\Icons\\Ability_ImpalingBolt",
description = "An instant shot that deals 10% ranged weapon damage and an additional 10 Arcane damage.",
},
{
section = "Marksmanship",
name = "Hunter's Mark",
rank = "Rank 1",
requiredLevel = 6,
trainerCost = 100,
icon = "Interface\\Icons\\Ability_Hunter_SniperShot",
description = "Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 20. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.",
},
{
section = "Marksmanship",
name = "Concussive Shot",
rank = "",
requiredLevel = 8,
trainerCost = 200,
icon = "Interface\\Icons\\Spell_Frost_Stun",
description = "Dazes the target, slowing movement speed by 50% for 4 sec.",
},
{
section = "Marksmanship",
name = "Serpent Sting",
rank = "Rank 2",
requiredLevel = 10,
trainerCost = 400,
icon = "Interface\\Icons\\Ability_Hunter_Quickshot",
description = "Stings the target, causing 40 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.",
prerequisites = {"Serpent Sting (Rank 1)", },
},
{
section = "Marksmanship",
name = "Arcane Shot",
rank = "Rank 2",
requiredLevel = 12,
trainerCost = 600,
icon = "Interface\\Icons\\Ability_ImpalingBolt",
description = "An instant shot that deals 15% ranged weapon damage and an additional 17 Arcane damage.",
prerequisites = {"Arcane Shot (Rank 1)", },
},
{
section = "Marksmanship",
name = "Distracting Shot",
rank = "Rank 1",
requiredLevel = 12,
trainerCost = 600,
icon = "Interface\\Icons\\Spell_Arcane_Blink",
description = "Distract the target, causing threat.",
},
{
section = "Marksmanship",
name = "Multi-Shot",
rank = "Rank 1",
requiredLevel = 18,
trainerCost = 2000,
icon = "Interface\\Icons\\Ability_UpgradeMoonGlaive",
description = "Fires several missiles, hitting 3 targets.",
},
{
section = "Marksmanship",
name = "Serpent Sting",
rank = "Rank 3",
requiredLevel = 18,
trainerCost = 2000,
icon = "Interface\\Icons\\Ability_Hunter_Quickshot",
description = "Stings the target, causing 80 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.",
prerequisites = {"Serpent Sting (Rank 2)", },
},
{
section = "Marksmanship",
name = "Arcane Shot",
rank = "Rank 3",
requiredLevel = 20,
trainerCost = 2200,
icon = "Interface\\Icons\\Ability_ImpalingBolt",
description = "An instant shot that deals 20% ranged weapon damage and an additional 29 Arcane damage.",
prerequisites = {"Arcane Shot (Rank 2)", },
},
{
section = "Marksmanship",
name = "Distracting Shot",
rank = "Rank 2",
requiredLevel = 20,
trainerCost = 2200,
icon = "Interface\\Icons\\Spell_Arcane_Blink",
description = "Distract the target, causing threat. More effective than Distracting Shot (Rank 1).",
prerequisites = {"Distracting Shot (Rank 1)", },
},
{
section = "Marksmanship",
name = "Steady Shot",
rank = "Rank 1",
requiredLevel = 20,
trainerCost = 2200,
icon = "Interface\\Icons\\Ability_Hunter_SteadyShot",
description = "A precise shot with a ranged weapon that strikes the target for 60% weapon damage plus an additional 10 damage.",
},
{
section = "Marksmanship",
name = "Hunter's Mark",
rank = "Rank 2",
requiredLevel = 22,
trainerCost = 6000,
icon = "Interface\\Icons\\Ability_Hunter_SniperShot",
description = "Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 45. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.",
prerequisites = {"Hunter's Mark (Rank 1)", },
},
{
section = "Marksmanship",
name = "Scorpid Sting",
rank = "",
requiredLevel = 22,
trainerCost = 6000,
icon = "Interface\\Icons\\Ability_Hunter_CriticalShot",
description = "Stings the target, reducing their physical damage done by 2% and their attack speed by 10% for 20 sec. Only one Sting per Hunter can be active on any one target.",
},
{
section = "Marksmanship",
name = "Rapid Fire",
rank = "",
requiredLevel = 26,
trainerCost = 7000,
icon = "Interface\\Icons\\Ability_Hunter_RunningShot",
description = "Increases attack speed by 40% and reduces the cast time of Aimed Shot and Steady Shot by 40% for 15 sec.",
},
{
section = "Marksmanship",
name = "Serpent Sting",
rank = "Rank 4",
requiredLevel = 26,
trainerCost = 7000,
icon = "Interface\\Icons\\Ability_Hunter_Quickshot",
description = "Stings the target, causing 140 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.",
prerequisites = {"Serpent Sting (Rank 3)", },
},
{
section = "Marksmanship",
name = "Aimed Shot",
rank = "Rank 2",
requiredLevel = 28,
trainerCost = 400,
icon = "Interface\\Icons\\INV_Spear_07",
description = "An aimed shot that increases ranged damage by 125.",
prerequisites = {"Aimed Shot (Rank 1)", },
},
{
section = "Marksmanship",
name = "Arcane Shot",
rank = "Rank 4",
requiredLevel = 28,
trainerCost = 8000,
icon = "Interface\\Icons\\Ability_ImpalingBolt",
description = "An instant shot that deals 25% ranged weapon damage and an additional 48 Arcane damage.",
prerequisites = {"Arcane Shot (Rank 3)", },
},
{
section = "Marksmanship",
name = "Distracting Shot",
rank = "Rank 3",
requiredLevel = 30,
trainerCost = 8000,
icon = "Interface\\Icons\\Spell_Arcane_Blink",
description = "Distract the target, causing threat. More effective than Distracting Shot (Rank 2).",
prerequisites = {"Distracting Shot (Rank 2)", },
},
{
section = "Marksmanship",
name = "Multi-Shot",
rank = "Rank 2",
requiredLevel = 30,
trainerCost = 8000,
icon = "Interface\\Icons\\Ability_UpgradeMoonGlaive",
description = "Fires several missiles, hitting 3 targets for an additional 40 damage.",
prerequisites = {"Multi-Shot (Rank 1)", },
},
{
section = "Marksmanship",
name = "Steady Shot",
rank = "Rank 2",
requiredLevel = 30,
trainerCost = 8000,
icon = "Interface\\Icons\\Ability_Hunter_SteadyShot",
description = "A precise shot with a ranged weapon that strikes the target for 70% weapon damage plus an additional 20 damage.",
prerequisites = {"Steady Shot (Rank 1)", },
},
{
section = "Marksmanship",
name = "Flare",
rank = "",
requiredLevel = 32,
trainerCost = 10000,
icon = "Interface\\Icons\\Spell_Fire_Flare",
description = "Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.",
},
{
section = "Marksmanship",
name = "Serpent Sting",
rank = "Rank 5",
requiredLevel = 34,
trainerCost = 12000,
icon = "Interface\\Icons\\Ability_Hunter_Quickshot",
description = "Stings the target, causing 210 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.",
prerequisites = {"Serpent Sting (Rank 4)", },
},
{
section = "Marksmanship",
name = "Aimed Shot",
rank = "Rank 3",
requiredLevel = 36,
trainerCost = 700,
icon = "Interface\\Icons\\INV_Spear_07",
description = "An aimed shot that increases ranged damage by 200.",
prerequisites = {"Aimed Shot (Rank 2)", },
},
{
section = "Marksmanship",
name = "Arcane Shot",
rank = "Rank 5",
requiredLevel = 36,
trainerCost = 14000,
icon = "Interface\\Icons\\Ability_ImpalingBolt",
description = "An instant shot that deals 30% ranged weapon damage and an additional 71 Arcane damage.",
prerequisites = {"Arcane Shot (Rank 4)", },
},
{
section = "Marksmanship",
name = "Viper Sting",
rank = "Rank 1",
requiredLevel = 36,
trainerCost = 14000,
icon = "Interface\\Icons\\Ability_Hunter_AimedShot",
description = "Stings the target, draining 524 mana over 8 sec. Only one Sting per Hunter can be active on any one target.",
},
{
section = "Marksmanship",
name = "Distracting Shot",
rank = "Rank 4",
requiredLevel = 40,
trainerCost = 18000,
icon = "Interface\\Icons\\Spell_Arcane_Blink",
description = "Distract the target, causing threat. More effective than Distracting Shot (Rank 3).",
prerequisites = {"Distracting Shot (Rank 3)", },
},
{
section = "Marksmanship",
name = "Hunter's Mark",
rank = "Rank 3",
requiredLevel = 40,
trainerCost = 18000,
icon = "Interface\\Icons\\Ability_Hunter_SniperShot",
description = "Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 75. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.",
prerequisites = {"Hunter's Mark (Rank 2)", },
},
{
section = "Marksmanship",
name = "Steady Shot",
rank = "Rank 3",
requiredLevel = 40,
trainerCost = 18000,
icon = "Interface\\Icons\\Ability_Hunter_SteadyShot",
description = "A precise shot with a ranged weapon that strikes the target for 80% weapon damage plus an additional 30 damage.",
prerequisites = {"Steady Shot (Rank 2)", },
},
{
section = "Marksmanship",
name = "Trueshot Aura",
rank = "",
requiredLevel = 40,
trainerCost = 18000,
icon = "Interface\\Icons\\Ability_TrueShot",
description = "Increases the attack power of party members within 45 yards by 3%, plus an additional 30. The aura lasts until canceled.",
},
{
section = "Marksmanship",
name = "Volley",
rank = "Rank 1",
requiredLevel = 40,
trainerCost = 18000,
icon = "Interface\\Icons\\Ability_Marksmanship",
description = "Continuously fires a volley of ammo at the target area, causing 50 Arcane damage to enemy targets within 8 yards every second for 6 sec.",
},
{
section = "Marksmanship",
name = "Multi-Shot",
rank = "Rank 3",
requiredLevel = 42,
trainerCost = 24000,
icon = "Interface\\Icons\\Ability_UpgradeMoonGlaive",
description = "Fires several missiles, hitting 3 targets for an additional 80 damage.",
prerequisites = {"Multi-Shot (Rank 2)", },
},
{
section = "Marksmanship",
name = "Serpent Sting",
rank = "Rank 6",
requiredLevel = 42,
trainerCost = 24000,
icon = "Interface\\Icons\\Ability_Hunter_Quickshot",
description = "Stings the target, causing 290 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.",
prerequisites = {"Serpent Sting (Rank 5)", },
},
{
section = "Marksmanship",
name = "Aimed Shot",
rank = "Rank 4",
requiredLevel = 44,
trainerCost = 1300,
icon = "Interface\\Icons\\INV_Spear_07",
description = "An aimed shot that increases ranged damage by 330.",
prerequisites = {"Aimed Shot (Rank 3)", },
},
{
section = "Marksmanship",
name = "Arcane Shot",
rank = "Rank 6",
requiredLevel = 44,
trainerCost = 26000,
icon = "Interface\\Icons\\Ability_ImpalingBolt",
description = "An instant shot that deals 35% ranged weapon damage and an additional 101 Arcane damage.",
prerequisites = {"Arcane Shot (Rank 5)", },
},
{
section = "Marksmanship",
name = "Viper Sting",
rank = "Rank 2",
requiredLevel = 46,
trainerCost = 28000,
icon = "Interface\\Icons\\Ability_Hunter_AimedShot",
description = "Stings the target, draining 720 mana over 8 sec. Only one Sting per Hunter can be active on any one target.",
prerequisites = {"Viper Sting (Rank 1)", },
},
{
section = "Marksmanship",
name = "Distracting Shot",
rank = "Rank 5",
requiredLevel = 50,
trainerCost = 36000,
icon = "Interface\\Icons\\Spell_Arcane_Blink",
description = "Distract the target, causing threat. More effective than Distracting Shot (Rank 4).",
prerequisites = {"Distracting Shot (Rank 4)", },
},
{
section = "Marksmanship",
name = "Serpent Sting",
rank = "Rank 7",
requiredLevel = 50,
trainerCost = 36000,
icon = "Interface\\Icons\\Ability_Hunter_Quickshot",
description = "Stings the target, causing 385 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.",
prerequisites = {"Serpent Sting (Rank 6)", },
},
{
section = "Marksmanship",
name = "Steady Shot",
rank = "Rank 4",
requiredLevel = 50,
trainerCost = 36000,
icon = "Interface\\Icons\\Ability_Hunter_SteadyShot",
description = "A precise shot with a ranged weapon that strikes the target for 90% weapon damage plus an additional 40 damage.",
prerequisites = {"Steady Shot (Rank 3)", },
},
{
section = "Marksmanship",
name = "Volley",
rank = "Rank 2",
requiredLevel = 50,
trainerCost = 36000,
icon = "Interface\\Icons\\Ability_Marksmanship",
description = "Continuously fires a volley of ammo at the target area, causing 75 Arcane damage to enemy targets within 8 yards every second for 6 sec.",
prerequisites = {"Volley (Rank 1)", },
},
{
section = "Marksmanship",
name = "Aimed Shot",
rank = "Rank 5",
requiredLevel = 52,
trainerCost = 2000,
icon = "Interface\\Icons\\INV_Spear_07",
description = "An aimed shot that increases ranged damage by 460.",
prerequisites = {"Aimed Shot (Rank 4)", },
},
{
section = "Marksmanship",
name = "Arcane Shot",
rank = "Rank 7",
requiredLevel = 52,
trainerCost = 40000,
icon = "Interface\\Icons\\Ability_ImpalingBolt",
description = "An instant shot that deals 40% ranged weapon damage and an additional 129 Arcane damage.",
prerequisites = {"Arcane Shot (Rank 6)", },
},
{
section = "Marksmanship",
name = "Multi-Shot",
rank = "Rank 4",
requiredLevel = 54,
trainerCost = 42000,
icon = "Interface\\Icons\\Ability_UpgradeMoonGlaive",
description = "Fires several missiles, hitting 3 targets for an additional 120 damage.",
prerequisites = {"Multi-Shot (Rank 3)", },
},
{
section = "Marksmanship",
name = "Viper Sting",
rank = "Rank 3",
requiredLevel = 56,
trainerCost = 46000,
icon = "Interface\\Icons\\Ability_Hunter_AimedShot",
description = "Stings the target, draining 940 mana over 8 sec. Only one Sting per Hunter can be active on any one target.",
prerequisites = {"Viper Sting (Rank 2)", },
},
{
section = "Marksmanship",
name = "Hunter's Mark",
rank = "Rank 4",
requiredLevel = 58,
trainerCost = 48000,
icon = "Interface\\Icons\\Ability_Hunter_SniperShot",
description = "Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.",
prerequisites = {"Hunter's Mark (Rank 3)", },
},
{
section = "Marksmanship",
name = "Serpent Sting",
rank = "Rank 8",
requiredLevel = 58,
trainerCost = 48000,
icon = "Interface\\Icons\\Ability_Hunter_Quickshot",
description = "Stings the target, causing 490 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.",
prerequisites = {"Serpent Sting (Rank 7)", },
},
{
section = "Marksmanship",
name = "Volley",
rank = "Rank 3",
requiredLevel = 58,
trainerCost = 48000,
icon = "Interface\\Icons\\Ability_Marksmanship",
description = "Continuously fires a volley of ammo at the target area, causing 100 Arcane damage to enemy targets within 8 yards every second for 6 sec.",
prerequisites = {"Volley (Rank 2)", },
},
{
section = "Marksmanship",
name = "Aimed Shot",
rank = "Rank 6",
requiredLevel = 60,
trainerCost = 2500,
icon = "Interface\\Icons\\INV_Spear_07",
description = "An aimed shot that increases ranged damage by 600.",
prerequisites = {"Aimed Shot (Rank 5)", },
},
{
section = "Marksmanship",
name = "Arcane Shot",
rank = "Rank 8",
requiredLevel = 60,
trainerCost = 50000,
icon = "Interface\\Icons\\Ability_ImpalingBolt",
description = "An instant shot that deals 45% ranged weapon damage and an additional 166 Arcane damage.",
prerequisites = {"Arcane Shot (Rank 7)", },
},
{
section = "Marksmanship",
name = "Distracting Shot",
rank = "Rank 6",
requiredLevel = 60,
trainerCost = 50000,
icon = "Interface\\Icons\\Spell_Arcane_Blink",
description = "Distract the target, causing threat. More effective than Distracting Shot (Rank 5).",
prerequisites = {"Distracting Shot (Rank 5)", },
},
{
section = "Marksmanship",
name = "Steady Shot",
rank = "Rank 5",
requiredLevel = 60,
trainerCost = 50000,
icon = "Interface\\Icons\\Ability_Hunter_SteadyShot",
description = "A precise shot with a ranged weapon that strikes the target for 100% weapon damage plus an additional 50 damage.",
prerequisites = {"Steady Shot (Rank 4)", },
},
{
section = "Survival",
name = "Track Beasts",
rank = "",
requiredLevel = 1,
trainerCost = 10,
icon = "Interface\\Icons\\Ability_Tracking",
description = "Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.",
},
{
section = "Survival",
name = "Raptor Strike",
rank = "Rank 2",
requiredLevel = 8,
trainerCost = 200,
icon = "Interface\\Icons\\Ability_MeleeDamage",
description = "A strong attack that deals 100% of weapon damage plus an additional 11 damage.",
prerequisites = {"Raptor Strike (Rank 1)", },
},
{
section = "Survival",
name = "Track Humanoids",
rank = "",
requiredLevel = 10,
trainerCost = 400,
icon = "Interface\\Icons\\Spell_Holy_PrayerOfHealing",
description = "Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.",
},
{
section = "Survival",
name = "Wing Clip",
rank = "Rank 1",
requiredLevel = 12,
trainerCost = 600,
icon = "Interface\\Icons\\Ability_Rogue_Trip",
description = "Inflicts 25% of weapon damage and reduces the enemy target's movement speed by 50% for 10 sec.",
},
{
section = "Survival",
name = "Immolation Trap",
rank = "Rank 1",
requiredLevel = 16,
trainerCost = 1800,
icon = "Interface\\Icons\\Spell_Fire_FlameShock",
description = "Place a fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.",
},
{
section = "Survival",
name = "Mongoose Bite",
rank = "Rank 1",
requiredLevel = 16,
trainerCost = 1800,
icon = "Interface\\Icons\\Ability_Hunter_SwiftStrike",
description = "Swiftly attack the enemy for 45% of weapon damage plus an additional 15 damage. This ability will strike with both of your weapons if you are dual wielding.",
},
{
section = "Survival",
name = "Raptor Strike",
rank = "Rank 3",
requiredLevel = 16,
trainerCost = 1800,
icon = "Interface\\Icons\\Ability_MeleeDamage",
description = "A strong attack that deals 100% of weapon damage plus an additional 21 damage.",
prerequisites = {"Raptor Strike (Rank 2)", },
},
{
section = "Survival",
name = "Track Undead",
rank = "",
requiredLevel = 18,
trainerCost = 2000,
icon = "Interface\\Icons\\Spell_Shadow_DarkSummoning",
description = "Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.",
},
{
section = "Survival",
name = "Disengage",
rank = "Rank 1",
requiredLevel = 20,
trainerCost = 2200,
icon = "Interface\\Icons\\Ability_Rogue_Feint",
description = "Attempts to disengage from the target, reducing threat. Character exits combat mode.",
},
{
section = "Survival",
name = "Freezing Trap",
rank = "Rank 1",
requiredLevel = 20,
trainerCost = 2200,
icon = "Interface\\Icons\\Spell_Frost_ChainsOfIce",
description = "Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.",
},
{
section = "Survival",
name = "Raptor Strike",
rank = "Rank 4",
requiredLevel = 24,
trainerCost = 7000,
icon = "Interface\\Icons\\Ability_MeleeDamage",
description = "A strong attack that deals 100% of weapon damage plus an additional 34 damage.",
prerequisites = {"Raptor Strike (Rank 3)", },
},
{
section = "Survival",
name = "Track Hidden",
rank = "",
requiredLevel = 24,
trainerCost = 7000,
icon = "Interface\\Icons\\Ability_Stealth",
description = "Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time.",
},
{
section = "Survival",
name = "Immolation Trap",
rank = "Rank 2",
requiredLevel = 26,
trainerCost = 7000,
icon = "Interface\\Icons\\Spell_Fire_FlameShock",
description = "Place a fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.",
prerequisites = {"Immolation Trap (Rank 1)", },
},
{
section = "Survival",
name = "Track Elementals",
rank = "",
requiredLevel = 26,
trainerCost = 7000,
icon = "Interface\\Icons\\Spell_Frost_SummonWaterElemental",
description = "Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.",
},
{
section = "Survival",
name = "Frost Trap",
rank = "",
requiredLevel = 28,
trainerCost = 8000,
icon = "Interface\\Icons\\Spell_Frost_FrostNova",
description = "Place a frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.",
},
{
section = "Survival",
name = "Feign Death",
rank = "",
requiredLevel = 30,
trainerCost = 8000,
icon = "Interface\\Icons\\Ability_Rogue_FeignDeath",
description = "Feign death which may trick enemies into ignoring you. Lasts up to 6 min.",
},
{
section = "Survival",
name = "Mongoose Bite",
rank = "Rank 2",
requiredLevel = 30,
trainerCost = 8000,
icon = "Interface\\Icons\\Ability_Hunter_SwiftStrike",
description = "Swiftly attack the enemy for 50% of weapon damage plus an additional 25 damage. This ability will strike with both of your weapons if you are dual wielding.",
prerequisites = {"Mongoose Bite (Rank 1)", },
},
{
section = "Survival",
name = "Raptor Strike",
rank = "Rank 5",
requiredLevel = 32,
trainerCost = 10000,
icon = "Interface\\Icons\\Ability_MeleeDamage",
description = "A strong attack that deals 100% of weapon damage plus an additional 50 damage.",
prerequisites = {"Raptor Strike (Rank 4)", },
},
{
section = "Survival",
name = "Track Demons",
rank = "",
requiredLevel = 32,
trainerCost = 10000,
icon = "Interface\\Icons\\Spell_Shadow_SummonFelHunter",
description = "Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.",
},
{
section = "Survival",
name = "Disengage",
rank = "Rank 2",
requiredLevel = 34,
trainerCost = 12000,
icon = "Interface\\Icons\\Ability_Rogue_Feint",
description = "Attempts to disengage from the target, reducing threat. More effective than Disengage (Rank 1). Character exits combat mode.",
prerequisites = {"Disengage (Rank 1)", },
},
{
section = "Survival",
name = "Explosive Trap",
rank = "Rank 1",
requiredLevel = 34,
trainerCost = 12000,
icon = "Interface\\Icons\\Spell_Fire_SelfDestruct",
description = "Place a fire trap that explodes when an enemy approaches, causing 104 to 135 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.",
},
{
section = "Survival",
name = "Immolation Trap",
rank = "Rank 3",
requiredLevel = 36,
trainerCost = 14000,
icon = "Interface\\Icons\\Spell_Fire_FlameShock",
description = "Place a fire trap that will burn the first enemy to approach for 340 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.",
prerequisites = {"Immolation Trap (Rank 2)", },
},
{
section = "Survival",
name = "Carve",
rank = "Rank 2",
requiredLevel = 38,
trainerCost = 800,
icon = "Interface\\Icons\\INV_ThrowingKnife_06",
description = "A sweeping attack that strikes up to 5 enemies in a 10 yard cone in front of you, dealing 65% weapon damage.\nThis ability shares a cooldown with Multi-Shot.",
prerequisites = {"Carve (Rank 1)", },
},
{
section = "Survival",
name = "Wing Clip",
rank = "Rank 2",
requiredLevel = 38,
trainerCost = 16000,
icon = "Interface\\Icons\\Ability_Rogue_Trip",
description = "Inflicts 30% of weapon damage and reduces the enemy target's movement speed by 55% for 10 sec.",
prerequisites = {"Wing Clip (Rank 1)", },
},
{
section = "Survival",
name = "Freezing Trap",
rank = "Rank 2",
requiredLevel = 40,
trainerCost = 18000,
icon = "Interface\\Icons\\Spell_Frost_ChainsOfIce",
description = "Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.",
prerequisites = {"Freezing Trap (Rank 1)", },
},
{
section = "Survival",
name = "Raptor Strike",
rank = "Rank 6",
requiredLevel = 40,
trainerCost = 18000,
icon = "Interface\\Icons\\Ability_MeleeDamage",
description = "A strong attack that deals 100% of weapon damage plus an additional 80 damage.",
prerequisites = {"Raptor Strike (Rank 5)", },
},
{
section = "Survival",
name = "Track Giants",
rank = "",
requiredLevel = 40,
trainerCost = 18000,
icon = "Interface\\Icons\\Ability_Racial_Avatar",
description = "Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.",
},
{
section = "Survival",
name = "Explosive Trap",
rank = "Rank 2",
requiredLevel = 44,
trainerCost = 26000,
icon = "Interface\\Icons\\Spell_Fire_SelfDestruct",
description = "Place a fire trap that explodes when an enemy approaches, causing 139 to 187 Fire damage and 240 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.",
prerequisites = {"Explosive Trap (Rank 1)", },
},
{
section = "Survival",
name = "Mongoose Bite",
rank = "Rank 3",
requiredLevel = 44,
trainerCost = 26000,
icon = "Interface\\Icons\\Ability_Hunter_SwiftStrike",
description = "Swiftly attack the enemy for 55% of weapon damage plus an additional 45 damage. This ability will strike with both of your weapons if you are dual wielding.",
prerequisites = {"Mongoose Bite (Rank 2)", },
},
{
section = "Survival",
name = "Immolation Trap",
rank = "Rank 4",
requiredLevel = 46,
trainerCost = 28000,
icon = "Interface\\Icons\\Spell_Fire_FlameShock",
description = "Place a fire trap that will burn the first enemy to approach for 510 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.",
prerequisites = {"Immolation Trap (Rank 3)", },
},
{
section = "Survival",
name = "Disengage",
rank = "Rank 3",
requiredLevel = 48,
trainerCost = 32000,
icon = "Interface\\Icons\\Ability_Rogue_Feint",
description = "Attempts to disengage from the target, reducing threat. More effective than Disengage (Rank 2). Character exits combat mode.",
prerequisites = {"Disengage (Rank 2)", },
},
{
section = "Survival",
name = "Raptor Strike",
rank = "Rank 7",
requiredLevel = 48,
trainerCost = 32000,
icon = "Interface\\Icons\\Ability_MeleeDamage",
description = "A strong attack that deals 100% of weapon damage plus an additional 110 damage.",
prerequisites = {"Raptor Strike (Rank 6)", },
},
{
section = "Survival",
name = "Track Dragonkin",
rank = "",
requiredLevel = 50,
trainerCost = 36000,
icon = "Interface\\Icons\\INV_Misc_Head_Dragon_01",
description = "Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.",
},
{
section = "Survival",
name = "Explosive Trap",
rank = "Rank 3",
requiredLevel = 54,
trainerCost = 42000,
icon = "Interface\\Icons\\Spell_Fire_SelfDestruct",
description = "Place a fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.",
prerequisites = {"Explosive Trap (Rank 2)", },
},
{
section = "Survival",
name = "Carve",
rank = "Rank 3",
requiredLevel = 56,
trainerCost = 900,
icon = "Interface\\Icons\\INV_ThrowingKnife_06",
description = "A sweeping attack that strikes up to 5 enemies in a 10 yard cone in front of you, dealing 70% weapon damage.\nThis ability shares a cooldown with Multi-Shot.",
prerequisites = {"Carve (Rank 2)", },
},
{
section = "Survival",
name = "Immolation Trap",
rank = "Rank 5",
requiredLevel = 56,
trainerCost = 46000,
icon = "Interface\\Icons\\Spell_Fire_FlameShock",
description = "Place a fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.",
prerequisites = {"Immolation Trap (Rank 4)", },
},
{
section = "Survival",
name = "Raptor Strike",
rank = "Rank 8",
requiredLevel = 56,
trainerCost = 46000,
icon = "Interface\\Icons\\Ability_MeleeDamage",
description = "A strong attack that deals 100% of weapon damage plus an additional 140 damage.",
prerequisites = {"Raptor Strike (Rank 7)", },
},
{
section = "Survival",
name = "Mongoose Bite",
rank = "Rank 4",
requiredLevel = 58,
trainerCost = 48000,
icon = "Interface\\Icons\\Ability_Hunter_SwiftStrike",
description = "Swiftly attack the enemy for 60% of weapon damage plus an additional 70 damage. This ability will strike with both of your weapons if you are dual wielding.",
prerequisites = {"Mongoose Bite (Rank 3)", },
},
{
section = "Survival",
name = "Freezing Trap",
rank = "Rank 3",
requiredLevel = 60,
trainerCost = 50000,
icon = "Interface\\Icons\\Spell_Frost_ChainsOfIce",
description = "Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.",
prerequisites = {"Freezing Trap (Rank 2)", },
},
{
section = "Survival",
name = "Wing Clip",
rank = "Rank 3",
requiredLevel = 60,
trainerCost = 5000,
icon = "Interface\\Icons\\Ability_Rogue_Trip",
description = "Inflicts 35% of weapon damage and reduces the enemy target's movement speed by 60% for 10 sec.",
prerequisites = {"Wing Clip (Rank 2)", },
},
} }
catalog.trainers["Belia Thundergranite"] = { kind = "pet", city = "Ironforge", rows = {
{
section = "Beast Training",
name = "Great Stamina",
rank = "Rank 1",
requiredLevel = 10,
trainerCost = 10,
icon = "Interface\\Icons\\Spell_Nature_UnyeildingStamina",
description = "Increases Stamina by 3.",
},
{
section = "Beast Training",
name = "Natural Armor",
rank = "Rank 1",
requiredLevel = 10,
trainerCost = 10,
icon = "Interface\\Icons\\Spell_Nature_SpiritArmor",
description = "Armor increased by 50.",
},
{
section = "Beast Training",
name = "Great Stamina",
rank = "Rank 2",
requiredLevel = 12,
trainerCost = 120,
icon = "Interface\\Icons\\Spell_Nature_UnyeildingStamina",
description = "Increases Stamina by 5.",
},
{
section = "Beast Training",
name = "Natural Armor",
rank = "Rank 2",
requiredLevel = 12,
trainerCost = 120,
icon = "Interface\\Icons\\Spell_Nature_SpiritArmor",
description = "Armor increased by 100.",
},
{
section = "Beast Training",
name = "Great Stamina",
rank = "Rank 3",
requiredLevel = 18,
trainerCost = 400,
icon = "Interface\\Icons\\Spell_Nature_UnyeildingStamina",
description = "Increases Stamina by 7.",
},
{
section = "Beast Training",
name = "Natural Armor",
rank = "Rank 3",
requiredLevel = 18,
trainerCost = 400,
icon = "Interface\\Icons\\Spell_Nature_SpiritArmor",
description = "Armor increased by 160.",
},
{
section = "Beast Training",
name = "Arcane Resistance",
rank = "Rank 1",
requiredLevel = 20,
trainerCost = 440,
icon = "Interface\\Icons\\Spell_Nature_StarFall",
description = "Increases Arcane resistance by 30.",
},
{
section = "Beast Training",
name = "Fire Resistance",
rank = "Rank 1",
requiredLevel = 20,
trainerCost = 440,
icon = "Interface\\Icons\\Spell_Fire_FireArmor",
description = "Increases Fire resistance by 30.",
},
{
section = "Beast Training",
name = "Frost Resistance",
rank = "Rank 1",
requiredLevel = 20,
trainerCost = 440,
icon = "Interface\\Icons\\Spell_Frost_FrostWard",
description = "Increases Frost resistance by 30.",
},
{
section = "Beast Training",
name = "Growl",
rank = "Rank 3",
requiredLevel = 20,
trainerCost = 440,
icon = "Interface\\Icons\\Ability_Physical_Taunt",
description = "Taunt the target, increasing the likelihood the creature will focus attacks on you.",
},
{
section = "Beast Training",
name = "Nature Resistance",
rank = "Rank 1",
requiredLevel = 20,
trainerCost = 440,
icon = "Interface\\Icons\\Spell_Nature_ResistNature",
description = "Increases Nature resistance by 30.",
},
{
section = "Beast Training",
name = "Shadow Resistance",
rank = "Rank 1",
requiredLevel = 20,
trainerCost = 40,
icon = "Interface\\Icons\\Spell_Shadow_AntiShadow",
description = "Increases Shadow resistance by 30.",
},
{
section = "Beast Training",
name = "Great Stamina",
rank = "Rank 4",
requiredLevel = 24,
trainerCost = 1260,
icon = "Interface\\Icons\\Spell_Nature_UnyeildingStamina",
description = "Increases Stamina by 10.",
},
{
section = "Beast Training",
name = "Natural Armor",
rank = "Rank 4",
requiredLevel = 24,
trainerCost = 1260,
icon = "Interface\\Icons\\Spell_Nature_SpiritArmor",
description = "Armor increased by 240.",
},
{
section = "Beast Training",
name = "Arcane Resistance",
rank = "Rank 2",
requiredLevel = 30,
trainerCost = 1440,
icon = "Interface\\Icons\\Spell_Nature_StarFall",
description = "Increases Arcane resistance by 60.",
},
{
section = "Beast Training",
name = "Fire Resistance",
rank = "Rank 2",
requiredLevel = 30,
trainerCost = 1440,
icon = "Interface\\Icons\\Spell_Fire_FireArmor",
description = "Increases Fire resistance by 60.",
},
{
section = "Beast Training",
name = "Frost Resistance",
rank = "Rank 2",
requiredLevel = 30,
trainerCost = 1440,
icon = "Interface\\Icons\\Spell_Frost_FrostWard",
description = "Increases Frost resistance by 60.",
},
{
section = "Beast Training",
name = "Great Stamina",
rank = "Rank 5",
requiredLevel = 30,
trainerCost = 1440,
icon = "Interface\\Icons\\Spell_Nature_UnyeildingStamina",
description = "Increases Stamina by 13.",
},
{
section = "Beast Training",
name = "Growl",
rank = "Rank 4",
requiredLevel = 30,
trainerCost = 1440,
icon = "Interface\\Icons\\Ability_Physical_Taunt",
description = "Taunt the target, increasing the likelihood the creature will focus attacks on you.",
},
{
section = "Beast Training",
name = "Natural Armor",
rank = "Rank 5",
requiredLevel = 30,
trainerCost = 1440,
icon = "Interface\\Icons\\Spell_Nature_SpiritArmor",
description = "Armor increased by 330.",
},
{
section = "Beast Training",
name = "Nature Resistance",
rank = "Rank 2",
requiredLevel = 30,
trainerCost = 1440,
icon = "Interface\\Icons\\Spell_Nature_ResistNature",
description = "Increases Nature resistance by 60.",
},
{
section = "Beast Training",
name = "Shadow Resistance",
rank = "Rank 2",
requiredLevel = 30,
trainerCost = 1440,
icon = "Interface\\Icons\\Spell_Shadow_AntiShadow",
description = "Increases Shadow resistance by 60.",
},
{
section = "Beast Training",
name = "Great Stamina",
rank = "Rank 6",
requiredLevel = 36,
trainerCost = 2520,
icon = "Interface\\Icons\\Spell_Nature_UnyeildingStamina",
description = "Increases Stamina by 17.",
},
{
section = "Beast Training",
name = "Natural Armor",
rank = "Rank 6",
requiredLevel = 36,
trainerCost = 2520,
icon = "Interface\\Icons\\Spell_Nature_SpiritArmor",
description = "Armor increased by 430.",
},
{
section = "Beast Training",
name = "Arcane Resistance",
rank = "Rank 3",
requiredLevel = 40,
trainerCost = 3240,
icon = "Interface\\Icons\\Spell_Nature_StarFall",
description = "Increases Arcane resistance by 90.",
},
{
section = "Beast Training",
name = "Fire Resistance",
rank = "Rank 3",
requiredLevel = 40,
trainerCost = 3240,
icon = "Interface\\Icons\\Spell_Fire_FireArmor",
description = "Increases Fire resistance by 90.",
},
{
section = "Beast Training",
name = "Frost Resistance",
rank = "Rank 3",
requiredLevel = 40,
trainerCost = 3240,
icon = "Interface\\Icons\\Spell_Frost_FrostWard",
description = "Increases Frost resistance by 90.",
},
{
section = "Beast Training",
name = "Growl",
rank = "Rank 5",
requiredLevel = 40,
trainerCost = 3240,
icon = "Interface\\Icons\\Ability_Physical_Taunt",
description = "Taunt the target, increasing the likelihood the creature will focus attacks on you.",
},
{
section = "Beast Training",
name = "Nature Resistance",
rank = "Rank 3",
requiredLevel = 40,
trainerCost = 3240,
icon = "Interface\\Icons\\Spell_Nature_ResistNature",
description = "Increases Nature resistance by 90.",
},
{
section = "Beast Training",
name = "Shadow Resistance",
rank = "Rank 3",
requiredLevel = 40,
trainerCost = 3240,
icon = "Interface\\Icons\\Spell_Shadow_AntiShadow",
description = "Increases Shadow resistance by 90.",
},
{
section = "Beast Training",
name = "Great Stamina",
rank = "Rank 7",
requiredLevel = 42,
trainerCost = 4320,
icon = "Interface\\Icons\\Spell_Nature_UnyeildingStamina",
description = "Increases Stamina by 21.",
},
{
section = "Beast Training",
name = "Natural Armor",
rank = "Rank 7",
requiredLevel = 42,
trainerCost = 4320,
icon = "Interface\\Icons\\Spell_Nature_SpiritArmor",
description = "Armor increased by 550.",
},
{
section = "Beast Training",
name = "Great Stamina",
rank = "Rank 8",
requiredLevel = 48,
trainerCost = 5760,
icon = "Interface\\Icons\\Spell_Nature_UnyeildingStamina",
description = "Increases Stamina by 26.",
},
{
section = "Beast Training",
name = "Natural Armor",
rank = "Rank 8",
requiredLevel = 48,
trainerCost = 5760,
icon = "Interface\\Icons\\Spell_Nature_SpiritArmor",
description = "Armor increased by 675.",
},
{
section = "Beast Training",
name = "Arcane Resistance",
rank = "Rank 4",
requiredLevel = 50,
trainerCost = 6480,
icon = "Interface\\Icons\\Spell_Nature_StarFall",
description = "Increases Arcane resistance by 120.",
},
{
section = "Beast Training",
name = "Fire Resistance",
rank = "Rank 4",
requiredLevel = 50,
trainerCost = 6480,
icon = "Interface\\Icons\\Spell_Fire_FireArmor",
description = "Increases Fire resistance by 120.",
},
{
section = "Beast Training",
name = "Frost Resistance",
rank = "Rank 4",
requiredLevel = 50,
trainerCost = 6480,
icon = "Interface\\Icons\\Spell_Frost_FrostWard",
description = "Increases Frost resistance by 120.",
},
{
section = "Beast Training",
name = "Growl",
rank = "Rank 6",
requiredLevel = 50,
trainerCost = 6480,
icon = "Interface\\Icons\\Ability_Physical_Taunt",
description = "Taunt the target, increasing the likelihood the creature will focus attacks on you.",
},
{
section = "Beast Training",
name = "Nature Resistance",
rank = "Rank 4",
requiredLevel = 50,
trainerCost = 6480,
icon = "Interface\\Icons\\Spell_Nature_ResistNature",
description = "Increases Nature resistance by 120.",
},
{
section = "Beast Training",
name = "Shadow Resistance",
rank = "Rank 4",
requiredLevel = 50,
trainerCost = 6480,
icon = "Interface\\Icons\\Spell_Shadow_AntiShadow",
description = "Increases Shadow resistance by 120.",
},
{
section = "Beast Training",
name = "Great Stamina",
rank = "Rank 9",
requiredLevel = 54,
trainerCost = 7560,
icon = "Interface\\Icons\\Spell_Nature_UnyeildingStamina",
description = "Increases Stamina by 32.",
},
{
section = "Beast Training",
name = "Natural Armor",
rank = "Rank 9",
requiredLevel = 54,
trainerCost = 7560,
icon = "Interface\\Icons\\Spell_Nature_SpiritArmor",
description = "Armor increased by 810.",
},
{
section = "Beast Training",
name = "Great Stamina",
rank = "Rank 10",
requiredLevel = 60,
trainerCost = 9000,
icon = "Interface\\Icons\\Spell_Nature_UnyeildingStamina",
description = "Increases Stamina by 40.",
},
{
section = "Beast Training",
name = "Growl",
rank = "Rank 7",
requiredLevel = 60,
trainerCost = 9000,
icon = "Interface\\Icons\\Ability_Physical_Taunt",
description = "Taunt the target, increasing the likelihood the creature will focus attacks on you.",
},
{
section = "Beast Training",
name = "Natural Armor",
rank = "Rank 10",
requiredLevel = 60,
trainerCost = 9000,
icon = "Interface\\Icons\\Spell_Nature_SpiritArmor",
description = "Armor increased by 1000.",
},
} }
for trainerName, trainer in pairs(catalog.trainers) do
local target = catalog[trainer.kind]
for _, row in ipairs(trainer.rows) do
row.trainer = trainerName
table.insert(target, row)
catalog.byNameRank[trainer.kind .. "\031" .. row.name .. "\031" .. row.rank] = row
end
end