mirror of
https://codeberg.org/Duvelcorp/MetaHunt.git
synced 2026-09-22 07:36:58 +00:00
325 lines
12 KiB
Lua
325 lines
12 KiB
Lua
if not ZHunterMod_Saved then
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ZHunterMod_Saved = {}
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end
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BINDING_HEADER_ZAspectHeader = "ZAspect Buttons"
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BINDING_HEADER_ZTrackHeader = "ZTrack Buttons"
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BINDING_HEADER_ZTrapHeader = "ZTrap Buttons"
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BINDING_HEADER_ZPetHeader = "ZPet Buttons"
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function ZHunterMod_AlignButtons()
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zButtonTrack:ClearAllPoints()
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zButtonTrack:SetPoint("TOP", zButtonAspect, "BOTTOM", 0, -15)
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zButtonTrap:ClearAllPoints()
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zButtonTrap:SetPoint("TOP", zButtonTrack, "BOTTOM", 0, -15)
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if AutoStripDisplay then
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AutoStripDisplay:ClearAllPoints()
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AutoStripDisplay:SetPoint("TOP", zButtonTrap, "BOTTOM", 0, -10)
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end
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end
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-- ////////////////////////////////////////////////////////////////
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-- ENGLISH
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-- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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ZHUNTER_MAGMADAR = "Magmadar"
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ZHUNTER_FLAMEGORE = "Flamegore"
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ZHUNTER_CHROMMAGUS = "Chrommagus"
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ZHUNTER_HUHURAN = "Princess Huhuran"
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ZHUNTER_GLUTH = "Gluth"
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ZHUNTER_YOU = "You"
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ZHUNTER_HUNTER = "Hunter"
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ZHUNTER_BOWS = "Bows"
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ZHUNTER_CROSSBOWS = "Crossbows"
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ZHUNTER_GUNS = "Guns"
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ZHUNTER_AFFLICTED_DAZED = "(.+) (.+) afflicted by Dazed"
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ZHUNTER_BULLETS_LIGHT = "Light Shot"
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ZHUNTER_BULLETS_CRAFTLIGHT = "Crafted Light Shot"
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ZHUNTER_BULLETS_FLASH = "Flash Pellet"
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ZHUNTER_BULLETS_HEAVY = "Heavy Shot"
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ZHUNTER_BULLETS_PEBBLE = "Smooth Pebble"
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ZHUNTER_BULLETS_CRAFTHEAVY = "Crafted Heavy Shot"
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ZHUNTER_BULLETS_SOLID = "Solid Shot"
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ZHUNTER_BULLETS_CRAFTSOLID = "Crafted Solid Shot"
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ZHUNTER_BULLETS_EXPLODING = "Exploding Shot"
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ZHUNTER_BULLETS_MITHRILSLUG = "Hi-impact Mithril Slugs"
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ZHUNTER_BULLETS_ACCURATE = "Accurate Slugs"
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ZHUNTER_BULLETS_GYROSHOT = "Mithril Gyro-Shot"
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ZHUNTER_BULLETS_ICETHREADED = "Ice Threaded Bullet"
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ZHUNTER_BULLETS_THORIUM = "Thorium Shells"
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ZHUNTER_BULLETS_ROCKSHARD = "Rockshard Pellets"
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ZHUNTER_BULLETS_CANNONBALL = "Miniature Cannon Balls"
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ZHUNTER_ARROWS_ROUGH = "Rough Arrow"
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ZHUNTER_ARROWS_SHARP = "Sharp Arrow"
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ZHUNTER_ARROWS_RAZOR = "Razor Arrow"
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ZHUNTER_ARROWS_FEATHER = "Feathered Arrow"
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ZHUNTER_ARROWS_PRECISION = "Precision Arrow"
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ZHUNTER_ARROWS_JAGGED = "Jagged Arrow"
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ZHUNTER_ARROWS_ICETHREADED = "Ice Threaded Arrow"
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ZHUNTER_ARROWS_THORIUM = "Thorium Headed Arrow"
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ZHUNTER_ARROWS_DOOMSHOT = "Doomshot"
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ZHUNTER_RAPIDFIRE = "Rapid Fire"
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ZHUNTER_IMPROVEDHAWK = "Quick Shots"
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ZHUNTER_BERSERKING = "Berserking"
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ZHUNTER_AUTO = "Auto Shot"
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ZHUNTER_AIMED = "Aimed Shot"
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ZHUNTER_SERPENT = "Serpent Sting"
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ZHUNTER_SCORPID = "Scorpid Sting"
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ZHUNTER_VIPER = "Viper Sting"
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ZHUNTER_ARCANE = "Arcane Shot"
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ZHUNTER_CONCUSSIVE = "Concussive Shot"
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ZHUNTER_DISTRACTING = "Distracting Shot"
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ZHUNTER_VOLLEY = "Volley"
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ZHUNTER_TRACK_HUMANOIDS = "Track Humanoids"
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ZHUNTER_TRACK_HIDDEN = "Track Hidden"
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ZHUNTER_TRACK_BEASTS = "Track Beasts"
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ZHUNTER_TRACK_ELEMENTALS = "Track Elementals"
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ZHUNTER_TRACK_DEMONS = "Track Demons"
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ZHUNTER_TRACK_DRAGONKIN = "Track Dragonkin"
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ZHUNTER_TRACK_UNDEAD = "Track Undead"
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ZHUNTER_TRACK_GIANTS = "Track Giants"
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ZHUNTER_TRACK_MINERALS = "Find Minerals"
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ZHUNTER_TRACK_HERBS = "Find Herbs"
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ZHUNTER_TRACK_TREASURE = "Find Treasure"
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ZHUNTER_TRAP_FREEZING = "Freezing Trap"
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ZHUNTER_TRAP_FROST = "Frost Trap"
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ZHUNTER_TRAP_IMMOLATION = "Immolation Trap"
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ZHUNTER_TRAP_EXPLOSIVE = "Explosive Trap"
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ZHUNTER_ASPECT_HAWK = "Aspect of the Hawk"
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ZHUNTER_ASPECT_MONKEY = "Aspect of the Monkey"
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ZHUNTER_ASPECT_CHEETAH = "Aspect of the Cheetah"
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ZHUNTER_ASPECT_BEAST = "Aspect of the Beast"
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ZHUNTER_ASPECT_PACK = "Aspect of the Pack"
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ZHUNTER_ASPECT_WILD = "Aspect of the Wild"
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ZHUNTER_PET_EYES = "Eyes of the Beast"
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ZHUNTER_PET_DISMISS = "Dismiss Pet"
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ZHUNTER_PET_MEND = "Mend Pet"
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ZHUNTER_PET_FEED = "Feed Pet"
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ZHUNTER_PET_CALL = "Call Pet"
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ZHUNTER_PET_REVIVE = "Revive Pet"
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ZHUNTER_PET_LORE = "Beast Lore"
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ZHUNTER_PET_TRAINING = "Beast Training"
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ZHUNTER_PET_TAMING = "Tame Beast"
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--------------------------------------------------------------------
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-- Meta 09 Feb 2026
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-- Twow spells addition
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ZHUNTER_PET_POSITION = "Pet Command: Take Position"
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ZHUNTER_ASPECT_WOLF = "Aspect of the Wolf"
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ZHUNTER_ASPECT_VIPER = "Aspect of the Viper"
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ZHUNTER_STEADY = "Steady Shot"
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ZHUNTER_BAITED = "Baited Shot"
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ZHUNTER_INTIMIDATION = "Intimidation"
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ZHUNTER_KILLCOMMAND = "Kill Command"
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ZHUNTER_CARVE = "Carve"
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ZHUNTER_LACERATE = "Lacerate"
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--------------------------------------------------------------------
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-- ////////////////////////////////////////////////////////////////
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-- FRENCH
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-- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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-- � = \195\136 � = \195\168
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-- � = \195\137 � = \195\169
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-- � = \195\138 � = \195\170
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-- � = \195\143 � = \195\175
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-- � = \195\135 � = \195\167
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if ( GetLocale() == "frFR" ) then
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--ZHUNTER_MAGMADAR = "Magmadar"
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--ZHUNTER_FLAMEGORE = "Flamegore"
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--ZHUNTER_CHROMMAGUS = "Chrommagus"
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--ZHUNTER_HUHURAN = "Princess Huhuran"
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--ZHUNTER_GLUTH = "Gluth"
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ZHUNTER_YOU = "Vous"
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ZHUNTER_HUNTER = "Chasseur"
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--ZHUNTER_BOWS = "Bows"
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ZHUNTER_CROSSBOWS = "Arbal\195\168tes"
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ZHUNTER_GUNS = "Armes\195\160feus"
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--ZHUNTER_AFFLICTED_DAZED = "(.+) (.+) afflicted by Dazed"
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ZHUNTER_BULLETS_LIGHT = "Balle l\195\169g\195\168re"
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ZHUNTER_BULLETS_CRAFTLIGHT = "Balle l\195\169g\195\168re fabriqu\195\169e"
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ZHUNTER_BULLETS_FLASH = "Bille d'\195\169clair"
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ZHUNTER_BULLETS_HEAVY = "Balle lourde"
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ZHUNTER_BULLETS_PEBBLE = "Caillou lisse"
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ZHUNTER_BULLETS_CRAFTHEAVY = "Balle lourde fabriqu\195\169e"
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ZHUNTER_BULLETS_SOLID = "Balle dure"
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ZHUNTER_BULLETS_CRAFTSOLID = "Balle dure fabriqu\195\169e"
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ZHUNTER_BULLETS_EXPLODING = "Balle explosive"
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ZHUNTER_BULLETS_MITHRILSLUG = "Balle per\195\167antes en mithril"
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ZHUNTER_BULLETS_ACCURATE = "Balles de pr\195\169cision"
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ZHUNTER_BULLETS_GYROSHOT = "Balle gyroscopique en mithril"
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ZHUNTER_BULLETS_ICETHREADED = "Balle de glace"
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ZHUNTER_BULLETS_THORIUM = "Obus en thorium"
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ZHUNTER_BULLETS_ROCKSHARD = "Balle de roche"
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ZHUNTER_BULLETS_CANNONBALL = "Boulet de canon miniature"
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ZHUNTER_ARROWS_ROUGH = "Fl\195\168che grossi\195\168re"
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ZHUNTER_ARROWS_SHARP = "Fl\195\168che pointue"
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ZHUNTER_ARROWS_RAZOR = "Fl\195\168che rasoir"
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ZHUNTER_ARROWS_FEATHER = "Fl\195\168che \195\160 plumes"
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ZHUNTER_ARROWS_PRECISION = "Fl\195\168che de pr\195\169cision"
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ZHUNTER_ARROWS_JAGGED = "Fl\195\168che barbel\195\169e"
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ZHUNTER_ARROWS_ICETHREADED = "Fl\195\168che de glace"
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ZHUNTER_ARROWS_THORIUM = "Fl\195\168ches \195\160 pointe de thorium"
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ZHUNTER_ARROWS_DOOMSHOT = "Tir maudit"
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ZHUNTER_RAPIDFIRE = "Tir rapide"
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--ZHUNTER_IMPROVEDHAWK = "Quick Shots"
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--ZHUNTER_BERSERKING = "Berserking"
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ZHUNTER_AUTO = "Tir automatique"
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ZHUNTER_AIMED = "Vis\195\169e"
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ZHUNTER_SERPENT = "Morsure de serpent"
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ZHUNTER_SCORPID = "Piq\195\187re de scorpide"
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ZHUNTER_VIPER = "Morsure de vip\195\168re"
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ZHUNTER_ARCANE = "Tir des arcanes"
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ZHUNTER_CONCUSSIVE = "Trait de choc"
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ZHUNTER_DISTRACTING = "Trait provocateur"
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ZHUNTER_TRACK_HUMANOIDS = "Pistage des humano\195\175des"
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ZHUNTER_TRACK_HIDDEN = "Pistage des camoufl\195\169s"
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ZHUNTER_TRACK_BEASTS = "Pistage des b\195\170tes"
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ZHUNTER_TRACK_ELEMENTALS = "Pistage des \195\169l\195\169mentaires"
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ZHUNTER_TRACK_DEMONS = "Pistage des d\195\169mons"
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ZHUNTER_TRACK_DRAGONKIN = "Pistage des draconiens"
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ZHUNTER_TRACK_UNDEAD = "Pistage des morts-vivants"
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ZHUNTER_TRACK_GIANTS = "Pistage des g\195\169ants"
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--ZHUNTER_TRACK_MINERALS = "Find Minerals"
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--ZHUNTER_TRACK_HERBS = "Find Herbs"
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--ZHUNTER_TRACK_TREASURE = "Find Treasure"
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ZHUNTER_TRAP_FREEZING = "Pi\195\168ge givrant"
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ZHUNTER_TRAP_FROST = "Pi\195\168ge de givre"
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ZHUNTER_TRAP_IMMOLATION = "Pi\195\168ge d'Immolation"
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ZHUNTER_TRAP_EXPLOSIVE = "Pi\195\168ge explosif"
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ZHUNTER_ASPECT_HAWK = "Aspect du faucon"
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ZHUNTER_ASPECT_MONKEY = "Aspect du singe"
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ZHUNTER_ASPECT_CHEETAH = "Aspect du gu\195\169pard"
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ZHUNTER_ASPECT_BEAST = "Aspect de la b\195\170te"
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ZHUNTER_ASPECT_PACK = "Aspect de la meute"
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ZHUNTER_ASPECT_WILD = "Aspect de la nature"
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ZHUNTER_PET_EYES = "oeil de la b\195\170te"
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--ZHUNTER_PET_DISMISS = "Dismiss Pet"
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--ZHUNTER_PET_MEND = "Mend Pet"
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--ZHUNTER_PET_FEED = "Feed Pet"
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--ZHUNTER_PET_CALL = "Call Pet"
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--ZHUNTER_PET_REVIVE = "Revive Pet"
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end
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-- ////////////////////////////////////////////////////////////////
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-- GERMAN
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-- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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-- � = /195/164
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-- � = /195/188
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-- � = /195/182
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if ( GetLocale() == "deDE" ) then
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ZHUNTER_MAGMADAR = "Magmadar"
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ZHUNTER_FLAMEGORE = "Flammenmaul"
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ZHUNTER_CHROMMAGUS = "Chrommagus"
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ZHUNTER_HUHURAN = "Prinzessin Huhuran"
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--ZHUNTER_GLUTH = "Gluth"
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ZHUNTER_YOU = "Ihr"
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ZHUNTER_HUNTER = "J\195\164ger"
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ZHUNTER_BOWS = "B\195\182gen"
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ZHUNTER_CROSSBOWS = "Armbr\195\188ste"
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ZHUNTER_GUNS = "Schusswaffen"
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ZHUNTER_AFFLICTED_DAZED = "(.+) (.+) ersch\195\188ttert"
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ZHUNTER_BULLETS_LIGHT = "Leichtes Geschoss"
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ZHUNTER_BULLETS_CRAFTLIGHT = "Gefertigtes leichtes Geschoss"
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ZHUNTER_BULLETS_FLASH = "Blitzk\195\188gelchen"
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ZHUNTER_BULLETS_HEAVY = "Schweres Geschoss"
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ZHUNTER_BULLETS_PEBBLE = "Glatter Kiesel"
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ZHUNTER_BULLETS_CRAFTHEAVY = "Gefertigtes schweres Geschoss"
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ZHUNTER_BULLETS_SOLID = "Robustes Geschoss"
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ZHUNTER_BULLETS_CRAFTSOLID = "Gefertigtes robustes Geschoss"
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ZHUNTER_BULLETS_EXPLODING = "Explosivgeschoss"
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ZHUNTER_BULLETS_MITHRILSLUG = "Stark einschlagende Mithrilpatronen"
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ZHUNTER_BULLETS_ACCURATE = "Genaue Patronen"
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ZHUNTER_BULLETS_GYROSHOT = "Gyro-Mithrilgeschoss"
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ZHUNTER_BULLETS_ICETHREADED = "Eisgewirkte Kugel"
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ZHUNTER_BULLETS_THORIUM = "Thoriumpatronen"
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ZHUNTER_BULLETS_ROCKSHARD = "Felssplitterk\195\188gelchen"
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ZHUNTER_BULLETS_CANNONBALL = "Miniaturkanonenkugeln"
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ZHUNTER_ARROWS_ROUGH = "Rauer Pfeil"
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ZHUNTER_ARROWS_SHARP = "Scharfer Pfeil"
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ZHUNTER_ARROWS_RAZOR = "Schneidenpfeil"
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ZHUNTER_ARROWS_FEATHER = "Gefiederter Pfeil"
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ZHUNTER_ARROWS_PRECISION = "Pr\195\164zisionspfeil"
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ZHUNTER_ARROWS_JAGGED = "Gezackter Pfeil"
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ZHUNTER_ARROWS_ICETHREADED = "Eisgewirkter Pfeil"
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ZHUNTER_ARROWS_THORIUM = "Thoriumpfeile"
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ZHUNTER_ARROWS_DOOMSHOT = "Verdammnisgeschoss"
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ZHUNTER_RAPIDFIRE = "Schnellfeuer"
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ZHUNTER_IMPROVEDHAWK = "Schnelle Sch\195\188sse"
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ZHUNTER_BERSERKING = "Berserker"
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ZHUNTER_AUTO = "Autom. Schuss"
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ZHUNTER_AIMED = "Gezielter Schuss"
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ZHUNTER_SERPENT = "Schlangenbiss"
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ZHUNTER_SCORPID = "Skorpidstich"
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ZHUNTER_VIPER = "Vipernbiss"
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ZHUNTER_ARCANE = "Arkaner Schuss"
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ZHUNTER_CONCUSSIVE = "Ersch\195\188tternder Schuss"
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ZHUNTER_DISTRACTING = "Ablenkender Schuss"
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ZHUNTER_TRACK_HUMANOIDS = "Humanoide aufsp\195\188ren"
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ZHUNTER_TRACK_HIDDEN = "Verborgenes aufsp\195\188ren"
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ZHUNTER_TRACK_BEASTS = "Wildtiere aufsp\195\188ren"
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ZHUNTER_TRACK_ELEMENTALS = "Elementare aufsp\195\188ren"
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ZHUNTER_TRACK_DEMONS = "D\195\164monen aufsp\195\188ren"
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ZHUNTER_TRACK_DRAGONKIN = "Drachkin aufsp\195\188ren"
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ZHUNTER_TRACK_UNDEAD = "Untote aufsp\195\188ren"
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ZHUNTER_TRACK_GIANTS = "Riesen aufsp\195\188ren"
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ZHUNTER_TRACK_MINERALS = "Mineraliensuche"
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ZHUNTER_TRACK_HERBS = "Kr\195\164utersuche"
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ZHUNTER_TRACK_TREASURE = "Schatzsucher"
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ZHUNTER_TRAP_FREEZING = "Eisk\195\164ltefalle"
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ZHUNTER_TRAP_FROST = "Frostfalle"
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ZHUNTER_TRAP_IMMOLATION = "Feuerbrandfalle"
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ZHUNTER_TRAP_EXPLOSIVE = "Sprengfalle"
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ZHUNTER_ASPECT_HAWK = "Aspekt des Falken"
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ZHUNTER_ASPECT_MONKEY = "Aspekt des Affen"
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ZHUNTER_ASPECT_CHEETAH = "Aspekt des Geparden"
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ZHUNTER_ASPECT_BEAST = "Aspekt des Wildtiers"
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ZHUNTER_ASPECT_PACK = "Aspekt des Rudels"
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ZHUNTER_ASPECT_WILD = "Aspekt der Wildnis"
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ZHUNTER_PET_EYES = "Augen des Wildtiers"
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ZHUNTER_PET_DISMISS = "Tier freigeben"
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ZHUNTER_PET_MEND = "Tier heilen"
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ZHUNTER_PET_FEED = "Tier f\195\188ttern"
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ZHUNTER_PET_CALL = "Tier rufen"
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ZHUNTER_PET_REVIVE = "Tier wiederbeleben"
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ZHUNTER_PET_TAMING = "Wildtier z\195\164hmen"
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ZHUNTER_PET_TRAINING = "Wildtierausbildung"
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ZHUNTER_PET_POSITION = "Pet Command: Take Position"
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end |