Files
ColorPickerPlus/ColorPickerPlus.lua
T
2025-09-14 23:08:13 +03:00

340 lines
12 KiB
Lua

-- ColorPickerPlus hooks into the standard Color Picker to provide
-- 1. text entry for colors (RGB and hex values) and alpha (for opacity),
-- 2. copy to and paste from a dialog buffer,
-- 3. color swatches for the copied color and for the starting color.
--
-- Modified by SweedJesus (github.com/SweedJesus) to work with Ace2 for
-- 1.12 vanilla WoW servers (i.e. Nostalrius)
ColorPickerPlus = AceLibrary("AceAddon-2.0"):new(
"AceEvent-2.0",
"AceHook-2.1")
local ColorPickerPlus = ColorPickerPlus
local initialized = nil
local colorBuffer = {}
local editingText = nil
-- function ColorPickerPlus:OnInitialize()
-- self:RegisterChatCommand({ "/cpp" }, {
-- type = "group",
-- args = {
-- show = {
-- name = "Show frame",
-- desc = "Show the color picker frame",
-- type = "execute",
-- func = function()
-- ColorPickerFrame:Show()
-- end
-- }
-- }
-- })
-- end
function ColorPickerPlus:OnEnable()
-- Event received when starting, reloading or zoning
self:RegisterEvent("PLAYER_ENTERING_WORLD")
end
function ColorPickerPlus:PLAYER_ENTERING_WORLD()
if initialized then return end
initialized = true
-- hook the function to call when dialog first shows
ColorPickerPlus:HookScript(ColorPickerFrame, "OnShow", function(self)
ColorPickerPlus.hooks[ColorPickerFrame].OnShow(self)
local self = self
-- get color that will be replaced
local r, g, b = ColorPickerFrame:GetColorRGB()
ColorPPOldColorSwatch:SetTexture(r,g,b)
-- show/hide the alpha box
if ColorPickerFrame.hasOpacity then
ColorPPBoxA:Show()
ColorPPBoxLabelA:Show()
ColorPPBoxH:SetScript("OnTabPressed", function(self) ColorPPBoxA:SetFocus() end)
ColorPickerPlus:UpdateAlphaText()
else
ColorPPBoxA:Hide()
ColorPPBoxLabelA:Hide()
ColorPPBoxH:SetScript("OnTabPressed", function(self) ColorPPBoxR:SetFocus() end)
end
end)
-- hook the function to call on a change of color via ColorSelect
ColorPickerPlus:HookScript(ColorPickerFrame, "OnColorSelect", function(self)
ColorPickerPlus.hooks[ColorPickerFrame].OnColorSelect(self)
local self, arg1, arg2, arg3 = self;
if not editingText then
ColorPickerPlus:UpdateColorTexts()
end
end)
-- hook the function to call on a change of color via OpacitySlider
ColorPickerPlus:HookScript(OpacitySliderFrame, "OnValueChanged", function(self)
local self = self;
ColorPickerPlus.hooks[OpacitySliderFrame].OnValueChanged(self)
if not editingText then
ColorPickerPlus:UpdateAlphaText()
end
end)
-- make the Color Picker dialog a bit taller, to make room for edit boxes
local h = ColorPickerFrame:GetHeight()
ColorPickerFrame:SetHeight(h+40)
-- move the Color Swatch
ColorSwatch:ClearAllPoints()
ColorSwatch:SetPoint("TOPLEFT", ColorPickerFrame, "TOPLEFT", 230, -45)
-- add Color Swatch for original color
local t = ColorPickerFrame:CreateTexture("ColorPPOldColorSwatch")
local w, h = ColorSwatch:GetWidth(), ColorSwatch:GetHeight()
t:SetWidth(w*0.75)
t:SetHeight(h*0.75)
t:SetTexture(0,0,0)
-- OldColorSwatch to appear beneath ColorSwatch
t:SetDrawLayer("BORDER")
t:SetPoint("BOTTOMLEFT", "ColorSwatch", "TOPRIGHT", -(w/2), -(h/3))
-- add Color Swatch for the copied color
t = ColorPickerFrame:CreateTexture("ColorPPCopyColorSwatch")
t:SetWidth(w*0.75)
t:SetHeight(h*0.75)
t:SetTexture(0,0,0)
t:Show()
-- add copy button to the ColorPickerFrame
local b = CreateFrame("Button", "ColorPPCopy", ColorPickerFrame, "UIPanelButtonTemplate")
b:SetText("Copy")
b:SetWidth("70")
b:SetHeight("22")
b:SetScale(0.80)
b:SetPoint("TOPLEFT", "ColorSwatch", "BOTTOMLEFT", -15, -5)
-- copy color into buffer on button click
b:SetScript("OnClick", function(self)
if IsShiftKeyDown() == 1 then
-- this is a hidden utility for providing the WoW 0 to 1 based color numbers
local r, g, b = ColorPickerFrame:GetColorRGB()
print("ColorPickerPlus decimal -- r = "..string.format("%.3f", r).." g = "..string.format("%.3f", g).." b = "..string.format("%.3f",b))
return
end
-- copy current dialog colors into buffer
local c = colorBuffer
c.r, c.g, c.b = ColorPickerFrame:GetColorRGB()
-- enable Paste button and display copied color into swatch
ColorPPPaste:Enable()
local t = ColorPPCopyColorSwatch
t:SetTexture(c.r, c.g, c.b)
t:Show()
if ColorPickerFrame.hasOpacity then
c.a = OpacitySliderFrame:GetValue()
else
c.a = nil
end
end)
-- add paste button to the ColorPickerFrame
b = CreateFrame("Button", "ColorPPPaste", ColorPickerFrame, "UIPanelButtonTemplate")
b:SetText("Paste")
b:SetWidth("70")
b:SetHeight("22")
b:SetScale(0.8)
b:SetPoint("TOPLEFT", "ColorPPCopy", "BOTTOMLEFT", 0, -7)
b:Disable() -- enable when something has been copied
-- paste color on button click, updating frame components
b:SetScript("OnClick", function(self)
local c = colorBuffer
ColorPickerFrame:SetColorRGB(c.r, c.g, c.b)
ColorSwatch:SetTexture(c.r, c.g, c.b)
if ColorPickerFrame.hasOpacity then
if c.a then --color copied had an alpha value
OpacitySliderFrame:SetValue(c.a)
end
end
end)
-- locate Color Swatch for copy color
ColorPPCopyColorSwatch:SetPoint("LEFT", "ColorSwatch", "LEFT")
ColorPPCopyColorSwatch:SetPoint("TOP", "ColorPPPaste", "BOTTOM", 0, -5)
-- move the Opacity Slider Frame to align with bottom of Copy ColorSwatch
OpacitySliderFrame:ClearAllPoints()
OpacitySliderFrame:SetPoint("BOTTOM", "ColorPPCopyColorSwatch", "BOTTOM", 0, -3)
OpacitySliderFrame:SetPoint("RIGHT", "ColorPickerFrame", "RIGHT", -35, 0)
-- set up edit box frames and interior label and text areas
local boxes = { "R", "G", "B", "H", "A" }
for i = 1, table.getn(boxes) do
local rgb = boxes[i]
local box = CreateFrame("EditBox", "ColorPPBox"..rgb, ColorPickerFrame, "InputBoxTemplate")
box:SetID(i)
box:SetFrameStrata("DIALOG")
box:SetAutoFocus(false)
box:SetTextInsets(0,5,0,0)
box:SetJustifyH("RIGHT")
box:SetHeight(24)
if i == 4 then
-- Hex entry box
box:SetMaxLetters(6)
box:SetWidth(56)
box:SetNumeric(false)
else
box:SetMaxLetters(3)
box:SetWidth(32)
box:SetNumeric(true)
end
box:SetPoint("TOP", "ColorPickerWheel", "BOTTOM", 0, -15)
-- label
local label = box:CreateFontString("ColorPPBoxLabel"..rgb, "ARTWORK", "GameFontNormalSmall")
label:SetTextColor(1, 1, 1)
label:SetPoint("RIGHT", "ColorPPBox"..rgb, "LEFT", -5, 0)
if i == 4 then
-- Hex entry box
label:SetText("#")
else
label:SetText(rgb)
end
-- set up scripts to handle event appropriately
if i == 5 then
-- Alpha entry box
box:SetScript("OnEscapePressed", function() box:ClearFocus() ColorPickerPlus:UpdateAlphaText() end)
box:SetScript("OnEnterPressed", function() box:ClearFocus() ColorPickerPlus:UpdateAlphaText() end)
box:SetScript("OnTextChanged", function() ColorPickerPlus:UpdateAlpha(box) end)
else
box:SetScript("OnEscapePressed", function() box:ClearFocus() ColorPickerPlus:UpdateColorTexts() end)
box:SetScript("OnEnterPressed", function() box:ClearFocus() ColorPickerPlus:UpdateColorTexts() end)
box:SetScript("OnTextChanged", function() ColorPickerPlus:UpdateColor(box) end)
end
box:SetScript("OnEditFocusGained", function() --[[box:SetCursorPosition(0)]] box:HighlightText() end)
box:SetScript("OnEditFocusLost", function() box:HighlightText(0,0) end)
box:SetScript("OnTextSet", function() --[[self:ClearFocus()]] end)
--box:SetScript("OnChar", function(self, text) print(text) end)
box:Show()
end
-- finish up with placement
ColorPPBoxA:SetPoint("RIGHT", "OpacitySliderFrame", "RIGHT", 10, 0)
ColorPPBoxH:SetPoint("RIGHT", "ColorPPPaste", "RIGHT")
ColorPPBoxB:SetPoint("RIGHT", "ColorPPPaste", "LEFT", -40, 0)
ColorPPBoxG:SetPoint("RIGHT", "ColorPPBoxB", "LEFT", -25, 0)
ColorPPBoxR:SetPoint("RIGHT", "ColorPPBoxG", "LEFT", -25, 0)
-- define the order of tab cursor movement
ColorPPBoxR:SetScript("OnTabPressed", function(self) ColorPPBoxG:SetFocus() end)
ColorPPBoxG:SetScript("OnTabPressed", function(self) ColorPPBoxB:SetFocus() end)
ColorPPBoxB:SetScript("OnTabPressed", function(self) ColorPPBoxH:SetFocus() end)
ColorPPBoxA:SetScript("OnTabPressed", function(self) ColorPPBoxR:SetFocus() end)
-- tab cursor movement from Hex box depends on whether alpha field is visible, so set in OnShow
-- make the color picker movable.
local cpf = ColorPickerFrame
local mover = CreateFrame('Frame', nil, cpf)
mover:SetPoint('TOPLEFT', cpf, 'TOP', -60, 0)
mover:SetPoint('BOTTOMRIGHT', cpf, 'TOP', 60, -15)
mover:EnableMouse(true)
mover:SetScript('OnMouseDown', function() cpf:StartMoving() end)
mover:SetScript('OnMouseUp', function() cpf:StopMovingOrSizing() end)
mover:SetScript('OnHide', function() cpf:StopMovingOrSizing() end)
cpf:SetUserPlaced(true)
cpf:SetClampedToScreen(true) -- keep color picker frame on-screen
--cpf:SetClampRectInsets(120,-120,0,90) -- but allow for dragging partially off to sides and down
--local b = cfg:GetBackdrop()
--b.insets =
cpf:EnableKeyboard(false)
end
function ColorPickerPlus:UpdateColor(tbox)
local r, g, b = ColorPickerFrame:GetColorRGB()
local id = tbox:GetID()
if id == 1 then
r = string.format("%d", tbox:GetNumber())
if not r then r = 0 end
r = r/255
elseif id == 2 then
g = string.format("%d", tbox:GetNumber())
if not g then g = 0 end
g = g/255
elseif id == 3 then
b = string.format("%d", tbox:GetNumber())
if not b then b = 0 end
b = b/255
elseif id == 4 then
-- hex values
if tbox:GetNumLetters() == 6 then
local rgb = tbox:GetText()
r = tonumber(strsub(rgb, 0, 2), 16)
g = tonumber(strsub(rgb, 3, 4), 16)
b = tonumber(strsub(rgb, 5, 6), 16)
if not r then r = 0 else r = r/255 end
if not g then g = 0 else g = g/255 end
if not b then b = 0 else b = b/255 end
else return
end
end
-- This takes care of updating the hex entry when changing rgb fields and vice versa
ColorPickerPlus:UpdateColorTexts(r,g,b)
editingText = true
ColorPickerFrame:SetColorRGB(r, g, b)
ColorSwatch:SetTexture(r, g, b)
editingText = nil
end
function ColorPickerPlus:UpdateColorTexts(r, g, b)
if not r then r, g, b = ColorPickerFrame:GetColorRGB() end
r = math.floor (r*255 + 0.5)
g = math.floor (g*255 + 0.5)
b = math.floor (b*255 + 0.5)
ColorPPBoxR:SetText(string.format("%d", r))
ColorPPBoxG:SetText(string.format("%d", g))
ColorPPBoxB:SetText(string.format("%d", b))
ColorPPBoxH:SetText(string.format("%.2x", r)..string.format("%.2x",g)..string.format("%.2x", b))
end
function ColorPickerPlus:UpdateAlpha(tbox)
local a = tonumber(tbox:GetText())
if a > 100 then
a = 100
ColorPPBoxA:SetText(string.format("%d", a))
end
a = a/100
editingText = true
OpacitySliderFrame:SetValue(a)
editingText = nil
end
function ColorPickerPlus:UpdateAlphaText()
local a = OpacitySliderFrame:GetValue()
a = a * 100
a = math.floor(a +.05)
ColorPPBoxA:SetText(string.format("%d", a))
end