Add OEVG nameplate appearance options
Match ShaguTweaks border themes, add modern health and cast textures, and make the level number adjustable. Keep target color on the border and use a dark masked level inset.
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@@ -10,9 +10,8 @@ BNP = BNP or {}
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-- heartbeat and no layout/parent/anchor enforcement here, so BNP never fights
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-- WorldFrame movement while the player/camera is moving.
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local BORDER_TEXTURE = "Interface\\AddOns\\BlizzNameplatesPlus\\media\\classic_nameplate_border.tga"
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local BORDER_TEXTURE = "Interface\\AddOns\\BlizzNameplatesPlus\\media\\classic_nameplate_border_healthlevel.tga"
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local GLOW_TEXTURE = "Interface\\AddOns\\BlizzNameplatesPlus\\media\\classic_nameplate_glow.tga"
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local DARK_BORDER_R, DARK_BORDER_G, DARK_BORDER_B, DARK_BORDER_A = 0.3, 0.3, 0.3, 0.9
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local function IsTotemIconOnly(plate)
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return plate and plate.BNPTotemLastKey and
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@@ -77,7 +76,7 @@ local function ApplyBorderStyle(plate)
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if BNP.IsDarkNameplateBorderEnabled and BNP:IsDarkNameplateBorderEnabled() then
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-- Match ShaguTweaks' default Darkened UI color, but touch only the native
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-- nameplate border. Healthbars, glows, castbars and icons stay unchanged.
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SetBorderVertexColor(border, DARK_BORDER_R, DARK_BORDER_G, DARK_BORDER_B, DARK_BORDER_A)
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SetBorderVertexColor(border, BNP:GetRecoloredBorderColor())
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else
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-- This option is authoritative for the nameplate border. In particular,
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-- switching it off must restore the original gold even when ShaguTweaks'
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@@ -158,9 +157,12 @@ function BNP:RepairNativeNameplateVisuals(plate)
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RestoreBorder(plate)
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RestoreGlow(plate)
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if self.ApplyModernHealthTexture then self:ApplyModernHealthTexture(plate) end
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ApplyBorderStyle(plate)
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ApplyLevelVisibility(plate)
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ApplyHealthbarBackground(plate)
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self:ApplyLevelNumberScale(plate)
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self:UpdateLevelBackground(plate)
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-- Native repair uses the original gold artwork. Reapply a target-specific
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-- colored border immediately so White/Blue do not flash gold after OnShow,
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@@ -171,6 +173,7 @@ function BNP:RepairNativeNameplateVisuals(plate)
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end
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function BNP:RefreshNameplateBorderStyle()
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if self.RefreshAuraBorderColors then self:RefreshAuraBorderColors() end
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local plate
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for plate in pairs(BNP.plates or {}) do
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self:RepairNativeNameplateVisuals(plate)
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@@ -200,6 +203,7 @@ function BNP:RefreshHealthbarBackground()
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local plate
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for plate in pairs(BNP.plates or {}) do
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ApplyHealthbarBackground(plate)
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self:UpdateLevelBackground(plate)
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end
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if self.RefreshPersonalNameplateStyle then self:RefreshPersonalNameplateStyle() end
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end
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