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Wurmschwanz
2026-09-07 22:04:42 +02:00
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parent 81dac4805a
commit 8f94f72a6c
50 changed files with 13749 additions and 0 deletions
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BNP = BNP or {}
-- Safe one-shot native visual repair ---------------------------------------
-- Some UI/skin addons can alter the native Blizzard nameplate border or
-- border before BNP discovers the plate. Repair the native border only
-- when a plate is initialized/shown. There is intentionally NO heartbeat and
-- no layout/parent/anchor enforcement here, so BNP never fights WorldFrame
-- movement while the player/camera is moving.
local BORDER_TEXTURE = "Interface\\Tooltips\\Nameplate-Border"
local HEALTH_TEXTURE = "Interface\\TargetingFrame\\UI-StatusBar"
local function IsTotemIconOnly(plate)
return plate and plate.BNPTotemLastKey and
BNP.AreTotemIndicatorsEnabled and BNP:AreTotemIndicatorsEnabled()
end
local function RestoreBorder(plate)
local border = plate and plate.border
if not border then return end
if border.GetTexture and border.SetTexture and border:GetTexture() ~= BORDER_TEXTURE then
border:SetTexture(BORDER_TEXTURE)
end
if border.IsShown and border.Show and not border:IsShown() then
border:Show()
end
end
function BNP:RepairNativeNameplateVisuals(plate)
if not plate then return end
if IsTotemIconOnly(plate) then return end
RestoreBorder(plate)
end
if BNP.libnameplate then
table.insert(BNP.libnameplate.OnInit, function(plate)
BNP:RepairNativeNameplateVisuals(plate or this)
end)
table.insert(BNP.libnameplate.OnShow, function(plate)
BNP:RepairNativeNameplateVisuals(plate or this)
end)
end