BNP = BNP or {} -- Central visual constants. Keeping these values in one place lets us polish -- the Blizzard-style presentation without touching aura tracking logic. BNP.UI = BNP.UI or { ICON_SIZE = 18, ICON_OFFSET_Y = 15, ICON_SPACING = 2, TIMER_FONT = "Fonts\\FRIZQT__.TTF", TIMER_SIZE = 8, TIMER_OFFSET_X = 0, TIMER_OFFSET_Y = 0, TIMER_SHADOW_X = 1, TIMER_SHADOW_Y = -1, }