SLASH_BLIZZNAMEPLATESPLUS1 = "/bnp" SlashCmdList["BLIZZNAMEPLATESPLUS"] = function(msg) msg = string.lower(msg or "") if msg == "" or msg == "config" or msg == "options" then if BNP.ToggleOptions then BNP:ToggleOptions() end elseif msg == "spellprobe" or msg == "spellbook" then if BNP.SpellbookProbe then BNP:SpellbookProbe() else BNP:Print("Spellbook probe is not loaded.") end elseif msg == "spellprobe corruption" then if BNP.SpellbookProbe then BNP:SpellbookProbe("corruption") end elseif msg == "spellprobe agony" then if BNP.SpellbookProbe then BNP:SpellbookProbe("agony") end elseif msg == "spellprobe siphon" then if BNP.SpellbookProbe then BNP:SpellbookProbe("siphon") end elseif msg == "unknown" or msg == "learn" then if BNP.PrintUnknownBeta then BNP:PrintUnknownBeta(false) else BNP:Print("Unknown collector is not loaded.") end elseif msg == "unknown verbose" or msg == "learn verbose" then if BNP.PrintUnknownBeta then BNP:PrintUnknownBeta(true) else BNP:Print("Unknown collector is not loaded.") end elseif msg == "unknown reset" or msg == "learn reset" then if BNP.ResetUnknownBeta then BNP:ResetUnknownBeta() end BNP.unknownDirectEvents = {} elseif msg == "auras" or msg == "targetauras" then if BNP.PrintTargetAuraProbe then BNP:PrintTargetAuraProbe() else BNP:Print("Target aura probe is not loaded.") end elseif msg == "raidcheck" then local exists, guid = UnitExists("target") DEFAULT_CHAT_FRAME:AddMessage("|cff66ccffBNP RAIDCHECK|r") if not exists or not guid then DEFAULT_CHAT_FRAME:AddMessage("No target / no target GUID.") return end DEFAULT_CHAT_FRAME:AddMessage("Target: "..tostring(UnitName("target") or "?").." | GUID: "..tostring(guid)) local cache=BNP.guidAuras and BNP.guidAuras[guid] local n=0 if cache then local key,aura for key,aura in pairs(cache) do if type(aura)=="table" and aura.spellID then n=n+1 local mode = aura.castPrimary and "CAST" or (aura.liveConfirmed and "LIVE" or "?") DEFAULT_CHAT_FRAME:AddMessage( "CACHE | "..tostring(key).." | ID "..tostring(aura.spellID).." | "..mode.. " | stacks "..tostring(aura.stacks or 0).. " | left "..(aura.expires and string.format("%.1f", aura.expires-GetTime()) or "?") ) end end end if n==0 then DEFAULT_CHAT_FRAME:AddMessage("CACHE: EMPTY") end local svState = BNP.svStateByGUID and BNP.svStateByGUID[guid] if svState then DEFAULT_CHAT_FRAME:AddMessage( "SV STATE | present "..tostring(svState.present and 1 or 0).. " | ID "..tostring(svState.spellID or "?").. " | left "..(svState.expires and string.format("%.1f", svState.expires-GetTime()) or "?").. " | refreshed "..(svState.lastRefresh and string.format("%.1fs ago", GetTime()-svState.lastRefresh) or "?") ) else DEFAULT_CHAT_FRAME:AddMessage("SV STATE: none") end -- Renderer-side SV diagnostics: tells us what the actual visible icon has -- consumed from the GUID state, not just what the cache contains. local rendered = false local plate for plate in pairs(BNP.plates or {}) do if plate and plate:IsShown() and plate.GetName and plate:GetName(1) == guid then local c = plate.BNPAuraContainer if c and c.icons then local ri for ri = 1, table.getn(c.icons) do local icon = c.icons[ri] if icon and icon.BNPSVRenderedExpires then DEFAULT_CHAT_FRAME:AddMessage( "SV RENDER | icon "..tostring(ri).. " | text "..tostring(icon.timer and icon.timer:GetText() or "?").. " | left "..string.format("%.1f", (icon.BNPSVRenderedExpires or GetTime())-GetTime()).. " | rev "..tostring(icon.BNPSVRenderRevision or 0) ) rendered = true break end end end end end if not rendered then DEFAULT_CHAT_FRAME:AddMessage("SV RENDER: no visible SV icon") end local pending = BNP.pendingAuras and BNP.pendingAuras[guid] if pending then DEFAULT_CHAT_FRAME:AddMessage("-- PENDING FOR TARGET --") local pk,pv for pk,pv in pairs(pending) do if type(pv)=="table" then DEFAULT_CHAT_FRAME:AddMessage( "PENDING | "..tostring(pk).. " | ID "..tostring(pv.spellID or "?").. " | age "..string.format("%.1fs", GetTime()-(pv.created or GetTime())) ) end end else DEFAULT_CHAT_FRAME:AddMessage("PENDING: none") end DEFAULT_CHAT_FRAME:AddMessage("-- LAST TRACKED CAST EVENTS --") local trace=BNP.raidTrace or {} local start=math.max(1,table.getn(trace)-14) local ti for ti=start,table.getn(trace) do local e=trace[ti] DEFAULT_CHAT_FRAME:AddMessage( tostring(e.stage).. " | "..tostring(e.key or "-").. " | ID "..tostring(e.spellID or "?").. " | GUID "..tostring(e.guid or "nil").. " | "..string.format("%.1fs ago",GetTime()-(e.time or GetTime())) ) end DEFAULT_CHAT_FRAME:AddMessage("-- LIVE TARGET AURAS (up to 64) --") local i for i=1,64 do local tex,stacks,dtype,id=UnitDebuff("target",i) if not tex then break end local name=(id and SpellInfo and SpellInfo(id)) or "?" DEFAULT_CHAT_FRAME:AddMessage("LIVE "..tostring(i).." | ID "..tostring(id or "?").." | "..tostring(name).." | stacks "..tostring(stacks or 0)) end local svp = BNP.svProbe if svp then DEFAULT_CHAT_FRAME:AddMessage("-- SV PROBE --") local last = svp.last if last then DEFAULT_CHAT_FRAME:AddMessage( "SV LIVE | "..tostring(last.reason or "?").." | unit "..tostring(last.unit or "?").. " | idx "..tostring(last.index or "?").." | ID "..tostring(last.spellID or "?").. " | stacks "..tostring(last.stacks or 0) ) DEFAULT_CHAT_FRAME:AddMessage( "RET a3="..tostring(last.a3).." a5="..tostring(last.a5).." a6="..tostring(last.a6).. " a7="..tostring(last.a7).." a8="..tostring(last.a8).." a9="..tostring(last.a9).." a10="..tostring(last.a10) ) else DEFAULT_CHAT_FRAME:AddMessage("SV LIVE: no captured snapshot") end local ev = svp.events or {} local es = math.max(1, table.getn(ev)-9) local ei for ei=es,table.getn(ev) do local e=ev[ei] DEFAULT_CHAT_FRAME:AddMessage( tostring(e.stage).." | ID "..tostring(e.spellID or "?").." | GUID "..tostring(e.guid or "nil").. " | "..tostring(e.extra or "-").." | "..string.format("%.1fs ago",GetTime()-(e.time or GetTime())) ) end DEFAULT_CHAT_FRAME:AddMessage("-- SV RAW WINDOW --") local raw = svp.raw or {} if table.getn(raw) == 0 then DEFAULT_CHAT_FRAME:AddMessage("RAW: no matching lines captured") else local rs = math.max(1, table.getn(raw)-13) local ri for ri=rs,table.getn(raw) do local r=raw[ri] DEFAULT_CHAT_FRAME:AddMessage( "RAW "..string.format("%.1fs",GetTime()-(r.time or GetTime())).. " | "..tostring(r.event or "?").." | "..tostring(r.raw or "") ) end end end elseif msg == "direct" then if BNP.PrintUnknownDirectEvents then BNP:PrintUnknownDirectEvents() else BNP:Print("Direct event collector is not loaded.") end elseif msg == "spelldb" or msg == "audit" then if BNP.PrintSpellDBAudit then BNP:PrintSpellDBAudit() else BNP:Print("SpellDB audit is not loaded.") end elseif msg == "spelldb reset" or msg == "audit reset" then if BNP.ResetSpellDBAudit then BNP:ResetSpellDBAudit() end elseif msg == "guid" or msg == "guiddebug" or msg == "diag" then if BNP.PrintGUIDDiagnostic then BNP:PrintGUIDDiagnostic() else BNP:Print("GUID diagnostics are not loaded.") end elseif msg == "status" then local visible = 0 local plate for plate in pairs(BNP.plates) do if plate:IsShown() then visible = visible + 1 end end BNP:Print("registered: " .. BNP.detected .. ", visible: " .. visible .. ", test spell: " .. tostring(BNP.corruptionName or "not found")) elseif msg == "cache" then local name = UnitName("target") if not name then BNP:Print("No target selected.") return end local remaining = BNP.FindCachedCorruption and BNP.FindCachedCorruption(name) BNP:Print("Cache for " .. name .. ": " .. tostring(remaining or "no Corruption found")) elseif msg == "castbars on" then if BNP.SetCastbarsEnabled then BNP:SetCastbarsEnabled(true) end elseif msg == "castbars off" then if BNP.SetCastbarsEnabled then BNP:SetCastbarsEnabled(false) end elseif msg == "scale" then BNP:Print("Current nameplate scale: " .. tostring(BNP:GetNameplateScale())) elseif msg == "scale reset" then if BNP.ResetNameplateScale then BNP:ResetNameplateScale() end elseif string.find(msg, "^scale%s+") then local _, _, value = string.find(msg, "^scale%s+([0-9%.]+)") if BNP.SetNameplateScale then BNP:SetNameplateScale(value) end elseif msg == "classcolors on" then BNP_DB = BNP_DB or {} BNP_DB.classColors = true BNP:Print("Class colors enabled.") elseif msg == "classcolors off" then BNP_DB = BNP_DB or {} BNP_DB.classColors = false BNP:Print("Class colors disabled.") elseif msg == "debug on" then BNP:SetDebug(true) elseif msg == "debug off" then BNP:SetDebug(false) elseif msg == "debug" then BNP:SetDebug(not BNP.debugEnabled) else BNP:Print("Commands: /bnp unknown, /bnp direct, /bnp spellprobe, /bnp spelldb, /bnp guid, /bnp status, /bnp castbars on/off, /bnp scale <0.5-1.5>, /bnp scale reset, /bnp classcolors on/off, /bnp debug on, /bnp debug off") end end