diff --git a/commands.lua b/commands.lua index 0f8ade6..4cd86f6 100644 --- a/commands.lua +++ b/commands.lua @@ -145,7 +145,7 @@ local function pickTarget(selectedPriority, spellNameNoRank, checkRange) if shouldDisplay then -- check if in combat already or player is actively targeting the mob if Cursive.filter.infight(guid) or guid == currentTargetGuid then - if checkRange == true and CheckInteractDistance(guid, 4) then + if checkRange == false or CheckInteractDistance(guid, 4) then -- check if the target has the curse if not Cursive.curses:HasCurse(spellNameNoRank, guid) and not isMobCrowdControlled(guid) then local value