add more priority options
This commit is contained in:
@@ -330,6 +330,7 @@ local function DisplayGuid(guid, row, col)
|
||||
local curse = barFrame["curse" .. curseNumber]
|
||||
if remaining >= 0 then
|
||||
curse:SetTexture(Cursive.curses.trackedCurseIds[curseData.spellID].texture)
|
||||
-- curse:SetTexCoord(.078, .92, .079, .937) rounded icons
|
||||
curse.timer:SetText(remaining)
|
||||
curse.timer:Show()
|
||||
curse:Show()
|
||||
|
||||
Reference in New Issue
Block a user