diff --git a/filter.lua b/filter.lua index 94ae982..51d8212 100644 --- a/filter.lua +++ b/filter.lua @@ -51,10 +51,6 @@ filter.hostile = function(unit) return UnitIsEnemy("player", unit) and true or false end -filter.range = function(unit) - return CheckInteractDistance(unit, 4) and true or false -end - Cursive.filter = filter function Cursive:ShouldDisplayGuid(guid)