add zhCN locale for combat information.
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+3
-3
@@ -1,7 +1,7 @@
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if not Cursive.superwow then
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return
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end
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local L = AceLibrary("AceLocale-2.2"):new("Cursive")
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local curses = {
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trackedCurseIds = {},
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trackedCurseNamesToTextures = {},
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@@ -14,8 +14,8 @@ local curses = {
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-- combat events for curses
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local afflict_test = "^(.+) is afflicted by (.+) %((%d+)%)" -- for stacks 2-5 will be "Fire Vulnerability (2)".
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local gains_test = "^(.+) gains (.+) %((%d+)%)" -- for stacks 2-5 will be "Fire Vulnerability (2)".
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local fades_test = "(.+) fades from (.+)"
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local resist_test = "Your (.+) was resisted by (.+)"
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local fades_test = L["(.+) fades from (.+)"]
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local resist_test = L["Your (.+) was resisted by (.+)"]
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local lastGuid = nil
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