bugfixes
This commit is contained in:
+30
-24
@@ -1,9 +1,12 @@
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if not Cursive.superwow then
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return
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end
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local curses = {
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trackedCurseIds = {},
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trackedCurseNamesToTextures = {},
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guids = {},
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}
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Cursive.curses = curses
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-- combat events for curses
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local afflict_test = "^(.+) is afflicted by (.+) %((%d+)%)" -- for stacks 2-5 will be "Fire Vulnerability (2)".
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@@ -13,30 +16,31 @@ local resist_test = "Your (.+) was resisted by (.+)"
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local lastGuid = nil
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-- curses to track
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local _, className = UnitClass("player")
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if className == "WARLOCK" then
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curses.trackedCurseIds = getWarlockSpells()
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elseif className == "PRIEST" then
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curses.trackedCurseIds = getPriestSpells()
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elseif className == "MAGE" then
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curses.trackedCurseIds = getMageSpells()
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elseif className == "DRUID" then
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curses.trackedCurseIds = getDruidSpells()
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elseif className == "HUNTER" then
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curses.trackedCurseIds = getHunterSpells()
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elseif className == "ROGUE" then
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curses.trackedCurseIds = getRogueSpells()
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end
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function curses:LoadCurses()
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-- curses to track
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local _, className = UnitClass("player")
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if className == "WARLOCK" then
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curses.trackedCurseIds = getWarlockSpells()
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elseif className == "PRIEST" then
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curses.trackedCurseIds = getPriestSpells()
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elseif className == "MAGE" then
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curses.trackedCurseIds = getMageSpells()
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elseif className == "DRUID" then
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curses.trackedCurseIds = getDruidSpells()
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elseif className == "HUNTER" then
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curses.trackedCurseIds = getHunterSpells()
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elseif className == "ROGUE" then
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curses.trackedCurseIds = getRogueSpells()
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end
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curses.trackedCurseNamesToTextures = {}
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for id, data in pairs(curses.trackedCurseIds) do
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-- get the texture
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local name, rank, texture = SpellInfo(id)
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-- update trackedCurseNamesToTextures
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curses.trackedCurseNamesToTextures[data.name] = texture
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-- update trackedCurseIds
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curses.trackedCurseIds[id].texture = texture
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for id, data in pairs(curses.trackedCurseIds) do
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-- get the texture
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local name, rank, texture = SpellInfo(id)
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-- update trackedCurseNamesToTextures
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curses.trackedCurseNamesToTextures[data.name] = texture
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-- update trackedCurseIds
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curses.trackedCurseIds[id].texture = texture
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end
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end
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Cursive:RegisterEvent("UNIT_CASTEVENT", function(casterGuid, targetGuid, event, spellID, castDuration)
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@@ -98,3 +102,5 @@ end
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function curses:RemoveGuid(guid)
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curses.guids[guid] = nil
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end
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Cursive.curses = curses
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