local L = AceLibrary("AceLocale-2.2"):new("Cursive") L:RegisterTranslations("enUS", function() return { ["|cffffcc00Cursive:|cffffaaaa Commands:"] = true, ["|cffffcc00Priority choices:"] = true, ["|cffffcc00Options (separate with ,):"] = true, ["Display text warnings when a curse fails to cast."] = true, ["Play a sound when a curse is resisted."] = true, ["Play a sound when a curse is about to expire."] = true, ["Allow out of combat targets to be multicursed. Would only consider using this solo to avoid potentially griefing raids/dungeons by pulling unintended mobs."] = true, ["Minimum HP for a target to be considered. Example usage minhp=10000. "] = true, ["Filter targets by name. Can be a partial match. If no match is found, the command will do nothing."] = true, ["Ignore targets with the specified spell id already on them. Useful for ignoring targets that already have a shared debuff."] = true, ["Ignore targets with the specified spell texture already on them. Useful for ignoring targets that already have a shared debuff."] = true, ["Time threshold at which to allow refreshing a curse. Default is 0 seconds."] = true, ["Ignore the current target when choosing target for multicurse. Does not affect 'curse' command."] = true, ["/cursive curse ||>: Casts spell if not already on target/guid"] = true, ["/cursive multicurse ||>: Picks target based on priority and casts spell if not already on target"] = true, ["Target with the highest HP."] = true, ["Target with the highest raid mark."] = true, ["Target with the highest raid mark with Cross set to -1 and Skull set to -2 (Square highest prio at 6)."] = true, ["Target with the lowest raid mark."] = true, ["Target with the highest HP and raid mark."] = true, ["Same as HIGHEST_HP_RAID_MARK but with RAID_MARK_SQUARE mark prio."] = true, ["Same as HIGHEST_HP_RAID_MARK but with INVERSE_RAID_MARK mark prio."] = true, ["|cffffcc00Cursive:|cffffaaaa Couldn't find a target to curse."] = true, ["curse_duration_format"] = ".*over ([%d.]+) sec.", -- curses ["(.+) fades from (.+)"] = true, ["Your (.+) was resisted by (.+)"] = true, -- global ["|cffffcc00Cursive:|cffffaaaa Couldn't detect SuperWoW."] = true, ["|cffffcc00Cursive:|cffffaaaa Loaded. /cursive for commands and minimap icon for options."] = true, -- settings ["Cursive"] = true, ["Health Bar Width"] = true, ["Health Bar Height"] = true, ["Raid Icon Size"] = true, ["Curse Icon Size"] = true, ["Spacing"] = true, ["Text Size"] = true, ["Scale"] = true, ["In Combat"] = true, ["Hostile"] = true, ["Attackable"] = true, ["Within 28 Range"] = true, ["Within 45 Range"] = true, ["Has Raid Mark"] = true, ["Has Curse"] = true, ["Only show units you have cursed"] = true, ["Enabled"] = true, ["Enable/Disable Cursive"] = true, ["Show Title"] = true, ["Show the title of the frame"] = true, ["Allow clickthrough"] = true, ["This will allow you to click through the frame to target mobs behind it, but prevents dragging the frame."] = true, ["Show Frame Background"] = true, ["Toggle the frame background to help with positioning"] = true, ["Reset Frame"] = true, ["Move the frame back to the default position"] = true, ["Bar Display Settings"] = true, ["Mob filters"] = true, ["Target and Raid Marks always shown"] = true, ["Max Curses"] = true, ["Max Rows"] = true, ["Max Columns"] = true, -- spells ["Rank 1"] = true, ["Rank 2"] = true, ["Rank 3"] = true, ["Rank 4"] = true, -- druid ["Entangling Roots"] = true, ["Sleep"] = true, ["Faerie Fire"] = true, ["Faerie Fire (Bear)"] = true, ["Faerie Fire (Feral)"] = true, ["Hibernate"] = true, ["Insect Swarm"] = true, ["Moonfire"] = true, ["Rake"] = true, ["Rip"] = true, ["Soothe Animal"] = true, ["Bash"] = true, ["Maim"] = true, ["Demoralizing Roar"] = true, ["Challenging Roar"] = true, -- hunter ["Scorpid Sting"] = true, ["Serpent Sting"] = true, ["Viper Sting"] = true, ["Wing Clip"] = true, ["Concussive Shot"] = true, ["Wyvern Sting"] = true, ["Counterattack"] = true, ["Hunter\'s Mark"] = true, ["Freezing Trap"] = true, -- mage ["Polymorph"] = true, ["Polymorph: Cow"] = true, ["Polymorph: Turtle"] = true, ["Polymorph: Pig"] = true, -- priest ["Shackle Undead"] = true, ["Mind Soothe"] = true, ["Mind Control"] = true, ["Devouring Plague"] = true, ["Hex of Weakness"] = true, ["Shadow Word: Pain"] = true, ["Vampiric Embrace"] = true, ["Holy Fire"] = true, -- Paladin ["Turn Undead"] = true, -- rogue ["Blind"] = true, ["Sap"] = true, ["Gouge"] = true, ["Expose Armor"] = true, ["Garrote"] = true, ["Deadly Poison"] = true, -- warlock ["Conflagrate"] = true, ["Corruption"] = true, ["Curse of Agony"] = true, ["Curse of Doom"] = true, ["Curse of Recklessness"] = true, ["Curse of Shadow"] = true, ["Curse of the Elements"] = true, ["Curse of Tongues"] = true, ["Curse of Weakness"] = true, ["Curse of Exhaustion"] = true, ["Immolate"] = true, ["Death Coil"] = true, ["Banish"] = true, ["Siphon Life"] = true, ["Fear"] = true, } end) L:RegisterTranslations("zhCN", function() return { ["|cffffcc00Cursive:|cffffaaaa Commands:"] = "|cffffcc00Cursive:|cffffaaaa 命令:", ["|cffffcc00Priority choices:"] = "|cffffcc00优先级选择:", ["|cffffcc00Options (separate with ,):"] = "|cffffcc00选项 (用半角逗号分隔):", ["Display text warnings when a curse fails to cast."] = "当诅咒施放失败时显示文本警告.", ["Play a sound when a curse is resisted."] = "当诅咒被抵抗时播放声音.", ["Play a sound when a curse is about to expire."] = "当诅咒即将到期时播放声音.\n 详细使用说明及示例请查看readme文件", ["Allow out of combat targets to be multicursed. Would only consider using this solo to avoid potentially griefing raids/dungeons by pulling unintended mobs."] = "允许战斗外目标被多重诅咒。只有在单人游戏中才会考虑使用这个选项,以避免在副本中意外拉到怪物而造成困扰.", ["Minimum HP for a target to be considered. Example usage minhp=10000. "] = "目标考虑的最小生命值。例如:minhp=10000.", ["Filter targets by name. Can be a partial match. If no match is found, the command will do nothing."] = "通过名称过滤目标。可以是部分匹配。如果没有找到匹配项,命令将不执行.", ["Ignore targets with the specified spell id already on them. Useful for ignoring targets that already have a shared debuff."] = "忽略已经在目标身上的指定法术ID。对于忽略已经有共享debuff的目标很有用.", ["Ignore targets with the specified spell texture already on them. Useful for ignoring targets that already have a shared debuff."] = "忽略已经在目标身上的指定法术纹理。对于忽略已经有共享debuff的目标很有用.", ["Time threshold at which to allow refreshing a curse. Default is 0 seconds."] = "允许刷新诅咒的时间阈值。默认是0秒.例如:refreshtime=2", ["Ignore the current target when choosing target for multicurse. Does not affect 'curse' command."] = "选择多重诅咒目标时忽略当前目标。不影响‘诅咒’命令。", ["/cursive curse ||>: Casts spell if not already on target/guid"] = "/cursive curse <法术名称>|<目标ID>|<选项列表,用半角逗号分隔>: 如果目标/ID身上没有此法术,目标ID可以是以下内容(mouseover), (player), (pet), (party)(%d), (partypet)(%d), (raid)(%d+), (raidpet)(%d+), (target), (targettarget)", ["/cursive multicurse ||>: Picks target based on priority and casts spell if not already on target"] = "/cursive multicurse <法术名称>|<优先级>|<选项列表,用半角逗号分隔>: 根据优先级选择目标并施放法术,如果目标上没有", ["Target with the highest HP."] = "选择生命值最高的目标.", ["Target with the highest raid mark."] = "选择团队标记最高的目标.", ["Target with the highest raid mark with Cross set to -1 and Skull set to -2 (Square highest prio at 6)."] = "选择团队标记最高的目标,但是将红叉设为-1,骷髅设为-2(方块标记最高优先级为6).", ["Target with the lowest raid mark."] = "选择团队标记优先级最低的目标.(与RAID_MARK顺序相反)", ["Target with the highest HP and raid mark."] = "选择生命值和团队标记最高的目标.", ["Same as HIGHEST_HP_RAID_MARK but with RAID_MARK_SQUARE mark prio."] = "与HIGHEST_HP_RAID_MARK相同,但是RAID_MARK_SQUARE标记优先.", ["Same as HIGHEST_HP_RAID_MARK but with INVERSE_RAID_MARK mark prio."] = "与HIGHEST_HP_RAID_MARK相同,但是INVERSE_RAID_MARK标记优先.", ["|cffffcc00Cursive:|cffffaaaa Couldn't find a target to curse."] = "|cffffcc00Cursive:|cffffaaaa 找不到要诅咒的目标.", ["curse_duration_format"] = ".*持续([%d.]+)秒.", -- no idea if this is right -- curses ["(.+) fades from (.+)"] = "(.+)效果从(.+)身上消失", ["Your (.+) was resisted by (.+)"] = "你的(.+)被(.+)抵抗了", -- global ["|cffffcc00Cursive:|cffffaaaa Couldn't detect SuperWoW."] = "|cffffcc00Cursive:|cffffaaaa 无法检测到SuperWoW.", ["|cffffcc00Cursive:|cffffaaaa Loaded. /cursive for commands and minimap icon for options."] = "|cffffcc00Cursive:|cffffaaaa 已加载。/cursive 用于查看帮助命令,小地图图标打开设置选项.", -- settings ["Cursive"] = "Cursive", ["Health Bar Width"] = "生命条宽度", ["Health Bar Height"] = "生命条高度", ["Raid Icon Size"] = "团队标记大小", ["Curse Icon Size"] = "诅咒图标大小", ["Spacing"] = "间距", ["Text Size"] = "文本大小", ["Scale"] = "缩放", ["In Combat"] = "战斗中", ["Hostile"] = "敌对", ["Attackable"] = "可攻击", ["Within 28 Range"] = "在28范围内", ["Within 45 Range"] = "在45范围内", ["Has Raid Mark"] = "有团队标记", ["Has Curse"] = "有诅咒", ["Only show units you have cursed"] = "只显示你诅咒过的单位", ["Enabled"] = "启用", ["Enable/Disable Cursive"] = "启用/禁用 Cursive", ["Show Title"] = "显示标题", ["Show the title of the frame"] = "显示框架的标题", ["Allow clickthrough"] = "允许点击穿透", ["This will allow you to click through the frame to target mobs behind it, but prevents dragging the frame."] = "这将允许你点击穿透框架选中其背后的怪物,但会禁用拖动框架.", ["Show Frame Background"] = "显示框架背景", ["Toggle the frame background to help with positioning"] = "切换框架背景以帮助定位", ["Reset Frame"] = "重置框架", ["Move the frame back to the default position"] = "将框架移回默认位置", ["Bar Display Settings"] = "条形显示设置", ["Mob filters"] = "怪物过滤器", ["Target and Raid Marks always shown"] = "目标和团队标记始终显示", ["Max Curses"] = "最大诅咒数", ["Max Rows"] = "最大行数", ["Max Columns"] = "最大列数", -- spells ["Rank 1"] = "等级 1", ["Rank 2"] = "等级 2", ["Rank 3"] = "等级 3", ["Rank 4"] = "等级 4", -- druid ["Entangling Roots"] = "纠缠根须", ["Sleep"] = "沉睡", ["Faerie Fire"] = "精灵之火", ["Faerie Fire (Bear)"] = "精灵之火(熊形态)", ["Faerie Fire (Feral)"] = "精灵之火(野性形态)", ["Hibernate"] = "休眠", ["Insect Swarm"] = "虫群", ["Moonfire"] = "月火术", ["Rake"] = "扫击", ["Rip"] = "撕扯", ["Soothe Animal"] = "安抚动物", ["Bash"] = "重击", ["Maim"] = "致残", ["Demoralizing Roar"] = "挫志咆哮", ["Challenging Roar"] = "挑战咆哮", -- hunter ["Scorpid Sting"] = "毒蝎钉刺", ["Serpent Sting"] = "毒蛇钉刺", ["Viper Sting"] = "蝰蛇钉刺", ["Wing Clip"] = "摔绊", ["Concussive Shot"] = "震荡射击", ["Wyvern Sting"] = "翼龙钉刺", ["Counterattack"] = "反击", ["Hunter's Mark"] = "猎人印记", ["Freezing Trap"] = "冰冻陷阱", -- mage ["Polymorph"] = "变形术", ["Polymorph: Cow"] = "变形术:奶牛", ["Polymorph: Turtle"] = "变形术:龟", ["Polymorph: Pig"] = "变形术:猪", -- priest ["Shackle Undead"] = "束缚亡灵", ["Mind Soothe"] = "安抚心灵", ["Mind Control"] = "心灵控制", ["Devouring Plague"] = "吞噬瘟疫", ["Hex of Weakness"] = "虚弱妖术", ["Shadow Word: Pain"] = "暗言术:痛", ["Vampiric Embrace"] = "吸血鬼的拥抱", ["Holy Fire"] = "神圣之火", -- Paladin ["Turn Undead"] = "超度亡灵", -- rogue ["Blind"] = "致盲", ["Sap"] = "闷棍", ["Gouge"] = "凿击", ["Expose Armor"] = "破甲", -- no idea if right ["Garrote"] = "锁喉", -- no idea if right ["Deadly Poison"] = "致命毒药", -- no idea if right -- warlock ["Conflagrate"] = "引燃", -- no idea if right ["Corruption"] = "腐蚀术", ["Curse of Agony"] = "痛苦诅咒", ["Curse of Doom"] = "末日诅咒", ["Curse of Recklessness"] = "鲁莽诅咒", ["Curse of Shadow"] = "暗影诅咒", ["Curse of the Elements"] = "元素诅咒", ["Curse of Tongues"] = "语言诅咒", ["Curse of Weakness"] = "虚弱诅咒", ["Curse of Exhaustion"] = "疲劳诅咒", ["Immolate"] = "献祭", ["Death Coil"] = "死亡缠绕", ["Banish"] = "放逐", ["Siphon Life"] = "生命虹吸", ["Fear"] = "恐惧", } end)