function getGougeDuration() -- Improved Gouge: +.5s per talent local _, _, _, _, count = GetTalentInfo(2, 1) if count and count > 0 then return 4 + (count * .5) end return 4 end function getRuptureDuration() return 6 + GetComboPoints() * 2 end function getKidneyShotDuration() return 1 + GetComboPoints() end local L = AceLibrary("AceLocale-2.2"):new("Cursive") function getRogueSpells() return { [2094] = { name = L["blind"], rank = 1, duration = 10 }, [21060] = { name = L["blind"], rank = 1, duration = 10 }, [6770] = { name = L["sap"], rank = 1, duration = 25 }, [2070] = { name = L["sap"], rank = 2, duration = 35 }, [11297] = { name = L["sap"], rank = 3, duration = 45 }, [1776] = { name = L["gouge"], rank = 1, duration = 4, calculateDuration = getGougeDuration }, [1777] = { name = L["gouge"], rank = 2, duration = 4, calculateDuration = getGougeDuration }, [8629] = { name = L["gouge"], rank = 3, duration = 4, calculateDuration = getGougeDuration }, [11285] = { name = L["gouge"], rank = 4, duration = 4, calculateDuration = getGougeDuration }, [11286] = { name = L["gouge"], rank = 5, duration = 4, calculateDuration = getGougeDuration }, [1943] = { name = L["rupture"], rank = 1, duration = 6, calculateDuration = getRuptureDuration }, [8639] = { name = L["rupture"], rank = 2, duration = 6, calculateDuration = getRuptureDuration }, [8640] = { name = L["rupture"], rank = 3, duration = 6, calculateDuration = getRuptureDuration }, [11273] = { name = L["rupture"], rank = 4, duration = 6, calculateDuration = getRuptureDuration }, [11274] = { name = L["rupture"], rank = 5, duration = 6, calculateDuration = getRuptureDuration }, [11275] = { name = L["rupture"], rank = 6, duration = 6, calculateDuration = getRuptureDuration }, [408] = { name = L["kidney shot"], rank = 1, duration = 1, calculateDuration = getKidneyShotDuration }, [8643] = { name = L["kidney shot"], rank = 2, duration = 1, calculateDuration = getKidneyShotDuration }, [8647] = { name = L["expose armor"], rank = 1, duration = 30 }, -- this is a shared debuff but almost always only done by 1 rogue [8649] = { name = L["expose armor"], rank = 2, duration = 30 }, [8650] = { name = L["expose armor"], rank = 3, duration = 30 }, [11197] = { name = L["expose armor"], rank = 4, duration = 30 }, [11198] = { name = L["expose armor"], rank = 5, duration = 30 }, [703] = { name = L["garrote"], rank = 1, duration = 18 }, [8631] = { name = L["garrote"], rank = 2, duration = 18 }, [8632] = { name = L["garrote"], rank = 3, duration = 18 }, [8633] = { name = L["garrote"], rank = 4, duration = 18 }, [11289] = { name = L["garrote"], rank = 5, duration = 18 }, [11290] = { name = L["garrote"], rank = 6, duration = 18 }, [2818] = { name = L["deadly poison"], rank = 1, duration = 12 }, [2819] = { name = L["deadly poison II"], rank = 2, duration = 12 }, [11353] = { name = L["deadly poison III"], rank = 3, duration = 12 }, [11354] = { name = L["deadly poison IV"], rank = 4, duration = 12 }, [25349] = { name = L["deadly poison V"], rank = 5, duration = 12 }, [16511] = { name = L["hemorrhage"], rank = 1, duration = 15 }, } end