491 lines
20 KiB
Plaintext
491 lines
20 KiB
Plaintext
-------------------------------------------
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Having an item on the cursor (ie, clicking a bag item) and then activating an outfit
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while the item is still being held will cause the outfit to fail to equip properly
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-------------------------------------------
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Stance/Shapeshift changing outfits should swap in-place in the outfit stack
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-------------------------------------------
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Optimizing for +Healing appears to sometimes select gear which has lower damage+healing
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stats over gear which has healing only (Peacekeeper Leggings being selected over
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Judgement Legplates)
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-------------------------------------------
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Generating an outfit will not find items in the main bank slots
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-------------------------------------------
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Version 1.6.0 Changes
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- Optional SuperWoW / ClassicAPI support: client mount flag for the Riding outfit,
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per-spell-ID caching of buff tooltip scans, GUID-based target tracking
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- New Swimming special occasion outfit (surface swimming needs SuperWoW or ClassicAPI;
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falls back to the breath timer otherwise)
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- /outfitter mods reports detected client mods
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- Fixed gear being unequipped into bags after logging in following a game crash
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- Fixed Sunnyglade Valley outfit never equipping
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- "Disable in instances" now covers all dungeons and raids
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- World-boss classification counts as Boss target
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- Localized creature types for target outfits (deDE, frFR)
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Version 1.4 Changes
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- Special Occassion outfit added for mages when evocating
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- Special Occassion outfits added for the various hunter aspects
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- Battleground and Around Town outfits now have German translations
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- Eastern and Western Plaguelands are correctly identified by German versions
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- Titan and FuBar menus will now update when renaming an outfit
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- Multipart enchants are supported (ie, Zul'Gurub)
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- Korean language support
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Version 1.4b5 Changes
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- Generating an outfit now properly recognizes items in the main bank slots
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- Added Korean translation
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Version 1.4b4 Changes
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- Arclight Spanner is no longer counted as an unused item
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- Added Small Soul Pouch (12 slot shard bag)
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- Ammo slot now ignores unequipping ammo
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- Multipart enchants are supported (ie, Zul'Gurub)
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- Health regen items of the form "xx health per 5 sec." are supported
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Version 1.4b3 Changes
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- Fixed outfit optimization bug so that 2H weapons are compared correctly to 1H/OH combinations
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- Fixed shapeshift/stance detection for patch 1.12
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- Fixed Priest: Shadowform
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Version 1.4b2 Changes
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- Changed cloak to low priority when unequipping since it doesn't have durability
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- Fixed inventory caching bug (sometimes caused current outfit to appear as "Custom")
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Version 1.3.3 Changes
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- Added a spaz filter to prevent outfits from toggling repeatedly if the user spams a key binding
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- Added an on-screen message when changing outfits using a key binding
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- Removed Repair Bags feature
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- Added Naxxramas to the Argent Dawn zone list
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- Corrected plaguelands zone names for German clients
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Version 1.3.3b2 Changes
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- Added Naxxramas to the Argent Dawn zone list
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- Correct plaguelands zone names for German clients
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Version 1.3.2 Changes
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- Patch 1.11 compatibility
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- Added ability to deposit only the unique items in an outfit to the bank
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- Improved QuickSlot support for ammo slot
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- Mining pick, skinning knife, blacksmith hammer, twilight cultist pieces and other items are now excluded
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from being displayed in the unused items list
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- Dining outfit now automatically unequips once health and mana reach 99%
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- Fixed initialization so that Argent Dawn, Riding, Fishing etc. outfits are automatically
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set up again
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- Added ability to recover from outfit stack corruption errors
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Version 1.3.2b4 Changes
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- Modified behavior of Special Occassion outfits so that when they're disabled in Battlegrounds
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they'll still automatically unequip
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- Added APIs to aid in external addons building an Outfit menu (third-party FuBar support)
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- Added OUTFITTER_INIT message to outfit events which is sent after Outfitter finishes initialization
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Version 1.3.2b3 Changes
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- Fixed lockup when generating outfits which utilize weapons, rings or trinkets
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Version 1.3.2b2 Changes
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- Removed debug messages
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Version 1.3.1 Changes
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- Selected items are no longer accidentally updated if another outfit with overlapping
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items is deposited to the bank
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- Outfit status is now correctly updated after depositing, withdrawing, opening or closing
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the bank window
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- Battleground-specific outfits are now given priority over the general Battleground outfit
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when there is overlap
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- Minimap and Titan outfit menus will now update if they're open during an outfit change
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- Removed ammo items from the Unused Items list
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- Identical items which are both used in an outfit will no longer list one of those items
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as being unused
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Version 1.3.1b2 Changes
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- Fixed bug causing a selected outfit to be modified if another outfit containing some
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of the same items was deposited to the bank
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- Fixed item cache to update correctly afer the bank is opened
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Version 1.3.1b1 Changes
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- Outfits specific to each battleground will now be equipped on top of the general
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Battleground outfit
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- Minimap and Titan outfit menus modified to update on outfit changes
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- Fixed bugs causing outfit status to be incorrect after depositing or withdrawing
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them from the bank or equipping them directly from the bank
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- Fixed bug causing identical items to sometimes appear in the unused items list even
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though they both were used in an outfit
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- Modified unused item list to never list ammo
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Version 1.3 Changes
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- Repair All button for repairing everything including items in backpacks
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- Show and hide helm and cloak settings are saved with each helm and cloak
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- Ammo slot is now supported in outfits
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- Improved performance
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- Enabled outfit changes when hunters are feigning death. Changing equipment while feigned
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may cause the character to appear to stand up, but does not actually break the feign as
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previously assumed
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- Titan Outfitter displays the name of the most recently equipped outfit
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Version 1.2 Changes
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- Added Around Town outfit which is equipped automatically in friendly cities
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- Added Shaman: Ghost Wolf outfit
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- Added battleground-specific outfits for AB, AV, WSG
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- Added Chance to Hit with Spells outfit generation
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- Gave priority to Rune and Seal of the Dawn so they're selected before the old
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commission when there's a choice
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- Modified stat parsing to ignore set bonuses when generating outfits
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- Modified minimap outfit menu to only list outfits which actually contain items
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- Odds 'n Ends (unused items) now show icons and color-coded names
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Version 1.1:
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- Better performance when changing outfits and generating smart outfits
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- Supports identical items which only differ by their enchantments
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- Outfits with missing items are displayed in red and the missing items for that outfit
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are listed in the tooltip
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- There is a new category, Odds 'n ends, which lists all equipable items which aren't part
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of any outfit
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- New support for banked items when the bank window is opened:
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QuickSlots will include banked items in the list of equippable items for that slot
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Outfits with banked items are displayed in blue and the banked items for that
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outfit are listed in the tooltip
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Items for an outfit can be moved directly to or from the bank
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Outfits can be equipped directly from the bank (note that this will cause existing
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equipped items to be placed into the bank)
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- Generated outfits now take contributions from other item stats into account, including:
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Agility is included in armor, dodge, and melee critical strike calculations
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Stamina is included in health calculations
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Intellect is included in mana and spell critical strike calculations
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Spirit is included in mana regen calculations
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Strength is included in blocking calculations
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- Support for minimaps which have been repositioned to other corners of the screen
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- Improved support for complex item swaps for weapon, trinket and ring slots
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- Rings, trinkets, and weapons are now calculated correctly when generating outfits
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- On-equip category-specific spell damage is now supported, such as "Equip: Increases
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damage done by Shadow spells and effects..."
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- Titan Panel support
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Version 1.3b10 Changes
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- Fixed bug in Titan Outfitter addon which caused errors during outfit changes
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Version 1.3b9 Changes
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- Fixed bugs which may have caused the tooltip to appear while repairing items
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Version 1.3b8 Changes
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- Fixed bug causing second finger and second trinket slot to be processed incorrectly
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during equipment changes as well as causing nil pointer errors to sometimes be generated
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when unequipping items
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Version 1.3b7 Changes
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- Fixed bug causing GetCurrentOutfitInfo to sometimes fail (was possibly causing
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problems for Titan Outfitter)
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Version 1.3b6 Changes
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- Suppressed outfit change notifications until after initialization is completed (was
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possibly causing problems for Titan Outfitter)
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- Changed GetCurrentOutfitInfo to return an empty string for the name instead of nil
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when no named outfits are found (was possibly causing problems for Titan Outfitter)
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Version 1.3b5 Changes
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- Fixed typo in detecting Spirit stat on German clients
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- Fixed outfit caching bug which could sometimes cause outfit items to be marked as missing
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Version 1.3b4 Changes
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- Turned off debug messages
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- Added outfit name display to Titan plugin
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- Added Herb Pouch (12 slot herb bag) to list of specialty bags
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Version 1.3b3 Changes
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- Disabled hunter feign death handling introduced in 1.2
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- Changed repair in bags button strata to prevent it from being hidden behind the vendor window
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- Fixed item caching bugs which caused empty slots to become unselectable
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Version 1.3b2 Changes
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- Slightly improved responsiveness of repair items in bags button
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- Fixed repair items in bags feature so that the main backpack gets examined
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- Fixed ammo slot support so ammo is now included in the outfit
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- Optimized equipment/bag updates. This should improve performance slightly when changing
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items as well as when shooting arrows/bullets.
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Version 1.2b6 Changes
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- Fixed bug which caused multiple errors messages on startup when using Titan Panel
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- Added ability to hide label text in Titan Panel
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Version 1.2b5 Changes
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- Fixed broken slot enable checkboxes
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- Fixed cursor updating in the outfit list
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Version 1.2b4 Changes
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- Added icons and quality-based name coloring to Odds 'n Ends list to make it easier to find
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the item (eventually I'll make it so that you can click the item and open the bag containing
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it but that'll have to wait for another day)
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- Outfit changes will no longer take place while a hunter is feigning death
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- Fixed bug with auto equipping city outfit when entering Ironforge under certain circumstances
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- Added support for external addons to be notified when outfits are equipped or removed
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- Added Outfitter_FindOutfitByStatID for use by external addons
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- Fixed outfit changing to wait until the player is alive before changing gear
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Version 1.2b3 Changes
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- Added caching code to improve performance when changing outfits
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Version 1.2b2 Changes
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- Fixed nil pointer bug
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- Fixed Disable in Battlegrounds outfit setting
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- Updated French translations
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Version 1.1.11 Changes
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- Remove debug code
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Version 1.1.10 Changes
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- Worked around problem with shaepshift/stance outfits not working after leaving battlegrounds
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- Corrected stat-detection strings for French clients
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- Fixed bug which caused switching from a 2H to a 1H/OH combo to fail sometimes while in combat
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- Changed the order in which items are unequipped so that durabiliity items are removed first
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Version 1.1.9 Changes:
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- Modified QuickSlots for better compatibility with other inventory slot addons
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- Fixed detection of items in the main bank slots
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- Fixed Rebuild Outfit to update an outfit's category after setting the new items
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- Correct mount detection for French clients
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- Fixed /outfitter wear and unwear commands so they behave the same as clicking in the UI
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Version 1.1.8 Changes:
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- Suspended updates between leaving/entering world events to slightly improve load
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screen performance
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- Ammo slot checkbox is now hidden for classes which have a relic slot
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- Fixed Quickslots to hide on second click if Quickslot is already opened
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Version 1.1.7 Changes:
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- Added support for herbalism and enchanting bags
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Version 1.1.6 Changes:
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- Fixed bug which caused a nil pointer error when using outfit combinations which
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don't specify every slot
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- Added support for relic items (untested)
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Version 1.1.5 Changes:
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- Fixed Riding outfit and other features related to reading game tooltip text such as outfit generation
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Version 1.1.4 Changes:
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- Modified behavior so that switching between a 1H/OH weapon combo to a 2H weapon will
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put the offhand item into the left-most available bag instead of the right-most to match
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the behavior of other items when they're unequipped
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- Changed base outfit to be empty instead of naked when compiling the current outfit. This
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allows a player who don't use complete outfits to have unused slots which are left alone instead of
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being made naked. A side effect of this will be that nothing will happen when a complete
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wardrobe is uneqipped, where previously that would've removed all armor/weapons.
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- Fixed Priest: Shadowform outfit
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- Updated for patch 1.10
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Version 1.1.3 Changes:
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- Fixed problem with outfit changes when entering or leaving an instance while in combat (again)
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- Modified outfit updating to occur after all changes have been processed. This should prevent
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problems caused by switching stances/shapeshifting outfit changes
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- Changed key binding behavior to toggle the bound outfit instead of only wearing it
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- Fixed bug causing toggled outfits to not unequip other outfits when worn
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Version 1.1.2 Changes:
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- Modified database item updating to defer until a BAG_UPDATE event is received in
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order to provide a more reliable update and avoid having outfits showing items as missing
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- Changed minimap menu to skip populating the menu items if main initialization hasn't
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completed yet (fixes first-time initialization error when using Titan Panel)
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- Fixed bug causing list items to become hidden when the list doesn't fill the display
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- Fixed expand/collapse icons to correctly indicate the category state
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Version 1.1.1 Changes:
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- Removed debug messages
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Version 1.1 Changes:
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- Fixed moonkin form for french clients
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- Fixed dire bear form for german clients
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- Added TitanOutfitter support for Titan Panel
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Version 1.1b8 Changes:
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- Fixed bug which caused Outfitter to become confused about the combat state if
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the player entered an instance while in combat
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- Fixed Quickslots so they close when the character window is closed
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Version 1.1b7 Changes:
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- Added deposit/withdraw outfit items
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- Added coloring and tooltip to indicate banked items
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- Fixed error message when using with characters that have empty bag slots
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Version 1.1b6 Changes:
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- Updated user's manual with descriptions of macro commands and key bindings
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- Fixed bug causing weapon changes to fail when moving between main hand and secondary hand
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- Improved error message when an outfit combination attempts to use the same item in two
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different positions (ie, both ring slots, both trinket slots, or both weapon slots)
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- Fixed bugs in handling temporary item changes. This was causing problems with items
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not swapping back after dining, dismounting, or in some combat situations
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- Fixed frame strata so that outfitter UI doesn't obscure the Quickslots
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Version 1.1b5 Changes:
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- Added outfit availability check whenever the bank window is opened or closed
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- Changed outfitter frame strata to "high" so that it always opens on top of the bank window
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- Changed initialization back to PLAYER_ENTERING_WORLD
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- Added support for thrown weapons
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- Added error checks for unrecognized inventory types
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Version 1.1b4 Changes:
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- Fixed initial outfit generation to correctly find items (carrot, argent dawn commission, etc.)
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- Added bank slot support to QuickSlots so items can be equipped from the bank when the bank window
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is opened
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- Fixed problems with switching from a 2H weapon/item to a 1H/OH combo
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- Modified initialization to always re-create the special occassion outfits if they're missing
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- Fixed QuickSlot behavior so that the slots only open if an item is picked up from the inventory
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slot. This will prevent them from opening when applying poisons, oils, enchants, etc.
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Version 1.0.2 Changes:
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- Added Druid Moonkin form
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- Modified combat detection to use REGEN_ENABLED/DISABLED instead of ENTER/LEAVE_COMBAT. This should
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fix various problems with items not equipping properly when entering/leaving combat.
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- Fixed minimap menu position for players who relocate their minimap to another part of the screen
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- Improved behavior of QuickSlots to prevent them from spontaneously closing
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Version 1.0.1 Changes:
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- Fixed race condition which caused outfits to be accessed before they were initialized
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- Fixed initialization to select the Normal outfit after it's created
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- Added User's Manual
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Verison 1.0 Changes:
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- Fixed initialization so that a false temporary outfit isn't generated
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- Fixed initialization so that the special outfits will be updated correctly
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if the state has changed since logging off (ie, logging off while mounted will
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now correctly remove the Riding outfit at the next login)
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- Added tooltips explaining what the slot enable checkboxes do
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Version 1.0b16 Changes:
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- Fixed bug which generated a naked base outfit for weapons-only changes instead of a transparent outfit
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- Updated french translation
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Version 1.0b15 Changes:
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- Fixed nil pointer bug when unequipping items under some circumstances
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- Fixed duplicate messages when adding new items to an outfit
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- Added French translation
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Version 1.0b14 Changes:
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- Added "Disable outfit in Battlegrounds" option. This option is selected by default for the Riding outfit.
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- Fixed outfit changes made during combat so they occur after combat is exited (again)
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Version 1.0b13 Changes:
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- Fixed "That slot is empty" error message caused when switching to a 2H from a 1H/OH combo
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- Fixed outfit initialization so that if no previous outfits were worn the player won't be left naked after dismounting
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Version 1.0b12 Changes:
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- Added quivers to speciality bags
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- Modified equipment changes in order to improve in-combat weapon switching
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Version 1.0b11 Changes:
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- Added rogue stealth outfit
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- Fixed nil pointer bug when an unrecognized shapeshift type is encountered
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- Items which are BoE but not yet soulbound will no longer be chosen for smart outfits
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nor selected when attempting to equip items
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- Added ability to swap weapon slots during combat
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- Fixed equipping dual identical weapons/rings/trinkets (again)
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- Modified minimap menu to hide unused categories
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Version 1.0b10 Changes:
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- Fixed nil pointer error when attempting to move the minimap icon while
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the game time and minimap zoom in/out icons are hidden
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- Fixed nil pointer error when changing outfits with some slots being emptied
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- Changed minimap menu to hide disabled outfits
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Version 1.0b9 Changes:
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- Added Option panel with ability to turn off minimap button
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- Added ability to create an empty outfit
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- Added /outfitter command
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- Fixed tooltip position on QuickSlot items
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- Fixed minimap menu position
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- Fixed support for 1H weapons when optimizing outfits
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- Added support for displaying 1H weapons in the offhand QuickSlot
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- Fixed problems with QuickSlots not staying open
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- Fixed problems with multiple trinkets, rings or weapons of the same kind not equipping correctly
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- Added support for druid shapeshift, priest shadowform and warrior stance special occassion outfits
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Version 1.0b8 Changes:
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- Added QuickSlots
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- Fixed plus/minus button
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- Added ability to disable an outfit
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- Removed disable special occassions button
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- Added Battleground special occassion outfit
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- Added support for ammo pouches
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Version 1.0b2 Changes:
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- Fixed bug which clears the selection when an outfit is moved
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- Modified slot enable checkboxes to equip drag-and-drop items
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- Fixed initialization bug which caused outfits to not be created properly and errors
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Version 1.0b3 Changes:
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- Now remembers the outfits being worn at logoff
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- Defers outfit changes made during combat until combat ends
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Version 1.0b4 Changes:
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- Fixed initialization bugs
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Version 1.0b5 Changes:
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- Added Healing outfits
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- Added support for soul shard bags
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- Added support for Benediction/Anathema and Thunderstrike/Shadowstrike aliases
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- Equipping an item while editing an outfit will now add that item to the outfit
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