Release 4.2: spell IDs, base-health verify, macro display
- Find Life Tap ranks by spell ID (FindSpellBookSlotByID) with name scan fallback - /slt verify [adopt|reset] compares BASE table to C_Spell.GetSpellDescription - Macro buttons with /slt cast show the current rank (C_Macro.SetMacroDisplay) - Debug output of raw combat log values to confirm powerType position - Options: macro display checkbox, taller standalone window Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019W3rwwaFE77MpiHiYhRwLT
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@@ -1,4 +1,4 @@
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-- ScaledLifeTap 4.1 - options window
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-- ScaledLifeTap 4.2 - options window
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--
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-- With ClassicAPI, the pages are added to its AddOn Options window (game menu
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-- -> AddOn Options -> ScaledLifeTap), following the same conventions as
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@@ -11,7 +11,7 @@
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-- Lua 5.0 / 1.12 API only: no `...` expressions, no select(), handlers use `this`.
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local SLT = ScaledLifeTap
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local VERSION = type(GetAddOnMetadata) == "function" and GetAddOnMetadata("ScaledLifeTap", "Version") or "4.1"
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local VERSION = type(GetAddOnMetadata) == "function" and GetAddOnMetadata("ScaledLifeTap", "Version") or "4.2"
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local T = {
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ABOUT = "Casts the highest Life Tap rank that fits into your missing mana. Put |cffffffff/slt cast|r in a macro.",
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@@ -23,6 +23,8 @@ local T = {
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CALIBRATE_RESET_TIP = "Forget what the mana check has learned.",
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DEBUG = "Show each cast in chat",
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DEBUG_TIP = "Prints the rank, health cost and mana gained every time Life Tap is cast.",
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MACRO_DISPLAY = "Show rank on macro button",
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MACRO_DISPLAY_TIP = "Macros that contain /slt cast show the Life Tap rank that would be cast right now. Needs ClassicAPI.",
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RESERVE = "Health reserve (%)",
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RESERVE_TIP = "Never tap below this percentage of your maximum health. 0 means only the health the tap itself needs.",
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SOURCE = "Spell damage source",
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@@ -260,6 +262,7 @@ AddButton(main, T.CALIBRATE_RESET, T.CALIBRATE_RESET_TIP, function()
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SLT.ResetCalibration()
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RefreshControls(main)
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end, 220, main.y + 30 - 4, 80)
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AddCheckbox(main, T.MACRO_DISPLAY, T.MACRO_DISPLAY_TIP, ConfigSetting("macroDisplay", SLT.RefreshMacroDisplay), SLT.CanMacroDisplay)
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AddCheckbox(main, T.DEBUG, T.DEBUG_TIP, ConfigSetting("debug"))
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AddSlider(main, T.RESERVE, T.RESERVE_TIP, ConfigSetting("reserve"), 0, 90, 5)
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AddDropDown(main, T.SOURCE, T.SOURCE_TIP, ConfigSetting("source", SLT.Rescan), function()
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@@ -308,7 +311,7 @@ local function ShowStandalone()
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if not standalone then
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standalone = CreateFrame("Frame", "ScaledLifeTapOptionsWindow", UIParent)
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standalone:SetWidth(420)
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standalone:SetHeight(470)
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standalone:SetHeight(500)
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standalone:SetPoint("CENTER", UIParent, "CENTER", 0, 0)
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standalone:SetFrameStrata("DIALOG")
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standalone:SetBackdrop({
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