local root=(arg[1] or '.') .. '/' assert(loadfile(root..'mods/unitframes-classcolor.lua')) local modules={} ShaguTweaks={T=setmetatable({},{__index=function(t,k) return k end})} function ShaguTweaks.GetGlobalEnv() return _G end function ShaguTweaks:register(module) modules[module.title]=module; return module end function ShaguTweaks.hooksecurefunc(object,name,callback) if type(object)~='table' then return end local original=object[name]; object[name]=function(self,a,b,c,d) original(self,a,b,c,d); callback(self,a,b,c,d) end end PlayerPortrait={alpha=1}; function PlayerPortrait:SetAlpha(v) self.alpha=v end local health={visible=true}; local mana={visible=true} dofile(root..'mods/unitframes-hide-player-portrait.lua') modules['Hide Player Portrait']:enable() assert(PlayerPortrait.alpha==0 and health.visible and mana.visible) PlayerPortrait:SetAlpha(1); assert(PlayerPortrait.alpha==0) MAX_PARTY_MEMBERS=0 local deferred function CreateFrame() return {SetScript=function(self,event,callback) if callback then deferred={frame=self,callback=callback} end end,Hide=function() end} end function UnitClass() return 'Warlock','WARLOCK' end function TargetFrame_CheckFaction() end local function texture() return {SetTexture=function(self,p) self.path=p end,SetVertexColor=function(self,r,g,b,a) self.r=r end} end PlayerFrameNameBackground=texture(); TargetFrameNameBackground=texture() PlayerFrameHealthBar={SetStatusBarTexture=function(self,p) self.path=p end,GetStatusBarColor=function() return 1,1,1,1 end,SetStatusBarColor=function() end} dofile(root..'mods/unitframes-classcolor.lua') modules['Modern Class Colors']:enable() this=deferred.frame; deferred.callback(); this=nil local expected='Interface\\AddOns\\ShaguTweaks\\img\\BlizzardRetailBar' assert(PlayerFrameNameBackground.path==expected and TargetFrameNameBackground.path==expected and PlayerFrameHealthBar.path==expected) print('Lua 5.0: portrait-only alpha lock and matching modern name/health artwork passed') -- Hiding the player name never affects the grouped player frame. dofile(root..'mods/unitframes-hide-player-name.lua') local nameHidden=false ShaguTweaks.StandalonePlayerFrame={name={Hide=function() nameHidden=true end}} ShaguTweaks_config={['Standalone Player Frame']=0} modules['Hide Player Name']:enable();assert(not nameHidden) ShaguTweaks_config['Standalone Player Frame']=1 modules['Hide Player Name']:enable();assert(nameHidden) print('Hide Player Name: standalone-only guard passed')