this:SetClampedToScreen(true)
this:SetClampedToScreen(true)
this:SetClampedToScreen(true)
VCB_BF_CONSOLIDATED_ICONIcon:SetTexture(nil)
VCB_BF_CONSOLIDATED_ICONIcon:SetTexture("Interface\\AddOns\\VCB\\images\\"..VCB_SAVE["CF_icon_texture"].."_hover.tga")
if (not VCB_BF_CF_FRAME:IsVisible()) and (not VCB_BF_CF_FRAME2:IsVisible()) and (VCB_BF_LOCKED) then
VCB_BF_CONSOLIDATED_BUFFFRAME:Show()
end
VCB_BF_CONSOLIDATED_ICONIcon:SetTexture(nil)
VCB_BF_CONSOLIDATED_ICONIcon:SetTexture("Interface\\AddOns\\VCB\\images\\"..VCB_SAVE["CF_icon_texture"]..".tga")
if (not VCB_BF_CF_FRAME:IsVisible()) and (not VCB_BF_CF_FRAME2:IsVisible()) then
VCB_BF_CONSOLIDATED_BUFFFRAME:Hide()
end
if (not VCB_BF_LOCKED) and VCB_IS_LOADED then
if (not VCB_SAVE["CF_icon_attach"]) then
this:StartMoving()
else
VCB_BF_BUFF_FRAME:StartMoving()
end
end
if (not VCB_BF_LOCKED) and VCB_IS_LOADED then
if (not VCB_SAVE["CF_icon_attach"]) then
this:StopMovingOrSizing()
else
VCB_BF_BUFF_FRAME:StopMovingOrSizing()
end
end
this:SetClampedToScreen(true)
if (not VCB_BF_CF_FRAME:IsVisible()) and (not VCB_BF_CF_FRAME2:IsVisible()) and (VCB_BF_LOCKED) then
this:Show()
end
if (not VCB_BF_CF_FRAME:IsVisible()) and (not VCB_BF_CF_FRAME2:IsVisible()) then
this:Hide()
end
VCB_BF_OnLoad()