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import { Settings, Minus, X } from 'lucide-react';
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import { useState } from 'react';
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import { api } from '~renderer/utils/api';
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import DialogButton from './styled/DialogButton';
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import PreferencesDialog from './PreferencesDialog';
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import TextButton from './styled/TextButton';
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const TopBar = () => {
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const [safeToQuit, setSafeToQuit] = useState(true);
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api.updater.observe.useSubscription(undefined, {
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onData: ({ state }) =>
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setSafeToQuit(state !== 'verifying' && state !== 'updating')
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});
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const minimize = api.general.minimize.useMutation();
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const quit = api.general.quit.useMutation();
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return (
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<div
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style={{ WebkitAppRegion: 'drag' } as React.CSSProperties}
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className="absolute left-0 right-0 top-0 flex justify-end pr-2 pt-2 opacity-50"
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>
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<div style={{ WebkitAppRegion: 'no-drag' } as React.CSSProperties} className="flex">
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<DialogButton dialog={close => <PreferencesDialog close={close} />}>
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{open => (
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<TextButton
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icon={Settings}
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title="Settings"
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onClick={open}
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size={16}
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className="!p-1"
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/>
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)}
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</DialogButton>
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<TextButton
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icon={Minus}
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title="Minimize"
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onClick={() => minimize.mutateAsync()}
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size={16}
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className="!p-1"
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/>
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<DialogButton
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dialog={close => (
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<div className="tw-dialog">
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<h3 className="tw-color">Quit?</h3>
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<hr />
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<p className="text-blueGray">
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Your game is currently being updated. Quitting now may cause
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problems.
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</p>
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<div className="flex gap-2 self-end">
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<TextButton onClick={close}>Return</TextButton>
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<TextButton
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onClick={() => quit.mutateAsync()}
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className="text-red"
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>
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Quit
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</TextButton>
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</div>
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</div>
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)}
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>
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{open => (
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<TextButton
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icon={X}
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title="Quit"
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onClick={() => (!safeToQuit ? open() : quit.mutateAsync())}
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size={16}
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className="!p-1 hocus:text-red"
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/>
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)}
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</DialogButton>
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</div>
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</div>
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);
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};
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export default TopBar;
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