#foo 9400 base SpellVisualKit.dbc: - type: copy key: 609 values: ID: 9400 WorldEffect: 4800 #add a prehit animation, slightly speeds up players seeing the effect SpellVisual.dbc: - type: copy key: 259 values: ID: 9400 StateKit: 668 AreaModel: 4920 AreaKit: 9400 HasMissile: 1 #disable secondary ground effect renderings MissileModel: 234 # MissileDestinationAttachment: 2 Flags: 1 Spell.dbc: - type: update key: 51180 #incantagos(51180) values: SpellVisualID_1: 9400 Speed: 255.0 #speed determines missile speed, and thus when the prehit occurs - type: update key: 57657 #arcanist(57657) values: SpellVisualID_1: 9400 Speed: 255.0 - type: update key: 26607 #vek'lor(26607) values: SpellVisualID_1: 9400 Speed: 255.0