BulwarkFrame v0.3.1
This commit is contained in:
@@ -10,15 +10,17 @@ stands. Three thin bars, nothing else. No dependencies beyond SuperWoW; adopts t
|
||||
|
||||
<img src="screenshots/readout-hit.png" alt="The readout: hit threshold, expiry bar with the swing marker riding on it" width="100%">
|
||||
|
||||
## What's new — v0.3.0 · 2026-08-30
|
||||
## What's new — v0.3.1 · 2026-08-31
|
||||
|
||||
- **Every setting has a control now.** Ten saved settings could only be changed by editing the
|
||||
SavedVariables file; the options panel now covers bar spacing, the attack-speed text, expiry
|
||||
bar opacity, background colour and opacity, the four colour thresholds, the set-bonus value,
|
||||
the latency share and the two aura ids.
|
||||
- **Aura-id edit boxes no longer accept 0.** `0` and negative values are now rejected like any
|
||||
unparsable entry instead of being written as a spell id.
|
||||
- **Pool/expiry red and yellow thresholds can no longer cross.** Dragging one past its partner
|
||||
now pulls the partner along instead of inverting the colour chain.
|
||||
|
||||
**Version history** — details in [CHANGELOG.md](CHANGELOG.md):
|
||||
|
||||
- **v0.3.1** (2026-08-31) — aura-id edit boxes reject `0`; pool/expiry threshold sliders can
|
||||
no longer cross.
|
||||
- **v0.3.0** (2026-08-30) — options-panel controls for every setting that had none.
|
||||
- **v0.2.0** (2026-08-15) — max health stays accurate through stamina buffs and level-ups,
|
||||
"Combat only" no longer sticks off after a mid-fight reload, `/bulwark reset` really moves a
|
||||
|
||||
Reference in New Issue
Block a user