DopingControl v0.6.4

This commit is contained in:
2026-08-30 15:37:17 +02:00
parent ecab5ba845
commit 695dd9dcd4
23 changed files with 2278 additions and 296 deletions
+34
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@@ -66,3 +66,37 @@ for name, def in pairs(DC.CLASSBUFFS) do
DC.SPELL_TO_SLOT[def.ids[i]] = def.slot
end
end
-- ------------------------------------------------------------------
-- Name-only aura collisions with CONSUMABLE slots (decision 2026-08-15):
-- a name-only aura match (no spell ID at all for that scan) must NEVER
-- satisfy a CONSUMABLE slot when the matched display name is also a class
-- buff name -- the scan cannot tell the two apart, and defaulting to HAS
-- would hide a missing consumable behind someone else's class buff. Such
-- a slot classifies UNKNOWN instead (core/model.lua's aura name-fallback
-- branch consults this table; core/const.lua's Iron Rule: UNKNOWN is
-- never collapsed into HAS or MISSING).
--
-- Scope is deliberately ONE-SIDED: only the CONSUMABLE slot side of the
-- collision is affected. The class-buff slot (e.g. SPROT) keeps the
-- existing name-fallback behavior unchanged -- the ambiguity here means
-- "we can't prove the CONSUMABLE was used", not "we can't prove the class
-- buff is missing". Do not widen this into "name-only never counts"; that
-- would make every ID-less scan MISSING/UNKNOWN across the whole matrix.
--
-- Keyed by buff display name (a key shared by DC.CONSUMABLES and
-- DC.CLASSBUFFS). test_data.lua asserts every entry here is a key in BOTH
-- tables, so a stale or speculative entry cannot ship silently.
-- "Shadow Protection" -- DC.CONSUMABLES["Shadow Protection"] (SR slot,
-- Shadow Protection Potion, spell 7242, data/consumables.lua) vs.
-- DC.CLASSBUFFS["Shadow Protection"] above (SPROT slot, priest buff,
-- ids 976/10957/10958) -- identical display name, already flagged as a
-- collision at both definitions and wowhead-confirmed 2026-08-11 (see
-- the SR entry's comment in data/consumables.lua). This is the ONLY
-- name shared between DC.CONSUMABLES and DC.CLASSBUFFS (checked against
-- every key in both tables) -- no other entry is added without the same
-- level of evidence.
-- ------------------------------------------------------------------
DC.CONSUMABLE_CLASSBUFF_NAME_COLLISION = {
["Shadow Protection"] = true,
}
+317 -80
View File
@@ -1,6 +1,65 @@
-- DopingControl data/consumables.lua
-- Consumables tab: slot definitions + buff->slot table + spellID->slot map.
-- Consumables tab: slot definitions + buff->entry table + spellID->slot map
-- + the pure item-identification ladder (DC.ResolveItem).
-- Pure Lua 5.0, no WoW API -- dofile-loadable offline.
--
-- SLOT MODEL (v6, 22 slots -- the 17-slot base design plus the five school
-- protection-potion columns FrR/NR/SR/HR/AR added 2026-08-11):
-- One column = one thing that can be active independently of every other
-- column; items competing INSIDE a column are the "pick one" alternatives.
-- Source: community-sourced TurtleWoW 1.17.2 consumable-stacking rules,
-- trust external -- vanilla 1.12 slot rules, no TBC
-- Battle/Guardian categories. The old 11-slot model conflated four
-- independent slots into SP (GAE / school elixir / Dreamtonic / Dreamshard
-- are simultaneously active in the caster set) and two into HP (Fortitude
-- + stamina alcohol stack), and lacked BL/ZANZA entirely.
--
-- Deliberate compromises (documented, not hidden):
-- * ALC is ONE column although different alcohol types stack (Merlot +
-- Rumsey Black Label at once; same types do not): modelled as one
-- column showing the strongest active, detail in tooltip. The
-- slot-collision tests exempt exactly this column.
-- * Gift of Arthas and Juju Flurry get NO column (defense elixirs all
-- stack; Flurry lasts 20 s).
-- * UNVERIFIED gaps (community source does not cover them; marked
-- `unverified = true` on the slot/entries, upgrade via dev/raiddump
-- evidence next raid): (1) WPN main-hand/off-hand coexistence (oil on
-- MH + stone on OH), (2) protection-potion slot rules (all six school
-- columns FR/FrR/NR/SR/HR/AR -- cross-school stacking is NOT
-- evidenced, so each school gets its own column but every one stays
-- flagged unverified), (3) world-buff interactions (no world-buff
-- columns at all).
--
-- Entry fields (DC.CONSUMABLES[buffName]):
-- slot : slot id (column) the buff fills
-- spellID : aura spell id; 0 = "match by name only" (no known ID)
-- item : the consumable's display name (whisper/tooltip/cell)
-- icon : BARE icon texture name (no "Interface\Icons\" prefix, no
-- extension -- prefix is added at render time); nil when the
-- icon could not be sourced (the matrix fallback ladder
-- handles nil: slot-generic icon, then the green check)
-- discrim : optional Lua 5.0 string.find pattern matched against the
-- buff tooltip's EFFECT line (scan/aura.lua auras.effects) --
-- only where the buff NAME is generic
-- variants : optional ARRAY of { item, icon, discrim } for generic buff
-- names ("Well Fed") that many different items produce; the
-- identification ladder walks them in order, FIRST match wins
-- unverified : optional true -- see the honesty gaps above
--
-- Icon provenance (2026-08-11, never guessed): wowhead classic tooltip
-- API for the vanilla items, octowow.st/db + wowauctions for TurtleWoW
-- customs; icon = nil where no source confirmed one. Two lookalike
-- collisions are GENUINE, not typos: Dragonbreath Chili and Danonzo's
-- Delight share inv_drink_17 with Nightfin Soup; Gordok Green Grog
-- shares inv_drink_03 with Rumsey Rum; Cerebral Cortex Compound shares
-- inv_potion_32 with the Mongoose elixir.
--
-- Separator decision (once for all data files): items strings are
-- tooltip/FontString-only, so they may use the middle-dot list separator
-- "\194\183" (UTF-8 middle dot renders fine in own FontStrings; the group
-- headers already use the same glyph). Em dashes stay ASCII "-" (that
-- glyph is unproven in the 1.12 font). SENT chat lines remain pure ASCII
-- -- they never use these strings.
DopingControl = DopingControl or {}
local DC = DopingControl
@@ -8,116 +67,294 @@ local DC = DopingControl
-- ------------------------------------------------------------------
-- Slot definitions (array, order = column order).
-- Fields: id (stable key, used by DEFAULT_EXPECT / model / UI),
-- label (column tile abbrev), sub (tile sub-label), full (long name,
-- used in whisper/report), kind ("aura" | "weapon"),
-- items (tooltip example text, optional).
-- Separator decision (once for all data files): items strings are
-- tooltip/FontString-only, so they may use the middle-dot list separator
-- "\194\183" (UTF-8 middle dot renders fine in own
-- FontStrings; the group headers already use the same glyph). Em dashes
-- stay ASCII "-" (that glyph is unproven in the 1.12 font). SENT
-- chat lines remain pure ASCII -- they never use these
-- strings.
-- label (column tile abbrev), sub (tile sub-label), full (long
-- name, used in whisper/report), kind ("aura" | "weapon"),
-- items (tooltip example text, optional), unverified (optional,
-- see header),
-- icon (BARE slot-generic icon texture name -- same bare-name
-- rule as the entry icons above; the matrix HAS-cell fallback
-- ladder renders it when the ITEM behind a buff cannot be
-- resolved: resolved item icon -> this slot icon -> green check.
-- A representative member item's icon by design -- the cell must
-- read as "this column", not as a question mark).
-- ------------------------------------------------------------------
DC.SLOTS_CONSUMABLES = {
{ id = "FLASK", label = "FLK", sub = "Flask", full = "Flask", kind = "aura",
{ id = "FLASK", label = "FLK", sub = "Flask", full = "Flask", kind = "aura",
icon = "inv_potion_62",
items = "Flask of the Titans \194\183 Distilled Wisdom \194\183 Supreme Power" },
{ id = "FOOD", label = "FOD", sub = "Food", full = "Food buff", kind = "aura",
items = "Well Fed - e.g. Grilled Squid \194\183 Blessed Sunfruit" },
{ id = "AP", label = "AP", sub = "Attack", full = "Attack power", kind = "aura",
{ id = "FOOD", label = "FOD", sub = "Food", full = "Food buff", kind = "aura",
icon = "inv_misc_food_15",
items = "one food buff at a time - e.g. Smoked Desert Dumplings \194\183 Danonzo's Tel'Abim foods" },
{ id = "AP", label = "AP", sub = "Attack", full = "Attack power", kind = "aura",
icon = "inv_potion_92",
items = "Winterfall Firewater \194\183 Juju Might" },
{ id = "STR", label = "STR", sub = "Str.", full = "Strength", kind = "aura",
{ id = "STR", label = "STR", sub = "Str.", full = "Strength", kind = "aura",
icon = "inv_potion_61",
items = "Juju Power \194\183 Elixir of Giants" },
{ id = "AGI", label = "AGI", sub = "Agi.", full = "Agility", kind = "aura",
items = "Elixir of the Mongoose" },
{ id = "SP", label = "SP", sub = "Spell", full = "Spell power", kind = "aura",
items = "Greater Arcane Elixir \194\183 Shadow Power \194\183 Firepower" },
{ id = "MP5", label = "MP5", sub = "Mana", full = "Mana regen", kind = "aura",
items = "Mageblood Potion \194\183 Nightfin Soup" },
{ id = "ARM", label = "ARM", sub = "Armor", full = "Armor", kind = "aura",
{ id = "AGI", label = "AGI", sub = "Agi.", full = "Agility", kind = "aura",
icon = "inv_potion_32",
items = "Elixir of the Mongoose - free-stacker, own column" },
{ id = "BL", label = "BL", sub = "Blasted", full = "Blasted Lands buff", kind = "aura",
icon = "inv_stone_15",
items = "R.O.I.D.S. \194\183 Ground Scorpok Assay \194\183 Lung Juice Cocktail \194\183 Cortex Compound \194\183 Gizzard Gum" },
{ id = "ZANZA", label = "ZAN", sub = "Zanza", full = "Spirit of Zanza", kind = "aura",
icon = "inv_potion_30",
items = "Spirit of Zanza - free-stacker, one Zanza effect at a time" },
{ id = "GAE", label = "GAE", sub = "Arcane", full = "Greater Arcane Elixir", kind = "aura",
icon = "inv_potion_25",
items = "Greater Arcane Elixir \194\183 Arcane Elixir" },
{ id = "SCHOOL", label = "SCH", sub = "School", full = "School elixir", kind = "aura",
icon = "inv_potion_46",
items = "Shadow Power \194\183 Frost Power \194\183 Greater Firepower - one per school slot" },
{ id = "DREAMT", label = "DRT", sub = "Dreamt.", full = "Dreamtonic", kind = "aura",
icon = "inv_potion_10",
items = "Dreamtonic (TurtleWoW custom)" },
{ id = "SHARD", label = "SHD", sub = "Shard", full = "Dreamshard Elixir", kind = "aura",
icon = "inv_potion_12",
items = "Dreamshard Elixir (TurtleWoW custom)" },
{ id = "MP5", label = "MP5", sub = "Mana", full = "Mana regen", kind = "aura",
icon = "inv_potion_45",
items = "Mageblood Potion - Nightfin Soup is a FOOD buff, not this column" },
{ id = "ARM", label = "ARM", sub = "Armor", full = "Armor", kind = "aura",
icon = "inv_potion_66",
items = "Elixir of Superior Defense" },
{ id = "HP", label = "HP", sub = "Stam.", full = "Stamina/HP", kind = "aura",
items = "Elixir of Fortitude \194\183 Rumsey Rum Black Label" },
{ id = "FR", label = "FR", sub = "fire", full = "Fire protection", kind = "aura",
{ id = "HPELX", label = "FRT", sub = "Fort.", full = "Elixir of Fortitude", kind = "aura",
icon = "inv_potion_43",
items = "Elixir of Fortitude - stacks with the alcohol column" },
{ id = "ALC", label = "ALC", sub = "Alcohol", full = "Alcohol buff", kind = "aura",
icon = "inv_drink_04",
items = "Medivh's Merlot \194\183 Rumsey Rum Black Label \194\183 Kreeg's Stout Beatdown - different types stack, same type does not; one column, strongest shown" },
{ id = "FR", label = "FR", sub = "fire", full = "Fire protection", kind = "aura", unverified = true,
icon = "inv_potion_24",
items = "Greater Fire Protection Potion - situational per boss; enable/disable via the expectation matrix" },
{ id = "WPN", label = "WPN", sub = "temp.", full = "Weapon (temporary)", kind = "weapon", -- NOT an aura slot
items = "Dense Sharpening Stone \194\183 Brilliant Wizard/Mana Oil - permanent enchant: Equipment tab" },
-- The remaining school protection columns follow the FR pattern (one
-- column per school, cross-school stacking unverified -- see header).
-- Unlike FR they carry NO seed entry in data/expectations.lua: the
-- dynamic-column rule keeps them hidden until enabled per role/class.
{ id = "FrR", label = "FrR", sub = "frost", full = "Frost protection", kind = "aura", unverified = true,
icon = "inv_potion_20",
items = "Greater Frost Protection Potion - situational per boss; enable/disable via the expectation matrix" },
{ id = "NR", label = "NR", sub = "nature", full = "Nature protection", kind = "aura", unverified = true,
icon = "inv_potion_22",
items = "Greater Nature Protection Potion - situational per boss; enable/disable via the expectation matrix" },
{ id = "SR", label = "SR", sub = "shadow", full = "Shadow protection", kind = "aura", unverified = true,
icon = "inv_potion_23",
items = "Greater Shadow Protection Potion - situational per boss; enable/disable via the expectation matrix" },
{ id = "HR", label = "HR", sub = "holy", full = "Holy protection", kind = "aura", unverified = true,
icon = "inv_potion_09",
items = "Holy Protection Potion - situational per boss; enable/disable via the expectation matrix" },
{ id = "AR", label = "AR", sub = "arcane", full = "Arcane protection", kind = "aura", unverified = true,
icon = "inv_potion_83",
items = "Greater Arcane Protection Potion - situational per boss; enable/disable via the expectation matrix" },
{ id = "WPN", label = "WPN", sub = "temp.", full = "Weapon (temporary)", kind = "weapon", unverified = true, -- NOT an aura slot; MH/OH split unverified
icon = "inv_stone_sharpeningstone_01",
items = "Elemental/Dense Sharpening Stone \194\183 Brilliant Wizard/Mana Oil - permanent enchant: Equipment tab" },
}
-- ------------------------------------------------------------------
-- Buff name -> slot table.
-- Buff name -> entry table.
-- spellID = 0 means "match by name only" (no known aura spell ID).
-- ------------------------------------------------------------------
DC.CONSUMABLES = {
-- FLASK
["Flask of the Titans"] = { slot = "FLASK", spellID = 17626, item = "Flask of the Titans" },
["Flask of Supreme Power"] = { slot = "FLASK", spellID = 17628, item = "Flask of Supreme Power" },
["Flask of Distilled Wisdom"] = { slot = "FLASK", spellID = 17627, item = "Flask of Distilled Wisdom" },
["Flask of Chromatic Resistance"] = { slot = "FLASK", spellID = 17629, item = "Flask of Chromatic Resistance" },
["Flask of Petrification"] = { slot = "FLASK", spellID = 17624, item = "Flask of Petrification" },
["Flask of the Titans"] = { slot = "FLASK", spellID = 17626, item = "Flask of the Titans", icon = "inv_potion_62" },
["Flask of Supreme Power"] = { slot = "FLASK", spellID = 17628, item = "Flask of Supreme Power", icon = "inv_potion_41" },
["Flask of Distilled Wisdom"] = { slot = "FLASK", spellID = 17627, item = "Flask of Distilled Wisdom", icon = "inv_potion_97" },
["Flask of Chromatic Resistance"] = { slot = "FLASK", spellID = 17629, item = "Flask of Chromatic Resistance", icon = "inv_potion_48" },
["Flask of Petrification"] = { slot = "FLASK", spellID = 17624, item = "Flask of Petrification", icon = "inv_potion_26" }, -- NOT inv_potion_98 (a often-repeated wrong guess) -- wowhead-confirmed
-- FOOD (buff names, not item names; TWoW custom foods likely all show "Well Fed" - unverified)
["Well Fed"] = { slot = "FOOD", spellID = 0, item = "Grilled Squid etc." },
-- ["Food"] (the eating tick) deliberately REMOVED: it is
-- the sit-and-eat channel aura, not a food buff -- it made the FOOD
-- cell green for anyone currently chewing (field-tested). Only
-- lasting food buffs count.
["Increased Stamina"] = { slot = "FOOD", spellID = 0, item = "stamina food" },
["Dragonbreath Chili"] = { slot = "FOOD", spellID = 15852, item = "Dragonbreath Chili" },
-- FOOD (buff names, not item names).
-- "Well Fed" is the generic food aura: the ITEM is identified through
-- the tooltip EFFECT line (scan/aura.lua auras.effects) against the
-- per-variant discrim patterns below -- first match wins, no match =
-- nil = the matrix falls back to the slot-generic icon ("food buff,
-- unknown which"). The variant list is the food set of the KG
-- stacking-rules atom plus the classic raid staples; the discrim
-- patterns are best-effort data (recorded-tooltip verification via
-- dev/raiddump pending) -- a wrong one is a one-line fix.
-- ["Food"] (the eating tick) deliberately REMOVED: it is the
-- sit-and-eat channel aura, not a food buff -- it made the FOOD cell
-- green for anyone currently chewing (field-tested). Only lasting
-- food buffs count.
["Well Fed"] = { slot = "FOOD", spellID = 0, item = "food buff", icon = nil,
variants = {
-- ORDER MATTERS: first match wins, so specific effect lines
-- (crit, ranged AP, spell damage) sit ABOVE the generic stat
-- words they could otherwise be swallowed by.
-- Several Turtle customs SHARE their aura spell with a classic
-- staple (icon research 2026-08-11: Power Mushroom = 24800 =
-- Dumplings, Sour Mountain Berry = 18230 = Grilled Squid,
-- Juicy Striped Melon = 22731 = Runn Tum Tuber) -- those pairs
-- are indistinguishable by effect line; the listed-first item
-- is shown as the representative. Same slot, so harmless.
{ item = "Danonzo's Tel'Abim Delight", icon = "inv_drink_17", discrim = "[Ss]pell [Dd]amage" },
{ item = "Danonzo's Tel'Abim Medley", icon = "inv_misc_food_08", discrim = "[Hh]aste" },
{ item = "Danonzo's Tel'Abim Surprise", icon = "inv_misc_food_09", discrim = "[Rr]anged [Aa]ttack [Pp]ower" },
{ item = "Gurubashi Gumbo", icon = "inv_misc_food_64", discrim = "[Cc]rit" },
{ item = "Le Fishe Au Chocolat", icon = nil, discrim = "[Dd]odge" }, -- icon: questionmark placeholder even upstream (octowow + wowauctions), stays nil
{ item = "Empowering Herbal Salad", icon = "inv_misc_food_salad", discrim = "[Hh]ealing" },
{ item = "Nightfin Soup", icon = "inv_drink_17", discrim = "8 [Mm]ana" },
{ item = "Sagefish Delight", icon = "inv_misc_fish_21", discrim = "6 [Mm]ana" },
-- +20 Strength: Dumplings and Power Mushroom, same spell 24800
{ item = "Smoked Desert Dumplings", icon = "inv_misc_food_64", discrim = "[Ss]trength" },
{ item = "Power Mushroom", icon = "inv_mushroom_11", discrim = "[Ss]trength" }, -- NOT "+10 all stats" (dead pattern until 2026-08-11); tooltip-verified +20 STR
-- +10 Agility: Grilled Squid and Sour Mountain Berry, same spell 18230
{ item = "Grilled Squid", icon = "inv_misc_fish_13", discrim = "[Aa]gility" },
{ item = "Sour Mountain Berry", icon = "inv_misc_food_40", discrim = "[Aa]gility" },
-- +10 Intellect: classic Tuber and Turtle Melon, same spell 22731
{ item = "Runn Tum Tuber Surprise", icon = "inv_misc_food_63", discrim = "[Ii]ntellect" },
{ item = "Juicy Striped Melon", icon = "inv_misc_food_22", discrim = "[Ii]ntellect" },
-- generic stamina LAST: Gumbo's line also contains Stamina and
-- must be caught by its crit pattern above, never by this one
{ item = "Hardened Mushroom", icon = "inv_mushroom_11", discrim = "[Ss]tamina" }, -- NOT "+armor" (dead pattern until 2026-08-11); tooltip-verified +25 STA, spell 25660
} },
["Increased Stamina"] = { slot = "FOOD", spellID = 0, item = "stamina food", icon = nil },
["Dragonbreath Chili"] = { slot = "FOOD", spellID = 15852, item = "Dragonbreath Chili", icon = "inv_drink_17" }, -- yes, the chili really uses a drink icon (wowhead-confirmed via og:image)
-- AP
["Winterfall Firewater"] = { slot = "AP", spellID = 17038, item = "Winterfall Firewater" },
["Juju Might"] = { slot = "AP", spellID = 16329, item = "Juju Might" },
["Winterfall Firewater"] = { slot = "AP", spellID = 17038, item = "Winterfall Firewater", icon = "inv_potion_92" },
["Juju Might"] = { slot = "AP", spellID = 16329, item = "Juju Might", icon = "inv_misc_monsterscales_07" },
-- STR
["Juju Power"] = { slot = "STR", spellID = 16323, item = "Juju Power" },
["Elixir of Giants"] = { slot = "STR", spellID = 11405, item = "Elixir of Giants" },
["Elixir of the Giants"] = { slot = "STR", spellID = 11405, item = "Elixir of Giants" }, -- AURA name on this client (measured live: SpellInfo(11405) = "Elixir of the Giants"); the item is named without "the", and matching runs on the aura name first
["Elixir of Brute Force"] = { slot = "STR", spellID = 17537, item = "Elixir of Brute Force" },
["Strike of the Scorpok"] = { slot = "STR", spellID = 10669, item = "Strike of the Scorpok" }, -- measured live in a raid (26 players); was tallied as unknown
["Rage of Ages"] = { slot = "STR", spellID = 0, item = "R.O.I.D.S." }, -- aura name differs from the item; own spell ID not measured yet
["Juju Power"] = { slot = "STR", spellID = 16323, item = "Juju Power", icon = "inv_misc_monsterscales_11" },
["Elixir of Giants"] = { slot = "STR", spellID = 11405, item = "Elixir of Giants", icon = "inv_potion_61" },
["Elixir of the Giants"] = { slot = "STR", spellID = 11405, item = "Elixir of Giants", icon = "inv_potion_61" }, -- AURA name on this client (measured live: SpellInfo(11405) = "Elixir of the Giants"); the item is named without "the", and matching runs on the aura name first
["Elixir of Brute Force"] = { slot = "STR", spellID = 17537, item = "Elixir of Brute Force", icon = "inv_potion_40" },
-- AGI
["Elixir of the Mongoose"] = { slot = "AGI", spellID = 17538, item = "Elixir of the Mongoose" },
["Elixir of Greater Agility"] = { slot = "AGI", spellID = 11334, item = "Elixir of Greater Agility" },
["Greater Agility"] = { slot = "AGI", spellID = 11334, item = "Elixir of Greater Agility" }, -- AURA name (the item name never appears as a buff); was tallied as unknown 14x
["Elixir of Agility"] = { slot = "AGI", spellID = 11328, item = "Elixir of Agility" },
["Elixir of the Mongoose"] = { slot = "AGI", spellID = 17538, item = "Elixir of the Mongoose", icon = "inv_potion_32" },
["Elixir of Greater Agility"] = { slot = "AGI", spellID = 11334, item = "Elixir of Greater Agility", icon = "inv_potion_94" },
["Greater Agility"] = { slot = "AGI", spellID = 11334, item = "Elixir of Greater Agility", icon = "inv_potion_94" }, -- AURA name (the item name never appears as a buff); was tallied as unknown 14x
["Elixir of Agility"] = { slot = "AGI", spellID = 11328, item = "Elixir of Agility", icon = "inv_potion_93" },
-- SP (merged: arcane_elixir + school_elixir + dreamtonic + dreamshard)
["Greater Arcane Elixir"] = { slot = "SP", spellID = 17539, item = "Greater Arcane Elixir" },
["Arcane Elixir"] = { slot = "SP", spellID = 11390, item = "Arcane Elixir" },
["Elixir of Shadow Power"] = { slot = "SP", spellID = 11474, item = "Elixir of Shadow Power" },
["Elixir of Frost Power"] = { slot = "SP", spellID = 21920, item = "Elixir of Frost Power" },
["Greater Frost Power"] = { slot = "SP", spellID = 56544, item = "Elixir of Greater Frost Power" }, -- AURA name (TurtleWoW-added). NOT measured in-game: taken from a TurtleWoW spell database (56544 = "Greater Frost Power", "Increases frost spell damage by up to 40 for 3600 sec.") plus the item name in pfQuest-turtle's item DB; the aura drops "Elixir of" the same way Giants/Agility above do
["Elixir of Greater Firepower"] = { slot = "SP", spellID = 26276, item = "Elixir of Greater Firepower" },
["Elixir of Firepower"] = { slot = "SP", spellID = 7844, item = "Elixir of Firepower" },
["Dreamtonic"] = { slot = "SP", spellID = 45489, item = "Dreamtonic" }, -- use-spell ID; the aura's own ID is unverified
["Dreamshard Elixir"] = { slot = "SP", spellID = 45427, item = "Dreamshard Elixir" }, -- use-spell ID; the aura's own ID is unverified
-- BL (Blasted Lands buff slot -- one at a time, pick one; the five
-- items were split across STR/nowhere in the old model).
-- Aura names + spell ids wowhead-confirmed 2026-08-11 ("Strike of the
-- Scorpok" additionally measured live in a 26-man raid). The item
-- names ride along as alias keys (spellID 0) because the Turtle
-- client may surface the permanent aura under the item name (KG
-- note); a key that never matches is harmless.
["Rage of Ages"] = { slot = "BL", spellID = 10667, item = "R.O.I.D.S.", icon = "inv_stone_15" },
["R.O.I.D.S."] = { slot = "BL", spellID = 0, item = "R.O.I.D.S.", icon = "inv_stone_15" },
["Strike of the Scorpok"] = { slot = "BL", spellID = 10669, item = "Ground Scorpok Assay", icon = "inv_misc_dust_02" }, -- old model filed it under STR with the aura name as item -- both wrong (it is +25 AGI, and the item is the Assay)
["Ground Scorpok Assay"] = { slot = "BL", spellID = 0, item = "Ground Scorpok Assay", icon = "inv_misc_dust_02" },
["Spirit of Boar"] = { slot = "BL", spellID = 10668, item = "Lung Juice Cocktail", icon = "inv_drink_12" },
["Lung Juice Cocktail"] = { slot = "BL", spellID = 0, item = "Lung Juice Cocktail", icon = "inv_drink_12" },
["Infallible Mind"] = { slot = "BL", spellID = 10692, item = "Cerebral Cortex Compound", icon = "inv_potion_32" }, -- same icon as the Mongoose elixir -- genuine, wowhead-confirmed
["Cerebral Cortex Compound"] = { slot = "BL", spellID = 0, item = "Cerebral Cortex Compound", icon = "inv_potion_32" },
["Spiritual Domination"] = { slot = "BL", spellID = 10693, item = "Gizzard Gum", icon = "inv_misc_food_30" },
["Gizzard Gum"] = { slot = "BL", spellID = 0, item = "Gizzard Gum", icon = "inv_misc_food_30" },
-- MP5
["Mageblood Potion"] = { slot = "MP5", spellID = 24363, item = "Mageblood Potion" },
["Mageblood"] = { slot = "MP5", spellID = 24363, item = "Mageblood Potion" }, -- TWoW buff-name variant (old Data.lua kept both)
-- ZANZA (free-stacker; only one Zanza-potion effect at a time; buff
-- name = item name, wowhead-confirmed)
["Spirit of Zanza"] = { slot = "ZANZA", spellID = 24382, item = "Spirit of Zanza", icon = "inv_potion_30" },
-- GAE (split out of the old SP column)
["Greater Arcane Elixir"] = { slot = "GAE", spellID = 17539, item = "Greater Arcane Elixir", icon = "inv_potion_25" },
["Arcane Elixir"] = { slot = "GAE", spellID = 11390, item = "Arcane Elixir", icon = "inv_potion_30" },
-- SCHOOL (split out of the old SP column; one school elixir at a time)
["Elixir of Shadow Power"] = { slot = "SCHOOL", spellID = 11474, item = "Elixir of Shadow Power", icon = "inv_potion_46" },
["Elixir of Frost Power"] = { slot = "SCHOOL", spellID = 21920, item = "Elixir of Frost Power", icon = "inv_potion_03" },
["Greater Frost Power"] = { slot = "SCHOOL", spellID = 56544, item = "Elixir of Greater Frost Power", icon = "inv_potion_13" }, -- AURA name (TurtleWoW-added). NOT measured in-game: taken from a TurtleWoW spell database (56544 = "Greater Frost Power") plus the item name in pfQuest-turtle's item DB; the aura drops "Elixir of" the same way Giants/Agility above do
["Elixir of Greater Firepower"] = { slot = "SCHOOL", spellID = 26276, item = "Elixir of Greater Firepower", icon = "inv_potion_60" },
["Elixir of Firepower"] = { slot = "SCHOOL", spellID = 7844, item = "Elixir of Firepower", icon = "inv_potion_33" },
-- DREAMT (TurtleWoW custom; own slot -- simultaneously active with
-- GAE, SCHOOL and SHARD in the caster set)
["Dreamtonic"] = { slot = "DREAMT", spellID = 45489, item = "Dreamtonic", icon = "inv_potion_10" }, -- use-spell ID; the aura's own ID is unverified
-- SHARD (TurtleWoW custom; own slot)
["Dreamshard Elixir"] = { slot = "SHARD", spellID = 45427, item = "Dreamshard Elixir", icon = "inv_potion_12" }, -- use-spell ID; the aura's own ID is unverified
-- MP5 (narrowed: Nightfin Soup is a FOOD buff and lives there now)
["Mageblood Potion"] = { slot = "MP5", spellID = 24363, item = "Mageblood Potion", icon = "inv_potion_45" },
["Mageblood"] = { slot = "MP5", spellID = 24363, item = "Mageblood Potion", icon = "inv_potion_45" }, -- TWoW buff-name variant (old Data.lua kept both)
-- ARM
["Elixir of Superior Defense"] = { slot = "ARM", spellID = 11348, item = "Elixir of Superior Defense" },
["Elixir of Greater Defense"] = { slot = "ARM", spellID = 11349, item = "Elixir of Greater Defense" },
["Elixir of Superior Defense"] = { slot = "ARM", spellID = 11348, item = "Elixir of Superior Defense", icon = "inv_potion_66" },
["Elixir of Greater Defense"] = { slot = "ARM", spellID = 11349, item = "Elixir of Greater Defense", icon = "inv_potion_65" },
-- HP (merged: def_fortitude + alcohol STA variants)
["Elixir of Fortitude"] = { slot = "HP", spellID = 3593, item = "Elixir of Fortitude" },
["Health II"] = { slot = "HP", spellID = 3593, item = "Elixir of Fortitude" }, -- AURA name on this client (measured live: SpellInfo(3593) = "Health II")
["Rumsey Rum Black Label"] = { slot = "HP", spellID = 25804, item = "Rumsey Rum Black Label" },
["Rumsey Rum"] = { slot = "HP", spellID = 0, item = "Rumsey Rum" },
["Rumsey Rum Light"] = { slot = "HP", spellID = 0, item = "Rumsey Rum Light" },
["Medivh's Merlot"] = { slot = "HP", spellID = 57106, item = "Medivh's Merlot" }, -- use-spell ID; the aura's own ID is unverified
["Gordok Green Grog"] = { slot = "HP", spellID = 0, item = "Gordok Green Grog" },
-- HPELX (alcohol split out into ALC; Fortitude stacks with it)
["Elixir of Fortitude"] = { slot = "HPELX", spellID = 3593, item = "Elixir of Fortitude", icon = "inv_potion_43" },
["Health II"] = { slot = "HPELX", spellID = 3593, item = "Elixir of Fortitude", icon = "inv_potion_43" }, -- AURA name on this client (measured live: SpellInfo(3593) = "Health II")
-- FR
["Greater Fire Protection"] = { slot = "FR", spellID = 17543, item = "Greater Fire Protection Potion" },
["Fire Protection"] = { slot = "FR", spellID = 7233, item = "Fire Protection Potion" },
-- ALC (alcohol buffs -- ONE column by design although different
-- types stack; see the header compromise note). Buff names and spell
-- ids wowhead/octowow-confirmed 2026-08-11; the "Blue Label" aura
-- name differs from the Blue item name, both keys are kept.
["Medivh's Merlot"] = { slot = "ALC", spellID = 57106, item = "Medivh's Merlot", icon = "inv_drink_waterskin_05" }, -- use-spell ID; the aura's own ID is unverified
["Medivh's Merlot Blue"] = { slot = "ALC", spellID = 0, item = "Medivh's Merlot Blue", icon = "inv_drink_waterskin_01" },
["Medivh's Merlot Blue Label"] = { slot = "ALC", spellID = 57107, item = "Medivh's Merlot Blue", icon = "inv_drink_waterskin_01" }, -- the AURA name (octowow: spell 57107 "Medivh's Merlot Blue Label")
["Rumsey Rum Black Label"] = { slot = "ALC", spellID = 25804, item = "Rumsey Rum Black Label", icon = "inv_drink_04" },
["Rumsey Rum"] = { slot = "ALC", spellID = 20875, item = "Rumsey Rum", icon = "inv_drink_03" },
["Rumsey Rum Light"] = { slot = "ALC", spellID = 25037, item = "Rumsey Rum Light", icon = "inv_drink_08" },
["Gordok Green Grog"] = { slot = "ALC", spellID = 22789, item = "Gordok Green Grog", icon = "inv_drink_03" }, -- same icon as Rumsey Rum -- genuine, wowhead-confirmed
["Kreeg's Stout Beatdown"] = { slot = "ALC", spellID = 22790, item = "Kreeg's Stout Beatdown", icon = "inv_drink_05" }, -- +25 Spirit/-5 Int -- the healer set's alcohol, not a stamina drink
-- FR (protection-potion slot rules are an UNVERIFIED gap, see header)
["Greater Fire Protection"] = { slot = "FR", spellID = 17543, item = "Greater Fire Protection Potion", icon = "inv_potion_24", unverified = true },
["Fire Protection"] = { slot = "FR", spellID = 7233, item = "Fire Protection Potion", icon = "inv_potion_16", unverified = true },
-- FrR/NR/SR/HR/AR (same UNVERIFIED protection-potion gap as FR).
-- Use-effect spell IDs + item icons wowhead-confirmed 2026-08-11.
-- Tier coverage is asymmetric by design: no Lesser Arcane potion and
-- no Greater Holy potion exist in vanilla 1.12. The aura on the
-- client likely drops the "Greater" (wowhead names both tiers
-- "<School> Protection"); the greater keys mirror the FR convention
-- and the ID match carries them regardless of the live aura name.
["Greater Frost Protection"] = { slot = "FrR", spellID = 17544, item = "Greater Frost Protection Potion", icon = "inv_potion_20", unverified = true },
["Frost Protection"] = { slot = "FrR", spellID = 7239, item = "Frost Protection Potion", icon = "inv_potion_13", unverified = true },
["Greater Nature Protection"] = { slot = "NR", spellID = 17546, item = "Greater Nature Protection Potion", icon = "inv_potion_22", unverified = true },
["Nature Protection"] = { slot = "NR", spellID = 7254, item = "Nature Protection Potion", icon = "inv_potion_06", unverified = true }, -- live aura name carries a trailing space (SpellInfo(7254)); scan/aura.lua's trimmed retry covers it
["Greater Shadow Protection"] = { slot = "SR", spellID = 17548, item = "Greater Shadow Protection Potion", icon = "inv_potion_23", unverified = true },
["Shadow Protection"] = { slot = "SR", spellID = 7242, item = "Shadow Protection Potion", icon = "inv_potion_44", unverified = true }, -- NAME collides with the priest buff (data/classbuffs.lua SPROT, ids 976/10957/10958): ID-before-name keeps them apart; a name-only scan cannot tell the two, which SR's default-off expectation mitigates
["Holy Protection"] = { slot = "HR", spellID = 7245, item = "Holy Protection Potion", icon = "inv_potion_09", unverified = true },
["Greater Arcane Protection"] = { slot = "AR", spellID = 17549, item = "Greater Arcane Protection Potion", icon = "inv_potion_83", unverified = true },
-- WPN: intentionally NO aura entries - temp enchant is not a buff
}
-- ------------------------------------------------------------------
-- DC.ResolveItem(buffName, effectText) -> item, icon
-- The PURE identification ladder (spec: "Identification ladder"):
-- 1. unique buff name -> item/icon straight from the entry
-- 2. generic buff name -> match effectText against the entry's
-- variant discrim patterns (plain Lua 5.0 string.find, first match
-- wins) -> that variant's item/icon
-- 3. no match / no effect text -> nil, nil (the caller falls back to
-- the slot-generic icon: "slot filled, item unknown")
-- An entry-level discrim (no variants) gates rule 1 the same way: the
-- item only resolves when the effect line matches. Offline-testable --
-- no WoW API, no upvalues beyond the data table.
-- ------------------------------------------------------------------
function DC.ResolveItem(buffName, effectText)
local def = DC.CONSUMABLES[buffName]
if not def then
return nil, nil
end
if def.variants then
if type(effectText) == "string" then
local n = table.getn(def.variants)
for i = 1, n do
local v = def.variants[i]
if v.discrim and string.find(effectText, v.discrim) then
return v.item, v.icon
end
end
end
return nil, nil
end
if def.discrim then
if type(effectText) == "string"
and string.find(effectText, def.discrim) then
return def.item, def.icon
end
return nil, nil
end
return def.item, def.icon
end
-- ------------------------------------------------------------------
-- spellID -> slotId map, generated from DC.CONSUMABLES (spellID > 0).
-- Collision rule: at classify time an ID match beats a
+22 -8
View File
@@ -1,5 +1,5 @@
-- DopingControl data/enchants.lua
-- Equipment tab: 14 enchant slots + 2 item-tile slots (both trinkets), in
-- Equipment tab: 15 enchant slots + 2 item-tile slots (both trinkets), in
-- paperdoll order, with 1.12 inventory slot IDs.
-- Enchant columns are checked present/missing only (enchant ID in the item
-- link ~= 0); an EMPTY enchant slot is always a gap (core/model.lua), so it
@@ -7,13 +7,26 @@
-- question is. Item-tile slots (trinkets) show the equipped item and
-- ignore expectations entirely; only an EMPTY slot counts as a gap there.
--
-- Server note: neck and both rings ARE enchantable on this server (a
-- server-custom feature beyond vanilla WoW, where they take no enchant) --
-- NECK/R1/R2 are therefore kind="ench" like any armor slot, not item
-- tiles. Their expectation defaults to OFF (data/expectations.lua): unlike
-- the ARMOR enchant slots, a neck/ring enchant is not assumed baseline
-- raid gear, so the columns only track it once a role/class opts in via
-- the options grid.
-- Server note: neck, both rings AND the waist ARE enchantable on this
-- server (a server-custom feature beyond vanilla WoW, where none of them
-- take an enchant) -- NECK/R1/R2/WAIST are therefore kind="ench" like any
-- armor slot, not item tiles. The waist enchant is a "Belt Buckle" item
-- (Copper/Bronze/Thorium/Dreamsteel/Bloody Belt Buckle),
-- the same custom itemization line as the neck/ring gems. Their
-- expectation defaults to OFF (data/expectations.lua): unlike the ARMOR
-- enchant slots, a neck/ring/waist enchant is not assumed baseline raid
-- gear, so the columns only track it once a role/class opts in via the
-- options grid.
--
-- Bug history (2026-08-30): the waist (invSlot 6) was missing from this
-- table entirely -- not a deliberate exclusion, an oversight that predates
-- the Belt Buckle KG lookup above. Because scan/gear.lua's G.InvSlots()
-- derives the full GetInventoryItemLink read list from THIS table, the
-- omission silently dropped the waist from every equipment read: no raid
-- dump ever carried a ";6=" entry, and the HIT tab under-counted any
-- +hit/+resist on a belt (scan/hit.lua's H.SLOTS already listed 6 and
-- expected scan/gear.lua's rawLinks to cover it -- see that file's
-- ReadUnit comment). Adding WAIST here fixes both at the source.
-- Pure Lua 5.0, no WoW API -- dofile-loadable offline.
DopingControl = DopingControl or {}
@@ -30,6 +43,7 @@ DC.SLOTS_EQUIPMENT = {
{ id = "SHLD", label = "SHO", sub = "slot 3", full = "Shoulders", kind = "ench", invSlot = 3 },
{ id = "BACK", label = "BCK", sub = "slot 15", full = "Back", kind = "ench", invSlot = 15 },
{ id = "CHST", label = "CHE", sub = "slot 5", full = "Chest", kind = "ench", invSlot = 5 },
{ id = "WAIST", label = "WAI", sub = "slot 6", full = "Waist", kind = "ench", invSlot = 6 }, -- enchantable on this server (custom Belt Buckle line, unlike vanilla)
{ id = "WRST", label = "WRI", sub = "slot 9", full = "Wrist", kind = "ench", invSlot = 9 },
{ id = "HAND", label = "HND", sub = "slot 10", full = "Hands", kind = "ench", invSlot = 10 },
{ id = "LEGS", label = "LEG", sub = "slot 7", full = "Legs", kind = "ench", invSlot = 7 },
+63 -32
View File
@@ -15,7 +15,21 @@
-- a CASTER/HEALER role default for every performing class.
--
-- Role-line choices:
-- Consumables: standard raid role lines.
-- Consumables: the four role sets of the KG stacking-rules atom
-- (data-tables/consumable-stacking-rules, TurtleWoW
-- 1.17.2 -- melee / caster / tank / healer, each "all
-- active simultaneously") ARE the defaults now; see the
-- spec 2026-08-11-slot-model-item-icons-design.md. RANGED
-- has no KG set of its own and is derived from the melee
-- line (no STR -- ranged AP scales off AGI -- and no
-- FLASK). FR stays situational for all five roles
-- (enable/disable per boss via the expectation matrix),
-- WPN as before. The other school protection slots
-- (FrR/NR/SR/HR/AR, added 2026-08-11) carry NO seed entry
-- at all: default off for every role, so the dynamic-
-- column rule hides them until someone enables them per
-- role/class for a matching boss (same treatment as EMB
-- and T1/T2 below) -- unlike FR, which ships seeded true.
-- Class buffs: SOUL only HEALER, AI only CASTER/HEALER, SPROT situational
-- for all five -- like FR. EMB (Emerald Blessing) has NO
-- seed entry: the buff comes from a raid questline and most
@@ -23,12 +37,16 @@
-- until someone enables it per role/class in the options
-- grid; the dynamic-column rule makes an unexpected slot
-- disappear entirely (same treatment as T1/T2 below).
-- Equipment: ALL armor enchant slots for ALL roles;
-- Equipment: ALL armor enchant slots for ALL roles, WAIST included
-- (owner decision, 2026-08-30: every role wears a belt,
-- and it is enchantable on this server via the Belt
-- Buckle item line -- so it is worn equipment like any
-- other slot, not an optional extra like neck/rings);
-- per-item exemptions (wand/holdable) are handled at
-- classify time via DC.ENCH_EXEMPT, not here.
-- NECK/R1/R2 (enchantable on this server, a custom feature
-- beyond vanilla) default to OFF for every role: unlike
-- the armor slots, a neck/ring enchant is not assumed
-- NECK/R1/R2 (also enchantable on this server, a custom
-- feature beyond vanilla) stay OFF by default for every
-- role: unlike WAIST, a neck/ring enchant is not assumed
-- baseline raid gear -- enable it per role/class in the
-- options grid when it matters. T1/T2 (trinket item tiles)
-- carry NO seed entry at all -- the model ignores
@@ -37,19 +55,16 @@
--
-- Known debatable rows -- documented deliberately, the shipped defaults
-- win:
-- * TANK+AP: some tank consumable lists include Winterfall
-- Firewater; the default has no AP for TANK.
-- * MELEE+FLASK: some melee lists include Flask of the Titans; the
-- default has no FLASK for MELEE.
-- * MELEE/RANGED+HP: some melee lists have neither Fortitude nor
-- alcohol; HP=true is the weakest row of the matrix.
-- * RANGED+AP/WPN: Firewater/Juju Might are MELEE attack power; ranged
-- AP comes from food. Arguably AP=false, WPN=false
-- for RANGED; the default says true.
-- * HEALER+SP: healer sets may carry Dreamshard (+healing), which the
-- 11-slot merge puts into SP; the default has no SP for
-- HEALER -> Dreamshard is invisible for healers by
-- default.
-- * TANK+AP / MELEE+FLASK: the OLD defaults deliberately excluded them;
-- the KG role sets include them (tank runs Winterfall
-- Firewater, melee runs Flask of the Titans), so both
-- flipped to true with the v6 slot model.
-- * RANGED line: derived, not KG-covered (see above) -- BL is included
-- (Ground Scorpok Assay is +25 AGI), STR/FLASK are not.
-- * HEALER+HPELX: the KG healer set carries no Elixir of Fortitude, so
-- HPELX defaults off for HEALER while ALC (Kreeg's
-- Stout Beatdown + Medivh's Merlot Blue) is on.
-- * ZANZA: expected for every role (all four KG sets carry it).
-- * Equipment: an alternative default would differentiate per role
-- (OFFH only TANK/MELEE, RNGD only RANGED,
-- casters/healers neither); deliberately flattened to
@@ -65,9 +80,12 @@ local DC = DopingControl
DC.DEFAULT_EXPECT = {
TANK = {
-- consumables
FLASK = true, FOOD = true, STR = true, AGI = true, ARM = true,
HP = true, FR = true, WPN = true,
-- consumables (KG tank set: Mongoose, Firewater, Juju Power,
-- R.O.I.D.S., Zanza, Superior Defense, Fortitude, Titans, food,
-- Merlot + Rumsey, sharpening stone; Gift of Arthas has no column)
FLASK = true, FOOD = true, AP = true, STR = true, AGI = true,
BL = true, ZANZA = true, ARM = true, HPELX = true, ALC = true,
FR = true, WPN = true,
-- class buffs
MOTW = true, PWF = true, SPROT = true,
-- equipment (RNGD default only for RANGED:
@@ -75,48 +93,61 @@ DC.DEFAULT_EXPECT = {
-- expectation matrix anytime)
HEAD = true, SHLD = true, BACK = true, CHST = true, WRST = true,
HAND = true, LEGS = true, FEET = true, MAIN = true, OFFH = true,
WAIST = true,
},
MELEE = {
-- consumables
FOOD = true, AP = true, STR = true, AGI = true,
HP = true, FR = true, WPN = true,
-- consumables (KG melee set: Mongoose, Firewater/Juju Might,
-- Juju Power/Giants, R.O.I.D.S./Scorpok, Zanza, Titans, food,
-- sharpening stone; Juju Flurry has no column)
FLASK = true, FOOD = true, AP = true, STR = true, AGI = true,
BL = true, ZANZA = true,
FR = true, WPN = true,
-- class buffs
MOTW = true, PWF = true, SPROT = true,
-- equipment
HEAD = true, SHLD = true, BACK = true, CHST = true, WRST = true,
HAND = true, LEGS = true, FEET = true, MAIN = true, OFFH = true,
WAIST = true,
},
RANGED = {
-- consumables
FOOD = true, AP = true, AGI = true,
HP = true, FR = true, WPN = true,
-- consumables (derived from the melee line -- no KG set; no STR,
-- no FLASK, see "Known debatable rows")
FOOD = true, AP = true, AGI = true, BL = true, ZANZA = true,
FR = true, WPN = true,
-- class buffs
MOTW = true, PWF = true, SPROT = true,
-- equipment
HEAD = true, SHLD = true, BACK = true, CHST = true, WRST = true,
HAND = true, LEGS = true, FEET = true, MAIN = true, OFFH = true,
WAIST = true,
RNGD = true,
},
-- CASTER/HEALER: RNGD also dropped by role default (their classes are
-- additionally exempt via ENCH_CLASS_EXEMPT - belt and suspenders)
CASTER = {
-- consumables
FLASK = true, FOOD = true, SP = true, MP5 = true,
-- consumables (KG caster set: Dreamshard, GAE, school elixir,
-- Dreamtonic, Mageblood, wizard oil, Zanza, Supreme Power, food)
FLASK = true, FOOD = true, GAE = true, SCHOOL = true,
DREAMT = true, SHARD = true, MP5 = true, ZANZA = true,
FR = true, WPN = true,
-- class buffs
AI = true, MOTW = true, PWF = true, SPROT = true,
-- equipment
HEAD = true, SHLD = true, BACK = true, CHST = true, WRST = true,
HAND = true, LEGS = true, FEET = true, MAIN = true, OFFH = true,
WAIST = true,
},
HEALER = {
-- consumables
FLASK = true, FOOD = true, MP5 = true,
HP = true, FR = true, WPN = true,
-- consumables (KG healer set: Dreamshard, Mageblood, mana oil,
-- Zanza, Distilled Wisdom, food, Kreeg's + Merlot Blue)
FLASK = true, FOOD = true, MP5 = true, SHARD = true, ZANZA = true,
ALC = true,
FR = true, WPN = true,
-- class buffs (SOUL: expected ONLY here)
AI = true, MOTW = true, PWF = true, SPROT = true, SOUL = true,
-- equipment
HEAD = true, SHLD = true, BACK = true, CHST = true, WRST = true,
HAND = true, LEGS = true, FEET = true, MAIN = true, OFFH = true,
WAIST = true,
},
}