1 Commits

Author SHA1 Message Date
ShempError d227f6fe9c DopingControl README: what's new at the top 2026-08-30 15:51:02 +02:00
+25 -21
View File
@@ -17,6 +17,31 @@ without it.
in the cells, ready pills per role group, gaps first, unreadable players marked instead of in the cells, ready pills per role group, gaps first, unreadable players marked instead of
blamed.* blamed.*
## What's new — v0.6.4 · 2026-08-30
- **The belt is checked.** The waist slot was never scanned (v0.6.2), is expected equipment
for every role by default (v0.6.3), and a profile saved before the column existed picks it up
on the next refresh instead of only at login (v0.6.4).
**Version history** — details in [CHANGELOG.md](CHANGELOG.md):
- **v0.6.4** — the equipment expectation top-up self-heals on every refresh, so a profile
saved before the waist column existed picks it up without a relogin.
- **v0.6.3** — the waist slot is expected equipment by default for every role.
- **v0.6.2** — fix: the waist slot was never scanned, so a missing belt could not be reported.
- **v0.6.1** — fixes: other players' resistances are reconstructed from their gear (the tab
showed `?` for everyone but you), the weapon column can report a missing imbue again, six
consumables whose aura name differs from the item name are matched, "gaps only" no longer
empties Hit and Resistances, and the coverage number belongs to the tab it is shown on.
- **v0.6.0** — the **Hit tab** (melee, ranged, per-school), hit assembled from items, set
bonuses, auras, talents and weapon skill with the tooltip showing the addition line by line;
other players' talents read over this server's inspect protocol; the **Skill books** options
tab; alternating row shading; scrolling fixed once every group is expanded.
- **v0.5.2** — the **Resistances tab**; equipment semantics finalized (empty slots always count,
the grid governs enchants only, neck/rings enchantable on this server).
- **v0.5.1** — the Equipment tab covers all sixteen slots.
- **v0.5.0** — first public release.
## Screenshots ## Screenshots
<table> <table>
@@ -243,27 +268,6 @@ dragged to reposition.
of a guess, and the coverage pill tells you so. Your own character remains fully readable of a guess, and the coverage pill tells you so. Your own character remains fully readable
either way. either way.
## Version history
See [CHANGELOG.md](CHANGELOG.md). The short form:
- **v0.6.4** — the equipment expectation top-up self-heals on every refresh, so a profile
saved before the waist column existed picks it up without a relogin.
- **v0.6.3** — the waist slot is expected equipment by default for every role.
- **v0.6.2** — fix: the waist slot was never scanned, so a missing belt could not be reported.
- **v0.6.1** — fixes: other players' resistances are reconstructed from their gear (the tab
showed `?` for everyone but you), the weapon column can report a missing imbue again, six
consumables whose aura name differs from the item name are matched, "gaps only" no longer
empties Hit and Resistances, and the coverage number belongs to the tab it is shown on.
- **v0.6.0** — the **Hit tab** (melee, ranged, per-school), hit assembled from items, set
bonuses, auras, talents and weapon skill with the tooltip showing the addition line by line;
other players' talents read over this server's inspect protocol; the **Skill books** options
tab; alternating row shading; scrolling fixed once every group is expanded.
- **v0.5.2** — the **Resistances tab**; equipment semantics finalized (empty slots always count,
the grid governs enchants only, neck/rings enchantable on this server).
- **v0.5.1** — the Equipment tab covers all sixteen slots.
- **v0.5.0** — first public release.
## Licence ## Licence
MIT. MIT.