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| 7584a1e8e6 |
@@ -12,6 +12,27 @@ small movable bar, optionally as scrolling combat text.
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average damage per hit, the return rate it actually achieved against the rate your gear promises,
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and whether the per-hit floor is what is carrying it.*
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## What's new — 0.4.0 · 2026-08-30
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- **Fade duration and text shadow** for the scrolling combat text are in the options window
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(and as `/vf sct duration <seconds>`, `/vf sct shadow on|off`).
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- **The glass-bar textures are in the package.** The 0.3.0 upload had left them out, so the
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bars drew without fill, shading and gloss.
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- The per-hit export carries each source's own percentage, the zone, and whether the hit
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followed a cast — for the offline analysis of the healing formula.
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**Version history** — details in [CHANGELOG.md](CHANGELOG.md):
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- **0.4.0** (2026-08-30) — options controls, the missing textures, three export fields.
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- **0.3.0** (2026-08-22) — the healing model matches the server (each source truncated on its
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own), a hit of 1 or less returns nothing, DoT healing measured rather than estimated, AoE
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damping only where two targets are proven; per-hit export and spell exclusions; the bar
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breakdown panel, target/rest split and the LAST scope.
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- **0.2.0** (2026-08-10) — AoE casts shown as one number, backdrop on the display, damage
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shields excluded; Lua 5.0 `table.setn` fix in the options window.
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- **0.1.0** (2026-08-10) — first working version: detects equipped Vampirism sources and shows a
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running total of the healing computed from your outgoing damage.
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## Screenshots
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<table>
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