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https://github.com/brues-code/SuperCleveRoidMacros.git
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Use ClassicAPI EventUtil for addon-load/login extension wiring
Replace hand-rolled ADDON_LOADED/PLAYER_LOGIN handlers with
EventUtil.ContinueOnAddOnLoaded / ContinueOnPlayerLogin, which fire
immediately if the event already happened -- removing the "we loaded before
the target addon and missed its ADDON_LOADED" workarounds.
- pfUI compat: ContinueOnAddOnLoaded("pfUI") + ContinueOnPlayerLogin; drops
the missed-event fallback (login path still re-runs SetupCompatibility).
- MacroErrorUI / MacroLengthWarn: ContinueOnAddOnLoaded("Blizzard_MacroUI"),
folding their manual "already loaded" checks.
- 9 Mouseover extensions (ag_UnitFrames, CT_RaidAssist, CT_UnitFrames,
DiscordUnitFrames, Grid, NotGrid, Cursive, sRaidFrames, PerfectRaid):
ContinueOnAddOnLoaded("<AddonName>", OnLoad). Since immediate-fire passes no
event args, the old `arg1 == "X"` checks are replaced by the addon-name gate
(global guards kept where present); also removes the buggy
UnregisterEvent("ADDON_LOADED", "Onload") no-ops that never fired.
Addon names match file names; drops support for renamed folders (e.g. -master).
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@@ -4,7 +4,6 @@ local CleveRoids = _G.CleveRoids or {}
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CleveRoids.Hooks = CleveRoids.Hooks or {}
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local Extension = CleveRoids.RegisterExtension("ag_UnitFrames")
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Extension.RegisterEvent("ADDON_LOADED", "OnLoad")
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function Extension.OnEnter(unit)
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CleveRoids.SetMouseoverFrom("aguf", unit)
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@@ -23,7 +22,6 @@ function Extension.OnLoad()
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CleveRoids.Hooks.ag_UnitFrames = { OnEnter = aUF.classes.aUFunit.prototype.OnEnter, OnLeave = aUF.classes.aUFunit.prototype.OnLeave}
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aUF.classes.aUFunit.prototype.OnEnter = CleveRoids.aUFOnEnter
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aUF.classes.aUFunit.prototype.OnLeave = CleveRoids.aUFOnLeave
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Extension.UnregisterEvent("ADDON_LOADED", "Onload")
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end
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-- Taken from ag_UnitClass.lua
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@@ -41,4 +39,4 @@ function CleveRoids:aUFOnLeave()
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end
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_G["CleveRoids"] = CleveRoids
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EventUtil.ContinueOnAddOnLoaded("ag_UnitFrames", Extension.OnLoad)
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