From b9cd6a8802c6abe662889f68c533d92b18d200ab Mon Sep 17 00:00:00 2001 From: Jrc13245 Date: Tue, 11 Nov 2025 11:08:37 -0500 Subject: [PATCH] make buff and debuff validations exact buff names and not string parts --- Conditionals.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Conditionals.lua b/Conditionals.lua index f2d12cb..2dce9e0 100644 --- a/Conditionals.lua +++ b/Conditionals.lua @@ -622,7 +622,7 @@ function CleveRoids.ValidateAura(unit, args, isbuff) if current_spellID then local auraName = SpellInfo(current_spellID) if auraName and args.name then - if string.find(string.lower(auraName), string.lower(args.name), 1, true) then + if string.lower(auraName) == string.lower(args.name) then found = true break end @@ -646,7 +646,7 @@ function CleveRoids.ValidateAura(unit, args, isbuff) if current_spellID then local auraName = SpellInfo(current_spellID) if auraName and args.name then - if string.find(string.lower(auraName), string.lower(args.name), 1, true) then + if string.lower(auraName) == string.lower(args.name) then found = true break end