From 524cc1aabd79eb98ec0af22d835b40e45287ebe2 Mon Sep 17 00:00:00 2001 From: Jrc13245 Date: Mon, 29 Dec 2025 17:39:41 -0500 Subject: [PATCH] remove immunity messages during normal gameplay --- Core.lua | 2 +- Utility.lua | 5 +++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/Core.lua b/Core.lua index 042b075..dfe41dd 100644 --- a/Core.lua +++ b/Core.lua @@ -5324,7 +5324,7 @@ SlashCmdList["CLEVEROID"] = function(msg) ccType = val2 end - CleveRoids.RemoveCCImmunity(npcName, ccType) + CleveRoids.RemoveCCImmunityCommand(npcName, ccType) return end diff --git a/Utility.lua b/Utility.lua index 7ce3d44..c7cc372 100644 --- a/Utility.lua +++ b/Utility.lua @@ -5393,8 +5393,9 @@ function CleveRoids.AddCCImmunity(npcName, ccType, buffName) end end --- Remove a CC immunity -function CleveRoids.RemoveCCImmunity(npcName, ccType) +-- Remove a CC immunity (command handler with user feedback) +-- NOTE: Do not use for automatic removal - use CleveRoids.RemoveCCImmunity instead +function CleveRoids.RemoveCCImmunityCommand(npcName, ccType) if not npcName or not ccType then CleveRoids.Print("Usage: /cleveroid removeccimmune ") return