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fix negated conditionals using multi and fix revenge proc from reactive
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+4
-2
@@ -2592,10 +2592,12 @@ local reactivePatterns = {
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},
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Revenge = {
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-- Procs when YOU block, dodge, or parry an enemy attack (any stance)
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-- Does NOT require targeting the triggering mob - can use on any target
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patterns = {
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"You block", -- English: "You block X's Y"
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"You dodge", -- English: "You dodge X's Y"
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"You parry", -- English: "You parry X's Y"
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" blocked%)", -- English: "X hits you for Y (Z blocked)"
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"Ihr blockt", -- German block
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"Ihr weicht aus", -- German dodge
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"Ihr pariert", -- German parry
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@@ -2613,8 +2615,8 @@ local reactivePatterns = {
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"你招架了", -- Chinese Traditional parry
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},
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type = "player_avoid",
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requiresTargetGUID = true, -- Track which enemy triggered it
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duration = 4.0 -- 4 second proc window
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requiresTargetGUID = false, -- Revenge usable on any target once procced
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duration = 5.0 -- 5 second proc window
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}
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}
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