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Name the macro slot count
Three loops walked 1..36 by hand, two of them re-arguing in comments why 36 is the right number. It is: the client addresses 18 account-wide macros at 1-18 and 18 character-specific ones at 19-36, and that range is what GetMacroInfo and C_Macro.SetMacroDisplay index. Nothing in the API hands it back -- GetNumMacros() returns how many of each tab are used, which cannot be summed into a range, because the character block still starts at 19 when the account block is empty. Blizzard's MAX_MACROS is no better: it lives in the load-on-demand Blizzard_MacroUI and is nil until the macro window is opened. So CleveRoids.MAX_MACRO_SLOTS in Init.lua, carrying that reasoning once. ValidateAllMacros also dropped a numAccountMacros it computed and never read. ReleaseDisplays keeps sweeping the full range rather than the macros it knows it published: PublishAllDisplays clears that record on each re-parse, so a macro claimed before one and gone after it would keep our last published value forever. Releasing a slot we never claimed costs nothing, and it runs once.
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@@ -19,6 +19,15 @@ CleveRoids.mouseOverResolvers = {}
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CleveRoids.mouseoverUnit = CleveRoids.mouseoverUnit or nil
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CleveRoids.mouseOverUnit = nil
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-- Every macro slot the client can hold: 18 account-wide (1-18) followed by 18
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-- character-specific (19-36). This is the index space GetMacroInfo and
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-- C_Macro.SetMacroDisplay address, and it is fixed -- GetNumMacros() returns how
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-- many of each tab are *used*, which cannot be summed into a range, because the
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-- character block starts at 19 no matter how few account macros exist. Blizzard's
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-- own MAX_MACROS is no help either: it lives in the load-on-demand Blizzard_MacroUI
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-- and is nil until the player opens the macro window.
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CleveRoids.MAX_MACRO_SLOTS = 36
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-- Environment flags
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CleveRoids.hasSuperwow = SetAutoloot and true or false
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CleveRoids.hasTurtle = (type(_G.TURTLE_WOW_VERSION) ~= "nil")
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