From 6229cc0f7b90bb1fe244c7b3ba6cbc207bbfdabf Mon Sep 17 00:00:00 2001 From: Jrc13245 Date: Sun, 26 Oct 2025 14:55:52 -0400 Subject: [PATCH] update readme with swimming conditional --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index b1bce44..9f76d01 100644 --- a/README.md +++ b/README.md @@ -366,6 +366,7 @@ The system includes pre-configured durations for 329+ debuffs across all classes | checkchanneled | [checkchanneled] | * | | Prevents a spell from being cast if you are already channeling it. | | stat | [stat:stat>=x/<=y] | * | | Check if one of the players statistics is greater or less than a specific number. Available Stats: str/strength, agi/agility, stam/stamina, int/intellect, spi/spirit, ap/attackpower, rap/rangedattackpower, healing/healingpower, arcane_power, fire_power, frost_power, nature_power, shadow_power, armor, defense, arcane_res, fire_res, frost_res, nature_res, shadow_res. | | pet | [pet]
[pet:Voidwalker]
[pet:Imp/Felhunter] | * | * | If the player has a pet summoned and optionally if it matches the specified pet type(s). Works for Warlock demons and Hunter pets. | +| swimming | [swimming] | | * | Druid only, works like reactive but for aquatic form, must have aquatic form on one of your non-stance actionbars.*** | ### Unit Based ### The default @unitid is usually @target if you don't specify one