Add [mounted]/[nomounted] and [standing]/[sitting] conditionals

Back them with ClassicAPI IsMounted() and UnitStandState("player").
mounted/nomounted are player mount state; standing = stand state 0,
sitting = any non-standing pose (its complement). Player-only, registered
in Keywords, BOOLEAN_CONDITIONALS, and STATIC_CONDITIONALS like [stealth].
This commit is contained in:
Brues
2026-07-26 13:44:16 -05:00
parent 1770f7b6e1
commit 6718a01d79
3 changed files with 33 additions and 0 deletions
+4
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@@ -121,6 +121,10 @@ local BOOLEAN_CONDITIONALS = {
nocombat = true,
stealth = true,
nostealth = true,
mounted = true,
nomounted = true,
standing = true,
sitting = true,
channeled = true,
nochanneled = true,
checkchanneled = true,