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update for nampower 2_41_0 and update readme
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+23
-1
@@ -143,7 +143,21 @@
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- Fixed packed GUID parsing bug that caused target to appear as "0x000000000"
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for some player GUIDs.
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Current version: v2.40.0
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Keyboard Events & Extended Unit Token Support (v2.41+):
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- KEY_DOWN / KEY_UP events: fire when keyboard keys are pressed and released.
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Any addon can register for these to react to key input without frame scripts.
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- Internal unit token resolver extended: all Nampower functions that accept a
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unit string (SetMouseoverUnit, UseItemIdOrName, CastSpellByName, etc.) now
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support additional formats beyond standard tokens and GUIDs:
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mark1..mark8 - resolve to the unit bearing that raid marker
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<base>owner - owner of <base> (e.g. "targetowner" = target's owner)
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<base>target - target of <base> (e.g. "mouseovertarget")
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<base>pet - pet of <base> (e.g. "party1pet")
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<base> can be a standard token, a GUID string, or a mark token.
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Suffix matching is case-insensitive.
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Note: GetGUIDFromName is an internal C++ helper, NOT a new Lua global.
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Current version: v2.41.0
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]]
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local _G = _G or getfenv(0)
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@@ -334,6 +348,10 @@ API.VERSION_REQUIREMENTS = {
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["SpellStartCorpseParam"] = { 2, 40, 0 }, -- arg9=corpseOwnerGuid added to SPELL_START events
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["SpellGoCorpseParam"] = { 2, 40, 0 }, -- arg8=corpseOwnerGuid added to SPELL_GO events
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["PackedGuidFix"] = { 2, 40, 0 }, -- Fix for packed GUID parsing (target showed as 0x000000000)
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-- v2.41+ - Keyboard events and extended unit token support
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["KeyEvents"] = { 2, 41, 0 }, -- KEY_DOWN / KEY_UP events (keyboard input events)
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["ExtendedUnitTokens"] = { 2, 41, 0 }, -- Internal unit token resolution now supports "owner"/"target"/"pet"/"mark" in all Nampower functions (SetMouseoverUnit, UseItemIdOrName, etc.)
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}
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-- Check if a specific feature is available
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@@ -508,6 +526,10 @@ local function InitializeFeatures()
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f.hasSpellGoCorpseParam = API.HasFeature("SpellGoCorpseParam")
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f.hasPackedGuidFix = API.HasFeature("PackedGuidFix")
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-- v2.41+ Keyboard events and extended unit token support
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f.hasKeyEvents = API.HasFeature("KeyEvents")
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f.hasExtendedUnitTokens = API.HasFeature("ExtendedUnitTokens")
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-- Runtime detection for enhanced spell functions (verify by testing)
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if f.hasEnhancedSpellFunctions and GetSpellTexture then
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local success, result = pcall(function()
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