mirror of
https://github.com/brues-code/SuperCleveRoidMacros.git
synced 2026-09-16 03:38:00 +00:00
ingame error checker gui
This commit is contained in:
@@ -0,0 +1,648 @@
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--[[
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Macro Error UI - Real-time visual error feedback in the macro editor
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Author: Mewtiny
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License: MIT License
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Provides:
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- Error summary panel anchored below MacroFrame
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- Red semi-transparent backdrop on error lines in the EditBox
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]]
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local _G = _G or getfenv(0)
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local CleveRoids = _G.CleveRoids or {}
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local Extension = CleveRoids.RegisterExtension("MacroErrorUI")
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-- Constants
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local DEBOUNCE_DELAY = 0.3
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local MAX_PANEL_HEIGHT = 120
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local MAX_DISPLAY_ERRORS = 5
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local HIGHLIGHT_POOL_SIZE = 20
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local ERROR_FONT_POOL_SIZE = 6 -- header + max errors
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-- State
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local errorPanel = nil
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local headerText = nil
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local errorFontStrings = {}
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local lineHighlights = {}
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local lastKeystroke = 0
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local pendingValidation = false
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local lastSelectedMacro = nil
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local updateFrame = nil
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local hooked = false
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-- Cache for current errors (avoids re-validation on every frame)
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local currentErrors = nil
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local nameHighlight = nil -- Yellow backdrop behind macro name when name has errors
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-- ============================================================================
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-- Error Panel (Option A)
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-- ============================================================================
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local function CreateErrorPanel()
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if errorPanel then return end
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local panel = CreateFrame("Frame", "CleveRoidsErrorPanel", MacroFrame)
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-- Anchor to the scroll frame (text edit area) instead of the full MacroFrame,
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-- which can extend far below the visible UI on extended macro clients
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local scrollRef = MacroFrameScrollFrame or MacroFrame
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panel:SetPoint("TOPLEFT", scrollRef, "BOTTOMLEFT", 0, -27)
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panel:SetPoint("TOPRIGHT", scrollRef, "BOTTOMRIGHT", 0, -27)
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panel:SetHeight(1)
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panel:SetFrameStrata("DIALOG")
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panel:SetBackdrop({
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bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
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edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
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tile = true, tileSize = 16, edgeSize = 12,
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insets = { left = 3, right = 3, top = 3, bottom = 3 },
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})
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panel:SetBackdropColor(0.1, 0.05, 0.05, 0.92)
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panel:SetBackdropBorderColor(0.6, 0.1, 0.1, 0.8)
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panel:Hide()
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-- Header: "N error(s) found"
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headerText = panel:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
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headerText:SetPoint("TOPLEFT", panel, "TOPLEFT", 8, -8)
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headerText:SetPoint("TOPRIGHT", panel, "TOPRIGHT", -8, -8)
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headerText:SetTextColor(1, 0.3, 0.3, 1)
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-- Pre-allocate error message FontStrings
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for i = 1, MAX_DISPLAY_ERRORS do
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local fs = panel:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
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fs:SetPoint("TOPLEFT", headerText, "BOTTOMLEFT", 0, -2 - (i - 1) * 12)
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fs:SetPoint("TOPRIGHT", headerText, "BOTTOMRIGHT", 0, -2 - (i - 1) * 12)
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fs:SetJustifyH("LEFT")
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fs:Hide()
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errorFontStrings[i] = fs
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end
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errorPanel = panel
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end
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local function UpdateErrorPanel(errors)
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if not errorPanel then return end
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local count = errors and table.getn(errors) or 0
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if count == 0 then
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errorPanel:Hide()
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return
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end
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-- Header
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if count == 1 then
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headerText:SetText("1 error found")
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else
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headerText:SetText(count .. " errors found")
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end
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-- Populate error lines
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local displayed = 0
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for i = 1, MAX_DISPLAY_ERRORS do
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local fs = errorFontStrings[i]
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if i <= count then
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local err = errors[i]
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local linePrefix = err.line and ("Line " .. err.line .. ": ") or ""
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local msg = linePrefix .. (err.message or "Unknown error")
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-- Truncate long messages
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if string.len(msg) > 80 then
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msg = string.sub(msg, 1, 77) .. "..."
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end
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-- Name errors in yellow, syntax errors in red
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local color = err.type == "NAME_ERROR" and "|cffffcc60" or "|cffffa0a0"
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fs:SetText(color .. msg .. "|r")
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fs:Show()
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displayed = displayed + 1
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else
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fs:SetText("")
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fs:Hide()
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end
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end
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-- Show overflow indicator
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if count > MAX_DISPLAY_ERRORS then
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local lastFs = errorFontStrings[MAX_DISPLAY_ERRORS]
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lastFs:SetText("|cff888888... and " .. (count - MAX_DISPLAY_ERRORS + 1) .. " more|r")
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lastFs:Show()
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end
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-- Dynamic height: header(16) + padding(8+6) + lines(12 each)
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local linesShown = displayed
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if linesShown > MAX_DISPLAY_ERRORS then linesShown = MAX_DISPLAY_ERRORS end
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local height = 8 + 16 + 2 + (linesShown * 12) + 6
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if height > MAX_PANEL_HEIGHT then height = MAX_PANEL_HEIGHT end
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errorPanel:SetHeight(height)
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errorPanel:Show()
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end
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-- ============================================================================
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-- Line Highlights (Option B)
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-- ============================================================================
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local function GetLineHeight()
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if not MacroFrameText then return 13 end
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local _, fontSize = MacroFrameText:GetFont()
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-- Use raw font size - this matches the EditBox's actual line spacing
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return fontSize or 13
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end
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local function GetTopTextInset()
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if not MacroFrameText then return 0 end
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-- GetTextInsets returns left, right, top, bottom padding inside the EditBox
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local success, l, r, t, b = pcall(MacroFrameText.GetTextInsets, MacroFrameText)
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if success and t then
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return t
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end
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return 0
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end
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local function EnsureHighlightPool()
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if table.getn(lineHighlights) >= HIGHLIGHT_POOL_SIZE then return end
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for i = table.getn(lineHighlights) + 1, HIGHLIGHT_POOL_SIZE do
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local tex = MacroFrameText:CreateTexture(nil, "BACKGROUND")
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tex:SetTexture(0.6, 0.08, 0.08, 0.25)
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tex:Hide()
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lineHighlights[i] = tex
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end
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end
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local function UpdateLineHighlights(errors)
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if not MacroFrameText then return end
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EnsureHighlightPool()
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-- Collect which lines have errors (deduplicate)
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local errorLines = {}
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if errors then
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for _, err in ipairs(errors) do
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if err.line then
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errorLines[err.line] = true
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end
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end
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end
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local lineHeight = GetLineHeight()
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local topInset = GetTopTextInset()
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local editWidth = MacroFrameText:GetWidth()
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if editWidth < 10 then editWidth = 260 end -- fallback
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local highlightIdx = 1
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for lineNum, _ in pairs(errorLines) do
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if highlightIdx > HIGHLIGHT_POOL_SIZE then break end
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local tex = lineHighlights[highlightIdx]
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-- Position: top text inset + (lineNum-1) lines down
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local yOffset = -topInset - ((lineNum - 1) * lineHeight)
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tex:ClearAllPoints()
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tex:SetPoint("TOPLEFT", MacroFrameText, "TOPLEFT", -2, yOffset)
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tex:SetWidth(editWidth + 4)
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tex:SetHeight(lineHeight)
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tex:Show()
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highlightIdx = highlightIdx + 1
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end
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-- Hide unused highlights
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for i = highlightIdx, HIGHLIGHT_POOL_SIZE do
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if lineHighlights[i] then
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lineHighlights[i]:Hide()
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end
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end
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end
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-- ============================================================================
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-- Name Highlight (yellow backdrop on macro name)
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-- ============================================================================
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local function CreateNameHighlight()
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if nameHighlight then return end
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-- Find the macro name display element
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-- Standard Blizzard_MacroUI uses MacroFrameSelectedMacroName (FontString)
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-- and MacroFrameSelectedMacroButton (icon)
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local nameFrame = getglobal("MacroFrameSelectedMacroName")
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if not nameFrame then return end
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-- FontStrings can't own textures, so create on their parent
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local parent = nameFrame:GetParent() or MacroFrame
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local tex = parent:CreateTexture(nil, "BACKGROUND")
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tex:SetTexture(0.7, 0.6, 0.1, 0.3)
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tex:SetPoint("TOPLEFT", nameFrame, "TOPLEFT", -3, 3)
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tex:SetPoint("BOTTOMRIGHT", nameFrame, "BOTTOMRIGHT", 3, -3)
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tex:Hide()
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nameHighlight = tex
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end
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local function UpdateNameHighlight(hasNameErrors)
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if not nameHighlight then
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CreateNameHighlight()
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end
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if nameHighlight then
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if hasNameErrors then
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nameHighlight:Show()
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else
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nameHighlight:Hide()
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end
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end
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end
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-- ============================================================================
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-- Validation & Debounce
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-- ============================================================================
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-- Build a set of player spell names (lowercase) for name conflict checks
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local function GetPlayerSpellNames()
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local spellNames = {}
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-- Primary source: CleveRoids.Spells indexed table
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if CleveRoids.Spells then
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for bookType, spells in CleveRoids.Spells do
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if type(spells) == "table" then
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for spellName, _ in pairs(spells) do
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if type(spellName) == "string" then
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spellNames[string.lower(spellName)] = true
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end
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end
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end
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end
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end
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-- Fallback: iterate spellbook directly
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if not next(spellNames) then
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local i = 1
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while true do
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local name, rank = GetSpellName(i, "spell")
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if not name then break end
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spellNames[string.lower(name)] = true
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i = i + 1
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end
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end
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return spellNames
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end
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-- Build a set of player item names (lowercase) for name conflict checks
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local function GetPlayerItemNames()
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local itemNames = {}
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if CleveRoids.Items then
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for key, value in pairs(CleveRoids.Items) do
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if type(key) == "string" and type(value) == "table" and value.name then
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itemNames[string.lower(value.name)] = true
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end
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end
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end
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return itemNames
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end
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-- Validate the current macro's name and return any name errors
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local function ValidateMacroName()
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local nameErrors = {}
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if not MacroFrame or not MacroFrame.selectedMacro then return nameErrors end
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local selectedSlot = MacroFrame.selectedMacro
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local nameOk, name = pcall(GetMacroInfo, selectedSlot)
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if not nameOk or not name then return nameErrors end
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-- Blank/whitespace name
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local trimmedName = CleveRoids.Trim and CleveRoids.Trim(name) or name
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if trimmedName == "" then
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table.insert(nameErrors, {
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type = "NAME_ERROR",
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message = "Macro name is blank or only spaces"
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})
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end
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-- Spell conflict
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local lowerName = string.lower(name)
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local spellNames = GetPlayerSpellNames()
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if spellNames[lowerName] then
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table.insert(nameErrors, {
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type = "NAME_ERROR",
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message = "Name '" .. name .. "' conflicts with a spell/ability"
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})
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end
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-- Item conflict
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local itemNames = GetPlayerItemNames()
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if itemNames[lowerName] then
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table.insert(nameErrors, {
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type = "NAME_ERROR",
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message = "Name '" .. name .. "' conflicts with an item"
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})
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end
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-- Duplicate name check
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local dupeCount = 0
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for i = 1, 36 do
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local ok, otherName = pcall(GetMacroInfo, i)
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if ok and otherName and string.lower(otherName) == lowerName then
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dupeCount = dupeCount + 1
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end
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end
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if dupeCount > 1 then
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table.insert(nameErrors, {
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type = "NAME_ERROR",
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message = "Duplicate name '" .. name .. "' (used " .. dupeCount .. " times)"
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})
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end
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return nameErrors
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end
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local function RunValidation()
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if not MacroFrameText then return end
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local bodyText = MacroFrameText:GetText()
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if not bodyText or bodyText == "" then
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currentErrors = nil
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UpdateErrorPanel(nil)
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UpdateLineHighlights(nil)
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UpdateNameHighlight(false)
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return
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end
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-- Combine name errors + body errors
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local errors = {}
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local nameErrors = ValidateMacroName()
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local hasNameErrors = table.getn(nameErrors) > 0
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for _, err in ipairs(nameErrors) do
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table.insert(errors, err)
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end
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local bodyErrors = CleveRoids.ValidateMacroBody(bodyText)
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if bodyErrors then
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for _, err in ipairs(bodyErrors) do
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table.insert(errors, err)
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end
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end
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if table.getn(errors) == 0 then errors = nil end
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currentErrors = errors
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UpdateErrorPanel(errors)
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UpdateLineHighlights(errors)
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UpdateNameHighlight(hasNameErrors)
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end
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local function RequestValidation()
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lastKeystroke = GetTime()
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pendingValidation = true
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end
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local function OnUpdateTick()
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if not MacroFrame or not MacroFrame:IsVisible() then return end
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-- Debounced keystroke validation
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if pendingValidation and (GetTime() - lastKeystroke) >= DEBOUNCE_DELAY then
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pendingValidation = false
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RunValidation()
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end
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-- Detect macro selection change (poll-based, safer than hooking unknown functions)
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if MacroFrame.selectedMacro ~= lastSelectedMacro then
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lastSelectedMacro = MacroFrame.selectedMacro
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-- Immediate validation on selection change
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pendingValidation = false
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RunValidation()
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end
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end
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-- ============================================================================
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-- Cleanup
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-- ============================================================================
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-- Report all macro errors to chat on frame close
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local function ReportAllMacroErrors()
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local accountEntries = {} -- { {name=, slot=, errors=}, ... }
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local characterEntries = {}
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local nameCount = {} -- lowercase name -> count (for duplicate detection)
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local nameSlots = {} -- lowercase name -> { slot1, slot2, ... }
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local spellNames = GetPlayerSpellNames()
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local itemNames = GetPlayerItemNames()
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-- First pass: collect all macro names and body errors
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for i = 1, 36 do
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local nameOk, name = pcall(GetMacroInfo, i)
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if nameOk and name and name ~= "" then
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local errors = {}
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-- Validate body
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local _, _, body = GetMacroInfo(i)
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if body and body ~= "" then
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local bodyErrors = CleveRoids.ValidateMacroBody(body)
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if bodyErrors then
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||||
for _, err in ipairs(bodyErrors) do
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table.insert(errors, err)
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||||
end
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||||
end
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||||
end
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||||
|
||||
-- Check blank/whitespace name
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local trimmedName = CleveRoids.Trim and CleveRoids.Trim(name) or name
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if trimmedName == "" then
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table.insert(errors, {
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type = "NAME_ERROR",
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message = "Macro name is blank or only spaces"
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})
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end
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||||
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||||
-- Check if name matches a player spell
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||||
local lowerNameCheck = string.lower(name)
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if spellNames[lowerNameCheck] then
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table.insert(errors, {
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||||
type = "NAME_ERROR",
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||||
message = "Name '" .. name .. "' conflicts with a known spell/ability"
|
||||
})
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||||
end
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||||
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||||
-- Check if name matches a player item
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if itemNames[lowerNameCheck] then
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table.insert(errors, {
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type = "NAME_ERROR",
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message = "Name '" .. name .. "' conflicts with an inventory item"
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||||
})
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||||
end
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||||
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||||
-- Track name for duplicate detection
|
||||
local lowerName = string.lower(name)
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||||
nameCount[lowerName] = (nameCount[lowerName] or 0) + 1
|
||||
if not nameSlots[lowerName] then nameSlots[lowerName] = {} end
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||||
table.insert(nameSlots[lowerName], i)
|
||||
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||||
local entry = { name = name, slot = i, errors = errors }
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if i <= 18 then
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table.insert(accountEntries, entry)
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else
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||||
table.insert(characterEntries, entry)
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||||
end
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||||
end
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||||
end
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||||
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||||
-- Second pass: inject duplicate name errors
|
||||
for lowerName, count in pairs(nameCount) do
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||||
if count > 1 then
|
||||
local slots = nameSlots[lowerName]
|
||||
for _, slot in ipairs(slots) do
|
||||
-- Find the entry for this slot and add the error
|
||||
local list = slot <= 18 and accountEntries or characterEntries
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||||
for _, entry in ipairs(list) do
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||||
if entry.slot == slot then
|
||||
table.insert(entry.errors, 1, {
|
||||
type = "NAME_ERROR",
|
||||
message = "Duplicate name '" .. entry.name .. "' (used " .. count .. " times)"
|
||||
})
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Output: filter to only entries with errors
|
||||
local accountErrors = {}
|
||||
local characterErrors = {}
|
||||
for _, entry in ipairs(accountEntries) do
|
||||
if table.getn(entry.errors) > 0 then
|
||||
table.insert(accountErrors, entry)
|
||||
end
|
||||
end
|
||||
for _, entry in ipairs(characterEntries) do
|
||||
if table.getn(entry.errors) > 0 then
|
||||
table.insert(characterErrors, entry)
|
||||
end
|
||||
end
|
||||
|
||||
local totalMacros = table.getn(accountErrors) + table.getn(characterErrors)
|
||||
if totalMacros == 0 then return end
|
||||
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|cffff6060[MacroErrorChecker]|r Found errors in " .. totalMacros .. " macro(s):", 1, 0.8, 0.4)
|
||||
|
||||
local function PrintSection(label, entries)
|
||||
if table.getn(entries) == 0 then return end
|
||||
DEFAULT_CHAT_FRAME:AddMessage(" |cff88aaff--- " .. label .. " ---|r")
|
||||
for _, entry in ipairs(entries) do
|
||||
local count = table.getn(entry.errors)
|
||||
DEFAULT_CHAT_FRAME:AddMessage(" |cffffffff" .. entry.name .. "|r - " .. count .. " error(s)")
|
||||
for _, err in ipairs(entry.errors) do
|
||||
local linePrefix = err.line and ("L" .. err.line .. ": ") or ""
|
||||
local msg = linePrefix .. (err.message or "Unknown error")
|
||||
if string.len(msg) > 90 then
|
||||
msg = string.sub(msg, 1, 87) .. "..."
|
||||
end
|
||||
-- Name errors in yellow, syntax errors in red
|
||||
local color = err.type == "NAME_ERROR" and "|cffffcc60" or "|cffffa0a0"
|
||||
DEFAULT_CHAT_FRAME:AddMessage(" " .. color .. msg .. "|r")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
PrintSection("General Macros", accountErrors)
|
||||
PrintSection("Character Macros", characterErrors)
|
||||
end
|
||||
|
||||
local function ClearAll()
|
||||
currentErrors = nil
|
||||
pendingValidation = false
|
||||
lastSelectedMacro = nil
|
||||
|
||||
if errorPanel then
|
||||
errorPanel:Hide()
|
||||
end
|
||||
|
||||
for i = 1, MAX_DISPLAY_ERRORS do
|
||||
if errorFontStrings[i] then
|
||||
errorFontStrings[i]:SetText("")
|
||||
errorFontStrings[i]:Hide()
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, table.getn(lineHighlights) do
|
||||
if lineHighlights[i] then
|
||||
lineHighlights[i]:Hide()
|
||||
end
|
||||
end
|
||||
|
||||
if nameHighlight then
|
||||
nameHighlight:Hide()
|
||||
end
|
||||
end
|
||||
|
||||
-- ============================================================================
|
||||
-- Hook Installation
|
||||
-- ============================================================================
|
||||
|
||||
local function InstallHooks()
|
||||
if hooked then return end
|
||||
if not MacroFrameText or not MacroFrame then return end
|
||||
|
||||
-- Skip if SuperMacro is active (it replaces the macro editor entirely)
|
||||
if SuperMacroFrame ~= nil then return end
|
||||
|
||||
-- OnTextChanged: trigger debounced validation on every keystroke
|
||||
local origOnTextChanged = MacroFrameText:GetScript("OnTextChanged")
|
||||
MacroFrameText:SetScript("OnTextChanged", function()
|
||||
if origOnTextChanged then
|
||||
origOnTextChanged()
|
||||
end
|
||||
RequestValidation()
|
||||
end)
|
||||
|
||||
-- OnShow: validate immediately when macro frame opens
|
||||
local origOnShow = MacroFrame:GetScript("OnShow")
|
||||
MacroFrame:SetScript("OnShow", function()
|
||||
if origOnShow then
|
||||
origOnShow()
|
||||
end
|
||||
-- Create panel lazily on first show
|
||||
CreateErrorPanel()
|
||||
-- Reset state and validate
|
||||
lastSelectedMacro = MacroFrame.selectedMacro
|
||||
RunValidation()
|
||||
end)
|
||||
|
||||
-- OnHide: clean up everything
|
||||
local origOnHide = MacroFrame:GetScript("OnHide")
|
||||
MacroFrame:SetScript("OnHide", function()
|
||||
if origOnHide then
|
||||
origOnHide()
|
||||
end
|
||||
ClearAll()
|
||||
-- Report all macro errors to chat when closing the editor
|
||||
pcall(ReportAllMacroErrors)
|
||||
end)
|
||||
|
||||
-- OnUpdate for debounce timer and selection change polling
|
||||
updateFrame = CreateFrame("Frame")
|
||||
updateFrame:SetScript("OnUpdate", function()
|
||||
local success, err = pcall(OnUpdateTick)
|
||||
if not success then
|
||||
-- Silently fail - don't spam errors every frame
|
||||
pendingValidation = false
|
||||
end
|
||||
end)
|
||||
|
||||
hooked = true
|
||||
end
|
||||
|
||||
-- ============================================================================
|
||||
-- Extension Entry Points
|
||||
-- ============================================================================
|
||||
|
||||
function Extension.OnAddonLoaded()
|
||||
if arg1 == "Blizzard_MacroUI" then
|
||||
InstallHooks()
|
||||
end
|
||||
end
|
||||
|
||||
function Extension.OnLoad()
|
||||
-- Skip if SuperMacro is loaded (detected at load time)
|
||||
if SuperMacroFrame ~= nil then return end
|
||||
|
||||
-- Listen for macro UI loading
|
||||
Extension.RegisterEvent("ADDON_LOADED", "OnAddonLoaded")
|
||||
|
||||
-- If MacroFrame already exists (unlikely but safe), hook immediately
|
||||
if MacroFrame and MacroFrameText then
|
||||
InstallHooks()
|
||||
end
|
||||
end
|
||||
|
||||
_G["CleveRoids"] = CleveRoids
|
||||
Reference in New Issue
Block a user