From af1e57c254b8791bd9f661119d0ea75143d921df Mon Sep 17 00:00:00 2001 From: DCV-2142 Date: Sat, 28 Mar 2026 19:30:12 +0200 Subject: [PATCH] Update OverflowBuffFrame.lua Fixed player's buff frame not appearing when enabling test mode --- Extensions/OverflowBuffFrame.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Extensions/OverflowBuffFrame.lua b/Extensions/OverflowBuffFrame.lua index 4bdd44f..6fa8d46 100644 --- a/Extensions/OverflowBuffFrame.lua +++ b/Extensions/OverflowBuffFrame.lua @@ -223,7 +223,7 @@ local function GetPlayerOverflowBuffs() -- If the player is no longer buff-capped (< 32 buff slots occupied), -- overflow entries are stale — the server doesn't migrate overflow buffs -- into freed slots, so they've expired. Wipe and return early. - if _G.GetPlayerAuraDuration then + if not testMode and _G.GetPlayerAuraDuration then local buffSlotCount = 0 for slot = 0, 31 do local sid = _G.GetPlayerAuraDuration(slot)