Replace custom/UnitXP timers with ClassicAPI C_Timer

- ScheduleTimer now wraps C_Timer.After, removing the dedicated timer
  frame + per-frame OnUpdate loop + timers queue.
- Aura-tracking cleanup -> C_Timer.NewTicker(5) (_auraCleanupTicker);
  drop the UnitXP arm, the named global CleveRoids_AuraTrackingCleanupTimer,
  and the inline "not hasUnitXP" fallback in OnAuraCastOther.
- Libdebuff cleanup -> C_Timer.NewTicker(30) (_cleanupTicker); drop the
  UnitXP arm and CleveRoids_LibDebuffCleanupTimer.
- Shutdown cancels the tickers instead of UnitXP timer disarm.

Cleanup now always runs (was gated on hasUnitXP) and no longer depends
on UnitXP threaded timers or named global callbacks. Tickers self-guard
on isShuttingDown and are cancelled on shutdown.
This commit is contained in:
Brues
2026-06-21 01:59:54 -05:00
parent 75a6371f52
commit f926ac5521
4 changed files with 25 additions and 62 deletions
+7 -14
View File
@@ -4218,21 +4218,14 @@ delayedTrackingFrame:SetScript("OnUpdate", function()
end
end)
-- UnitXP threaded timer for periodic cleanup (runs in separate thread, fires only when due)
-- Replaces piggyback on 20Hz OnUpdate — avoids function call overhead every 50ms
if CleveRoids.hasUnitXP then
-- Global callback (UnitXP timers require global function name as string)
function CleveRoids_LibDebuffCleanupTimer()
if CleveRoids.isShuttingDown then return end
local libRef = CleveRoids.libdebuff
if libRef and libRef.CleanupStaleTrackingData then
libRef:CleanupStaleTrackingData()
end
-- Periodic libdebuff cleanup via ClassicAPI's C_Timer (every 30s).
CleveRoids._cleanupTicker = C_Timer.NewTicker(30, function()
if CleveRoids.isShuttingDown then return end
local libRef = CleveRoids.libdebuff
if libRef and libRef.CleanupStaleTrackingData then
libRef:CleanupStaleTrackingData()
end
-- Arm timer: 30s initial delay, 30s repeat interval
CleveRoids._cleanupTimerId = UnitXP("timer", "arm", 30000, 30000, "CleveRoids_LibDebuffCleanupTimer")
end
end)
local ev = CreateFrame("Frame", "CleveRoidsLibDebuffFrame", UIParent)
ev:RegisterEvent("PLAYER_TARGET_CHANGED")