mirror of
https://github.com/brues-code/SuperCleveRoidMacros.git
synced 2026-09-16 03:38:00 +00:00
Initial Commit
This commit is contained in:
@@ -0,0 +1,135 @@
|
||||
local _G = _G or getfenv(0)
|
||||
local CleveRoids = _G.CleveRoids or {}
|
||||
_G.CleveRoids = CleveRoids
|
||||
|
||||
CleveRoids.ready = false
|
||||
|
||||
CleveRoids.Hooks = CleveRoids.Hooks or {}
|
||||
CleveRoids.Hooks.GameTooltip = {}
|
||||
|
||||
CleveRoids.Extensions = CleveRoids.Extensions or {}
|
||||
CleveRoids.actionEventHandlers = {}
|
||||
CleveRoids.mouseOverResolvers = {}
|
||||
|
||||
CleveRoids.mouseoverUnit = CleveRoids.mouseoverUnit or nil
|
||||
CleveRoids.mouseOverUnit = nil
|
||||
|
||||
-- Environment flags
|
||||
CleveRoids.hasSuperwow = SetAutoloot and true or false
|
||||
CleveRoids.hasTurtle = (type(_G.TURTLE_WOW_VERSION) ~= "nil")
|
||||
CleveRoids.supported = (CleveRoids.hasSuperwow or CleveRoids.hasTurtle)
|
||||
|
||||
CleveRoids.ParsedMsg = {}
|
||||
CleveRoids.Items = {}
|
||||
CleveRoids.Spells = {}
|
||||
CleveRoids.Talents = {}
|
||||
CleveRoids.Cooldowns = {}
|
||||
CleveRoids.Macros = {}
|
||||
CleveRoids.Actions = {}
|
||||
CleveRoids.Sequences = {}
|
||||
|
||||
CleveRoids.lastUpdate = 0
|
||||
CleveRoids.lastGetItem = nil
|
||||
CleveRoids.currentSequence = nil
|
||||
|
||||
CleveRoids.bookTypes = {BOOKTYPE_SPELL, BOOKTYPE_PET}
|
||||
CleveRoids.unknownTexture = "Interface\\Icons\\INV_Misc_QuestionMark"
|
||||
|
||||
CleveRoids.spell_tracking = {}
|
||||
|
||||
-- Holds information about the currently cast spell
|
||||
CleveRoids.CurrentSpell = {
|
||||
-- "channeled" or "cast"
|
||||
type = "",
|
||||
-- the name of the spell
|
||||
spellName = "",
|
||||
-- is the Attack ability enabled
|
||||
autoAttack = false,
|
||||
-- is the Auto Shot ability enabled
|
||||
autoShot = false,
|
||||
-- is the Shoot ability (wands) enabled
|
||||
wand = false,
|
||||
}
|
||||
|
||||
CleveRoids.dynamicCmds = {
|
||||
["/cast"] = true,
|
||||
["/castsequence"] = true,
|
||||
["/use"] = true,
|
||||
["/equip"] = true,
|
||||
["/equipmh"] = true,
|
||||
["/equipoh"] = true,
|
||||
}
|
||||
|
||||
CleveRoids.ignoreKeywords = {
|
||||
action = true,
|
||||
ignoretooltip = true,
|
||||
cancelaura = true,
|
||||
}
|
||||
|
||||
-- TODO: Localize?
|
||||
CleveRoids.countedItemTypes = {
|
||||
["Consumable"] = true,
|
||||
["Reagent"] = true,
|
||||
["Projectile"] = true,
|
||||
["Trade Goods"] = true,
|
||||
}
|
||||
|
||||
|
||||
-- TODO: Localize?
|
||||
CleveRoids.actionSlots = {}
|
||||
CleveRoids.reactiveSlots = {}
|
||||
CleveRoids.reactiveSpells = {
|
||||
["Revenge"] = true,
|
||||
["Overpower"] = true,
|
||||
["Riposte"] = true,
|
||||
["Surprise Attack"] = true,
|
||||
["Mongoose Bite"] = true,
|
||||
["Counterattack"] = true,
|
||||
["Arcane Surge"] = true,
|
||||
}
|
||||
|
||||
CleveRoids.spamConditions = {
|
||||
[CleveRoids.Localized.Attack] = "checkchanneled",
|
||||
[CleveRoids.Localized.AutoShot] = "checkchanneled",
|
||||
[CleveRoids.Localized.Shoot] = "checkchanneled",
|
||||
}
|
||||
|
||||
CleveRoids.auraTextures = {
|
||||
[CleveRoids.Localized.Spells["Stealth"]] = "Interface\\Icons\\Ability_Stealth",
|
||||
[CleveRoids.Localized.Spells["Prowl"]] = "Interface\\Icons\\Ability_Ambush",
|
||||
[CleveRoids.Localized.Spells["Shadowform"]] = "Interface\\Icons\\Spell_Shadow_Shadowform",
|
||||
["Seal of Wisdom"] = "Interface\\Icons\\Spell_Holy_RighteousnessAura",
|
||||
["Seal of the Crusader"] = "Interface\\Icons\\Spell_Holy_HolySmite",
|
||||
["Seal of Light"] = "Interface\\Icons\\Spell_Holy_HealingAura",
|
||||
["Seal of the Justice"] = "Interface\\Icons\\Spell_Holy_SealOfWrath",
|
||||
["Seal of Righteousness"] = "Interface\\Icons\\Ability_ThunderBolt",
|
||||
["Seal of Command"] = "Interface\\Icons\\Ability_Warrior_InnerRage",
|
||||
}
|
||||
|
||||
|
||||
-- I need to make a 2h modifier
|
||||
-- Maps easy to use weapon type names (e.g. Axes, Shields) to their inventory slot name and their localized tooltip name
|
||||
CleveRoids.WeaponTypeNames = {
|
||||
Daggers = { slot = "MainHandSlot", name = CleveRoids.Localized.Dagger },
|
||||
Fists = { slot = "MainHandSlot", name = CleveRoids.Localized.FistWeapon },
|
||||
Axes = { slot = "MainHandSlot", name = CleveRoids.Localized.Axe },
|
||||
Swords = { slot = "MainHandSlot", name = CleveRoids.Localized.Sword },
|
||||
Staves = { slot = "MainHandSlot", name = CleveRoids.Localized.Staff },
|
||||
Maces = { slot = "MainHandSlot", name = CleveRoids.Localized.Mace },
|
||||
Polearms = { slot = "MainHandSlot", name = CleveRoids.Localized.Polearm },
|
||||
-- OH
|
||||
Daggers2 = { slot = "SecondaryHandSlot", name = CleveRoids.Localized.Dagger },
|
||||
Fists2 = { slot = "SecondaryHandSlot", name = CleveRoids.Localized.FistWeapon },
|
||||
Axes2 = { slot = "SecondaryHandSlot", name = CleveRoids.Localized.Axe },
|
||||
Swords2 = { slot = "SecondaryHandSlot", name = CleveRoids.Localized.Sword },
|
||||
Maces2 = { slot = "SecondaryHandSlot", name = CleveRoids.Localized.Mace },
|
||||
Shields = { slot = "SecondaryHandSlot", name = CleveRoids.Localized.Shield },
|
||||
-- ranged
|
||||
Guns = { slot = "RangedSlot", name = CleveRoids.Localized.Gun },
|
||||
Crossbows = { slot = "RangedSlot", name = CleveRoids.Localized.Crossbow },
|
||||
Bows = { slot = "RangedSlot", name = CleveRoids.Localized.Bow },
|
||||
Thrown = { slot = "RangedSlot", name = CleveRoids.Localized.Thrown },
|
||||
Wands = { slot = "RangedSlot", name = CleveRoids.Localized.Wand },
|
||||
}
|
||||
|
||||
_G["CleveRoids"] = CleveRoids
|
||||
Reference in New Issue
Block a user