--[[ Author : Dennis Werner Garske (DWG) / brian / Mewtiny License : MIT License ]] local _G = _G or getfenv(0) local CleveRoids = _G.CleveRoids or {} CleveRoids.Locale = GetLocale() CleveRoids.Localized = {} if CleveRoids.Locale == "enUS" or CleveRoids.Locale == "enGB" then CleveRoids.Localized.Attack = "Attack" CleveRoids.Localized.AutoShot = "Auto Shot" CleveRoids.Localized.Shoot = "Shoot" -- target creature and run: -- /script local ct, uc = UnitCreatureType("target"),UnitClassification("target"); DEFAULT_CHAT_FRAME:AddMessage("\n\nUnitCreatureType: ["..ct.."]\nUnitClassificationType: ["..uc.."]\n\n"); CleveRoids.Localized.CreatureTypes = { ["Beast"] = "Beast", ["Critter"] = "Critter", ["Demon"] = "Demon", ["Dragonkin"] = "Dragonkin", ["Elemental"] = "Elemental", ["Giant"] = "Giant", ["Humanoid"] = "Humanoid", ["Mechanical"] = "Mechanical", ["Not specified"] = "Not Specified", ["Totem"] = "Totem", ["Undead"] = "Undead", } CleveRoids.Localized.Spells = { ["Shadowform"] = "Shadowform", ["Stealth"] = "Stealth", ["Prowl"] = "Prowl", ["Shadowmeld"] = "Shadowmeld", } elseif CleveRoids.Locale == "deDE" then CleveRoids.Localized.Attack = "Angriff" CleveRoids.Localized.AutoShot = "Automatischer Schuss" CleveRoids.Localized.Shoot = "Schießen" CleveRoids.Localized.CreatureTypes = { ["Beast"] = "Wildtier", ["Critter"] = "Kleintier", ["Demon"] = "Dämon", ["Dragonkin"] = "Drachkin", ["Elemental"] = "Elementar", ["Giant"] = "Riese", ["Humanoid"] = "Humanoid", ["Mechanical"] = "Mechanisch", ["Not Specified"] = "Nicht spezifiziert", ["Totem"] = "Totem", ["Undead"] = "Untoter", } CleveRoids.Localized.Spells = { ["Shadowform"] = "Schattengestalt", ["Stealth"] = "Verstohlenheit", ["Prowl"] = "Schleichen", ["Shadowmeld"] = "Schattenmimik", } elseif CleveRoids.Locale == "frFR" then CleveRoids.Localized.Attack = "Attack" CleveRoids.Localized.AutoShot = "Auto Shot" CleveRoids.Localized.Shoot = "Shoot" CleveRoids.Localized.CreatureTypes = { ["Beast"] = "Bête", ["Critter"] = "Bestiole", ["Demon"] = "Démon", ["Dragonkin"] = "Draconien", ["Elemental"] = "Elémentaire", ["Giant"] = "Géant", ["Humanoid"] = "Humanoïde", ["Mechanical"] = "Machine", ["Not Specified"] = "Non spécifié", ["Totem"] = "Totem", ["Undead"] = "Mort-vivant", } CleveRoids.Localized.Spells = { ["Shadowform"] = "Forme d'Ombre", ["Stealth"] = "Camouflage", ["Prowl"] = "Rôder", ["Shadowmeld"] = "Camouflage dans l'ombre", } elseif CleveRoids.Locale == "koKR" then CleveRoids.Localized.Attack = "Attack" CleveRoids.Localized.AutoShot = "Auto Shot" CleveRoids.Localized.Shoot = "Shoot" CleveRoids.Localized.CreatureTypes = { ["Beast"] = "야수", ["Critter"] = "동물", ["Demon"] = "악마", ["Dragonkin"] = "용족", ["Elemental"] = "정령", ["Giant"] = "거인", ["Humanoid"] = "인간형", ["Mechanical"] = "기계", ["Not Specified"] = "기타", ["Totem"] = "토템", ["Undead"] = "언데드", } CleveRoids.Localized.Spells = { ["Shadowform"] = "어둠의 형상", ["Stealth"] = "은신", ["Prowl"] = "숨기", ["Shadowmeld"] = "그림자 숨기", } elseif CleveRoids.Locale == "zhCN" then CleveRoids.Localized.Attack = "攻击" CleveRoids.Localized.AutoShot = "自动射击" CleveRoids.Localized.Shoot = "射击" CleveRoids.Localized.CreatureTypes = { ["Beast"] = "野兽", ["Critter"] = "小动物", ["Demon"] = "恶魔", ["Dragonkin"] = "龙类", ["Elemental"] = "元素生物", ["Giant"] = "巨人", ["Humanoid"] = "人型生物", ["Mechanical"] = "机械", ["Not Specified"] = "未指定", ["Totem"] = "图腾", ["Undead"] = "亡灵", } CleveRoids.Localized.Spells = { ["Shadowform"] = "暗影形态", ["Stealth"] = "潜行", ["Prowl"] = "潜行", ["Shadowmeld"] = "影遁", } elseif CleveRoids.Locale == "zhTW" then CleveRoids.Localized.Attack = "攻擊" CleveRoids.Localized.AutoShot = "自動射擊" CleveRoids.Localized.Shoot = "射擊" CleveRoids.Localized.CreatureTypes = { ["Beast"] = "野獸", ["Critter"] = "小動物", ["Demon"] = "惡魔", ["Dragonkin"] = "龍類", ["Elemental"] = "元素生物", ["Giant"] = "巨人", ["Humanoid"] = "人型生物", ["Mechanical"] = "機械", ["Not Specified"] = "不明", ["Totem"] = "圖騰", ["Undead"] = "不死族", } CleveRoids.Localized.Spells = { ["Shadowform"] = "暗影形態", ["Stealth"] = "隱形", ["Prowl"] = "徘徊", ["Shadowmeld"] = "影遁", } elseif CleveRoids.Locale == "ruRU" then CleveRoids.Localized.Attack = "Attack" CleveRoids.Localized.AutoShot = "Auto Shot" CleveRoids.Localized.Shoot = "Shoot" CleveRoids.Localized.CreatureTypes = { ["Beast"] = "Животное", ["Critter"] = "Существо", ["Demon"] = "Демон", ["Dragonkin"] = "Дракон", ["Elemental"] = "Элементаль", ["Giant"] = "Великан", ["Humanoid"] = "Гуманоид", ["Mechanical"] = "Механизм", ["Not Specified"] = "Не указано", ["Totem"] = "Тотем", ["Undead"] = "Нежить", } CleveRoids.Localized.Spells = { ["Shadowform"] = "Облик Тени", ["Stealth"] = "Незаметность", ["Prowl"] = "Крадущийся зверь", ["Shadowmeld"] = "Слияние с тенью", } elseif CleveRoids.Locale == "esES" then CleveRoids.Localized.Attack = "Attack" CleveRoids.Localized.AutoShot = "Auto Shot" CleveRoids.Localized.Shoot = "Shoot" CleveRoids.Localized.CreatureTypes = { ["Beast"] = "Bestia", ["Critter"] = "Alma", ["Demon"] = "Demonio", ["Dragonkin"] = "Dragon", ["Elemental"] = "Elemental", ["Giant"] = "Gigante", ["Humanoid"] = "Humanoide", ["Mechanical"] = "Mecánico", ["Not Specified"] = "No especificado", ["Totem"] = "Tótem", ["Undead"] = "No-muerto", } CleveRoids.Localized.Spells = { ["Shadowform"] = "Forma de las Sombras", ["Stealth"] = "Sigilo", ["Prowl"] = "Acechar", ["Shadowmeld"] = "Fusión con las sombras", } end _G["CleveRoids"] = CleveRoids