# SuperCleveRoid Macros Enhanced macro addon for World of Warcraft 1.12.1 (Vanilla/Turtle WoW) with dynamic tooltips, conditional execution, and extended syntax. ## Requirements | Mod | Required | Purpose | |-----|:--------:|---------| | [SuperWoW](https://github.com/balakethelock/SuperWoW/releases) | ✅ | Extended API (addon won't load without it) | | [Nampower](https://gitea.com/avitasia/nampower/releases) (v2.24+) | ✅ | Spell queueing, DBC data, auto-attack events | | [UnitXP_SP3](https://codeberg.org/konaka/UnitXP_SP3/releases) | ✅ | Distance checks, `[multiscan]` enemy scanning | ## Installation 1. Download and extract to `Interface/AddOns/SuperCleveRoidMacros` 2. **Recommended pfUI:** Use [jrc13245/pfUI](https://github.com/jrc13245/pfUI) for full compatibility with macro spell scanning and action bar features ## Known Issues - Unique macro names required (no blanks, duplicates, or spell names) - Reactive abilities must be on action bars for detection - Debuff time-left conditionals only work on own debuffs unless pfUI libdebuff or Cursive has data - HealComm requires MarcelineVQ's [LunaUnitFrames](https://github.com/MarcelineVQ/LunaUnitFrames) for SuperWoW compatibility - Macro line length: 261 characters max (MacroLengthWarn extension prevents crashes) --- ## Quick Start ### Basic Syntax ```lua #showtooltip /cast [mod:alt] Frostbolt; [mod:ctrl] Fire Blast; Blink ``` - **Conditionals** in `[]` brackets, space or comma separated - **Arguments** use colon: `[mod:alt]`, `[hp:>50]` - **Negation** with `no` prefix: `[nobuff]`, `[nomod:alt]` - **Target** with `@`: `[@mouseover,help]`, `[@party1,hp:<50]` - **Spell names** with spaces: `"Mark of the Wild"` or `Mark_of_the_Wild` ### Multi-Value Logic | Syntax | Logic | Example | Meaning | |--------|-------|---------|---------| | `[buff:X/Y]` | OR | `[buff:Renew/Rejuvenation]` | Has Renew **or** Rejuvenation | | `[buff:X&Y]` | AND | `[buff:Fortitude&Mark_of_the_Wild]` | Has Fort **and** MotW | | `[nobuff:X/Y]` | NOR | `[nobuff:Renew/Rejuvenation]` | Missing **both** Renew **and** Rejuvenation | | `[nobuff:X&Y]` | NAND | `[nobuff:Fortitude&Mark_of_the_Wild]` | Missing **at least one** of Fort or MotW | > **De Morgan's Law:** Negation flips the operator. `no` + `/`(OR) → AND (must lack all). `no` + `&`(AND) → OR (must lack at least one). **Multiple instances = AND between groups:** ```lua [mybuff:X/Y mybuff:Z] -- (has X OR Y) AND (has Z) ``` ### Comparisons ```lua [hp:>50] -- Health above 50% [hp:>20&<50] -- Health between 20% and 50% [buff:"Name"<5] -- Less than 5 seconds remaining [debuff:"Name">#3] -- 3+ stacks (use # for stacks) ``` ### Special Prefixes | Prefix | Example | Description | |:------:|---------|-------------| | `!` | `!Attack` | Only use if not active | | `?` | `?[equipped:Swords] Ability` | Hide from tooltip | | `~` | `~Slow Fall` | Toggle buff on/off | --- ## Slash Commands | Command | Cond | Example | Description | |---------|:----:|---------|-------------| | `/cast` | ✅ | `/cast [mod:alt] Frostbolt` | Cast spell | | `/use` | ✅ | `/use [hp:<30] Healing Potion` | Use item by name/ID/slot | | `/equip` | ✅ | `/equip [nocombat] Fishing Pole` | Equip item | | `/target` | ✅ | `/target [harm,nodead]` | Target with UnitXP 3D scanning | | `/castsequence` | ✅ | `/castsequence reset=3/target Spell1, Spell2` | Cast spells in sequence | | `/castpet` | ✅ | `/castpet [combat] Claw` | Cast pet spell | | `/startattack` | ✅ | `/startattack [harm]` | Start auto-attack | | `/stopattack` | ✅ | `/stopattack [noothertag]` | Stop auto-attack | | `/stopcasting` | ✅ | `/stopcasting [mycc:silence]` | Stop casting | | `/unqueue` | ✅ | `/unqueue [mod:shift]` | Cancel queued spell (Nampower) | | `/cleartarget` | ✅ | `/cleartarget [dead]` | Clear target | | `/cancelaura` | ✅ | `/cancelaura [combat] Ice Block` | Cancel buff (alias: `/unbuff`) | | `/unshift` | ✅ | `/unshift [myhp:<30]` | Cancel shapeshift form | | `/stopmacro` | ✅ | `/stopmacro [nocombat]` | Stop ALL macro execution | | `/skipmacro` | ✅ | `/skipmacro [nogroup]` | Stop current submacro only | | `/firstaction` | ✅ | `/firstaction [group]` | Priority: stop on first successful `/cast` | | `/nofirstaction` | ✅ | `/nofirstaction` | Re-enable multi-queue after `/firstaction` | | `/quickheal` | ✅ | `/quickheal [combat]` | Smart heal (alias: `/qh`, requires QuickHeal) | | `/petattack` | ✅ | `/petattack [harm]` | Pet attack | | `/petfollow` | ✅ | `/petfollow [nocombat]` | Pet follow | | `/petwait` | ✅ | `/petwait [mod:ctrl]` | Pet stay | | `/petpassive` | ✅ | `/petpassive` | Pet passive mode | | `/petdefensive` | ✅ | `/petdefensive` | Pet defensive mode | | `/petaggressive` | ✅ | `/petaggressive [group]` | Pet aggressive mode | | `/equipmh` | ✅ | `/equipmh [nocombat] Dagger` | Equip to main hand | | `/equipoh` | ✅ | `/equipoh [nocombat] Dagger` | Equip to off hand | | `/equip11`-`14` | ✅ | `/equip13 [combat] Trinket` | Equip to ring/trinket slot | | `/applymain` | ✅ | `/applymain [nomhimbue] Instant Poison` | Apply poison/oil to main hand | | `/applyoff` | ✅ | `/applyoff [noohimbue] Crippling Poison` | Apply poison/oil to off hand | | `/retarget` | — | `/retarget` | Clear invalid target, target nearest enemy | | `/runmacro` | — | `/runmacro MyMacro` | Execute macro by name | | `/rl` | — | `/rl` | Reload UI | | `/clearequipqueue` | — | `/clearequipqueue` | Clear equipment swap queue | | `/equipqueuestatus` | — | `/equipqueuestatus` | Show equipment queue status | ### Priority-Based Macro Evaluation By default, all `/cast` lines evaluate and may queue spells with Nampower. `/firstaction` enables "first successful cast wins" mode. ```lua /firstaction /cast [myrawpower:>48] Shred -- Priority: only one of these /cast [myrawpower:>40] Claw /nofirstaction /cast Tiger's Fury -- Always evaluates alongside /startattack ``` `/firstaction [cond]` accepts conditionals. Child macros (via `{MacroName}`) inherit priority state. ### UnitXP 3D Enemy Scanning `/target` with any conditionals automatically uses UnitXP 3D scanning to find enemies in line of sight. Exception: `[help]` without `[harm]` (friendly-only). If no match is found, your original target is preserved. ```lua /target [name:Onyxia] -- Scan for exact name /target [nodead,harm] -- Scan for living enemies /target [cc:stun] -- Scan for stunned enemies ``` --- ## Conditionals Reference All conditionals support negation with `no` prefix unless noted. Some have semantic opposites: `help`/`harm`, `alive`/`dead`, `isplayer`/`isnpc`, `inrange`/`outrange`. **Table columns:** - **Description** — what the conditional checks - **No** — supports `no` prefix negation - **Multi** — supports multi-value OR (`/`), AND (`&`), or comparison operators (`>`, `<`, `>=`, `<=`, `=`, `~=`) - **NP** — minimum Nampower version required - **Addon** — addon required or recommended ### Player Conditionals (@player) These always evaluate against the player. Cannot be redirected with `@unit`. | Conditional | Description | No | Multi | Example | NP | Addon | |-------------|-------------|:--:|:-----:|---------|:--:|-------| | ***State & Modifiers*** | | | | | | | | `mod` | Modifier key pressed | ✅ | ✅ | `[mod:alt/ctrl]` | | | | `combat` | In combat (player default, or unit) | ✅ | ✅ | `[combat]` `[combat:target]` | | | | `form` / `stance` | Shapeshift form or stance index | ✅ | ✅ | `[form:1/3]` `[stance:2]` | | | | `stealth` | In stealth (Rogue/Druid) | ✅ | — | `[stealth]` | | | | `group` | Player is in group type | ✅ | ✅ | `[group:party/raid]` | | | | `resting` | In rest area | ✅ | — | `[resting]` | | | | `swimming` | Swimming (Druid only) | ✅ | — | `[swimming]` | | | | `moving` | Moving / speed % | ✅ | ✅ | `[moving]` `[moving:>100&<200]` | | MonkeySpeed (speed %) | | `zone` | Current zone name | ✅ | ✅ | `[zone:Ironforge/Stormwind]` | | | | ***Resources*** | | | | | | | | `myhp` | Player HP % | — | ✅ | `[myhp:<30]` `[myhp:>20&<50]` | | | | `myrawhp` | Player raw HP value | — | ✅ | `[myrawhp:>1000]` | | | | `myhplost` | Player HP deficit (max - current) | — | ✅ | `[myhplost:>500]` | | | | `mypower` | Player mana/rage/energy % | — | ✅ | `[mypower:>50]` | | | | `myrawpower` | Player raw power value | — | ✅ | `[myrawpower:>=40]` | | | | `mypowerlost` | Player power deficit | — | ✅ | `[mypowerlost:>200]` | | | | `druidmana` | Druid mana while shapeshifted | — | ✅ | `[druidmana:>=500]` | | | | `combo` | Combo points | ✅ | ✅ | `[combo:>=4]` | | | | `stat` | Player stat value | ✅ | ✅ | `[stat:agi>100]` `[stat:ap>1000]` | | | | `mylevel` | Player level | — | ✅ | `[mylevel:=60]` | | | | ***Player Auras*** | | | | | | | | `mybuff` | Player has buff (with time/stacks) | ✅ | ✅ | `[mybuff:Thorns<5]` `[nomybuff:MotW/GotW]` | | | | `mydebuff` | Player has debuff (with time/stacks) | ✅ | ✅ | `[mydebuff:Curse_of_Agony]` | | | | `mybuffcount` | Player buff slot count (32 max) | ✅ | ✅ | `[mybuffcount:>15]` `[nomybuffcount:>28]` | | | | `mybuffcapped` | Player buff bar full (32) | ✅ | — | `[nomybuffcapped]` | v2.20 | | | `mydebuffcapped` | Player debuff bar full (16) | ✅ | — | `[nomydebuffcapped]` | v2.20 | | | `mycc` | Player has CC effect | ✅ | ✅ | `[mycc:stun/silence]` `[nomycc]` | | | | ***Spells & Cooldowns*** | | | | | | | | `cooldown` | Spell/item CD remaining (ignores GCD) | ✅ | ✅ | `[cooldown:Sprint<5]` | | | | `cdgcd` | Spell/item CD remaining (includes GCD) | ✅ | ✅ | `[cdgcd:Sprint>0]` | | | | `gcd` | GCD is active / time remaining | ✅ | ✅ | `[gcd]` `[gcd:<1]` | | | | `usable` | Spell/item is usable now | ✅ | ✅ | `[usable:Overpower]` | | | | `reactive` | Reactive ability available (on bar) | ✅ | ✅ | `[reactive:Overpower]` | | | | `known` | Spell/talent known (with rank) | ✅ | ✅ | `[known:Berserk]` `[known:Frostbolt>#2]` | | | | `selfcasting` | Player is casting or channeling | ✅ | ✅ | `[selfcasting]` `[noselfcasting:Hearthstone]` | | | | `checkcasting` | True if NOT casting (specific spell) | — | ✅ | `[checkcasting]` `[checkcasting:Frostbolt]` | | | | `channeled` | Player is channeling | ✅ | ✅ | `[channeled]` `[channeled:Arcane_Missiles]` | | | | `checkchanneled` | True if NOT channeling (specific spell) | — | ✅ | `[checkchanneled]` `[checkchanneled:Evocation]` | | | | `spellcasttime` | Spell cast time from tooltip (real-time) | ✅ | ✅ | `[spellcasttime:>1.5]` `[spellcasttime:Frostbolt<2]` | | | | `queuedspell` | Spell is queued | ✅ | ✅ | `[queuedspell]` `[queuedspell:Fireball]` | v2.12 | | | `onswingpending` | On-swing spell pending | ✅ | — | `[onswingpending]` | v2.12 | | | ***Equipment*** | | | | | | | | `equipped` | Item or weapon type equipped | ✅ | ✅ | `[equipped:Daggers/Swords]` | | | | `mhimbue` | Main hand has temporary imbue | ✅ | ✅ | `[mhimbue:Instant_Poison<300]` `[mhimbue:>#5]` | | | | `ohimbue` | Off hand has temporary imbue | ✅ | ✅ | `[noohimbue]` `[ohimbue:Crippling_Poison]` | | | | `pet` | Has active pet (with family) | ✅ | ✅ | `[pet]` `[pet:Cat/Wolf]` | | | | ***Melee Tracking*** | | | | | | | | `lastswing` | Player melee swing type/timing | ✅ | ✅ | `[lastswing:dodge]` `[lastswing:<2]` | v2.24 | | | `incominghit` | Incoming attack type/timing | ✅ | ✅ | `[incominghit:crushing]` `[noincominghit:crit]` | v2.24 | | | `swingtimer` | Swing timer % elapsed | ✅ | ✅ | `[swingtimer:>80]` | | SP_SwingTimer | | `stimer` | Alias for swingtimer | ✅ | ✅ | `[stimer:<15]` | | SP_SwingTimer | | `slamclip` / `noslamclip` | Slam now will/won't clip auto-attack | ✅ | — | `[noslamclip]` | | SP_SwingTimer | | `nextslamclip` / `nonextslamclip` | Instant now will/won't cause next Slam to clip | ✅ | — | `[nonextslamclip]` | | SP_SwingTimer | | ***Target Existence*** | | | | | | | | `hastarget` | Player has a target | — | — | `[hastarget]` | | | | `notarget` | Player has no target | — | — | `[notarget]` | | | ### Target Conditionals (default @target) These default to checking the current target. Most can be redirected with `@unit` (e.g., `[@focus,hp:<30]`, `[@mouseover,exists]`). | Conditional | Description | No | Multi | Example | NP | Addon | |-------------|-------------|:--:|:-----:|---------|:--:|-------| | ***Existence & Disposition*** | | | | | | | | `exists` | Unit exists | ✅ | — | `[@mouseover,exists]` | | | | `alive` | Unit is alive | ✅ | — | `[alive]` | | | | `dead` | Unit is dead | ✅ | — | `[dead]` | | | | `help` | Unit is friendly | ✅ | — | `[help]` | | | | `harm` | Unit is hostile | ✅ | — | `[harm]` | | | | `isplayer` | Unit is a player | ✅ | — | `[isplayer]` | | | | `isnpc` | Unit is an NPC | ✅ | — | `[isnpc]` | | | | ***Resources*** | | | | | | | | `hp` | Target HP % | — | ✅ | `[hp:<20]` `[hp:>30&<70]` | | | | `rawhp` | Target raw HP value | — | ✅ | `[rawhp:>5000]` | | | | `hplost` | Target HP deficit (max - current) | — | ✅ | `[hplost:>1000]` | | | | `power` | Target mana/rage/energy % | — | ✅ | `[power:<30]` | | | | `rawpower` | Target raw power value | — | ✅ | `[rawpower:>500]` | | | | `powerlost` | Target power deficit | — | ✅ | `[powerlost:>100]` | | | | `powertype` | Target power type | ✅ | ✅ | `[powertype:mana/rage]` | | | | `level` | Target level (skull = 63) | — | ✅ | `[level:>60]` | | | | ***Classification*** | | | | | | | | `class` | Target class (players only) | ✅ | ✅ | `[class:Warrior/Priest]` | | | | `type` | Creature type | ✅ | ✅ | `[type:Undead/Beast]` | | | | `name` | Exact name match (case-insensitive) | ✅ | ✅ | `[name:Onyxia]` `[noname:Critter/Dummy]` | | | | ***Target Auras*** | | | | | | | | `buff` | Target has buff (with time/stacks) | ✅ | ✅ | `[buff:Shield>#3]` `[nobuff:Renew/Rejuv]` | | | | `debuff` | Target has debuff (with time/stacks) | ✅ | ✅ | `[debuff:Moonfire<4]` `[nodebuff:Rake]` | | | | `buffcapped` | Target buff bar full (32) | ✅ | — | `[nobuffcapped]` | v2.20 | | | `debuffcapped` | Target debuff bar full | ✅ | — | `[nodebuffcapped]` | v2.20 | | | `cc` | Target has CC effect | ✅ | ✅ | `[cc:stun/fear]` `[nocc:polymorph]` | | | | `cursive` | GUID-based debuff tracking (time remaining) | ✅ | ✅ | `[cursive:Rake<3]` `[nocursive:Rip]` | | Cursive | | ***Casting*** | | | | | | | | `casting` | Target is casting (specific spell) | ✅ | ✅ | `[casting]` `[casting:Heal]` | | | | `casttime` | Target cast time remaining (seconds) | ✅ | ✅ | `[casttime:<0.5]` | | | | `channeltime` | Target channel time remaining (seconds) | ✅ | ✅ | `[channeltime:<0.5]` | | | | ***Relationship*** | | | | | | | | `party` | Unit is in your party | ✅ | ✅ | `[party]` `[party:focus]` | | | | `raid` | Unit is in your raid | ✅ | ✅ | `[raid]` `[raid:mouseover]` | | | | `member` | Target is in party or raid | ✅ | — | `[member]` | | | | `targeting` | Unit is targeting you or a tank | ✅ | ✅ | `[targeting:player]` `[notargeting:tank]` | | pfUI (for tank) | | `istank` | Unit is marked as tank | ✅ | — | `[istank]` `[@focus,istank]` | | pfUI | | `tag` | Target is tapped by anyone | ✅ | — | `[tag]` `[notag]` | | | | `mytag` | Target is tapped by you | ✅ | — | `[mytag]` `[nomytag]` | | | | `othertag` | Target is tapped by someone else | ✅ | — | `[othertag]` `[noothertag]` | | | | ***Range & Position*** | | | | | | | | `distance` | Distance in yards | ✅ | ✅ | `[distance:<40]` | | UnitXP_SP3 | | `meleerange` | In melee range / count in melee | ✅ | ✅ | `[meleerange]` `[meleerange:>1]` | | UnitXP_SP3 | | `inrange` | In spell range / count in range | ✅ | ✅ | `[inrange:Charge]` `[inrange:Multi-Shot>1]` | | UnitXP_SP3 (count) | | `outrange` | Out of spell range / count out | ✅ | ✅ | `[outrange:Charge]` `[outrange:Charge>0]` | | UnitXP_SP3 (count) | | `insight` | In line of sight / count in LoS | ✅ | ✅ | `[insight]` `[insight:>0]` | | UnitXP_SP3 | | `behind` | Behind target / count behind | ✅ | ✅ | `[behind]` `[behind:>=2]` | | UnitXP_SP3 | | `multiscan` | Scan enemies by priority, soft-cast | — | ✅ | `[multiscan:nearest]` `[multiscan:skull]` | | UnitXP_SP3 | | ***Immunity*** | | | | | | | | `immune` | Target is immune (school or CC type) | ✅ | ✅ | `[noimmune:fire]` `[noimmune:stun]` | | | | `resisted` | Last spell was resisted | ✅ | ✅ | `[resisted]` `[resisted:full/partial]` | | | | ***Addon Integrations*** | | | | | | | | `threat` | Threat % on target (100 = pull) | ✅ | ✅ | `[threat:>80]` | | TWThreat | | `ttk` | Time to kill target (seconds) | ✅ | ✅ | `[ttk:<10]` | | TimeToKill | | `tte` | Time to execute threshold (seconds) | ✅ | ✅ | `[tte:<5]` | | TimeToKill | ### Multi-Unit Count Mode Range and position conditionals (`meleerange`, `behind`, `insight`, `inrange`, `outrange`) support counting enemies when given an operator + number. Requires UnitXP_SP3. Operators: `>`, `<`, `>=`, `<=`, `=`, `~=` ```lua /cast [meleerange:>1] Whirlwind -- AoE if 2+ enemies in melee /cast [behind:>=2] Blade Flurry -- Cleave if behind 2+ enemies /cast [inrange:Multi-Shot>1] Multi-Shot -- AoE if 2+ in spell range /cast [insight:>0] Arcane Explosion -- AoE if any enemy in LoS ``` ### Multiscan (Target Scanning) Scans enemies and soft-casts without changing your target. Requires UnitXP_SP3. Scanned targets must be in combat with player (exceptions: current target and `@unit` specified in macro). | Priority | Description | |----------|-------------| | `nearest` | Closest enemy | | `farthest` | Farthest enemy | | `highesthp` / `lowesthp` | Highest/lowest HP % | | `highestrawhp` / `lowestrawhp` | Highest/lowest raw HP | | `markorder` | First mark in kill order (skull→cross→square→moon→triangle→diamond→circle→star) | | `skull` `cross` `square` `moon` `triangle` `diamond` `circle` `star` | Specific raid mark | ```lua /cast [multiscan:nearest,nodebuff:Rake] Rake /cast [multiscan:skull,harm] Eviscerate /cast [multiscan:nearest,notargeting:tank,harm] Taunt ``` ### Reference Tables **CC Types** (for `[cc]`, `[mycc]`, `[immune]`): | Type | Examples | |------|----------| | `stun` | Cheap Shot, Kidney Shot, HoJ, Bash, Gouge, Sap | | `fear` | Fear, Psychic Scream, Howl of Terror | | `root` | Entangling Roots, Frost Nova | | `snare` / `slow` | Hamstring, Wing Clip, Crippling Poison | | `sleep` | Hibernate, Wyvern Sting | | `charm` | Mind Control, Seduction | | `polymorph` | Polymorph (all variants) | | `banish` | Banish | | `horror` | Death Coil, Intimidating Shout | | `disorient` | Scatter Shot, Blind | | `silence` | Silence, Counterspell | | `disarm` | Disarm | | `daze` | Daze effects | | `freeze` | Freeze effects | | `shackle` | Shackle Undead | **Loss-of-control** (checked by bare `[cc]`): stun, fear, sleep, charm, polymorph, banish, horror, freeze, disorient, shackle **Damage Schools** (for `[immune]`): physical, fire, frost, nature, shadow, arcane, holy, bleed **Swing/Hit Types** (for `[lastswing]`, `[incominghit]`): | Type | Description | |------|-------------| | `crit` | Critical hit | | `glancing` | Glancing blow | | `crushing` | Crushing blow (incoming only) | | `miss` | Attack missed | | `dodge` / `dodged` | Target dodged | | `parry` / `parried` | Target parried | | `blocked` / `block` | Attack was blocked | | `offhand` / `oh` | Off-hand swing (lastswing only) | | `mainhand` / `mh` | Main-hand swing (lastswing only) | | `hit` | Successful hit (not miss/dodge/parry) | **Stat Types** (for `[stat]`): `str`, `agi`, `stam`, `int`, `spi`, `ap`, `rap`, `healing`, `spell_power` (highest across all schools), `arcane_power`, `fire_power`, `frost_power`, `nature_power`, `shadow_power`, `armor`, `defense`, `arcane_res`, `fire_res`, `frost_res`, `nature_res`, `shadow_res` **Aura Capacity:** Player: 32 buffs, 16 debuffs. NPCs: 16 debuff slots + 32 overflow = 48 total. **Speed Reference** (for `[moving:>N]`): 0 = still, 100 = run, 160 = mount, 200 = epic mount. --- ## Features ### Debuff Timer System Auto-learns debuff durations from your casts. 335+ spells pre-configured. ```lua /cast [nodebuff:Moonfire] Moonfire -- Apply if missing /cast [debuff:Moonfire<4] Moonfire -- Refresh if < 4 sec left /cast Wrath -- Filler ``` **Notes:** - Existence checks (`[nodebuff]`, `[debuff]`) detect ANY debuff on target - Time-remaining checks (`[debuff:X<5]`) use internal tracking from your casts - Shared debuffs (Sunder, Faerie Fire) are detected from any source - [Cursive](https://github.com/pepopo978/Cursive) provides GUID-based tracking with better accuracy (handles target switching, pending casts, debuff cap) ### Combo Point Tracking Tracks finisher durations (Rip, Rupture, Kidney Shot) accounting for combo points spent. ### Talent & Equipment Modifiers Automatically adjusts tracked durations for talents (Imp. Gouge, Taste for Blood, etc.) and equipment (Idol of Savagery). ### Special Mechanics (TWoW) - **Carnage** (Druid): Detects Rip/Rake refresh from Ferocious Bite proc - **Molten Blast** (Shaman): Flame Shock refresh detection - **Conflagrate** (Warlock): Immolate reduction tracking - **Dark Harvest** (Warlock): DoT acceleration compensation --- ## Immunity Tracking Auto-learns NPC immunities from combat. When a spell fails with "immune", the addon remembers it for that NPC. ### Using `[noimmune]` | Usage | What it checks | |-------|----------------| | `[noimmune]` | Auto-detects spell's school from action | | `[noimmune:fire]` | Fire immunity specifically | | `[noimmune:bleed]` | Bleed immunity specifically | | `[noimmune:stun]` | Stun CC immunity | **Split damage spells** (Rake, Pounce, Garrote) have initial physical hit + bleed DoT. `[noimmune]` automatically checks **both** components. ```lua /cast [noimmune] Rake -- Checks physical AND bleed /cast [noimmune:stun] Cheap Shot -- Checks stun immunity /cast [noimmune:shadow] Corruption -- Checks shadow immunity ``` ### Manual Immunity Commands ```lua /cleveroid addimmune "Boss Name" bleed -- Permanent immunity /cleveroid addimmune "Boss Name" fire "Shield" -- Conditional (while buffed) /cleveroid addccimmune "Boss Name" stun -- CC immunity /cleveroid listimmune [school] -- View school immunities /cleveroid listccimmune [type] -- View CC immunities ``` --- ## Settings ```lua /cleveroid -- View settings /cleveroid realtime 0|1 -- Instant tooltip updates (more CPU) /cleveroid refresh 1-10 -- Tooltip update rate in Hz /cleveroid debug 0|1 -- Debug messages /cleveroid learn -- Manually set spell duration /cleveroid forget -- Forget learned duration(s) /cleveroid debuffdebug [spell] -- Debug debuff tracking on target /cleveroid tankdebug -- Debug pfUI tank conditionals /combotrack show|clear|debug -- Combo point tracking ``` --- ## Supported Addons **Unit Frames:** [pfUI](https://github.com/jrc13245/pfUI), LunaUnitFrames, XPerl, Grid, CT_UnitFrames, agUnitFrames, and more **Action Bars:** Blizzard, [pfUI](https://github.com/jrc13245/pfUI), Bongos, Discord Action Bars **Integrations:** [SP_SwingTimer](https://github.com/jrc13245/SP_SwingTimer), [TWThreat](https://github.com/MarcelineVQ/TWThreat), [TimeToKill](https://github.com/jrc13245/TimeToKill), [QuickHeal](https://github.com/jrc13245/QuickHeal), [Cursive](https://github.com/pepopo978/Cursive), [ClassicFocus](https://github.com/wtfcolt/Addons-for-Vanilla-1.12.1-CFM/tree/master/ClassicFocus), [SuperMacro](https://github.com/jrc13245/SuperMacro-turtle-SuperWoW), [MonkeySpeed](https://github.com/jrc13245/MonkeySpeed) > **Note:** For pfUI users, the [jrc13245/pfUI fork](https://github.com/jrc13245/pfUI) includes native SuperCleveRoidMacros integration for proper cooldown, icon, and tooltip display on conditional macros. --- ## Credits Based on [CleverMacro](https://github.com/DanielAdolfsson/CleverMacro) and [Roid-Macros](https://github.com/DennisWG/Roid-Macros). MIT License