Files
SuperCleveRoidMacros/Extensions/Mouseover/DiscordUnitFrames.lua
T
Brues 2ce4d11698 Use ClassicAPI EventUtil for addon-load/login extension wiring
Replace hand-rolled ADDON_LOADED/PLAYER_LOGIN handlers with
EventUtil.ContinueOnAddOnLoaded / ContinueOnPlayerLogin, which fire
immediately if the event already happened -- removing the "we loaded before
the target addon and missed its ADDON_LOADED" workarounds.

- pfUI compat: ContinueOnAddOnLoaded("pfUI") + ContinueOnPlayerLogin; drops
  the missed-event fallback (login path still re-runs SetupCompatibility).
- MacroErrorUI / MacroLengthWarn: ContinueOnAddOnLoaded("Blizzard_MacroUI"),
  folding their manual "already loaded" checks.
- 9 Mouseover extensions (ag_UnitFrames, CT_RaidAssist, CT_UnitFrames,
  DiscordUnitFrames, Grid, NotGrid, Cursive, sRaidFrames, PerfectRaid):
  ContinueOnAddOnLoaded("<AddonName>", OnLoad). Since immediate-fire passes no
  event args, the old `arg1 == "X"` checks are replaced by the addon-name gate
  (global guards kept where present); also removes the buggy
  UnregisterEvent("ADDON_LOADED", "Onload") no-ops that never fired.

Addon names match file names; drops support for renamed folders (e.g. -master).
2026-07-26 14:53:34 -05:00

38 lines
1.0 KiB
Lua

--[[
Author: Dennis Werner Garske (DWG) / brian / Mewtiny
License: MIT License
]]
local _G = _G or getfenv(0)
local CleveRoids = _G.CleveRoids or {}
local Extension = CleveRoids.RegisterExtension("DiscordUnitFrames")
function Extension.OnEnterFrame()
CleveRoids.SetMouseoverFrom("duf", this.unit)
end
function Extension.OnLeaveFrame()
CleveRoids.ClearMouseoverFrom("duf")
CleveRoids.ClearMouseoverFrom("native")
end
function Extension.OnEnterElement()
CleveRoids.SetMouseoverFrom("duf", this:GetParent().unit)
end
function Extension.OnLeaveElement()
CleveRoids.ClearMouseoverFrom("duf")
CleveRoids.ClearMouseoverFrom("native")
end
function Extension.OnLoad()
CleveRoids.ClearHooks()
Extension.Hook("DUF_UnitFrame_OnEnter", "OnEnterFrame")
Extension.Hook("DUF_UnitFrame_OnLeave", "OnLeaveFrame")
Extension.Hook("DUF_Element_OnEnter", "OnEnterElement")
Extension.Hook("DUF_Element_OnLeave", "OnLeaveElement")
end
EventUtil.ContinueOnAddOnLoaded("DiscordUnitFrames", Extension.OnLoad)