diff --git a/MikScrollingBattleText/MikCombatEventHelper.lua b/MikScrollingBattleText/MikCombatEventHelper.lua index 55669b5..386baa1 100644 --- a/MikScrollingBattleText/MikCombatEventHelper.lua +++ b/MikScrollingBattleText/MikCombatEventHelper.lua @@ -1490,7 +1490,7 @@ end if (GetLocale() == "frFR") then eventData = MikCEH.GetDamageEventData(MikCEH.DIRECTIONTYPE_PLAYER_INCOMING, MikCEH.ACTIONTYPE_HIT, MikCEH.HITTYPE_OVER_TIME, capturedData.DamageType, capturedData.Amount, capturedData.SpellName, capturedData.Name); else - eventData = MikCEH.GetDamageEventData(MikCEH.DIRECTIONTYPE_PLAYER_INCOMING, MikCEH.ACTIONTYPE_HIT, MikCEH.HITTYPE_OVER_TIME, capturedData.DamageType, capturedData.Amount, capturedData.Name, capturedData.SpellName); + eventData = MikCEH.GetDamageEventData(MikCEH.DIRECTIONTYPE_PLAYER_INCOMING, MikCEH.ACTIONTYPE_HIT, MikCEH.HITTYPE_OVER_TIME, capturedData.DamageType, capturedData.Amount, capturedData.SpellName, capturedData.Name); end -- Look for any partial actions and populate them into the event data. diff --git a/MikScrollingBattleText/MikScrollingBattleText.lua b/MikScrollingBattleText/MikScrollingBattleText.lua index ff8cfff..a382a1f 100644 --- a/MikScrollingBattleText/MikScrollingBattleText.lua +++ b/MikScrollingBattleText/MikScrollingBattleText.lua @@ -106,6 +106,7 @@ ICON_CACHE["pierre de soins majeure"] = "Interface\\Icons\\inv_stone_04" ICON_CACHE["pierre de soins"] = "Interface\\Icons\\inv_stone_04" ICON_CACHE["capturer un esprit"] = "Interface\\Icons\\Spell_Shadow_Haunting" ICON_CACHE["récupération du mana"] = "Interface\\Icons\\inv_misc_gem_ruby_01" +ICON_CACHE["maître des éléments"] = "Interface\\Icons\\spell_fire_masterofelements" -- Cache des spells dont l'icone n'a pas été trouvée diff --git a/MikScrollingBattleText/MikScrollingBattleText.toc b/MikScrollingBattleText/MikScrollingBattleText.toc index 0af6609..3b6bc99 100644 --- a/MikScrollingBattleText/MikScrollingBattleText.toc +++ b/MikScrollingBattleText/MikScrollingBattleText.toc @@ -1,5 +1,5 @@ ## Interface: 11200 -## Version: 4.31 +## Version: 4.32 ## Title: Mik's Scrolling Battle Text ## Notes: Scrolls battle information around the character model. ## OptionalDeps: SW_FixLogStrings diff --git a/MikScrollingBattleText/localization.lua b/MikScrollingBattleText/localization.lua index d8c0c5e..0645cce 100644 --- a/MikScrollingBattleText/localization.lua +++ b/MikScrollingBattleText/localization.lua @@ -12,8 +12,8 @@ MikSBT = {}; ------------------------------------------------------------------------------- MikSBT.MOD_NAME = "MikScrollingBattleText" -MikSBT.VERSION_NUMBER = 4.31; -MikSBT.VERSION_STRING = "v4.31"; +MikSBT.VERSION_NUMBER = 4.32; +MikSBT.VERSION_STRING = "v4.32"; MikSBT.WINDOW_TITLE = "Mik's Scrolling Battle Text " .. MikSBT.VERSION_STRING .. " - \124cffF58CBA\124hAthene Edit\124h\124r"; MikSBT.COMMAND = "/msbt"; diff --git a/MikScrollingBattleTextOptions/MikScrollingBattleTextOptions.toc b/MikScrollingBattleTextOptions/MikScrollingBattleTextOptions.toc index 40f5379..ee2beab 100644 --- a/MikScrollingBattleTextOptions/MikScrollingBattleTextOptions.toc +++ b/MikScrollingBattleTextOptions/MikScrollingBattleTextOptions.toc @@ -1,5 +1,5 @@ ## Interface: 11200 -## Version: 4.31 +## Version: 4.32 ## Title: Mik's Scrolling Battle Text Options ## Notes: Load on demand options for Mik's Scrolling Battle Text ## Dependencies: MikScrollingBattleText