fix luaSlot not handling hidden buffs on BUFF/DEBUFF event, add IsAuraHidden function

This commit is contained in:
avitasia
2026-02-27 11:27:07 -08:00
parent ccea6956cd
commit 18045d602f
10 changed files with 8688 additions and 8516 deletions
+1
View File
@@ -39,6 +39,7 @@ namespace Nampower {
uint32_t Script_SetMouseoverUnit(uintptr_t *luaState);
uint32_t Script_UnitGUID(uintptr_t *luaState);
uint32_t Script_IsAuraHidden(uintptr_t *luaState);
uint32_t CSimpleFrame_GetNameHook(hadesmem::PatchDetourBase *detour, uintptr_t *luaState);
uint64_t GetGUIDFromNameHook(hadesmem::PatchDetourBase *detour, const char *nameStr);