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rename UnitGUID -> GetUnitGUID to avoid breaking AI voiceover
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@@ -142,7 +142,7 @@ Examples:
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/run print(GetSpellTexture("Fireball")) -- name search
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```
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### Unit Token Extensions (`UnitGUID` + all `unitToken`/`target` string params)
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### Unit Token Extensions (`GetUnitGUID` + all `unitToken`/`target` string params)
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All functions taking a unit string like "player", "target", "raid1", etc now uses the same extended unit-token parser used by Superwow.
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Supported formats:
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@@ -159,11 +159,11 @@ How base resolution works:
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Examples:
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```
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/run print(UnitGUID("mark1"))
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/run print(UnitGUID("mark1target"))
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/run print(UnitGUID("targetowner"))
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/run print(UnitGUID("party1pet"))
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/run print(UnitGUID("0xF5300000000000A5target"))
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/run print(GetUnitGUID("mark1"))
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/run print(GetUnitGUID("mark1target"))
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/run print(GetUnitGUID("targetowner"))
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/run print(GetUnitGUID("party1pet"))
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/run print(GetUnitGUID("0xF5300000000000A5target"))
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```
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